- Dynamic 4K on PS5 and Series X and dynamic 1080p on Series S. There's a moment where Series X and S show RT reflections whereas on PC (maxed out) and PS5 the reflections seem to be SSR, so it looks like a bug for selected platforms. With that exception, RT seems to work in the same way on Series S/X and PS5. As for other settings, PS5 has a glitch that, adds a multicolor artifact under cars, and that's all, the rest of the settings seem identical.
- Performance is perfect 60 fps on Series X/S and PS5 even at peak stress points.
- PS5 and Series X have a performance mode (120 fps). PS5 is rock solid 120 fps typically v-synced even in the more demanding scenes. Series X seems to have more issues in keeping v-sinc, while still holding to 120 fps near constantly there's regular signs of screen tearing.