Honestly I would love it if Digital Foundry made a video summarizing the differences in multiplats and why it's happening. I'm getting tired of their caveman syndrome.
At least use your technical knowledge to guess at what's going on.
Exactly, Richard was happy to guess at loads of stuff, ps5 clocking system and the 'boost clock' he calls and it still did.
I think any pre launch fud worrying about how it might downclock has been shown up to be complete bollocks.
Just as a lot of us said it was, the ps5s innovative variable clocks are a major boost for it, very clever add in smartshift and its another win in the efficiency gains.
How is it many of us were speculating on here with only the info available to us all and largely got it right, seemingly a lot more correct that somewhere like DF with their insider access etc etc.
Bizarre situation. All the relevant info was there, we had the devs saying closest systems ever, also devs saying its a shame as ps5 is actually better in ways not portrayed after the road to ps5.
Things like cu utilisation with cache scrubbers and all other clever things made sense to me and others of how that would improve efficiency and effectively allow it punch above its teraflop number, which alone is a daft measure as proven. Sony has made some incredible gains in efficiency and that was clear from the ssd and io alone. To remove all bottlenecks was no easy task showed the level they were going to go with efficiency to me.