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Amazon launches Luna game streaming service ...

Goalus

Member
Now I'm even more confident those Bethesda titles will be Microsoft ecosystem exclusive.
I could see them being on PS5 as full-priced SKUs. The icing on the cake would be MS commenting on that decision: "we don't perceive Sony as a real competitor" :messenger_tears_of_joy:
 

OrionNebula

Member
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FunkMiller

Member
this will go the way of their phone.

More likely to go the way of the Kindle.

The phone was a mistake. They were trying to enter an industry already sewn up by other manufacturers. Amazon got their fingers burned with that one.

This is different though. The streaming gaming model is still very much in its early days - just like the ebook industry was when Amazon entered it. They've obviously seen the opportunity to leverage AWS in a way that will give them a massive leg up in streaming games.
 
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Didn't expect it to take this long back in 2013 when beta testing PSNow for everyone else to jump on the cloud gaming train.

I'll probably try Luna at that price, Stadia works surprisingly well so I'm guessing this should too.
 

CAB_Life

Member
What’s most interesting about this service is that it can be accessed via web-browser—even on iOS. A move that completely circumvents Apple’s walled garden policies. I wonder if subsequent providers will follow the same route.
 

AetherMage

Member
I hope they fail hard. Amazon is big enough. The world is better off with more than 1 or 2 companies running everything.
 

Aladin

Member
Cloud streaming and Multiplayer games work with same principles. Latency is same thing in both. If multiplayer games are quite popular, cloud streaming will also become so.

Perceived latency is because of game emulation, the specialized mass hardware it runs on and game design.

And, It is tough to beat Azure in cost competitiveness in the near term. Any other game streaming service would have to shell out royalties to MS and others, as they would be running instances of windows and other proprietary graphics libraries. Ms neither does need to pay anybody and it has the scale to design hardware, develop and own graphics libraries to monopolize the game cloud streaming market.

Amazon's venture into gaming will fail, unless they target a particular gaming or market segment and build market share.
 
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T-Cake

Member
I wonder what will happen with PC? Will PCs still get all the ports if some publisher gets tied up by one of the streaming/console platform holders, I wonder?
 

T-Cake

Member
What’s most interesting about this service is that it can be accessed via web-browser—even on iOS. A move that completely circumvents Apple’s walled garden policies. I wonder if subsequent providers will follow the same route.

What's the betting Apple start blocking websites from Safari next...
 

Agent X

Member
Cloud gaming is the next level in mobile gaming... Or mobile gaming evolved.

Combine it with a subscription service, and having a shed load of your own content for it, is a recipe for big bucks. That is why new players are entering the fray.

I'm not sure if the notion of streaming games should be specifically aimed at mobile gaming. You can't simply transport any old PC/console game onto a mobile phone and say "that'll work".

There will always be some overlap between PC/console "big screen" games and portable games, but not every game is suited for every device. Developers sometimes need to tailor their games to the device itself. This isn't an automatic process.
 

Bragr

Banned
This is why its important to have tons of studios under your belt, to provide games no one else has, cause these services are gonna be everywhere and cheap. And thats why Nintendo sits in a good spot, they already positioned themselves as an exclusive provider of games you wont get on these services.
 

Leyasu

Banned
I'm not sure if the notion of streaming games should be specifically aimed at mobile gaming. You can't simply transport any old PC/console game onto a mobile phone and say "that'll work".

There will always be some overlap between PC/console "big screen" games and portable games, but not every game is suited for every device. Developers sometimes need to tailor their games to the device itself. This isn't an automatic process.
Yeah I agree that not everything will be suited for cloud gaming. I was not thinking straight when I wrote that.

I should have said that streaming games enables companies like Amazon to get involved without having to put together the hardware like a console.
 
So they allow this, which basically achieves the same goal?

I don't think performance through a browser is on par with a native application, though it is getting closer with stuff like Web Assembly. The big picture is that the majority of the consumer public is tech illiterate and would be confused at what a browser even is compared to a push-button app.
 

NullZ3r0

Banned
Aggressive pricing, I'm skeptical they can do better than Stadia w/latency and the latency there isn't acceptable for a lot of games.
There is latency in local games too, especially with many of them having online components. The holy grail for game streaming is to minimalize the local factors on the datacenter end so that it ends up being a wash as far as latency is concerned.
 

NullZ3r0

Banned
I’m actually looking forward to the day when there’s no need to buy expensive hardware and you can just concentrate on which games to play.

I also like the idea of publisher channels like TV packages. You don’t have to subscribe to them all at once but change them about each month or two

It’s the Google Stadia model o don’t like where you have to buy games at full price.
Stadia's model is likely a stopgap. They simply don't have the volume to be subscription only. Microsoft has the GamePass audience to feed off. Amazon just has money and the infrastructure costs them nothing.
 

Trogdor1123

Member
Can someone recommend me a gigabit ethernet adapter for my 4k firestick? I want to try this when it comes to Canada. I have a 4k and a PS4 controllers so the cost is next to nothing so I'll be a guinea pig when it comes to the land of snow, ice, and moose.
 

T-Cake

Member
I don't know whether this was covered in the previous pages it seems Luna is just using standard Amazon web servers which contain Intel CPUs and nVidia 2xxx GPUs and run Windows. This would explain how they've managed to get so many games available so quickly. No Linux/Vulkan shenanigans like Stadia.
 
I'm kinda thinking that MS and Sony, even Nintendo should work together.
I actually think this might be more positive for Sony, cause considering whats happening in gaming I just am not sure they can make it alone. I actually think there may be more money to be had together. Plus Sony entered the market trying to get partnerships, no one would bite and they actually made it on their own, but things are different now. TBH I'm not sure why I have a sort of xenophobia. But I dont want Amazon, Google etc in gaming.
 

FunkMiller

Member
Stadia's model is likely a stopgap. They simply don't have the volume to be subscription only. Microsoft has the GamePass audience to feed off. Amazon just has money and the infrastructure costs them nothing.

Amazon has 150 million Prime subscribers to feed off. That's the most important aspect here. Marry that with the fact they own the best cloud service, and have pots and pots of cash, and anyone who thinks Luna is going the same way as Stadia is going to be very disappointed.
 

FunkMiller

Member
They'll probably buy CDPR.

I actually think they’re more likely to follow the same model they did with ebooks... which is to absolutely own the technology and hardware for product delivery, and hold publishers/developers to ransom. They’ll also probably start an indie development arm like Amazon KDP to get small developers on board.
 
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Bryank75

Banned
I actually think they’re more likely to follow the same model they did with ebooks... which is to absolutely own the technology and hardware for product delivery, and hold publishers/developers to ransom. They’ll also probably start an indie development arm like Amazon KDP to get small developers on board.
How can they hold developers and publishers ransom?
 

FunkMiller

Member
How can they hold developers and publishers ransom?

With the Kindle, they basically took over the ebook market. They killed off the Kobo and all the other ebook devices (equivalent of Stadia and Xcloud) and then dictated terms to the book publishers.

Publishers then tried to circumvent Amazon by colluding with Apple, and got hauled over the coals for it. Basically, Amazon won by taking over the market, by offering a better service to customers than anyone else.

I can see exactly the same potentially happening with Luna. They’ll do it bigger and better than the competitors, and become the market leaders.

This really is the biggest piece of news in gaming for a long time. The Bethesda buy out pales into comparison.
 

Bryank75

Banned
With the Kindle, they basically took over the ebook market. They killed off the Kobo and all the other ebook devices (equivalent of Stadia and Xcloud) and then dictated terms to the book publishers.

Publishers then tried to circumvent Amazon by colluding with Apple, and got hauled over the coals for it. Basically, Amazon won by taking over the market, by offering a better service to customers than anyone else.

I can see exactly the same potentially happening with Luna. They’ll do it bigger and better than the competitors, and become the market leaders.

This really is the biggest piece of news in gaming for a long time. The Bethesda buy out pales into comparison.
Yeah I could see them beating MS for the streaming service and Sony and Nintendo just sticking to consoles.
 

FunkMiller

Member
Yeah I could see them beating MS for the streaming service and Sony and Nintendo just sticking to consoles.

Precisely.

I don’t think Amazon care what Sony and Nintendo are up to. Console manufacture is obviously too much of a ball ache for them (although they did consider it at one point) and why bother, when you can own the streaming model with less R&D because you already own the most robust cloud service?

This is why Microsoft bought Bethesda. They’re very worried about Amazon walking all over their subscription games services - because Amazon have precedent for entering developing business models and technological advances, and owning them completely.
 

Bryank75

Banned
Precisely.

I don’t think Amazon care what Sony and Nintendo are up to. Console manufacture is obviously too much of a ball ache for them (although they did consider it at one point) and why bother, when you can own the streaming model with less R&D because you already own the most robust cloud service?

This is why Microsoft bought Bethesda. They’re very worried about Amazon walking all over their subscription games services - because Amazon have precedent for entering developing business models and technological advances, and owning them completely.
Yeah, I thought the Luna pricepoint was very aggressive and similar to when Netflix started, without even considering inflation etc.
 

FunkMiller

Member
Yeah, I thought the Luna pricepoint was very aggressive and similar to when Netflix started, without even considering inflation etc.

It is. It’s very cheap, includes a hundred games at launch, is easy to develop for as its PC based, uses the most solid cloud service so latency will be good, will be integrated fully with Twitch, and will leverage Amazon Prime.

Given how Amazon operate, I’d be very worried if I were another company getting into games streaming.
 

T-Cake

Member
YouTube never did get Stadia integration, did it? If Amazon beat them to it with Twitch it's another blow to Stadia.
 

FeldMonster

Member
Stadia went the wrong way, people want a sub model for streaming. Maybe they will try again and alter there business model mid stream.
I don't understand this strange (albeit seemingly popular on this forum) sentiment. People on here rail on and on about "owning" games and the need for physical media (despite EULA's making this an utter fallacy), and then suddenly on a streaming service, people would rather "rent" an unstable list of games that might not even appeal to them? I much prefer the base Stadia model, free unlimited streaming, buy only the games that you want. I guess I am old school, as GamePass does not appeal to me in the slightest either, despite being deeply entrenched in the Xbox ecosystem. If I weren't so loyal to Xbox, I would consider Stadia as an option. Do people really fear Stadia's supposed shutdown so much? Google has enough money and Stadia costs them almost nothing, considering it is simply based on their servers, that Stadia will continue for years.
 

FunkMiller

Member
I don't understand this strange (albeit seemingly popular on this forum) sentiment. People on here rail on and on about "owning" games and the need for physical media (despite EULA's making this an utter fallacy), and then suddenly on a streaming service, people would rather "rent" an unstable list of games that might not even appeal to them? I much prefer the base Stadia model, free unlimited streaming, buy only the games that you want. I guess I am old school, as GamePass does not appeal to me in the slightest either, despite being deeply entrenched in the Xbox ecosystem. If I weren't so loyal to Xbox, I would consider Stadia as an option. Do people really fear Stadia's supposed shutdown so much? Google has enough money and Stadia costs them almost nothing, considering it is simply based on their servers, that Stadia will continue for years.

Luna's going to kill Stadia stone dead. Whether you consider this a good or bad thing depends on your mileage.

I'm not particularly keen on the streaming model myself, but I am an avid gamer, and if I can play games on tech I already have (Ps4 controller / Fire TV) for a very low monthly fee, then I'm sure as hell going to do it. And there's every chance this will go free to Amazon prime subscribers anyway at some point, which will make it just a complete no brainer.

The barrier to entry for Luna is insanely low. Far lower than Stadia. That's why it's going to wipe the floor with it, and I'm not even that sure how Microsoft are going to compete. Amazon's so bloody ubiquitous to everyone's household.
 

Kokoloko85

Member
I smell fear from certain fanboys lol. They want to be the only trillionnaire company with no organic talent That can buy its way to victory. After Bragging about how you can buy everyone out, Im glad Luna got announced.
 

FunkMiller

Member
It's only a matter of time before they purchase a developer of note though. It's not going to be pleasant.

Important to distinguish between publishers and developers when it comes to who Amazon may or may not buy or want to get involved with.

Believe me when I say, Amazon don't give a fuck about publishers. They just see them as unnecessary middle men. They'll probably never buy a video games publisher, unless it's for a song.

They will however strongly encourage developers to put their games on Luna. They will make it as easy and convenient for them to do so as they possibly can. They'll also make it incredibly profitable for them. Developers won't be able to resist coming to make games for Amazon, because they'll get paid more, and have a better time doing it. This is how Amazon operates. Just watch.
 
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Important to distinguish between publishers and developers when it comes to who Amazon may or may not buy or want to get involved with.

Believe me when I say, Amazon don't give a fuck about publishers. They just see them as unnecessary middle men. They'll probably never buy a video games publisher, unless it's for a song.

They will however strongly encourage developers to put their games on Luna. They will make it as easy and convenient for them to do so as they possibly can. They'll also make it incredibly profitable for them. Developers won't be able to resist coming to make games for Amazon, because they'll get paid more, and have a better time doing it. This is how Amazon operates. Just watch.

Yup, exactly right.

Luna is actually a bigger threat to Sony now than MS is.
 
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