It's a metric that's here to stay. Similar to TLOU TV show numbers."Played" means nothing nowadays with PS+ and GP (where the game is/was available, btw)
But good for them. Have the game downloaded on my PS5 but still havent had the time to play it.
That counts.Played first hour and thats it
This kind of numbers are so dumb.Played first hour and thats it
My thoughts exactly. These player metric numbers are useless. I might be more impressed if it was "4m players have gotten the achievement/trophy for completing the game" or something similar. This could be anyone who loaded it and became disinterested during the intro/tutorial sequence and deleted it."Played" means nothing nowadays with PS+ and GP (where the game is/was available, btw)
It's not bad, it's just... mid?It can't possibly be as bad as Redfall, right?
What a useless metric. Due to Game Pass, anyone can download and play for 5 minutes, and then give up. Which means, in terms of the game's success, it means little.
They added a separate volume slider shortly after the game launched.I enjoyed my time with it but open world very repetitive and I wish the combat was deeper and better enemy variety and MY GOD the sound of those Tengus on top buildings really starts get in to your nerves.
What kind of gameplay is it?
Arcade style action/platformer but in first person. 3 different magic attacks, basically pistol, shotgun, grenade. You can glide around. Upgrades to make glide last longer, weapons stronger, block mechanic too but can't be spammed and perfect blocks stagger enemies.What kind of gameplay is it?
Games are pretty long. If you play 8 hours you've watched the whole TLOU season equivalent. I think people need to be a little more open minded with how they assess engagement in games. How long is half way point in this game? How long to beat says 35-40 hours for completion if you attempt to get most collectibles and side quests.How many reached the halfway point or further? Played tells me nothing for a game that's on PS+ and GamePass.
Pretty much a Open World First Person Shooter without guns, you shoot spells from your hands instead.What kind of gameplay is it?
There's praising the game and then there's being misleading.Lots of collectables but not overwhelming.
4 million and 1. Nothing stops this train.I have it installed on both my PS5 and Series X. I have yet to boot it up yet.
You're being the "stop liking what I don't like kid". I don't even like open world games for the most part but this one clicked and it's free on gamepass and PS+. You're being a hater, full stop.There's praising the game and then there's being misleading.
This is the latter.
85% of the game is collectible hunting, and yes, it's absolutely overwhelming.
It's the biggest offender of collectible content padding since the days of AC: Syndicate and AC: Unity.
Let's see, there's:
- Torii Gates
- Relics
- Landmarks
- KK's Investigation Notes
- Voice Logs
- Music Tracks
- Magatama
- Jizo Statues
- Tanuki
- Prayer Beads
- ...and over 200,000 souls.
The main story and side content is about 20 total hours.
The rest of the time spent is chasing icons on the map, mostly so you can unlock skills.
This image speaks for itself, and this is only part of the map.
It can, but that's harder to happen. Straight out buying a game requires far more money than a Gamepass sub(And buying a game only gives you access to that game, not hundreds of different titles).People can do exactly the same with a game they've bought...they could even buy it and throw it straight in the bin if it's a physical copy.
I'll let you into a secret usually over 50 percent of people don't reach the half way point or complete a game.How many reached the halfway point or further? Played tells me nothing for a game that's on PS+ and GamePass.
yeah about a third way in I just stopped caring and just followed the main path all the way till the end. Combat was fun at times tho, not sure what the recent update brought to the tableThere's praising the game and then there's being misleading.
This is the latter.
85% of the game is collectible hunting, and yes, it's absolutely overwhelming.
It's the biggest offender of collectible content padding since the days of AC: Syndicate and AC: Unity.
Let's see, there's:
- Torii Gates
- Relics
- Landmarks
- KK's Investigation Notes
- Voice Logs
- Music Tracks
- Magatama
- Jizo Statues
- Tanuki
- Prayer Beads
- ...and over 200,000 souls.
The main story and side content is about 20 total hours.
The rest of the time spent is chasing icons on the map, mostly so you can unlock skills.
This image speaks for itself, and this is only part of the map.
So its not an immersive sim? I was hoping it was more like prey from arkane.Arcade style action/platformer but in first person. 3 different magic attacks, basically pistol, shotgun, grenade. You can glide around. Upgrades to make glide last longer, weapons stronger, block mechanic too but can't be spammed and perfect blocks stagger enemies.
It's a spooky and chill game. You basically have free reign over Tokyo and collect spirits and do memorable side missions. Lots of collectables but not overwhelming. I think it's a total blast but most people write it off. It's a shame.