Those were supposed to be the revolution in the use of memory
It very much is, why would you count "2 years" and not the actual next gen only titles that use those features to judge it?
All games made so far can run on last gen still, with some simple downgrades, it seems.
A moot point.
Thats like saying GTA 3 can exist on PS1, oh but with simple "downgrades" lol Sure bud, any game with enough downgrades can work on some other system, but clearly it won't 100% be the same game, FFVII was being made on N64....as in a game CALLED FINAL FANTASY VII, what we know today as FFVII was never going to exist on N64, it needed to be a completely different game.
We've seen more then enough to show its a massive improvement and there is no going back to long ass load times.
You're not only wrong. You are EXTREMELY wrong.
After playing Demon's Souls on PS5 I physically will never go back to old gen. The game virtually has no loading when you jump from 1 location to another.
Returnal is fast when you die and for a roguelike game you die a lot.
Assassins Creed no longer takes 10 million years to load in.
Quick resume on Xbox Series X is incredible.
I don't know what you been doing or playing. There is a massive difference in loading thanks to SSD. And like others have said, we have yet to really kick this gen off. Just be a bit more patient lol.
Are you aware that during the PS4 gen we still got cross gen games for over 2 years as well? Why do people always QQ about cross gen lol. It's been like that every generation, it takes time before old gen is left 4 dead.
Agreed 1000%. Think about the future titles that will be next gen only that use the SSD to allow for seamless transitions in many interiors of open world titles? People want to try to overlook it and pretend just cause a fucking loading screen could be there on last gen, that the experience would magically be the same or something.