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NeoGAF's Official Game Soundtracks of the Year 2013: Voting Ends January 12th

Chunky

Member
I'd just like to preface my list by saying I have no musical background whatsoever, so please forgive my poor attempts at justifying my list. It's frustrating that I can't explain why I think these soundtracks are brilliant at a more technical level, but I'll do my best. Also, there's not reeeaaally any sort of order to my list, but I felt Guacamelee probably deserved the most points.

1. Guacamelee:
It only makes sense that a game which manages to execute its mechanics and visual so well should be packing a bangin' soundtrack. And bangin' Guacamelee is. They manage to marry the music to the Mexican theme perfectly, with plenty of arribas and olés for good measure, while also reflecting the game's cheeky style with electronic music underlying most of its more hectic tracks. These hectic tracks mainly show themselves in the "dungeons", whereas the towns spread between them tend to have more traditional feel, that I think is really successful at conveying the mood, atmosphere and sense of place they were going for. And because of how well it matches the game itself is why I feel this deserves top billing.
Examples:
Main Menu
Santa Luchita
Caverna Del Pollo
Temple Of Rain

2. Rayman Legends:
It shouldn't come as a surprise that the sequel to Origins has an excellent soundtrack, but it here we are. Legends come back with another eclectic mix of sounds, featuring popular instruments like the kazoo, high-pitched gibberish and whistling. Whenever I went back to the level select screen I'd find myself whistling along with music, which shows despite the silly and irreverent way the music has been put together it hasn't lost itself in its foolishness.

3. Super Mario 3D World
While I loved 3DLand, the two things World improves upon the most are its visual stylings and soundtrack. These two qualities weren't neglected in Land by any means, but World sets the bar a lot higher. The live instrumentation makes these tracks. I have to commend Nintendo for their strong focus on melody; I'm not going to say most modern videogame music is ambience/Zimmerman because that would be utter tripe, but there are some truly fantastic tunes and themes at work here, particularly the music that first plays in the cherry level and Bowser's World map music.
After The Galaxies, 3D World certainly had an opportunity to disappoint, including the music department, but much like the game itself the OST has managed to acheive something perhaps not better than its predecessor, but at least as good, in a wholly separate way.

Honourable Mentions:
Sonic Lost World, Fire Emblem, Pikmin 3, Metal Gear Rising, oh god why did it have to be just 3 :(
 

Yuterald

Member
I'd just like to preface my list by saying I have no musical background whatsoever, so please forgive my poor attempts at justifying my list. It's frustrating that I can't explain why I think these soundtracks are brilliant at a more technical level, but I'll do my best. Also, there's not reeeaaally any sort of order to my list, but I felt Guacamelee probably deserved the most points.

That's how I've felt with my selections so far. I definitely don't have a background in music either and I feel funny trying to throw around musical terms or name instruments that I may/may not be hearing, hah! I tried to stay away from that side of reasoning/justifaction and instead focused on the moments/experiences I had when I first heard a particular track. I too found it relatively exhausting to explain why one soundtrack did something for me over another. It's whatever clicks/makes sense to you, you know?

Anyway, I'll probably have my third and final pick up by tomorrow night. I was glancing over the games I finished for the year and completely forgot about something that I played. Pretty special game with a unexpectedly cool soundtrack. Doubt anyone will guess what it is. Pretty sure it hasn't been mentioned in the thread yet either. =0

Man, it's been pretty rough picking my top three soundtracks for the year. I've been avoiding the "GOTY" thread this entire time too because that's going to be an even more difficult and more frustrating process than this has already been, hah! I think I've found it more enjoyable to write/talk about the music I dug this year rather than why "X" game did this/that for me. Everything I've played this year feels like a giant blur. =/
 
B

bomb

Unconfirmed Member
1. MGR:R
2. The Legend of Zelda: ALBW
3. Super Mario 3D World
 

Nert

Member
Quick update for everyone: multiple people have now asked for more time to vote, including the co-creator of this topic, so the voting period will definitely be extended :D

I'll think about it for a bit and update the OP and the thread title at a later time when a new deadline has been selected. Also, I will not be providing a soundtrack write-up tonight or tomorrow night; there are still several soundtracks that I would like to discuss and highlight here, and I'll wait until I have the time to do them justice.

Have a great New Year's Eve, folks!
 

Reveirg

Member
That's how I've felt with my selections so far. I definitely don't have a background in music either and I feel funny trying to throw around musical terms or name instruments that I may/may not be hearing, hah! I tried to stay away from that side of reasoning/justifaction and instead focused on the moments/experiences I had when I first heard a particular track. I too found it relatively exhausting to explain why one soundtrack did something for me over another. It's whatever clicks/makes sense to you, you know?

Please don't let that refrain you from commenting on music!
Video games music isn't composed for musicians, but for gamers. You're absolutely right in saying that it's whatever clicks/makes sense/makes you feel something special that makes a soundtrack great or not. No technical terms needed!
---

And here's my top 3:

1. Ni No Kuni
Joe Hisaishi's talent has been proved times and times again in the last 30 years, and his first foray into video games music is a huge success. The memorable melodies and great orchestration add tons of charm to an already very charming game.

2. A Realm Reborn: Final Fantasy XIV
I started playing the game expecting to be disappointed by its soundtrack. Soken had no major games under his belt as a composer, and not much budget had been put in the soundtrack's production for such a huge game. I was pleasantly surprised by how effective his work was in the game's context though. There's a great variety of tracks that each fit the areas beautifully. Ultimately though, it's the last dungeon and final boss themes that really sold me on what an amazing soundtrack this is.

3. Shin Megami Tensei IV
I could've went with many others (see honorable mentions) but I went with SMT IV for how much its OST adds to the atmosphere of the game. The music of SMT 4 is superior to most of Meguro's work IMO. The synths, 80s touch and overall production are well-balanced. Special mention to the overworld theme which just gets me everytime.

Honorable mentions:
-Super Mario 3D World for the wonderful arrangements of new and older themes
-Fire Emblem: Awakening for its dynamic soundtrack -- every game of this genre should take example on this game's music integration

I've only included games that released in North America in 2014, that's why I've excluded games like Bravely Default, Drakengard 3 and Lightning Returns
 

Chunky

Member
That's how I've felt with my selections so far. I definitely don't have a background in music either and I feel funny trying to throw around musical terms or name instruments that I may/may not be hearing, hah! I tried to stay away from that side of reasoning/justifaction and instead focused on the moments/experiences I had when I first heard a particular track. I too found it relatively exhausting to explain why one soundtrack did something for me over another. It's whatever clicks/makes sense to you, you know?

Anyway, I'll probably have my third and final pick up by tomorrow night. I was glancing over the games I finished for the year and completely forgot about something that I played. Pretty special game with a unexpectedly cool soundtrack. Doubt anyone will guess what it is. Pretty sure it hasn't been mentioned in the thread yet either. =0

Man, it's been pretty rough picking my top three soundtracks for the year. I've been avoiding the "GOTY" thread this entire time too because that's going to be an even more difficult and more frustrating process than this has already been, hah! I think I've found it more enjoyable to write/talk about the music I dug this year rather than why "X" game did this/that for me. Everything I've played this year feels like a giant blur. =/
Yeah exactly. Its definitely a weird thing for me to try and pin down.
 

Flayer

Member
1. Electronic Super Joy
2. Assassins Creed 4
3. Far Cry: Blood Dragon

I played ESJ mainly for the soundtrack and I loved it so that deserves my top spot. AC4 has a really underated soundtrack
 
1) Rayman Legends
Reminds me of How to Train Your Dragon in some parts. And I fucking love How to Train Your Dragon's soundtrack. Balances sillier musical numbers with fantastic orchestral pieces, and I love it.

2) Metal Gear Rising
RUUUULES OF NATURE

3) The Wonderful 101
Best final boss theme.

AC4 has a really underated soundtrack

The shanties are part of what keep me from ever using fast travel in the game. Too awesome to sit back and sail with Running Down to Cuba being belted out.
 

Larson

Banned
1) The Last of Us: I have heard to the soundtrack so many times, i just can't stop playing it.

2) Ni No Kuni: Makes this cute RPG burst to life.

3) Raymond Legend: The music in Orgins was great, this is just as good, maybe better.

4) Tearaway: The music just makes me smile every time.
 

Cess007

Member
1. The Last of Us
- Main Theme
- Smugglers
- Home

2. Tearaway
- Gibbet Hill (Hornpipe)
- The Pilgrimage

3. Bioshock Infinite
- The Songbird
- The Circle will be Unbroken
 

GhaleonQ

Member
Thanks, Nert!

That's how I've felt with my selections so far. I definitely don't have a background in music either and I feel funny trying to throw around musical terms or name instruments that I may/may not be hearing, hah! I tried to stay away from that side of reasoning/justifaction and instead focused on the moments/experiences I had when I first heard a particular track. I too found it relatively exhausting to explain why one soundtrack did something for me over another. It's whatever clicks/makes sense to you, you know?

Honestly, my favorite thing about this is the diversity of descriptions. You have people who list dump, people who only have intuition about why things are good, professional musicians, people who otherwise are educated about music, or people (like me) who are more on the prose side of things.

It's cool to read people's lists, but there are only a few surprises for me each year since I try to drill through as much as I can. The real surprises are the excellent write-ups and how people go about them.
 
1. Killer Is Dead
2. Luigi's Mansion: Dark Moon
3. Super Mario 3D World

Honorable Mentions: Rayman Legends, Mario and Luigi: Dream Team, The Legend of Zelda: A Link Between Worlds.
 

Yuterald

Member
Please don't let that refrain you from commenting on music!
Video games music isn't composed for musicians, but for gamers. You're absolutely right in saying that it's whatever clicks/makes sense/makes you feel something special that makes a soundtrack great or not. No technical terms needed!

Oh, yeah, definitely! I've already submitted my top 2 with some fairly beefy write-ups.


Thanks, Nert!

Honestly, my favorite thing about this is the diversity of descriptions. You have people who list dump, people who only have intuition about why things are good, professional musicians, people who otherwise are educated about music, or people (like me) who are more on the prose side of things.

It's cool to read people's lists, but there are only a few surprises for me each year since I try to drill through as much as I can. The real surprises are the excellent write-ups and how people go about them.

Absolutely. This thread has served its purpose for me in more ways than one. There are so many games/soundtracks I haven't had a chance to play/listen to this year. Actually, I found myself trying to avoid some people's lists because I had already made up my mind (as to what I was nominating) and then I would see someone mention a game I forgot about and I would find myself second guessing everything I selected, lol! Too much stuff that clicked with me this year, I feel like I'm going to have to have a "late to the party 2012 OST" category next (this) year.
 

Yuterald

Member
672898_265581_thumb.jpg


3). Zeno Clash II

For the past few days I've been weighing my choices as to what my third and final nomination was going to be. I went back and forth between so many different games and then I realized something...I played a really fucking cool game over the summer. What's weird is that I almost completely forgot about it. Looking back, I feel like I played that game a lifetime ago. It was almost like an out of body experience. Zeno Clash (I & II) are one of the most surreal gaming experiences I've ever had. It's incredibly difficult to explain what's so great/appealing about Zeno Clash. The first game was a linear, stage by stage, first person brawler. Zeno Clash II, however, presented the player with an interconnected world and an emphasis on action/adventure and exploration. While nearly all aspects of the game are unique and interesting, the soundtrack stands out as something truly memorable.

Patricio Meneses is a name I'm not all too familiar with. Having composed the music for the original Zeno Clash (and Rock of Ages), I didn't really know of this composer until recently. I mean, I know when I hear my Sakimoto (which is probably more often one than not one of those "other" guys at Basiscape), I know when I hear my Sakuraba (which unfortunately is someone I'd prefer not to hear as of late...Tales, ugh), and I definitely know when I hear my Mitsuda (I really wish Soul Sacrifice as a game did more for me, because I'm probably missing out on a cool soundtrack). If Ace Team continues to hire Meneses (and they should) I could see this name finding its way into my musical memory bank.

Zeno Clash II is one of those games where it's best to listen to the music as you play. With that said, I'll try my hardest to describe why I enjoyed the soundtrack as much as I did. Night in Halstedom was the first track I took note of. The first 53 seconds, specifically, puts me in a trance every time I hear it. I know I'll be using this word a lot, but really, the best way to describe this game and its music is that it's just so surreal. I believe you hear this track while exploring the first/main town in the game. It perfectly suits the strange buildings & architecture that map the city and the weird inhabitants that walk the streets. If you're lucky (or unlucky) enough, you may spot shadowy figures peaking around corners, watching you from afar. Witnessing these bizarre sights and sounds will leave you in a state of either total disarray or wonderment. I don't know what the fuck I was feeling at the time, I'll tell you that much!

Moments after the introduction, you are treated to one of the coolest moments in Zeno Clash history. Without spoiling too much (as it happens very, very early in the game) you break an important/key character out of jail. This person/thing is respected and feared by the citizens of this unearthly settlement and Ace Team/Meneses chose to accompany this moment with a spectacular piece. Father Mother's City is all about authority. This music plays as the creature you've just freed marches through the streets of the city it once ruled. It's an extremely powerful moment within the context of the game. What's even greater about this event is that the developers allowed the player to take control/witness this strut of power instead of opting for a traditional cinematic. Good stuff.

When I first arrived at the Fields of Zenozoik, I was instantly reminded of the feelings I had when I first stepped onto Hyrule Field in Ocarina of Time. This track just perfectly captures the essence/spirit of exploring a field/overworld in an action adventure game. Whether it's the weird bird-like creatures by the river bed, the abstract trees spewing bubbles from their branches, or the giant egg-like structure on the horizon, there's just so many things grabbing for your attention and the music certainly lends itself to that sensation. The Moth Collector is another track that reminded me of The Legend of Zelda. This track plays in a house with a strange inhabitant that eats/collects moths found scattered throughout the game. This place serves as an optional area/objective to the main story and I feel like it captures that Skulltula House-like vibe or rather, those areas/places in games that somehow tie collectables/items to the story/narrative. It's kind of a hard feeling to describe, but I love it when games do this. The Desert is another mesmerizing piece. So dreamy, but sad and distant at the same time. Visually/aesthetically, this is one of my favorite areas in the game. There's also a really cool nod/reference to the original game that makes this setting and track even more memorable than it already was. Finally, you've got tracks like The Moment of Truth which is quite possibly the best 54 seconds of music you'll ever hear in any game, ever.

Zeno Clash is like nothing I've ever played and the music alone makes this surreal adventure worth taking.
 

Jintor

Member
To be perfectly honest, not the strongest year for game OSTs in my opinion (from what I played anyway); nothing stood out at me as strongly as my picks last year (except for Revengeance) - but then again I was kind of overwhelmed by Xenoblade last year.

1. Metal Gear Rising: Revengeance
A Stranger I Remain | The Only Thing I Know For Real | A Hot Wind Blowing | Rules of Nature

Revengeance's soundtrack is a pumping, blood-raising flood of heavy metal, butt-rock and electronic influences that perfectly fits Platinum's modus operandi of high-octane, hyper-intense action situations. Absolutely godlike.

2. Phoenix Wright: Dual Destinies
Pursuit ~Last Promotion Version | Apollo Justice: A New Chapter of Trials | Revisualisation: Synaptic Resonance | Lively People | Cap'n Orla's Swashbucklers: Adventures Across the Seven Seas | Ace Attorney 5 ~ End

I wasn't so hot on the fully orchestrated soundtrack when I first heard it in the demo, but in the full game it's just completely fantastic and perfectly suited to the whacky, wild but still deadly serious world of the law. As always, expert use of letimotifs (Athena's in particular, which I think has three versions scattered throughout the soundtrack) and fantastic songs that vary between pressure, frivolty and action depending on the mood. It wasn't until I went through it again I realised how goddamn many songs I love from this OST!

3. The Legend of Zelda: A Link Between Worlds
Lorule Fields | Boss Theme | Thieves' Hideout | Hyrule Field 2

Perhaps a safe choice, relying more on re-arranges than original pieces, but goddamn is it good

HMs:
Bioshock Infinite (Will The Circle Be Unbroken | God Only Knows | Fortunate Son)
State of Decay (Hope Prevails)
Fire Emblem: Awakening (Dynamic music overlaying is astounding, even better than MGS:R to be honest, but I just didn't find myself humming anything from FE:A. That said: Conquest [Battle] --> Conquest [Ablaze] | Id ~ Purpose )
Pokemon X and Y (Super Training | Trainer Battle | Friend's Theme | Rival Battles | Gym Leader Battle)
Bravely Default. Will add in links later.

Stuff I have to listen to more: Gunpoint, The Last of Us
 

Nert

Member
Uncle Nert’s Wacky Pick ™ of the day is...

Risk of Rain
iNGbPimaSV69a.png

Composer: Chris Christodoulou
Album Information

------------------

Warning: The following post may contain multiple positive adjectives and a general sense of enthusiasm.

One of the most satisfying aspects of starting up these threads each year is the opportunity for discovery that they provide. I love going through people's posts and stumbling into soundtracks that I haven't listened to, sometimes for games that I haven't even heard of. Case in point:

Risk of Rain - I think it's amazing and maybe not a lot of people are aware of it or the game.

"Amazing" is the right word to describe Christodoulou's work here. Really, I think that this soundtrack succeeds on just about every metric that comes to mind for me. The songs are catchy and memorable, they create a palpable sense of atmosphere that is appropriate for the game's setting, they cover a wide variety of moods and energy levels without a single song feeling out of place, and so on. Without having played the game at all, I'm thoroughly enjoying this as standalone electronic/rock hybrid music.

Dew Point kicks off with some stellar bass and later makes use of some intriguing distorted flute synths. Some of the song's quieter moments vaguely remind me of Phendrana Drifts, which can only be a good thing. Christodoulou remarked in this YouTube comments section that this song may be his "favorite from the lot," but the quality doesn't let up from there.

For all of you people that are fans of Metal Gear Rising's soundtrack, there are several tracks here that I bet you'll love. Preciptiation, for example, oozes industrial swagger. From the halfway point on, I find myself in full headbanger mode. Then you have songs like Double Fucking Rainbow. How could a song with a name like that not go hard?

And Monsoon.... where do I even begin? The percussion in this is excellent. The echo-y, exotic synths in the background are fun to hum along to. The strident sounds that erupt in the middle of the song make you feel like you're powerless before nature's wrath. And 2:00 onward...

tumblr_m7ha0vnbOa1rwzsbso4_400.gif


Yeah, I think I like this one. Thanks, Sallokin!
 
1. Metal Gear Rising: Revengeance
Sure, it's a bit cheesy when it comes to lyrics, but who cares, it's metal in my Metal Gear, finally! Love how lyrics perfectly kick in during most epic moments in boss battles. Favourite track - Hot Wind Blowing. LOVE IT!

2. The Last of Us
Great soundtrack, but to be honest, I'm not that familiar with most of the tracks individually (not familiar with their names and melodies that is), except that beautiful, beautiful main theme. But I don't think that matters too much since it's perfect fit for the tone and atmosphere of the game in its entirety.

3. Saints Row IV
I was going to put GTA V here, but even if it's got great original soundtrack and really nice selection of songs on the radio (although not as good as Vice City and San Andreas... yeah, yeah, I know, I'm being captain obvious and all that), I'll rather give my vote to Saints Row IV because of those licensed tracks that play during some of the funniest moments of the game. How can I forget that moment when What is Love kicks in? Or the mission where your objective is "Be Awesome", while you listen to The Touch?

And since voting period is now extended, I hope I'll get to play Tearaway some of these days, since I have a feeling its soundtrack could get on this list before voting ends.
 

Coxy

Member
1. Atelier Ayesha: Alchemist of Dusk
I really enjoyed this soundtrack a huge amount, I've pretty much universally adored Gusts soundtracks but it was the work of Ken Nakagawa and Daisuke Achiwa that first made me fall in love with the series and its music. This album is rich with throwbacks to Atelier Iris and Mana Khemia and is definitely Achiwa at his best.Some of the tracks by Yanagawa are pretty weak but the high points are many and the OST is ridiculously vast, covering 4 discs.

Stargazer is a really strong vocal battle track that brought me back to the feeling of tracks like Schwarzweiss and STIGMATA

Recollection Hill This track really manages to simultaneously evoke the feeling of setting off to explore the world while maintaining a tinge of sadness that suits both the greater story of the dusk of the world and Ayesha's personal story of her lost sister.

The Pen and the Sword A swirling, sweeping heroic tune that fits Linca perfectly as a character.

Wish For Treasure An unexpected little treat for fans here, as one field in the game randomly had a decidedly Ar Tonelico style track. While not quite up to the epics in those games it was still really cool to come across ingame and its near festival celebratory chanting widened the smile on my face.

Artemis After a slow, almost hesitant opening as you size up the boss you're facing. this track bursts into action with a rising sense of hopefulness, really loved fighting to this tune.

Raging Edge
My final favourite bit of this soundtrack is how every single character gets an awesome theme for their super move, it's a really fantastic feeling way to finish a battle.

2. Metal Gear Rising: Revengeance
Not a lot to say about this that hasnt already been said

3. Time & Eternity:
If ever a game showed that your favourite soundtrack isnt just your favourite game, this is it. The game is absolute trash harem anime time travel fanservice dreck. The soundtrack on the other hand is a beautiful work, big on brass, crafted by Yuzo Koshiro and Takeshi Yanagawa. Since the game has such weak story beats they were free to make some really nice laid back and mellow tracks for something a bit different.

Sunlight Filtering Through the Trees
Bout! Towa's Theme
Rewind (Instrumental)

Honourable Mentions:

The Guided Fate Paradox

Ending Note Skip to 1:20 if you want to get to where it gets awesome
The Complete Destruction Paradox
 

Yuterald

Member
Fart, I just realized all of my Crimson Dragon music links have been removed from YouTube. Only the Side Story arrangements remain uploaded. Oh well. =(
 

Dark Schala

Eloquent Princess
Public service announcement: the voting period has been extended by one week.
Danke! Haven't even started writing stuff up for four of my other soundtracks since I've been busy with stuff. Just wrote something up for one of them.
 

NotLiquid

Member
1. Metal Gear Rising
You know of it already, we all know of it. Incredible direction, perfectly suited for the action, heavy and dynamic.
Standout Tracks: Rules of Nature, Stains of Time

2. Saints Row IV
There are so many nuances to this game I feel go unappreciated in terms of sheer setup and just how much it caps off a fantastic franchise. The music is one of them. The game does an incredible job with licensed soundtracks but I think the score deserves particular mention. While the score doesn't always sit on the forefront, where it ends up mattering it easily sets the stage for a great sense of urgency and action. For a soundtrack that is orchestrating the culmination of some street-wise crooks staying unstoppable for years and now tasked with saving the entire world, the soundtrack is about as epic as you'd expect.
Standout Tracks: The Warden Arrival, The Saints Wing 2 (Final Boss)

3. The Wonderful 101
I'm saddened to see that this game hasn't seen a soundtrack release because it is killer. It's just as bombastic and memorable as the game itself is. That memorable theme tune rings across the game during each hero moment and you know shit gets real.
Standout Tracks: That Climax tune, Vorkken's Last Stand
 

Serra

Member
1. Anarchy Reigns
2. Metal Gear Rising: Revengeance
3. Far Cry 3: Blood Dragon

PG dropped 2 amazing games this year with 2 amazing soundtracks. I don't own a WiiU (yet] but W101 looks amazing too. Studio of the Year.

I know Max Anarchy came out last year in Japan
 

Thoraxes

Member
Danke! Haven't even started writing stuff up for four of my other soundtracks since I've been busy with stuff. Just wrote something up for one of them.

Coming in at around 1200 words...

I think my first one is almost done.

Don't know if I can go that hard with the other 2, heh.
 

hengyu

Member
Played every major PC release in 2013, I think, but the only memorable soundtrack that comes to mind is from:

1. Assassin's Creed IV: Black Flag

The main theme is so ridiculously good and original for a pirate theme (without any hint of lifting from The Pirates of the Caribbean's theme) and the version that plays in the main menu just gets me ready to sail the seven seas. Best soundtrack in a long while for me
 

AleeN634

Member
1. Tearaway
Tearaway's soundtrack stood out to me since so many tracks slowly build up for an audio treat. Pilgrimage is a great example of this. The way it starts with just 2 instruments before kicking up a notch is great. It really complimented the unique nature/feel of the world.

2. The Legend of Zelda: A Link Between Worlds
Comprised of remixes of older Zelda tunes and new ones, A Link Between Worlds has the right mix of nostalgia and updates to make it a fun soundtrack to listen to. Hyrule Field 2 stands out to me as a grand version of the Zelda theme .

3. Grand Theft Auto V
While GTA games have always had great licensed soundtracks, this is the first one to include actual ambient music during gameplay sections. Used particularly well during the heist sections, my personal favorite is A Haze of Patriotic Fervor. It compliments the frantic action paced nature of some of the missions really well.

Honorable Mentions:
Far Cry 3: Blood Dragon (Main Theme) - captures the feeling of old 80s soundtracks so well
SimCity (Main Theme) - after hours of waiting and patches and ultimate disappointment one thing that I did really enjoy about SimCity was its soundtrack.
Bioshock Infinite (Will the Circle be Unbroken) - probably my favorite character moment from Bioshock Infinite.
 

so1337

Member
1. Ni No Kuni: Wrath of the White Witch

I saw someone on Youtube describe the theme for Ding Dong Dell, the game's first major town, as music that "sounds like a circus is coming to town" which perfectly sums up the sense of childlike wonder that is felt in every bar of Joe Hisaishi's beautifully powerful score.

The Fairygrounds | Morning of Beginning | The Hero of the Kingdom

2. Tearaway

Tearaway's musical palette is about as colorful as the game's papercraft world itself. It's unique and playful and it's not afraid to come up with something as bonkers as "Dubstep Folk" along the way. Even Kenny Young, one of the game's composers, admits that something like that shouldn't work. But it does.

The Lab | Renaissance Hop | Lament & Hornpipe
 

randomkid

Member
Introduction/Disclaimer:
1.) Shin Megami Tensei IV

672441_312207_thumb.jpg


The moment I stepped onto the Tokyo Overworld I could not believe what I was hearing. With all of the great music tracks/compositions this year, there were very few moments where I would stop playing the game and idle on screen just to listen to a particular piece. This track was one of them. This doesn't happen very often with me either. It takes a special game with the right moment/timing of a particular track to make me put down my portable/controller/whatever, increase the volume (or hook up my 3DS to an external speaker in this case) and pace around my room/area until I'm mentally exhausted and fulfilled. My brother, who's relatively fallen out of the gaming scene over the past few years (but was/is still a HUGE Nocturne/RPG fan), was in the room with me when I first heard this track. After one cycle of the track, almost at the same time (as we're very much in sync with each other, especially when it comes to game music), we were like, "Wait a minute...what is this music?" as if he too, for that moment, remembered the days when a game/soundtrack could evoke a particular kind of emotion or feeling out of him. It was a pretty cool thing to experience between the both of us. As many have said when they reach this point in the game, I still don't think there is a better way to phrase it other than "Welcome to Shin Megami Tensei IV". That moment when you transition out of the game's 5-7 hour "introduction" to the real start of the journey is something I'll never forget.

It's nice to see that we were all manipulated so expertly here haha. It really is comforting to see a relative newcomer composer absolutely nail the OST for a storied series like Shin Megami Tensei, this soundtrack was such a crowdpleaser.

My current favorite song (it changes on the daily) is the theme for the game’s final palace. A very very mild spoiler warning for those who know absolutely nothing about the series and are unaware that this character always appears at some point, but to me the track actually manages to help fill in the gaps for an antagonist (in some paths!) that was not well serviced by the artwork or story itself this time around. When I hear this I picture the Miltonian Lucifer who refused to bow for Adam, as interpeted through a particular decadent 80’s glam rock lens: showy, ostentatious, grand, magnificent, rebellious, doomed. I’m sure Ghaleon will pop in to let me know this is theologically shallow and confused if he’s still posting but whatever I LIKE THIS SONG A LOT OKAY.

Also the soundtrack is FINALLY getting an official release next year so I'm looking forward to a giant-ass boxed set.
 
1. Bioshock Infinite
2. Far Cry 3: Blood Dragon
3. Brothers

Honorable mention:
Crysis 3 had one song I liked. (i doesn't deserve the vote though)

ugh 3 fps

I have barely played any games from 2013. I still have Zelda Laying there :/
 
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