Angelus Errare
Banned
Saboteur is going to be badass, love the light coming through the cloak.
Bring back that KZ2 MP glory!
I seriously can not unsee " :3 " face. I blame the white fabric under the eyes.
Saboteur is going to be badass, love the light coming through the cloak.
Bring back that KZ2 MP glory!
I find it hilarious that they live together separated by a Giant fucking wall.
President of space: "Glad this is over. To show that we are at a peaceful arrangement with the most hellbent, grudge holding, violent, slightly genetically enhanced, barbaric, un-humanitaian race that the universe has ever seen; we will live together on a planet that divides us by a giant wall... and considering how insanely advanced technology is, the wall is in retrospect a giant line made of duct tape."
60fps uber alles. I'd take 720@60fps over 1080@30. Although, I wonder if next-gen games will be bottlenecked by resolution at all.
60fps uber alles. I'd take 720@60fps over 1080@30. Although, I wonder if next-gen games will be bottlenecked by resolution at all.
I kinda wish they dropped the res and went 60 instead. Not enough games do 60. Its what seperates cod from everything else.
Good list, but i would like to add KZ3 to the multiplayer as well, since it introduced the Operation Mode. Personally i really liked that and i hope to see it in Killzone 4 as well
What did people find wrong with the Warzone Mode in Killzone 3 by the way? Personally i enjoyed KZ2 multiplayer more than KZ3 multiplayer, but i think it was only because of the different maps and lack of portable spawnpoints.
Meh, for KZ I'd prefer 30/1080 personally. KZ is not one of those kind of shooters that needs 60. Probably make it feel less KZ'like if anything.
Killzone isn't Quake. Why is fps so important to you even if the game is relatively slow?
60FPS UBER ALLES
What was wrong with it?Marksman class, was ill conceived. I know most on the official forum where going ape about it.
Are you aware that the Helghan city has the same color scheme and utilitarian design as Helghan?indeed. I'd far prefer the game to look like kz2 and run at 60fps than what we have now.
Just because a game is slower paced doesn't mean 30FPS is magically alright. 30FPS is sluggish and annoying, no matter what game it is.
Well, my guess is it's sort of like, oh shit we destroyed your home planet and all it's people. For the hellghan who already live on Vetka, and for the few thousand/million refugee's, the rest of the world wants us to provide you with sanctuary. So here's a small piece of land for you guys (think Israel and the British mandate, post WW2), and then later down the line, they build a giant wall (also not unlike Israel/Palestine) to keep the people separated because really they don't want them there, they just gave them a place for humanitarian reasons
Could be, I've been thinking of it may be like West and East Germany during the cold war. Two opposing forces in the one City. Separated by a heavily defended wall on both sides. With vastly different ideologies and ways of life to each other. The Vektan side of the wall is rich and prosperous, with the Helghan side poor, with crumbling buildings, crime rife etc..
Killzone 3 was a little too fast paced IMO, still fun. It would of been a thousand times better with spawn grenades.Good list, but i would like to add KZ3 to the multiplayer as well, since it introduced the Operation Mode. Personally i really liked that and i hope to see it in Killzone 4 as well
What did people find wrong with the Warzone Mode in Killzone 3 by the way? Personally i enjoyed KZ2 multiplayer more than KZ3 multiplayer, but i think it was only because of the different maps and lack of portable spawnpoints.
Just noticed the big ass statue behind the ATAC on the Helghan side of the wall.
Big bad dude?
Just noticed the big ass statue behind the ATAC on the Helghan side of the wall.
Big bad dude?
What was wrong with it?
60fps uber alles. I'd take 720@60fps over 1080@30. Although, I wonder if next-gen games will be bottlenecked by resolution at all.
This probably isn't the first mission of the game. The player character in the demo is an assassin so he's probably getting back from a prologue mission.
Anyone have any guesses as to why the ISA changed their name to VSA? Could they have severed ties with Earth?
Killzone isn't Quake. Why is fps so important to you even if the game is relatively slow?
Apparently Killzone: Shadow Fall (and the rest of the real time demos) ran on a dev kit with only 1.5GB GDDR5 usable for graphics.
http://beyond3d.com/showpost.php?p=1712366&postcount=111
Incredible if true.
Apparently Killzone: Shadow Fall (and the rest of the real time demos) ran on a dev kit with only 1.5GB GDDR5 usable for graphics.
http://beyond3d.com/showpost.php?p=1712366&postcount=111
Incredible if true.
If that's true... Then whe're in for exploding heads when the game releases.Apparently Killzone: Shadow Fall (and the rest of the real time demos) ran on a dev kit with only 1.5GB GDDR5 usable for graphics.
http://beyond3d.com/showpost.php?p=1712366&postcount=111
Incredible if true.
I agree. Multiplayer is much more fast paced.I feel like 30FPS is fine for singleplayer with all the bells and whistles intact but 60 is much more important for multiplayer.
Invisible atmosphere barrier thingy.Why does it look like even the smog and pollution is contained by the wall, even the color of the sky changes.
Why isn't it called Killzone 4?
Inspired by Berlin during cold war.this, but also what the hell is going on? why are they living together separated by a wall
this, but also what the hell is going on? why are they living together separated by a wall
It might scare off people who missed out on the first three games?Why isn't it called Killzone 4?
Story takes place 30 years after Killzone 3,new story arc.Why isn't it called Killzone 4?
Invisible atmosphere barrier thingy.
LolInvisible atmosphere barrier thingy.
Why isn't it called Killzone 4?
Story takes place 30 years after Killzone 3,new story arc.
Well, they say he's a developer.Who is Phil? If not a GG developer, pointless post. Even now I do feel like 8GB was too excessive. Like I said many times in the past, I'd have preferred a stronger GPU with 4GB GDDR5 over 8GB GDDR5 ram, but who knows, maybe in future the extra ram will provide more dividends, especially combined with software feature improvements etc which might also be ram intensive.
Why isn't it called Killzone 4?
Apparently Killzone: Shadow Fall (and the rest of the real time demos) ran on a dev kit with only 1.5GB GDDR5 usable for graphics.
http://beyond3d.com/showpost.php?p=1712366&postcount=111
Incredible if true.