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Summer 2012 Anime |OT2| Of Suspended Anime Due To Olympics

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though I don't see what's the problem with the Madoka movies.

better animations and more detailed backgrounds should be standard for a theatrical release.
 

DiGiKerot

Member
He's not the most consistent of directors, I think, even within the same franchise - I bought the first season of Jubei-chan based on how much I enjoyed The Counterattack of Siberian Yagyuu and it was significantly inferior.

Hmmm, I didn't think the first season of Jubei-chan was that bad - if nothing else, I think it's probably a slightly better comedy than the second season (or maybe that's just me remembering not particularly liking the snivelling little kid they replaced her retainer with) - but I can imagine it leaving far less of an impression on you after watching the sequel. That second series is just a far more complete package, particularly that slick, slick battle animation.
 

Jex

Member
Actually, what would really cause me to die laughing is if, when they release the movies on BD, they add another layer of revisions to the same scenes on top of that.

...what are the odds of that happening?

I'd say 85%. Probably higher!
 
Gundam Age 45
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44 and 45 are perhaps my favorite set of episodes in this final gen of Gundam Age. It has everything and more of what I wanted with Captain Ash and Zehearto. Zehearto bold and intense with the will of Ezelcanto-sama and the powerful Gundam Legilus against the boss, SID, guardian of the Exa-DB was epic.
Asemu rushing in to help him was glorious. I wanted them to team up again for so long as they did such fine work at the end of the second gen that it left me begging for more. They may be opposing sides but I think their friendship still is alive, and this, working together proved it. I was glad Zehearto didnt spend all that much time mulling over the Exa-DB and just left glad to have mastered the MS. I do wonder if Exa DB and SID will return in the future though, left it pretty open ended
.

Visuals were great and so was SID, I wish we had more time with it as it had impressive attacks and abilities, even if cheap, and looks cool for its size. All Gundam's need some unmanned MS boss I think, this proved just how good they can be in series.
 

Theonik

Member
Actually, what would really cause me to die laughing is if, when they release the movies on BD, they add another layer of revisions to the same scenes on top of that.

...what are the odds of that happening?
It's almost a given that we'll see more changes on the BD releases. 90% ±5%
And yes that thought is hilarious. A revision of a revision of a revision essentially. lol
 

cajunator

Banned
Yeah but stuff has to be clean up in a space, for safety reasons. It totally makes sense.

This is true.
This show tries to be very realistic, so it stays true to the sterile environments that NASA employs. Less decoration means less clutter and less going wrong.
 

Jex

Member
[Eureka Seven AO] - 17

After watching the latest episode of Eureka Seven Ao I felt like I had just been trolled. Now, this isn't an unusual reaction to watching an episode of Eureka Seven Ao because there's usually two or three LOST-style twists that have my eyes rolling skyward. However, this time around I felt like I'd been manipulated because of how good the episode was. It honestly felt like it dropped out of some other, better show. It might be favourite episode yet.

A brief visit to ANN revealed that the episode director wasn't anyone particularly noteworthy, however the storyboarder was: Mizushima Seiji. You may know him as the director of Fullmetal Alchemist, Dai Guard, Gundam 00, Oh! Edo Rocket and Un-Go. He's certainly been around the block!

Now, this episode wasn't just good because it had some neat visuals. I was actually surprised how much logical* world building occurred over the course of a single episode and how the events from the previous episode were handled in this one. I was genuinely shocked because the show has, up until this point, been quite happy to pick up and dump plot-points in a fairly sloppy and haphazard manner. This, however, felt extremely deliberate.

Deliberate is a good word to use with regards to the visuals and the pacing of the episode. Everything felt a bit more reigned in than usual - I'm sorry that I can't simply illustrate what I mean through an image. It's very easy to say "this episode has good pacing" but very hard to back up my observation with evidence. Nearly every scene seemed to go on a little bit longer than it would in a normal episode of this show, which isn't to say that they were dragged out, rather they just had time to breathe. It was a lot easier to soak up the mood of the episode because we weren't constantly cutting between lots of different sequences at a frantic pace - which is something that really hurt earlier episodes.

I can't really finish up my impressions here without discussing some of the visuals from the episode:

EurekaSevenAO172.jpg


This control room, with the elevated central tower, lower-level consoles, projected map always reminds me of the Evangelion control room. Yet I assume Evangelion must have ripped it off from some other show or movie that I'm not aware of. Does anyone have any ideas?

EurekaSevenAO173.jpg


I really like the way Mr. Second in Command was portrayed throughout this episode. He looked even more aggressive and inflexible this episode than ever before. The contrast in this shot does a good job in highlighting his expression.

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I thought it was a pretty nice touch that Blanc briefly pulled this expression he was interrupted during his conversation with Hannah. I just like the way this gave made him a little bit more human, I guess even he doesn't like Stanley's bluntness.

EurekaSevenAO174.jpg


Speaking of people who aren't impressed with Stanley, I like the expressions here as well, even if it's all in their eyes. I also hadn't noticed how bland and flat all the background art inside the main base is until I started examining this episode closely.

EurekaSevenAO177.jpg


I can't really speak to what this scene was about, but I enjoy Fleur's expression. Most of the expressions on the characters in this episode are naturalistic and believable, but for this rather sillier scene they go more comical which works well.

EurekaSevenAO176.jpg


I really like how this shot of Naru explores two things that you rarely see done well - a sense of scale and the depth of the frame. Now, I'm sure you're all aware what scale is, but perhaps 'depth of frame' is something that requires a little bit of explaining. In film it's quite often to see movement across the 'fame' of the image, either from left to right or right to left. However this makes the whole frame feel flat, like a stage, when really it should be a window into a world. Having stuff move at the back of the image demonstrates that the world actually has some depth.

In this shot, for example, Naru's legs are in the foreground but you can just see a car moving towards her from the back of the frame.

EurekaSevenAO178.jpg
IMG]http://i835.photobucket.com/albums/zz278/Jexhius/EurekaSevenAO1710.jpg[/IMG]

Another technique that they employ throughout the episode is 'pulling focus' where the 'camera' shifts it's focus from one aspect of the frame to another so that the viewer realises what's important in the image. It also shows that the character who is in focus is generally the one who has the most power in the scene.

EurekaSevenAO1711.jpg


This lower-angle shot of the Quartz Cannon, combined with the low-level lighting, really make it look huge and ominous as it looms over us. Combine that with the way it thrashes around violently and it's pretty clear what we're supposed to think of it this device.

EurekaSevenAO1712.jpg
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Having the action of a mecha directly mirror the action of a character in the preceding shot is an extremely common trope in anime, however it's common because it's an effective way of reminding us that the mecha is just a giant representation of the pilots will and desire. It also makes a pretty cool start to a sequence.

Now, while the episode itself contained no actual trolling or silly twists the preview for the next episode was pretty amazing. It showed very, very little of note but instead repeatedly cut back to a shot of Noah eating on multiple occasions. He literally made up half the trailer. Truly amazing:

EurekaSevenAO1714.jpg


Now what I didn't bother to talk about was all the ugly CG rubbish that infested various shots of this episode, from cars, to screens, to parts of furniture and other miscellaneous what not. Disgusting.

* I really have to stress the word logical because we've had plenty of really silly world building up to this point.

Started into Infinite Ryvius last night with the first four episodes. Good stuff so far. I think I'm liking Hisashi Hirai's character designs better here than in any of the other series I've seen that he's worked on. The soundtrack (very R&B/hip-hop influenced) is very different than what I was expecting. Not sure how I feel about it but maybe it'll grow on me.

That's interesting because I found them to be pretty terrible. I found it pretty hard to sell some of those people apart.
 

Fisico

Member
Rinne no Lagrange S2 8

No Blu ray no tits



That's where the anime falls due to low sales I guess, bring me back robot action as in episode 6 duh.
 

Caesnd

Member
Great post Jexhius.

This control room, with the elevated central tower, lower-level consoles, projected map always reminds me of the Evangelion control room. Yet I assume Evangelion must have ripped it off from some other show or movie that I'm not aware of. Does anyone have any ideas?

Yamato in 74 and Macross in 82 are the first that comes to mind for me.

As for the CG, the Hinds were the greatest offender to me. That whole scene just seemed really strange, in fact. Very abrupt in how they skipped around during that part. Also, they try to build up tension, but I'm just not feeling it at all.
 

7Th

Member
He's not the most consistent of directors, I think, even within the same franchise - I bought the first season of Jubei-chan based on how much I enjoyed The Counterattack of Siberian Yagyuu and it was significantly inferior.

I think the conclusion we can all draw is that no-one should waste any time on watching Bokura ga Ita, basically!

The second season had Umakoshi, the first season didn't.
 

Soma

Member
Jinrui wa Suitai Shimashita Episode 09

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wyWOL.jpg


Awesome episode. The main character is still one of my favorite leads this season if only for her brilliant line delivery. I loved that the episode focused on the fairies this time and their antics are always really entertaining to watch. The social commentary here was pretty reminiscent of the first couple episodes. Kinda strange that this is the first single-episode arc this late into the show but I'm assuming they're going for a three episode arc for the finale or something. This and Hyouka remain to be my favorite shows of the summer season.

Also,
RIP Pushover Fairy
;_;
 
It's fine, you have a right to be upset. I have no problem owning up to what I said--I called you a moron in IRC. Let's just handwave all of the unhelpful rhetoric about courage and whatnot and get to the heart of the issue: I've had a pretty negative opinion of you for the past couple of weeks, and this confrontation is the result of letting my emotions seethe instead of properly engaging you over a statement that you made about me that genuinely and deeply offended me.

You may recall a recent post that you made that, in essence, implied that I was lying or otherwise maintaining a false pretense as to the reasons that I enjoy shows in the mahou shoujo genre targeted at children but dislike those targeted toward otaku. I was alleged as having a "holier-than-thou" attitude on the subject used as a mask to hide the fact that I actually enjoy such programming solely due to the presence of cute little girls. The post had a highly vindictive tone and I was genuinely hurt by its presumptuousness and the various unsavory implications about my personal character (namely that I intentionally misrepresent the reasons that I enjoy what I enjoy and that my true reasons for enjoying something are nefarious or somehow deviant.) Everyone here has been very accepting of my somewhat unorthodox takes on certain programming, and for someone to swing wildly in the other direction--not simply in disagreement with my opinion, but a personal assault on my character--came as a shock to me.

I do know that I responded to you, but I realize now that I was angry and dismissive and that no further dialogue between us occurred on the subject. Had I been more level-headed and engaging, perhaps we could have come to an understanding before my emotions got the better of me, but I took entirely the wrong approach and allowed my resentment toward you to build. I haven't exactly been interpreting your posts in the most positive light since then, and a post that you made last night in the course of the shounen discussion wherein it felt as though you were attacking the people who enjoy the genre rather than merely the genre itself reminded me a little too much of the kind of presumptions I'd felt that you'd previously made toward me, and I went too far in expressing my discontent in the private (well, not really, apparently) environs of IRC when the topic of discussion spilled into there as well.

I don't actually think you're a moron--I had an entirely positive opinion of you before the incident that I took offense to. I've just been feeling hurt, and I dealt with it in an improper and negative way. I understand if this explanation doesn't ease your offense toward me, especially when all of this may appear to be a gigantic attempt on my part to deflect blame or play the victim--you can tell me to fuck off or whatever and I won't mind. But, if you have any interest in salvaging some kind of peace or respect between the both of us, I think that this can all easily be resolved. I'm genuinely sorry, and I'm ready to hear whatever you have to say.

I just want you to know that I plan to respond to this post. You can think of this post as an announcement of an announcement. It will take me some time to compose the response, but I'm not ignoring you!
 

Risette

A Good Citizen
Oh FFS. Akitaroh Daichi is plenty known in the thread - everyone loves to pile on Now and Then, Here and There - but was a big name in the 90s for directing Kodocha in particular.

It's shit. Obviously shit. Regardless of who directed it.
It's Cwarrior.
 
That's interesting because I found them to be pretty terrible. I found it pretty hard to sell some of those people apart.

I guess I personally have found it to be a bit less "same-y" (for lack of a better term) than something like SEED, especially facially. But for Hirai I guess that's not saying much.

Also, great post on AO. Gave me a lot more to think about.
 

Andrew J.

Member
This lower-angle shot of the Quartz Cannon, combined with the low-level lighting, really make it look huge and monotonous as it looms over us. Combine that with the way it thrashes around violently and it's pretty clear what we're supposed to think of it this device.

I had to sound this out in my head before I realized that you probably meant "ominous."

Smile Precure 28

Wasn't there a Heartcatch episode where
an entire school building
became a monster? Although I recall there it was much tougher than the average enemies, whereas here it's played for laughs.
 
Nobuna 09

The city of Sakai!

A takoyaki cooking battle!

Stuff happening and lots of talking!

Mitsuhide gonna kill Nobuna now since she didn't celebrate her unfair win in a takoyaki cooking match. Worst reason yet.
 

Narag

Member
Rurouni Kenshin: Seisouhen 1

Hmm, this is better than I expected. I fully anticipated something that felt more like an inappropriate cash-in followup to the Rurouni Kenshin: Tsuiokuhen. I'd always heard mixed things about this and that might be prevalent in the second episode but this was lovely.

Admittedly there was a degree of fanwank as it was nice to see various characters & scenes recreated in the first OVAs visual style. Another little touch that was carried over that I appreciated was the lack of called attacks and the fights appearing more down to earth. There's a gulf in skill between everyone and Seijuro Hiko and I always liked how the first OVA introduced him in such a manner but reeled it in for the action of the rest of the cast.

I thought this successfully captured the emotion in both the previous OVA and the wonderful Kyoto arc of the television series. Use of high points of the series in Kaoru's remembrance was welcomed as I under the impression it was abused rather than used to strengthen that part of thee episode. Enishi's appearance at the end was rather forboding so we'll see how that goes.

EbTfWl.jpg

GNKwsl.jpg

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Revisiting iconic imagery from the TV series was another nice touch.
 

Articalys

Member
Hyouka 19

I'm functionally incapable of doing proper anime analysis, so all I can say is this: I really, really, really liked this episode. Yuichi Nakamura and Satomi Sato have such good chemistry together it's ridiculous.

Also, this.
 

Narag

Member
Rurouni Kenshin: Seisouhen 2


Oh hey, it's Enishi. I knew going into this that it wasn't any sort of proper adaptation of the manga's Jinchuu arc but I expected something better than this. Enishi was like some comic book villain hellbent on revenge when he wasn't whining for his sister. It felt rather inconsistent with the rest of the episode especially opposite of the strong presentation of Kaoru & Kenshin. I can't put my finger on it either but I'm left with a feeling that he was visually inconsistent with the OVA itself as well.

The rest wasn't so bad though.
I know some aren't fond of the ending but it's always been a story of a man and his inescapable tragedy so it was fitting. The only shame is how it spread to Kaoru and Kenji. I guess that was Kenshin's true legacy.

Never knew the OVA director was also the TV series director either.

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Drawing paws like hands seemed really lazy. Dat Studio Deen?
 
Accel World 20

Angry Haru is best haru. Dude gets pissed and takes some shitty bullying like a man.

I really do think Nomi is a good villain because he's hate able as fuck. It's going to be SOOOOOOOOOOOOOOOO satisfying when he finally gets that shit eating grin ripped off his face.
 

Narag

Member
I believe it was during that period of time, around the release of the ROD OVA, that Good DEEN was gasping its last dying breaths.

I wondered. I was surprised at the hate I saw when I ventured back into the hobby as I only had good memories of their work then I learned the ugly truth.
 

Jarmel

Banned
So I would like to thank Cosmic for giving me the inspiration to do this post after his big detailing one about shounen. I would also like to thank Jexhius for reminding me of FMA and thus bringing my mind around to thinking about the biggest failing of the first adaptation of FMA. I’m going to be talking about the endings of Chrono Crusade, FMA (both the first adaptation and the manga/Brotherhood), Samurai Champloo, Cowboy Bebop, Diebuster, Eureka Seven, TTGL, Angel Beats, Star Driver, Fate/Zero, Tsuritama, Toradora, and Madoka. I’m a lazy shit so writing this was rather weird for me but I guess I wanted to get this off my chest.

Anyway what I wanted to discuss is the biggest failing of anime writing, and probably writing in general, endings. This is something that we as viewers see writers continually fail time after time, regardless of genre. How do you end your story after all the world building, narrative twists, and character development? It’s something that is very dependent on the author however there are characteristics of what I would deem a good ending and those that aren’t and I would also like to examine both the failings and successes. This is notably hard in anime, as we don’t see the whole story adapted a majority of the time unless it’s anime-original material. There are a few exceptions notably Shakugan no Shana and Zero no Tsukaima but they have much larger problems other than the endings in their writings. I will discuss the former briefly though as it does do a few things right.

Endings in their own right are the hardest part of any story, more so than the beginning and the middle. This might seem like an obvious statement but I would like to break down the reasons why. The first being that you have to wrap up narrative arcs and twists in a satisfying manner both to the audience on an emotional level and intellectual one as well. It’s not so much being beating the big bad but also knowing that this ‘world’ is secure. That can be broken at times if the author knows what they’re doing, in most cases I’ve seen is a negative.
A perfect example of this not working is Chrono Crusade where the big bad essentially gets away. This then changes the genre of the work to a tragedy as the good guys fail for the most part and only delay the big bad at best. Now some might argue that because we knew the good guys were going to die in the beginning, that the work should have been viewed as a tragedy already, that’s not always the case. So what we have here is the viewer feeling unsatisfied on an intellectual level because we don’t see the final resolution of the conflict. While there is the emotional component in that we see how Rosetta and Chrono turn out, that’s it. Other cases are when we have what appears to be the big bad defeated early on and instead there is a second big bad. This might work if the second big bad is worse than the first one, primarily that the conflict grows larger in scale. This ties into a flaw of Death Note as a work in that the tension between L and Light was the driving force of the manga and instead of ending the work with Light winning, we have a second round with Near which is nowhere near as satisfying as with L. Now you might say that Light was the big bad just because he was the villain but I would disagree. This is because the manga was framed as Light as the protagonist and L/Near as the antagonists. In this case the big bad I would define the big bad as the antagonists. Now as for cases that work on this idea of escalation my first thought goes to the Fullmetal Alchemist manga/Brotherhood.
Near the end we have the country in play and everybody’s lives at stake. They are trying to stop a person who became a god. Adding into this we then have all the protagonists, in this ensemble cast, coming together to stop Father. The scene when everybody is firing on Father and going all out is memorable because we’ve seen how they’ve gotten to this point and the sacrifices everybody has made. It’s a great climax point that has been building throughout the work. This works both on an intellectual and emotional component. How Arakawa even tied into the conclusion of Truth was another masterstroke in the ending. Shakugan no Shana surprisingly is another example of this working. The reason being that instead of a ‘the protagonists winning because they’re the protagonists’ we instead have a mixed ending for both sides which ties into the gray aspect that the show had been building up. Both sides were in the wrong to an extent and both sides were punished but ultimately compromised. This was very much a good ending on the intellectual level as it destroyed the totalitarian/childish viewpoint many of the characters in the show had. It was also a good emotional ending, as there seems like there is a resolution to most major sources of conflict. The granddaddy of all themes escalation is both Diebuster and TTGL. Both of these are amazing at having fantastic climax points as well the big bad being bigger in threat.
Another component of a good ending is a sense of character development and character relationships. How far have the characters come, what have they learned, and how are they better individuals for their experience?
The major success on this front that stands out to me is Eureka Seven. We as the audience see Renton develop from a rash, stupid, snot-nose kid, who ran away from his problems instead of facing them head on. At the end of the show, Renton is a confident man who while reckless is also extremely determined to get what he wants. Throughout the episodes we see him regress but ultimately going forward and learning many lessons on a painful road. He’s not the same child he was at the beginning and the show makes that perfectly clear. When he uses the Nirvash for the final time, the look on his face demonstrates clearly the progress he’s made as an individual. The ending does a good job tying up the core relationship between Eureka and Renton, by having Renton kiss Eureka at the end, instead of say Macross Frontier or Star Driver. Both of these works despite building up the relationships in the show and it being a crucial part of the show, the endings instead leave it open-ended in the worst possible manner despite the relationships seemingly being resolved. It destroys the character relationships the show had tried to build up and also hurts the characters as it questions the sincerity of past events as well as making the characters wishy-washy. Another success is the FMA manga as well which is very clearly demonstrated in Ed’s response to Truth compared to his arrogance in the church when talking to Rose. It shows how all of his travels and experiences have humbled him. It’s a moment where it’s clear that this is a different character than whom we initially saw.
An additional success would be the ending of Samurai Champloo. This is because the characters still act true to themselves however have developed and interact with each other in a more comfortable and friendly manner. When they split up at the end, there is this underlying bond of friendship and trust between the three, where that if any of them were in trouble, they would go to each other’s aide. The moment when Mugen and Jin’s swords break demonstrates how the grudge between the two is gone. Fate/Zero is successful in this area as well as the audience sees Emiya break down and his hopes shattered. This is highlighted in the moment when he strangles Iri. This is in sharp contrast to his normal persona and we see that he knows he’s beat. This point is then driven further on when Kirei sees Emiya, wandering with soulless eyes after the Grail burns the town down. We also see this in Kirei who despite being emotional-less in the beginning is laughing his head off at the suffering of thousands of people at the end. Kirei’s smirk to Rin also smacks his character development home. I could also wax poetics about the change in Waver as well and how the moment when he’s cleaning the room demonstrates his own progress as an individual. Fate/Zero then goes on to highlight these human’s developments by contrasting Saber who is alone in her loss and incapable of understanding her folly and character flaws. Tsuritama is another success story as the audience sees how the whole group comes together to stop the alien fish at the end and the progress all of them have made both as individuals and as a group. So let’s highlight failings then. This again can be hard as anime-only viewers for the most part only see part of an adaptation and not the natural ending as envisioned by the original creator. The biggest failure for me is Angel Beats. Where to begin? The main character after pretending to be friends to the rest of the group that he just sent off, changes his mind at the very last second and pretty much says’ screw off’ to the rest of the cast. This isn’t so much a regression but rather a 180 all in the span of 22 minutes. It completely destroys any character development he had and also serves to hurt the relationship between him and the female lead. She blows him off and goes back despite him essentially begging. Also Eden of the East (the movies) is another example, as we really don’t see any sense of cohesion on the part of Akira and Saki. Akira just wanders off at the end and does his business. There isn’t any sense of development on the part of the character relationships. Pretty much any major show that does a big reset at the end is guilty of this flaw. Madoka somewhat avoids this pitfall as there are consequences to the reset and it’s very much a bittersweet ending. It cheapens the show as a whole on repeat viewings and also hurts. There are also tons of examples of character development failures throughout a show, in that the characters are static, but that isn’t limited to just the ending.
Now before someone says, “But Jarmel, Cowboy Bebop didn’t have some great moment of character development and Spike ultimately regresses and falls back into the same pit as before. Wouldn’t that fall under a bad ending then?” I would disagree on your usage of ‘development’; development isn’t always the character changing in regards to personality but can also be the audience’s understanding of said character. In this case the show is ultimately about understanding his desire for revenge and him being consumed by the past. Also his development, personality-wise, is him not running away from his problems and facing them head-on even it means it’s going to kill him.
Moving on to the next crucial component for a well-written ending is consistency of theme. This is going to be a rather narrow pool as some shows just don’t have a theme or are so poorly written that the theme is bland beyond reason or doesn’t come through to the viewer. Again I’ll start talking about the successful cases, the first being Madoka.
The show was about self-sacrifice and the ending ultimately tackles that issue with Madoka sacrificing herself for the good of everybody. This consistency helps keep the show in line and also works to drive a point home. In this way the ending works as a conclusion paragraph in an essay. If you switch topics then that leaves the viewer confused as what you were writing about and also why you’re writing about this now. It can also change the perception of the work as a whole (I’ll talk about this later when talking about the first FMA adaptation). Fate/Zero, Cowboy Bebop, Eureka Seven, and any successful ending that I can think of adhere to this to some degree. None of them bring up some new theme in the final act such as environmentalism or some nonsense but aim to tackle what is already on the table. Now as for the first FMA, the ending is in line thematically for the most part with the rest of the show. The problem is that it gives a different message compared to the manga and misconstrues events to a degree. The ending due to the sacrificial nature of it makes the whole anime into a tragedy. While this works due to what the prior events actually are, it changes the nature and meaning of these previous events. This ultimately doesn’t make it inferior to the manga/Brotherhood but rather a different work as a whole, including the parts that are similar.
This is probably the easiest pitfall to avoid and one that is the hardest to spot, as there usually is some foreshadowing. I see this being an issue in other mediums more so than anime (Hello Mass Effect 3 and LOST).
One show that I can point out though as having a failure on this part is TTGL. This is because of the whole Nina dying bit. The whole show is built on doing the impossible but at the end the audience is slapped with limitations despite characters throwing around universes less than 10 minutes prior. It’s a bit of a theme change and one that is just thrown in at the very last second. Also no, Gainax doesn’t get a ‘Gainax ending’ exception for TTGL as it isn’t off the walls insane but rather something the show had been alluding to. Toradora kinda does this and then reverts back (at least in the anime) so this is a bit of a mix. So the theme is working your relationship out no matter what the obstacles and then the main couple breaks up but then sorta get back together again. While you could say that it’s realistic in that you can’t just elope and expect a happy ending, it sorta goes against the work as a whole.

Then we have BONES endings. This is the type of failure where you introduce a totally new concept at the eleventh hour.
The first FMA is extremely guilty of that flaw. Soul Eater as well with the whole Maka is a weapon too and ‘lol Courage Punch’. Eureka Seven did this too but they introduced the concept in slowly so it wasn’t just sprung at the last second. Xam’d had a whole boatload of issues and by the time the ending got around, the whole show was a mess.

Well this was a lot longer of a post than I expected. I’ll just sum it up briefly and say that endings are very hard to do and the ones that actually try don’t always succeed. It’s always a crapshoot when it comes to anime and something I don’t look forward to in any anime, as chances are the ending is going to suck.

Note: I didn't talk about every ending I thought was successful or a pile of garbage. Some shows such as Guilty Crown aren't worth the energy to analyze and others like Evangelion are way too damn long and worthy of their own analysis.
 
Looking at DEEN these days, it's hard to imagine that they once made productions such as Patlabor and Angel's Egg. Good god they fell hard.
 
Hyouka 19

937Yn.gif


I think I learned a new kanji today.

I liked this episode. It was nice to see their interactions just the two of them, Eru and Houtarou again. Also, good to see the fun explanation art make a return.

Their whole take on the mystery wasn't bad, but it was really well done mostly through just their interactions and the music that was used. It made me care much more than originally.
 

Dead

well not really...yet
I should rewatch Gurren Shit, haven't seen it since 08 I think. Clearly a blu-ray release is nowhere in sight though, lol
 
Another component of a good ending is a sense of character development and character relationships. How far have the characters come, what have they learned, and how are they better individuals for their experience?
The major success on this front that stands out to me is Eureka Seven. We as the audience see Renton develop from a rash, stupid, snot-nose kid, who ran away from his problems instead of facing them head on. At the end of the show, Renton is a confident man who while reckless is also extremely determined to get what he wants. Throughout the episodes we see him regress but ultimately going forward and learning many lessons on a painful road. He’s not the same child he was at the beginning and the show makes that perfectly clear. When he uses the Nirvash for the final time, the look on his face demonstrates clearly the progress he’s made as an individual. Then there are the character relationships both aboard the Gekko-Go and between Renton and Eureka. Holland was a dick initially who acted as a child in his own way by lashing out in a physical manner and throwing tantrums however we also see him develop into a bit of a father figure for Renton later as shown by the bathtub sequence between Renton and him. You can’t say that Holland is the same character either at the end of the show compared to how he was earlier on. Both in how he related to other characters and himself. The Gekko-Go as a whole develops more into a family unit at the end of the show compared to the individualistic actions displayed in the first-half. Then we have Renton and Eureka’s relationship and we see how that slowly develops instead of the stupid tsundere behavior displayed in many anime. The ending does a good job tying that relationship up, by having Renton kiss Eureka at the end, instead of say Macross Frontier or Star Driver. Both of these works despite building up the relationships in the show and it being a crucial part of the show, the endings instead leave it open-ended in the worst possible manner despite the relationships seemingly being resolved. It destroys the character relationships the show had tried to build up and also hurts the characters as it questions the sincerity of past events as well as making the characters wishy-washy. Another success is the FMA manga as well which is very clearly demonstrated in Ed’s response to Truth compared to his arrogance in the church when talking to Rose. It shows how all of his travels and experiences have humbled him. It’s a moment where it’s clear that this is a different character than whom we initially saw.
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On e7: Most of the things you are mentioning arent even about the ending, but rather describing a set of events that ought to have, which were done well, led up to some satisfying ending themself. Just finishing the anime yesterday, these things that built up for the ending were just largely forgotten and washed aside as we got an ending to the anime that was just unsatisfying and really left just about every character you mentioned with no conclusive resolution. It seems you are really just writing more about how to develop character well.
 

Dresden

Member
Hyouka 19

937Yn.gif


I think I learned a new kanji today.

I liked this episode. It was nice to see their interactions just the two of them, Eru and Houtarou again. Also, good to see the fun explanation art make a return.

Their whole take on the mystery wasn't bad, but it was really well done mostly through just their interactions and the music that was used. It made me care much more than originally.

i feel really bad that all i can think of when seeing the gif is
penis worms
.
 

Jarmel

Banned
On e7: Most of the things you are mentioning arent even about the ending, but rather describing a set of events that ought to have, which were done well, led up to some satisfying ending themself. Just finishing the anime yesterday, these things that built up for the ending were just largely forgotten and washed aside as we got an ending to the anime that was just unsatisfying and really left just about every character you mentioned with no conclusive resolution. It seems you are really just writing more about how to develop character well.

Yea you're right, I should probably cut out the Gekko-Go bit. I was thinking more about the last arc as a whole and Holland's actions in that, in which he does finally act like a father figure trying to protect the kids and Gekko. Anyway almost every character in the show does have some sort of conclusion, not all of it needs to be shown in explicit detail.
 

Joe Molotov

Member
Chitose Get You! 9

What better way to do an unfunny joke than by doing it twice. Thanks show...

I wish Chitose Get You was longer so I could stop watching it. It's so short though, it's hard not to watch it, in spite of it's lack of any redeeming features. :( At least Poyopoyo and Yurumates are still awesome though.
 
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