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Xbox: "These [E-Day and Clockwork] are not timed exclusives. Games already announced for multiplatform releases will stick to that plan"

After the last decade, I remain skeptical that they will stick to any plan.

I'm fine with exclusives, but it also feels like this needs to be all the way, or not at all. I'm not sure what the point is of putting 20 games on PS5 but maintaining that two of them are exclusive.
 
Reading is hard.

Gears of War: E-Day and Clockwork Revolution will be XBOX console exclusives.
high quality GIF
 
The OS. I'm not talking about Steam.
Microsoft still owns the ecosystem the game is running on.
Like I said:
And it's not like Microsoft needs to do anything to make people use Windows...
And it's not like they get a cut from every Steam sale. What is Microsoft gaining from the same people that were already using Windows for literally anything else buying their games on someone else's storefront?
 
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At the start of this generation, they were releasing games on PC and Xbox only. It didn't help them.

What makes you think it'll change this time?
For some, it's probably nothing... Those who have been wanting it to disappear since 2000.

Clearly, everyone's enthusiasm varies, but the existence of people wanting to compete fiercely (even if they don't ultimately achieve the desired results) always translates into pressure and more effort from everyone else to avoid being outdone or falling behind.

It's as simple as comparing Xbox's attitude now to that of recent years to see that something has changed.
 
No one's going to jump on Xbox after the 10+ years of bad direction. There's too many game choices to bother with them.

Good luck losing more money though and having me some. I'm sure those subs will pay for themselves any day now.
I am. Xbox has better IP than Playstation. It's time they sell it

Doom, Elder Scrolls, Gears, Forza, etc vs God of War and The Last Of Us. This is a no brainer.
 
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So the guy that said Gears of Wars would not be released on PS5 now says there there is a already finished build for it...

YOu know what ? Make sense. MS (not xbox, MS) knows xbox NEEDS to make money, and Gears of War Reloaded was a fart in the wind. So PS5 release will be a (probably necessary) Plan B ...
That doesn't go against anything he said?
 
The OS. I'm not talking about Steam.
Microsoft still owns the ecosystem the game is running on.

Windows is an open platform so it isn't an ecosystem beyond its own store. Saying "also on PC" equates to Microsoft ecosystem is not necessarily true.
 
It's exclusive, but also PC.
Apparently, it being on PC also counts as it being exclusive as of today.

Hell, at this rate, we should start saying third-party console exclusive for their games that aren't on the Switch 2.
Of course they will pivot again after sales suck big time

LOL

They will say "We wanted to bring the best gaming experiences to as many gamers as possible, if we all play, we all win"
Fixed.
 
I'm sure these games will remain "Xbox console exclusives" until they fail to recoup the expense of making them.

There is some logic to keeping Gears Of War: E-Day exclusive as only a single title in the franchise is available on other consoles. If Xbox did really want to "prime the PS5 pump" for it, I imagine they'd be scrambling to dump all the other games there to build an audience for it. The game looks pretty good to me. But as a PS5 gamer without access to almost the entire franchise, if it were comibg to PS5, I wouldn't buy it because I'm not invested in the series.

Clockwork Revolution intrigues me enough that if it comes to PS5, I'll buy it. At the same time, if it really does stay Xbox console exclusive forever, I won't be shedding tears and port begging. It's interesting enough I'd try it. My game catalog is also large enough it won't keep me up at night to not have it.

Wishing Xbox success with their strategy. I'm very unconvinced it will work, but it will be interesting to watch them try and I'll gladly help myself to some humble pie if proven wrong.
 
So they're saying these are permanent exclusives (console-wise), basically? That's interesting, and I guess they'll be doing that with more games going forward.

At least they gave an official statement on that; more than what SIE's publicly stated but they've got a business segment coming tomorrow, right? Then I guess we should expect something there.

If not, then I see no reason to not expect Wolverine, Laufey, Saros etc on PC/Steam 12-15 months post-launch.
 
They do in the same way they make money from Xbox games sold through PS5. How can we struggle with such a simple concept
So how are they giving away their games then, that's the question I'm asking. They're still collecting revenue by releasing them on another platform. Be it PC, Steam, PS5 etc...

I'm not the one claiming MS is giving away their games here.
 
Not just PC. Back then they only released these on Microsoft Store. Steam is a completely different platform. This is no more exclusive to one platform.
We learned these terminology after the Tomb Raider timed exclusive debacle.
Console exclusive means no other console will have this game except Xbox. PC/Steam/WStore is not a console.
 
Beating Sony to a pulp is what they're doing after that show
Xbox basically said our house is better than yours PS5, then invited him in for dinner and then let him sleep with his wife, oh but you're not getting ice-cream as well PS5.
 
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We learned these terminology after the Tomb Raider timed exclusive debacle.
Console exclusive means no other console will have this game except Xbox. PC/Steam/WStore is not a console.
Back then they didn't release in Steam. Halo MCC was 1st released on Steam. I think around 2020 they started released day one on steam. So its not back to old days.
 
So how are they giving away their games then, that's the question I'm asking. They're still collecting revenue by releasing them on another platform. Be it PC, Steam, PS5 etc...

I'm not the one claiming MS is giving away their games here.
Is this some sort of trolling? It looked like you actually managed to keep up with the conversation, even if making a completely wrong point here:
This is what I don't understand. People saying they're giving away their games to PC. PC IS Microsoft. Unless you're running Linux or something and that's a tiny minority these days.
And now you're saying "but they are not giving away anything if they still make money off it!". What are you even talking about, you were the only one bringing up the wording of "giving away" in this conversation.
 
That doesn't go against anything he said?
I dont think so... Jeff said that E-Day would not be announced for PS5, but now he is saying a PS5 build is ready. For me that indicates a higher up commercial decision (think about Ghost of Yotei cancelled PC port, it's almost the same case [almost because officially tis never existed, but E-Day is annouced for PS5 previously]).
The difference is that MS today is not strong enough to guarantee that this kind of release will sustain it self on xbox with game pass and pc with steam... heck, they wasted US$ 10 bi on bethesda for starfield and that was a bigger fart in the wind in the end...
 
Dumb. This is one game that desperately needs a big active player base to sustain the multiplayer. Pretty sure Playstation makes up the biggest share of sales and active users on Gears Reloaded (a remaster of a 20 year old game). Why cut off that userbase when Gears 4 and 5 are virtually dead online and you're trying to revitalize the series? Feels like they're setting this game up for failure. The same group of idiots cheering this on will be silent when the game is dead 6 months after release.
 
Why isn't Heinz Ketchup exclusive to Walmart? I think they want to extend their potential customer base.
My only point is that if Microsoft is trying to sell their own ecosystem, then putting games on steam is the exact same as putting them on PlayStation. Neither are a part of their ecosystem.
 
Eh, it's a fairly minor commitment - 2 exclusives so far.

It's pretty clear that you need exclusives to bring people into an ecosystem and once there you can make money on first and third party sales as well as subs, etc.

I expect Xbox will announce more exclusives to try and seduce more players in down the line. I expect they'll end up on a similar path to sony in the future - single player story games will stay locked to the host platform while games that will benefit from a bigger player base to make it viable, like Marathon (!) will go multiplatform.

I'm interested to see what Xbox are prepared to do to shore up their platform going forward (I'm not convinced one game per year is enough!) but give than the new administration has only been running things for a few months, I would assume that most of what we see for a while will be decisions made by the old admin. I expect that they'll be trying to work out what is just enough to help people get onboard with their platform. Where that line is, is the interesting part.
 
Yeah, no shit. No one can. :messenger_tears_of_joy:
Well shit you believe even with being forced to create an online account and being unhackable so that its forever stuck with being forced to create an online account, the fact that all first party physical releases require a day 1 patch and don't contain the full game on disc, a 9th gen console with only having 50 GB space on physical discs (so they don't care about physical releases) and backwards compatibility requiring you to download the game even if you own the game physically is a video game console. That is a PC and it has DRM built into it.
 
It definitely exists, which begs the question of why aren't Microsoft games exclusive to said store?

January 2019: Office 365 apps became officially available to download directly from the Mac App Store for the very first time.

season 5 the krusty sponge GIF by SpongeBob SquarePants


Microsoft as a business doesnt care about exclusive besides xbox.
 
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