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Marathon Server Slam (Feb 26 - Mar 2) 𝙄𝙩'𝙨 π™Žπ™€ π™Šπ™«π™šπ™§ / π™’π™š'π™§π™š π™Žπ™€ π˜½π™–π™˜π™ 

you get geared up for your next run so you can dunk on people. Use currency from vendor trash and materials to progress the faction trees to unlock upgrades for yourself and complete contracts.

Yea that's just not enough for me especially the work that goes in and frustrations. In destiny I solod my not forgotten and lunas howl, which were insane to get and that felt like a payoff that was so rewarding, the idea of me maybe then losing those guns because I got randomly plowed just sucks to even think about.

I stick to what I say it's such a niche genre, I think that is going to bury it given it seems that genre aleady has its foundational games
 
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Marathon is not "poker with guns" as Bungie once said.

It's Power Slap with guns.

powerslap-slap-ko.gif
 
I played a couple of more matches and I think I had enough. The gunplay is solid and the graphics are really cool, I really liked the maps. Also the ui is quite cool and unique.


But looting and fighting the ai got old quite fast. I tried playing solo with the rook for for some survival type of gameplay, but it's not really compelling as Arc Raiders on that part.


If this game had a tdm mode I would enjoy it a lot more. But as a extraction shooter, I just rather keep playing Arc Raiders.

For me this game seems like Concord all over again, on both games I liked the gunplay, but I hated the characters and there are other similar games that I enjoy more.
 
I played a couple of more matches and I think I had enough. The gunplay is solid and the graphics are really cool, I really liked the maps. Also the ui is quite cool and unique.


But looting and fighting the ai got old quite fast. I tried playing solo with the rook for for some survival type of gameplay, but it's not really compelling as Arc Raiders on that part.


If this game had a tdm mode I would enjoy it a lot more. But as a extraction shooter, I just rather keep playing Arc Raiders.

For me this game seems like Concord all over again, on both games I liked the gunplay, but I hated the characters and there are other similar games that I enjoy more.
Rook should be played in 3rd person and have weird jumping abilities. He should give you a Sam Fisher / Solid Snake type power fantasy where he's more like a bizarre asymetric predator.

Instead, he's just a gimped runner. Nobody wants to play a gimped runner.
 
so wouldn't that make my original comment of bland and meandering even more poignant?

because you aren't even interacting with the game's core gameplay loop. It's so unfun that you'd rather not interact with it and just go shooting.
I don't consider interacting with menus, inventory, and items a core gameplay loop. It should be something that is simple and quick. To be fair it was in Arc for me to but my bag filled up in Arc because they don't tell me what I can sell and what I can't. So then I was forced to mess with it longer than I wanted to. Marathon removes that barrier and autosells a lot of stuff for me. I would consider going into the world shooting and looting more items the core gameplay loop. Gearing up my character to get better items, etc.


But what are you getting loot for? Like in destiny we knew we got loot for raids and pvp and all these activities, what are you even looting for if you can basically lose it at any point?
Your getting loot for the same thing here. The more difficult maps and ranked mode. As well as PVP. You can lose it all at any point but you can also steal it from someone else at any point. That's the gamble. Last night I got a huge med pack that increased my slots by 8 spaces and made like twice as much money as anyone else on my team.
 
Are we still glazing bin raiders?
Can't I like both??!!

Consistently inconsistent. He was telling everyone how great highguard is a week ago.
We all know and love him for it. He's going through a hard time right now. Tremendously entertaining (especially now that we've entered the "backseat designer" phase) but I still feel for the guy. I love this game after all, but my expectations for its success were a bit more realistic.
 
I played a couple of more matches and I think I had enough. The gunplay is solid and the graphics are really cool, I really liked the maps. Also the ui is quite cool and unique.


But looting and fighting the ai got old quite fast. I tried playing solo with the rook for for some survival type of gameplay, but it's not really compelling as Arc Raiders on that part.


If this game had a tdm mode I would enjoy it a lot more. But as a extraction shooter, I just rather keep playing Arc Raiders.

For me this game seems like Concord all over again, on both games I liked the gunplay, but I hated the characters and there are other similar games that I swear people want this game to be another Concord! It's be
I swear people want this game to be the next Concord so bad. Actively pushing the narrative as much as possible. I completely understand if this isn't for you but come on.
 
As a graphic designer I actually enjoy it.
It's got a very avant garde look to it. There is definitely something to be said for cohesion but I like the chaoic design work personally. I know it's not for everybody though.
Was playing with my brother last night who does graphic and video design and he was gushing about it. Said it reminded him of the stuff he first looked at when learning graphic design and how crazy it is to see it all come together in a major vidya game like this. Exact quotes "it is rare to see a game SO elevated by this stuff that I've previously seen relegated to random cool looking websites etc." and "There's legit visionary Bungie magic here!" :messenger_tears_of_joy:

Even elements at the start like ONI... just a floating globby green/blue head with early 2000s internet vibes all over. The 8-bit loading screens... the codex entries done in the style of the terminals from the OG games... "lo-fi DOS vibes to relax/study to" amazing visual cocktail for those in tune with it. Polarizing for sure, but I almost feel bad for all the cowards missing out on peak because their minds can't comprehend it.
 
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I haven't played, but I agree this is rough


Font Composition, Maximum three fonts if you know what you're doing, but if you're so good, gifted and intimately understanding of the rules, you can break them. That's how some precious few individuals start surfing avant garde. At least that's how it used to be done.

This is the highest of highbrow theory, I wouldn't wade into those waters casually.

Of course at the very top of the summit of respect are people who can hand design fonts that communicate deeper meaning by themselves. The discipline of Fontography is wild.
 
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Was playing with my brother last night who does graphic and video design and he was gushing about it. Said it reminded him of the stuff he first looked at when learning graphic design and how crazy it is to see it all come together in a major vidya game like this. Exact quotes "it is rare to see a game SO elevated by this stuff that I've previously seen relegated to random cool looking websites etc." and "There's legit visionary Bungie magic here!" :messenger_tears_of_joy:

Even elements at the start like ONI... just a floating globby green/blue head with early 2000s internet vibes all over. The 8-bit loading screens... the codex entries done in the style of the terminals from the OG games... "lo-fi DOS vibes to relax/study to" amazing visual cocktail for those in tune with it. Polarizing for sure, but I almost feel bad for all the cowards missing out on peak because their minds can't comprehend it.
Yeah, personally I constantly find myself looking at different elements and loving it. I'm finding inspiration literally everywhere. Visual cocktail is a really good way to put it as you got a touch of so many different elements blended together.

I know a lot of people around here probably don't like Steve Gaynor but he runs an exquisite blog name Rekall that I visit quite often. I think if you enjoy Marathon you might enjoy it as well. It's not quite the same but it's got a similar Japanese aesthetic.

Maximum three fonts if you know what you're doing, but if you're so good, gifted and intimately understanding of the rules, you can break them. That's how some precious few individuals start surfing avant garde. At least that's how it used to be done.

This is the highest of highbrow theory, I wouldn't wade into those waters casually.
I think a lot of it depends on where as well.

You aren't going to push the boundaries in a Gap ad but in a dystopian post apocalyptic video game? Absolutely. I think it's brilliant.
 
I swear people want this game to be the next Concord so bad. Actively pushing the narrative as much as possible. I completely understand if this isn't for you but come on.
I don't want this thing to fail and I don't think it's a bad game. I don't even think that Concord was a bad game (except for the characters art style).

But unfortunately, just like on the Concord open beta, while my first impressions were good, after playing more I realized that I enjoyed other similar games more.


Anyway, I hope this game is successful.
 
Yeah, personally I constantly find myself looking at different elements and loving it. I'm finding inspiration literally everywhere. Visual cocktail is a really good way to put it as you got a touch of so many different elements blended together.

I know a lot of people around here probably don't like Steve Gaynor but he runs an exquisite blog name Rekall that I visit quite often. I think if you enjoy Marathon you might enjoy it as well. It's not quite the same but it's got a similar Japanese aesthetic.


I think a lot of it depends on where as well.

You aren't going to push the boundaries in a Gap ad but in a dystopian post apocalyptic video game? Absolutely. I think it's brilliant.
Thanks for the link. Will check it out later.
 
What a loser reductionist take. It's easily the golden goose of live service and I left in 23 and the abandoning of pvp happened years prior so... Gfy?
then go play it, its been essentially the same the entire time with small variations. I play it, it was fun, but i cannot play the same game for a decade.
 
For me it's the fact they abandoned destiny pvp for this game, that hurts my soul
Bungie launched a shit PvP mode with D2 on day 1 and never really fixed it. Destiny PvP was last good in Rise of Iron.

There's a reason Iron banner is basically dead right now, and Trials has not been worth it since the early D2 days.
 
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Extraction shooters just aren't fun for me. I miss the simplicity of classic arena shooters. If Marathon had focused on fast-paced modes like Capture the Flag or Team Deathmatch, similar to Halo, it would have instantly been a must-buy for me.
 
The numbers are going to be interesting, 143k tops yesterday and it's free to try... I thought given it's a bungie game it'd hit 300ish or 400ish thousand but it lost 20 to 25k pretty quickly yesterday right off the bat.

Now maybe tomorrow is different but I think right now as it stands that doesn't bode well when this goes on sale for 40 bucks, if people didn't devour this at free i don't think it'll happen when it costs actual money but we will see.
Yesterday was the launch day, so people passionate about it went there. But most people plays during weekends, so today and specially tomow and maybe even sunday we may see more people.

It's also a shooter, which traditionally are a western thing (particularly more popular in North America regarding console), and has woke androginous designs, which means people in Asia (particularly in China, Russia or the muslim countries) or several eastern European won't be interested (plus a good chunk of western europe and America) on it.

People also normally plays after work, meaning peak hours in western Europe normally go from around 17:00 UTC to 23:00 UTC aprox and for America from 23:00 UTC to 04:00 UTC aprox.
 
From the comments its starting to sound like Marathon is becoming Concord 3.
What you're seeing - on this forum at least - are people who don't like extraction shooters, going into an extraction shooter, and getting upset after realizing how much they don't like extraction shooters.
 
Yeah, personally I constantly find myself looking at different elements and loving it. I'm finding inspiration literally everywhere. Visual cocktail is a really good way to put it as you got a touch of so many different elements blended together.

I know a lot of people around here probably don't like Steve Gaynor but he runs an exquisite blog name Rekall that I visit quite often. I think if you enjoy Marathon you might enjoy it as well. It's not quite the same but it's got a similar Japanese aesthetic.


I think a lot of it depends on where as well.

You aren't going to push the boundaries in a Gap ad but in a dystopian post apocalyptic video game? Absolutely. I think it's brilliant.
You can push the boundaries on the side of a truck stop toilet with some spray paint if you like, you're right though , it's neat to see someone put in that kind of effort in a big video game.

I'm sure there are indies out there that apply the same kind of principles.

Highly doubt a mass market clothing brand would be requesting experimental avant garde, but you never know.
 
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What you're seeing - on this forum at least - are people who don't like extraction shooters, going into an extraction shooter, and getting upset after realizing how much they don't like extraction shooters.

Checking Steam DB, 130k for Arc Raiders while its 61k for Marathon.
 
Checking Steam DB, 130k for Arc Raiders while its 61k for Marathon.
The super popular game that has been out for 4 months is doing better than a server slam for a game that doesn't come out for a week?

Keep in mind that Arc Raiders server slam peaked at only about 40k more than Marathon has so far, and that had no real competition at the time.
 
then go play it, its been essentially the same the entire time with small variations. I play it, it was fun, but i cannot play the same game for a decade.

It is absolutely 100% universally known that destiny pvp was abandoned so it's not the same, not even close. And I stopped playing for various reasons and one was their lack of pvp care in which they said many times they would focus on and they didn't so I left

I can play a game for as long as it's good, and destiny gave me 8000 hours or so.
 
What you're seeing - on this forum at least - are people who don't like extraction shooters, going into an extraction shooter, and getting upset after realizing how much they don't like extraction shooters.
If this was any other developer I wouldn't give a fiddlers fuck about this game or the genre, it's bungie so even hating extraction shooters curiosity steps in
 
Not my genre although I like the style and the vibes, I might give it a try since it's free but probably I'm going to be killed within seconds :pie_roffles:
 
Not my genre although I like the style and the vibes, I might give it a try since it's free but probably I'm going to be killed within seconds :pie_roffles:
You probably will. Understand it's part of the game, and learn from it. And hope Bungie fixes footstep sounds.
 
The super popular game that has been out for 4 months is doing better than a server slam for a game that doesn't come out for a week?

Keep in mind that Arc Raiders server slam peaked at only about 40k more than Marathon has so far, and that had no real competition at the time.

But it didn't fell off like Marathon.

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Some how its more boring than Highguard=\

Um, wow....you know, I pondered that for a bit, and I'm not sure you are wrong about that. 🀨

I'm sure hardcore PvP players will find Marathon much more fun than Highguard was, but speaking for a casual gamer like myself, yeah, I might have found Highguard more fun to play than Marathon. 😱
 
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Like even if they made this a blend of pvp styles... For example

1. You go into extraction, loot and find cool gear.

2. Take cool gear and loot into other pvp modes like big team battles or a crucible style arena etc... 8v8, 12v12 whatever..

3. Tie it all in together where you do need to use extraction for items, materials, etc

This formula for me would call to me, because the purpose isn't just extracting just to extract better. But you go in to extract for a greater pvp purpose, and then you have other loot in pvp modes that make you better at extraction and so on and so forth.. This for me would put me in that game with bells on.
 
Extraction shooters just aren't fun for me. I miss the simplicity of classic arena shooters. If Marathon had focused on fast-paced modes like Capture the Flag or Team Deathmatch, similar to Halo, it would have instantly been a must-buy for me.

Absolutely. I do love some extraction games. Ive put over 1000 hours into Tarkov, and a lot less in Arc Raiders

But I miss arena shooters even more. A Quake 3, Ut99 etc are missing from todays games.

This could have been a Halo 2.0 multiplayer wise with pvp. But alas Im not interested in their take on an extraction shooter
 
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