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ARC Raiders PvP >>>>> Marathons PvP
ARC Raiders PvP >>>>> Marathons PvP
I think those games skew your perspective because those UIs are dogshit and extremely convoluted, so when you play anything not completely abhorrent you think it's fine. Hand a WW or WWM or Warframe or any of these gacha type games to a gamer who doesn't play these games and they'll be instantly lost and weeks in they will still be finding things they didn't know existed.I dunno if I am too stupid or some genius but I genuinely cannot understand why so MANY are having issues with the UI. Yes I agree it could have been designed less "in-universe" and gone with a more standard approach but perhaps it is my time with Hunt Showdown, Warframe and recently Wuthering Waves but the UI took me 2 minutes to get used to in Marathon.
It literally requires less clicks to get your gear ready compared to Arc Raiders lol.
My major gripe with it so far is the TTK. I feel like even on bog standard shields it is simply too fast.
He woke up. Hype every shooter until you realize it is going to fail, fall back to the one that succeeded.What happened bro
ARC Raiders PvP >>>>> Marathons PvP
I found Destroyer shield pretty clutch at extract during the last few seconds when I'm surrounded and out of ammo. Saved my ass a couple times.Not sure I like the 10.000 AI enemies surrounding an exfill. Sheesh.
A large percentage of fights in Marathon are ruined by some insane design choices. I don't know if it's 20% of fights or 50% of fights but it's somewhere in that range.
Did you go to one of the Guarded Extracts?Not sure I like the 10.000 AI enemies surrounding an exfill. Sheesh.
I still love ARC Raiders, but 90% of PvP is each player hiding behind a corner or wall and using the camera to see who makes a move first. Then usually whoever has more grenades wins the fight.In ARC Raiders, just about every PvP fight gets you thinking "Oh if only I did X, Y, or Z there." In Marathon most fights get you to think "If only I hit my shots there."
That has not been the case with me. I have watched some streamers where they really abuse grenades & c4 but my lobbies never looked like that.I still love ARC Raiders, but 90% of PvP is each player hiding behind a corner or wall and using the camera to see who makes a move first. Then usually whoever has more grenades wins the fight.
Yea dude I find the whole formula of so called extraction to be so fucking annoying.Well i played a match and I don't dig the "pick up garbage that don't know what is for" mechanic. Maybe is the cornerstone of extraction shooters.. if so. Easy pass.
Hate games with tons of stuff to pick up but can't tell if something useful. I don't care for using items from the menu too. Is my health conplete? Do I have enough shield? I leave the tutorial knowing shit.
Shooting felted nice. I would much preferred a 10 hour campaign with arena/deathmatch/capture the flag multi-player for 40 bucks.
Yeah I noticed no one talks to better try to coordinate in fire fights.im just going in as a rook now, not sure if my VC is working but im trying to communicate and no luck so far
yeah am I not supposed to know what's a player or npc??The game is growing on me, there are indeed things Bungie need to tackle right away. First is differentiating bots from actual players. Second is speed up the pace of the game and the third is fix the UI explaining what items in the field do.
There's people complaining about it on the bungie support forums so yeah. I just don't get how this game is supposed to launch a week from now and they still have so many issues going on... might as well delay it again.Voice Chat does not seem to work at all on PC. Worked fine on PS5 though.
I am also in the Arc Raiders PvP > Marathon PvP. The movement alone in Arc makes it superior. This is coming from someone who much prefers 1st person over 3rd Person for PvP.
Hmm, maybe that's why. I was surprised that nobody was using comms especially on PC.Voice Chat does not seem to work at all on PC. Worked fine on PS5 though.
Fights will have more time to breathe once people have leveled up to better shields. TTK is really short with starting gear but it won't stay that way.I think its mostly a time to kill thing.
In Arc you usually have time to think and react, even strategize a bit during a fight.
In Marathon the fight is over so fast you barley have time to even know what is happening. At least that is how it was for me so far.
When I hear stuff like this it reminds me of my friend who plays fromsoft games and could never beat them. Then I told him he didn't have to fight every fight and every battle and could choose to run sometimes. He was just like "What? You don't have to kill all the monsters? You just run?". I just ignore the menus i don't care. I get as much loot as I can, extract and move on. Tried to do my contacts etc.its the bland, boring menu-based meandering that plagues all extraction shooters.
LOL, the menus and the inventory are where your progression is. You plan on putting points into your skill tree in-game? Plan on figuring out what items you need to turn into Faction #7 to get better gear while fighting AI?When I hear stuff like this it reminds me of my friend who plays fromsoft games and could never beat them. Then I told him he didn't have to fight every fight and every battle and could choose to run sometimes. He was just like "What? You don't have to kill all the monsters? You just run?". I just ignore the menus i don't care. I get as much loot as I can, extract and move on. Tried to do my contacts etc.
I think with these games some people get so caught up in the inventory and menus instead of just saying who cares and start playing the game.
I don't really care. I quickly glanced at that and moved on. I only want more space and don't have the items for it so moved on. My faction was leveling up just from going in and doing extracts. That's my whole point I don't need to maximize my progress. I just started playing why would I get heavily involved in all these menus. I'll get into all that later right now I'm focused on learning and leveling my character.LOL, the menus and the inventory are where your progression is. You plan on putting points into your skill tree in-game? Plan on figuring out what items you need to turn into Faction #7 to get better gear while fighting AI?
What is the game without the loot? It's literally the crux of any sort of progression.When I hear stuff like this it reminds me of my friend who plays fromsoft games and could never beat them. Then I told him he didn't have to fight every fight and every battle and could choose to run sometimes. He was just like "What? You don't have to kill all the monsters? You just run?". I just ignore the menus i don't care. I get as much loot as I can, extract and move on. Tried to do my contacts etc.
I think with these games some people get so caught up in the inventory and menus instead of just saying who cares and start playing the game.
Yes like I said I get in, get my loot and get out. Move it to my vault and go back in. It all seems very simple to me. The game auto sells a lot of shit and I move on.What is the game without the loot? It's literally the crux of any sort of progression.
What is "playing the game" if it's not staring at 100 menus so you can get lucky that a flimple or a gongle shoop spawns in a random crate that I search everytime i play the same map 100 times.
I haven't played, but I agree this is rough
Really? I'm probably 60/40 on making it out alive. Your team has got to be doing something wrong.Lmao in trios I die non stop. Have yet to make it to exfill.
Back to solo I go.
so wouldn't that make my original comment of bland and meandering even more poignant?Yes like I said I get in, get my loot and get out. Move it to my vault and go back in. It all seems very simple to me. The game auto sells a lot of shit and I move on.
Dawg he's just saying he's learning by doing instead of trying to memorize the entire loot table right off the batso wouldn't that make my original comment of bland and meandering even more poignant?
because you aren't even interacting with the game's core gameplay loop. It's so unfun that you'd rather not interact with it and just go shooting.
But what are you getting loot for? Like in destiny we knew we got loot for raids and pvp and all these activities, what are you even looting for if you can basically lose it at any point?Yes like I said I get in, get my loot and get out. Move it to my vault and go back in. It all seems very simple to me. The game auto sells a lot of shit and I move on.
Skill issue.What happened bro
And?? what does that have to do with what i said.Dawg he's just saying he's learning by doing instead of trying to memorize the entire loot table right off the bat![]()
I'll give you the benefit of the doubt.And?? what does that have to do with what i said.
you should read my original post, then giving the benefit of the doubt.I'll give you the benefit of the doubt.
People seem to be complaining that they're bogged down in menus and trying to learn what a hundred different mods, augments, items all do. But that's not the right mentality to have when you're just learning a game. Marathon makes it much easier than most other extraction shooters to equip a gun and some ammo/consumables and get into a match. No Tarkov autism. No Arc Raiders fifteen minutes of crafting junk every time. It's very streamlined and you pick it up as you go.
It's not that the "core gameplay loop" isn't fun, it's that you can certainly make it unfun by worrying about a hundred different pieces of loot and bogging yourself down in menus early on instead of playing the damn game. Load into a raid. Grab stuff. Maybe take a minute or two to look at it and move on. Approach it with a sense of curiosity and discovery, not like cramming for an exam.
If you don't like this kind of game then Marathon will not change your mind but in that case what are we even doing here?
you get geared up for your next run so you can dunk on people. Use currency from vendor trash and materials to progress the faction trees to unlock upgrades for yourself and complete contracts.But what are you getting loot for? Like in destiny we knew we got loot for raids and pvp and all these activities, what are you even looting for if you can basically lose it at any point?
Your original post said you don't like this kind of game to begin with, yet multiple people here have given you the benefit of the doubt and tried engaging in good faith and all you've done is disingeniously hide behind "I'm just giving my opinion, bro". You're not interested in having a conversation.you should read my original post, then giving the benefit of the doubt.
also its a free server slam i'm allowed to give my opinions of the game in a thread about peoples opinions on the game. This isn't a safe space for Marathon lovers only.
I said it's the same as other games in the genre, which are bland and meandering, and this one isn't any better (because I played it and gave my opinion in the opinion thread for people who haveplayed it), which is what I'd hope for in a Bungie product, a better game with more life and much better design.Your original post said you don't like this kind of game to begin with, yet multiple people here have given you the benefit of the doubt and tried engaging in good faith and all you've done is disingeniously hide behind "I'm just giving my opinion, bro". You're not interested in having a conversation.
Whatever, your continued shitposting is time out of your day, not mine. Have a good one.
As an engineer I want Uniformity of design. suck it art boy.As a graphic designer I actually enjoy it.
It's got a very avant garde look to it. There is definitely something to be said for cohesion but I like the chaoic design work personally. I know it's not for everybody though.
Really? I'm probably 60/40 on making it out alive. Your team has got to be doing something wrong.