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Rumor: PS5 Pro Codenamed "Trinity" targeting Late 2024 (some alleged specs leaked)

Would you upgrade from your current PS5?

  • For sure

    Votes: 377 41.0%
  • Probably

    Votes: 131 14.2%
  • Maybe

    Votes: 127 13.8%
  • Unlikely

    Votes: 140 15.2%
  • Not a chance

    Votes: 145 15.8%

  • Total voters
    920
Everyone seems so worried about how thruthful are the leaks, and not if this Pro models should be made on the first place. I mean, look PS4 Pro, it was a niche target model, compared with the slim colosal sales. Games are not gonna take full advantage of 100% pro's features, because they are gonna be always created around base model architecture....
3 years later PS5 launch, still like 80% to 90% of catalogue are enhanced crossgen games, inncluiding big names like Gran Turismo, God of War and Horizon....We are finally starting to get multiplattform UE 5 games made from the scrarch for this Gen, and now it turns that if you wanna real next gen gotta buy a newer model?

Neeee! Fuck it! I'd rather keep my base model and enhance my PC....and this comes from a former PS4 Pro user.
 
Everyone seems so worried about how thruthful are the leaks, and not if this Pro models should be made on the first place. I mean, look PS4 Pro, it was a niche target model, compared with the slim colosal sales. Games are not gonna take full advantage of 100% pro's features, because they are gonna be always created around base model architecture....
3 years later PS5 launch, still like 80% to 90% of catalogue are enhanced crossgen games, inncluiding big names like Gran Turismo, God of War and Horizon....We are finally starting to get multiplattform UE 5 games made from the scrarch for this Gen, and now it turns that if you wanna real next gen gotta buy a newer model?

Neeee! Fuck it! I'd rather keep my base model and enhance my PC....and this comes from a former PS4 Pro user.

Because there's nothing to worry about. You only buy it if you want to.
Base PS5 game development won't get affected by this Pro model existing in any way.
You can keep your base PS5 until the end of the gen and play all games at 30fps if you wish to.
 

tommib

Member
“Pro is weird to me”

Series S though? Next gen Xbox in 25 though? Make sense bro it makes sense
Until someone proves me wrong, Xbox is anticipating a new console because the series S can’t run GTA6 - and they want to have the best console hardware out there for the game. We’re talking about 130 million YouTube views in a day. That game will shift consoles like no game has before. If there’s anything that can sell a console it’s GTA. They need to get some of those numbers. It’s existential.
 
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reinking

Gold Member
Why are some going with ridiculous price predictions? They launched the PS4 Pro the same price as the OG PS4 launch price if I remember correctly. I expect with the PS5 "slim" Sony will be in a position to lower the price of the PS5 a bit when they launch the PS5 Pro. It will be interesting to see if they try to bring it to the same ball park as the launch PS5 price. Something like...

$399 = Slim - no disc
$449 = Slim with disc
$499 = Pro - no disc
$549 = Pro with disc

That might be wishful thinking on my part but I don't expect them to increase the price of a Pro model much over the launch price of the original console.
 
Until someone proves me wrong, Xbox is anticipating a new console because the series S can’t run GTA6 - and they want to have the best console hardware out there for the game. We’re talking about 130 million YouTube views in a day. That game will shift consoles like no game has before. If there’s anything that can sell a console it’s GTA. They need to get some of those numbers. It’s existential.


Considering how much trouble *Larian* had with Series S on BG3(it ended up being a weird positive with the memory thing in the end for all consoles but took a TON of effort), it's pretty clear the Series S will be...not good for something like GTA6.
 
That talk about something like DLSS proprietary from Sony etc. It's a guess apparently, but that would be awesome on a console. I think the results could be even better than on PCs. But I highly doubt there's something like that coming.
 

HeisenbergFX4

Gold Member
That talk about something like DLSS proprietary from Sony etc. It's a guess apparently, but that would be awesome on a console. I think the results could be even better than on PCs. But I highly doubt there's something like that coming.
I have said this before but Ybarra wanted to chase that with Xbox when the tech was is its infancy but was shot down

But agreed I hope this is true for the Pro
 
That talk about something like DLSS proprietary from Sony etc. It's a guess apparently, but that would be awesome on a console. I think the results could be even better than on PCs. But I highly doubt there's something like that coming.
Ironically Sony was the first to do these reconstruction type of techniques on console with the ps4 pro they actually had hardware checkerboard rendering while a lot of the tech community downplayed it because it wasn't "native" but Horizon proved it could give excellent results so it's an easy guess that they'll have something like that again with all of the advancements in AI
 

DeepEnigma

Gold Member
Ironically Sony was the first to do these reconstruction type of techniques on console with the ps4 pro they actually had hardware checkerboard rendering while a lot of the tech community downplayed it because it wasn't "native" but Horizon proved it could give excellent results so it's an easy guess that they'll have something like that again with all of the advancements in AI
Now everyone sucks the upscaling dick and pretends they weren't pushing back on it when Sony did it.
 

tommib

Member
Now everyone sucks the upscaling dick and pretends they weren't pushing back on it when Sony did it.
All the FSR bullshit has been atrocious lately, as in Jedi Survivor/alan wake 2.

What was Returnal using since it was native 1080p, upscaled to 1440 and then checkboard to 4K. It did and looks awesome still compared to all the artifacts we see recently. Why aren’t we using more of whatever that was?
 
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DeepEnigma

Gold Member
All the FSR bullshit has been atrocious lately, as in Jedi Survivor/alan wake 2.

What was Returnal using since it was native 1080p, upscaled to 1440 and then checkboard to 4K. It did and looks awesome still compared to all the artifacts we see recently. Why aren’t we using more of whatever that was?
FRS, yes. All of Sony's proprietary solutions have been better. A streamlined AI driven xDev solution would not be unlike them.
 

ChiefDada

Gold Member
Now everyone sucks the upscaling dick and pretends they weren't pushing back on it when Sony did it.

A lot of that came from the PC community. “Fake 4k lulz console sux PC 4eva”

Yet now those same people fap endlessly to DLSS/FSR/XESS. Amazing how the tables have turned.

Sony has been working on AI upscaling for 20+ years with their work in camera hardware/image processing and movie production. They've been wanting to extend the tech application to gaming and I've brought this up in the past multiple times. Looks like Sony finally got sick of AMDs shit and said we'll do it ourselves on the hardware front.




Pretty soon Alex and Co. won't be able to pull this shit. Tick-tock motherfuckers lol.

3xkLzI7.jpg
 
Why are some going with ridiculous price predictions? They launched the PS4 Pro the same price as the OG PS4 launch price if I remember correctly. I expect with the PS5 "slim" Sony will be in a position to lower the price of the PS5 a bit when they launch the PS5 Pro. It will be interesting to see if they try to bring it to the same ball park as the launch PS5 price. Something like...

$399 = Slim - no disc
$449 = Slim with disc
$499 = Pro - no disc
$549 = Pro with disc

That might be wishful thinking on my part but I don't expect them to increase the price of a Pro model much over the launch price of the original console.
Better hardware for one I expect $599 no disc drive
 
Sony has been working on AI upscaling for 20+ years with their work in camera hardware/image processing and movie production. They've been wanting to extend the tech application to gaming and I've brought this up in the past multiple times. Looks like Sony finally got sick of AMDs shit and said we'll do it ourselves on the hardware front.




Pretty soon Alex and Co. won't be able to pull this shit. Tick-tock motherfuckers lol.

3xkLzI7.jpg

Nvidia and PlayStation have always been pioneers in the gaming space.

AMD mostly just follows and trails Nvidia, especially in terms of feature set.

I said this a year ago as well, but the next-gen consoles will focus heavily on AI upscaling, ray-tracing and ray-reconstruction and it seems like this will begin with the PS5 Pro.
 

MikeM

Member
Nvidia and PlayStation have always been pioneers in the gaming space.

AMD mostly just follows and trails Nvidia, especially in terms of feature set.

I said this a year ago as well, but the next-gen consoles will focus heavily on AI upscaling, ray-tracing and ray-reconstruction and it seems like this will begin with the PS5 Pro.
This is why I think launching Pro is fantastic. It’ll give devs an early shot at devving with ai cores instead of waiting for next gen. Those extra 3 years or so will make wonders come PS6.
 

reinking

Gold Member
Better hardware for one I expect $599 no disc drive
I actually had a note saying that is probably what we will end up with but deleted it before posting. As for better hardware. Yes, that is the point of a pro model but I am not convinced Sony would go above that $600 price. As I said, they priced the PS4 Pro the same price as the PS4 launch. With the current environment I am not sure they can match the PS5 launch price but I do not expect them to go $100 or more above that.
 
I am not talking about 2020. Its obvious that then, Zen 4 wasn't ready.

We are talking about a PS5pro.

And I am going to ask you a simple question.

If during their internal testing, they find out that they can get zen2 up to around 4.4/4.5Ghz reliably, and that was enough to push all the games they tested to 60fps in quality mode and anywhere between 100-120fps in performance mode. And also found that they could do the same thing with Zen 4 and get even more performance while running at as little as 4Ghz, but that zen 4 would cost them more per chip.

What option do you think they go with?

Because to me this is simple. If with Zen4, they get the performance and spend the same or less than they would with a Zen2 chip, then they would use Zen4. If we see Zen2 in it, then it means it was cheaper and it would also meet their performance targets.
And now the argument shifts when you see some evidence your initial argument may have been flawed. Our whole contention is we don’t buy for one second overclocked zen 2 can guarantee at least 60 on all games even right now at the quality settings let alone for future more demanding games that’s why we want zen 5 which could guarantee that no matter what
 

Brigandier

Member
It came out in the summer not september

You really are stupid, it came out August 25th and early September around the world this year.

Guess what !!! August and September is summer 🤣

Now I know math and reading a calendar is absolutely not your strong point but believe it or not that release was a little over 3 months ago.

If the PS5 Pro comes out next September then the 7700XT/7800XT will be a year old and if it releases in November 2024 then it's 14 months old.

Why is this so hard to understand lol 12-14 months isn't 2 years.


Jim Carrey Reaction GIF
 
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This would never happen with a mid gen refresh. Why? Because just 4 years later they will have to market the PS6 at a mainstream price and it will have to be a notable upgrade over the PS5 and the PS5 Pro. Going too high on the mid gen refresh would only be kicking themselves in the balls when the next gen rolls around
No because even if the ps6 wa only 2x the ps5 pro it will sell vastly more because of being way cheaper than this theoretical pro, a new gen so more hype, and get its bases covered from people who wanted to play those pro upgrades but not actually waste their time with the pro if anything if they made the pro a $700 powerhouse and then the ps6 comes out at 500-600 but is still 2-3x more powerful people would be way way impressed and it would also get casuals on board. It’s safe to say casuals wouldn’t buy a pro especially if it was a $700 powerhouse but they definitely would get a ps6 no matter how powerful it is. What you do though if you make the pro too weak is turn off even a lot of hardcore fans from getting the pro especially with the ps6 around.
 
This would never happen with a mid gen refresh. Why? Because just 4 years later they will have to market the PS6 at a mainstream price and it will have to be a notable upgrade over the PS5 and the PS5 Pro. Going too high on the mid gen refresh would only be kicking themselves in the balls when the next gen rolls around
Also the ps6 doesn’t have to be a generational leap over the pro (although it’s welcome) only the base
 

vivftp

Member
No because even if the ps6 wa only 2x the ps5 pro it will sell vastly more because of being way cheaper than this theoretical pro, a new gen so more hype, and get its bases covered from people who wanted to play those pro upgrades but not actually waste their time with the pro if anything if they made the pro a $700 powerhouse and then the ps6 comes out at 500-600 but is still 2-3x more powerful people would be way way impressed and it would also get casuals on board. It’s safe to say casuals wouldn’t buy a pro especially if it was a $700 powerhouse but they definitely would get a ps6 no matter how powerful it is. What you do though if you make the pro too weak is turn off even a lot of hardcore fans from getting the pro especially with the ps6 around.

"too weak" is a relative metric. A $700 - $800 Pro is moronic and would just be a wasted effort that would come back to bite them in the ass eventually.

A $500 to $550 Pro strikes the perfect balance of adding enough extra performance while keeping the price reasonable to help push units out the door, which is ALWAYS their primary goal. A $600 Pro is pushing things heavily and is far less likely, IMO. Anything higher is just fantasy land.

As we saw with the PS4 Pro, it was able to punch above its weight class due to the checkerboard hardware included. Based on the rumors so far, it looks like they're aiming for the PS5 Pro to punch above its weight class with their proprietary tech. They'll aim to design it smartly, not just throw expensive brute force at the problem.

Also, do you not know how to multi-quote? Or are you in a race to up your post count?
 
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I actually had a note saying that is probably what we will end up with but deleted it before posting. As for better hardware. Yes, that is the point of a pro model but I am not convinced Sony would go above that $600 price. As I said, they priced the PS4 Pro the same price as the PS4 launch. With the current environment I am not sure they can match the PS5 launch price but I do not expect them to go $100 or more above that.
I think they are allowed to price higher because of both no competitor and that the hope is they make it a bigger jump than last time I imagine they noticed a lot considered the ps4 pro somewhat disappointing so they may want to rectify that to a degree
 
"too weak" is a relative metric. A $700 - $800 Pro is moronic and would just be a wasted effort that would come back to bite them in the ass eventually.

A $500 to $550 Pro strikes the perfect balance of adding enough extra performance while keeping the price reasonable to help push units out the door, which is ALWAYS their primary goal. A $600 Pro is pushing things heavily and is far less likely, IMO. Anything higher is just fantasy land.

As we saw with the PS4 Pro, it was able to punch above its weight class due to the checkerboard hardware included. Based on the rumors so far, it looks like they're aiming for the PS5 Pro to punch above its weight class with their proprietary tech. They'll aim to design it smartly, not just throw expensive brute force at the problem.

Also, do you not know how to multi-quote? Or are you in a race to up your post count?
But they aren’t selling the ps5 pro to casuals or make it mass market like th base which is the point they know it will be somewhat niche (I’d be shocked if it’s more than 1/4 the sales) so why do a half step towards it and not go all in you risk not getting even the hardcore on board if you don’t make it enough of a jump over the base (it should be at least 2x over base). It also doesn’t have to be either or about punching up they can still have an advanced ai based upscaling algorithm alongside say zen 5 cores if anything it will make the upscaling better.
 
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ZehDon

Member
Ironically Sony was the first to do these reconstruction type of techniques on console with the ps4 pro they actually had hardware checkerboard rendering while a lot of the tech community downplayed it because it wasn't "native" but Horizon proved it could give excellent results so it's an easy guess that they'll have something like that again with all of the advancements in AI
Further to that point, Sony's first party were actually using reprojection techniques as a form of frame reconstruction since the very beginning of the PS4 generation. Killzone Shadow Fall caused a minor stir by not correctly explaining its internal resolution via the technique it used dubbed temporal reprojection. This technique had a lot of interlace artefacts, however it was a novel way to keep the FPS high for the game's multiplayer component and it caught people's attention. If Sony are baking in another scaling solution like the PS4 Pro, I'll be curious to see what they've cooked up since they forewent one with the base PS5.
 

vivftp

Member
But they aren’t selling the ps5 pro to casuals or make it mass market like th base which is the point they know it will be somewhat niche (I’d be shocked if it’s more than 1/4 the sales) so why do a half step towards it and not go all in you risk not getting even the hardcore on board if you don’t make it enough of a jump over the base (it should be at least 2x over base)

It's about striking a balance, not about going buckwild crazy. Look at what they did with the PS4 Pro. That alone should tell you how they'll handle the PS5 Pro. They'll make it a good enough offering to entice the hardcore crowd, but that doesn't mean they have to go bonkers with extreme specs and price.

The entire point of the PS4 Pro was to provide an option to the segment of gamers who wanted more than what the baseline PS4 could offer and who might jump to PC. Sony themselves said this, their data showed that these people would typically jump over around the mid point of the gen. The Pro is meant to help keep that hardcore segment in the ecosystem and draw more of the hardcore into the ecosystem. If they do a good enough job of striking a balance, then they can achieve that while maintaining a reasonable price.

Raw TF is only a portion of the entire picture. If that's the only metric you're looking at then you're missing the big picture. If their reconstruction tech and inherent improvements from newer RDNA versions allows the Pro to punch above its weight class (ie, raw numbers) then they'll have achieved that goal of striking the right balance.
 
It's about striking a balance, not about going buckwild crazy. Look at what they did with the PS4 Pro. That alone should tell you how they'll handle the PS5 Pro. They'll make it a good enough offering to entice the hardcore crowd, but that doesn't mean they have to go bonkers with extreme specs and price.

The entire point of the PS4 Pro was to provide an option to the segment of gamers who wanted more than what the baseline PS4 could offer and who might jump to PC. Sony themselves said this, their data showed that these people would typically jump over around the mid point of the gen. The Pro is meant to help keep that hardcore segment in the ecosystem and draw more of the hardcore into the ecosystem. If they do a good enough job of striking a balance, then they can achieve that while maintaining a reasonable price.

Raw TF is only a portion of the entire picture. If that's the only metric you're looking at then you're missing the big picture. If their reconstruction tech and inherent improvements from newer RDNA versions allows the Pro to punch above its weight class (ie, raw numbers) then they'll have achieved that goal of striking the right balance.
And there are complaints about the ps4 pro to this day that it wasn’t a good upgrade that it wasn’t worth it and it reflected in the sales I imagine they want the ps5 pro to do a bit better than that. We aren’t asking for extreme specs like 3x the base just around 2x so it can do double what the base does we’ve rdna 3.5-rdna 4 is solid we just want the zen 5 alongside it then you got the hardcore on board guaranteed
 
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vivftp

Member
And there are complaints about the ps4 pro to this day that it wasn’t a good upgrade that it wasn’t worth it and it reflected in the sales I imagine they want the ps5 pro to do a bit better than that. We aren’t asking for extreme specs like 3x the base just around 2x so it can do double what the base does we’ve rdna 3.5-rdna 4 is solid we just want the zen 5 alongside it then you got the hardcore on board guaranteed

You're asking for raw power that will do that. I've stated more than once that they very well could use improvements on newer architectures and their reconstruction tech to achieve the same goal without having to splurge on hitting those raw power figures.

Also the Pro is never meant to be a massive chunk of the entire console base. The only figure I recall off the top of my head was that the Pro was 20% of the base at one point. That's a perfectly good chunk when comparing the more expensive variant to the more mainstream variant, especially since the Pro releases at the mid point of the gen.

Again, I was responding to a post that talked about a $700 or $800 Pro. That ain't gonna happen.
 

Mr.Phoenix

Member
And now the argument shifts when you see some evidence your initial argument may have been flawed. Our whole contention is we don’t buy for one second overclocked zen 2 can guarantee at least 60 on all games even right now at the quality settings let alone for future more demanding games that’s why we want zen 5 which could guarantee that no matter what
How has my argument shifted?

What exactly is my argument to begin with that is shifting?

And about that guaranteeing 60fps thing... how many PS5 games completely lack a 60fps performance mode? 50% of them? 30% or maybe what? less than 5%? Or pretty much none of them?

Now do you realize that any game that has a 60fps mode on the current PS5, will be able to run at 60fps locked on a zen2 powered PS5pro? And any game that internally runs at up to 40fps (as an overhead for a locked 30fps output, can get to 60fps with an overclocked zen2?

But hold on, cause I am beginning to think you are missing the plot here. Fucxk if it can hit 60fps or not... this is not about what I (we) wish the Pro has... this is about what Sony will do. And I am saying that from history, and with how I think Sony thinks... they will go with Zen2. And I have been saying that from the start. So I don't know what you are talking about.

And there are complaints about the ps4 pro to this day that it wasn’t a good upgrade that it wasn’t worth it and it reflected in the sales I imagine they want the ps5 pro to do a bit better than that. We aren’t asking for extreme specs like 3x the base just around 2x so it can do double what the base does we’ve rdna 3.5-rdna 4 is solid we just want the zen 5 alongside it then you got the hardcore on board guaranteed
Now you are just talking outta your ass.
 
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StreetsofBeige

Gold Member
You're asking for raw power that will do that. I've stated more than once that they very well could use improvements on newer architectures and their reconstruction tech to achieve the same goal without having to splurge on hitting those raw power figures.

Also the Pro is never meant to be a massive chunk of the entire console base. The only figure I recall off the top of my head was that the Pro was 20% of the base at one point. That's a perfectly good chunk when comparing the more expensive variant to the more mainstream variant, especially since the Pro releases at the mid point of the gen.

Again, I was responding to a post that talked about a $700 or $800 Pro. That ain't gonna happen.
I dont think PS4 Pro and Series X ever sold anywhere close to a good chunk of sales. I remember 10% being floated around. But perhaps it ended up at 20%. I dont know.

People would rather save $100 and buy the lower priced systems as good enough.
 
You're asking for raw power that will do that. I've stated more than once that they very well could use improvements on newer architectures and their reconstruction tech to achieve the same goal without having to splurge on hitting those raw power figures.

Also the Pro is never meant to be a massive chunk of the entire console base. The only figure I recall off the top of my head was that the Pro was 20% of the base at one point. That's a perfectly good chunk when comparing the more expensive variant to the more mainstream variant, especially since the Pro releases at the mid point of the gen.

Again, I was responding to a post that talked about a $700 or $800 Pro. That ain't gonna happen.
800 is definitely not going to happen but 700 didn’t feel impossible though the max limit of what they could release for reference it’s not gonna be below 600 (which is where I expect it) with 700 as the limit. We are only discussing these prices cause if this is what it takes to guarantee zen 5 I imagine all of the hardcore will be for it
 

ChiefDada

Gold Member
I dont think PS4 Pro and Series X ever sold anywhere close to a good chunk of sales. I remember 10% being floated around. But perhaps it ended up at 20%. I dont know.

People would rather save $100 and buy the lower priced systems as good enough.

On the contrary. It's actually a wonder so many people (myself included) were initially skeptical of PS5 Pro arrival.

 

welshrat

Member
Everyone seems so worried about how thruthful are the leaks, and not if this Pro models should be made on the first place. I mean, look PS4 Pro, it was a niche target model, compared with the slim colosal sales. Games are not gonna take full advantage of 100% pro's features, because they are gonna be always created around base model architecture....
3 years later PS5 launch, still like 80% to 90% of catalogue are enhanced crossgen games, inncluiding big names like Gran Turismo, God of War and Horizon....We are finally starting to get multiplattform UE 5 games made from the scrarch for this Gen, and now it turns that if you wanna real next gen gotta buy a newer model?

Neeee! Fuck it! I'd rather keep my base model and enhance my PC....and this comes from a former PS4 Pro user.

I would rather have the best experience on both tbh. Pretty sure the pro is going to keep me sated in the living room and then PC in my office.
 

Loxus

Member
Just a friendly reminder.
The same guys that's saying the PS5 Pro CPU is still using Zen2, was saying the Pro console using Zen5 is a good idea a year ago.



Hopefully this puts the PS5 Pro has to use Zen2 because of history or for BC to bed.
 
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PeteBull

Member
Please, have you been following the improvements made to the performance of the game from the subsequent patches, patches 3, 4.... etc. Even on the PC it was having CPU issues that have been continually improved.

Lets not call poor optimization a representation of hardware performance.
I waited patiently till we have actual hard data, and here it is, performance on ps5 improved since launch, both in quality and performance mode, but even according to oliver's words, even in performance mode in the city, where game is heavily cpu bottlenecked, its around 35fps.
Thats pretty far from supposedly 60fps that it should get to, hardware is hardware, slow cpu wont magically change into fast cpu, no matter how much optimisation is put into game code.
Proof here, even in quality mode ps5 doesnt hold stable 30 in the city, both xbox series x and s are even worse ofc.

I strongly advise all the "coding to the metal/optimisation" folks to watch this short vid, and realise that hardware makes a difference, and no, ps5pr0 wont get 35fps bg3(in big city, where huge cpu bottleneck is apparent) to run at 60fps coz according to the leaks its just slight cpu clocks bump, maybe we get 45fps tho?
 
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