Salty Popsicle
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You really believe development and work on the Xbox project won't begin until 2+ years from now?He’s not really worked on the Xbox project at all, just announced a partnership
You really believe development and work on the Xbox project won't begin until 2+ years from now?He’s not really worked on the Xbox project at all, just announced a partnership
More Kojima-isms.
You seemed more excited when he announced his Xbox cloud thing
I'm not sure what this means actually.
Almost as cute as you pretending to know just how involved comparatively Microsoft and Sony are with Kojima's two projects.
It means that, to those who din't like the gameplay genre of the first one, this second one will feel something different, so they may like it.• Game will feel "nostalgic" for fans of the original but also feel new for those who weren't.
How is this a detail? This is the feeling for any sequel game.
You really believe development and work on the Xbox project won't begin until 2+ years from now?
That said, Kojima is in a different place these days and is following the projects that he wants his team to work on. That alone is reason enough for me to get this game.
Nope. Late 2024 and delayed to 2025.Would love if was coming next year... wishful thinking but
I would love to have an A24 studios of video games(big budget but independence in creativity), but the general audience's unwilling reception and mockery of games like Death Stranding, even to this very day, tells me that what I'm hoping for is ultimately just a dream.That's actually very important and rare in this industry. Usually games are primarily a product meant for business, but for those producers who actually wish to realize their visions and utilize their limited career time only on few projects that inspire them, the perspective is actually the opposite, so they try to find ways to realize a vision while being able to make it sustainable and succesful. Usually is the contrary: first come the analisys of the "elements of success", and then a game is developed around those (supposed) elements. Doing something you like, in the best case. Or simply doing daily work as a developer, just to have a job, in the worst case.
the game only entered production this year so absolutely notWe’re definitely not getting this next year.
Probably not. And even so, it sounds like a very small project. So it's not going to be something on Death Stranding's level in terms of effort
You didn't know that quality of the game depends strictly on its presence in gamepass? Shame on youYou seemed more excited when he announced his Xbox cloud thing
You didn't know that quality of the game depends strictly on its presence in gamepass? Shame on you
Didn't Reedus said in an interview that he was working on DS2? This game has been in development at least 1.5 years in my opinion.
Late 2024 release, no crossgen but multiplat. Same universe from DS but not porter stuff, either action or horror instead. Still, people that didn't like the first one will most likely not enjoy DS2.
I'll buy every Kojima game day one,regardless of how good it is. Audacity and experimentation need to be rewarded so we don't get a world with just Fornite or overwatch.
Hopefully they improved a lot because they were quite basic\mediocre in the first one.No more deliveries and more stealth/action?
Do you mean PC? Because this is PlayStation IP. Hopefully with it being Kojima PC release is also imminent) Regardless, it is definitely next gen-only game.ate 2024 release, no crossgen but multiplat.
Yeah, I think we will see big difference in gameplay. Hopefully, as the first exists already and is a huge and replayable game.but changing a game already at the second iteration sounds like Zelda II or Far Cry2. Sort of a sequel with elements of the original but actually something else.
...is anyone fucking sick and tired of
1 game?all the strand games?
What's the chance he cuts most of the Open World trash for DS2 and instead makes a largely linear and well crafted game?