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Rumor: Horizon Zero Dawn Remaster in development as well as Multiplayer Project based on Horizon

GustavoLT

Member
When you say a GoW Ragnarok Remake do you mean a remake right away? Or a remake after a Ragnarok remaster?
Let's inovate and remake before the game release!!!
No Way Wow GIF by Nickelodeon
 

Topher

Gold Member
For me because this is very, VERY boring project, from I can understand Horizon already got PS5 update so what point of this remake?

I rather they try bring more intention on their lesser known IP or AT VERY LEAST they could have PS5 update for Bloodborne which people are asking for YEARS but instead they decide to make Horizon remake which no one asked for and already has PS5 update.

Probably the best criticism I've read. Thank you. I agree that there are better IPs to elevate. But Jim Ryan is in charge and so....I don't know how to complete my own sentence. Sorry
 

DeepEnigma

Gold Member
For me because this is very, VERY boring project, from I can understand Horizon already got PS5 update so what point of this remake?

I rather they try bring more intention on their lesser known IP or AT VERY LEAST they could have PS5 update for Bloodborne which people are asking for YEARS but instead they decide to make Horizon remake which no one asked for and already has PS5 update.
If they drop a Bloodborne remake/remaster. All will be forgotten/forgiven.
 

Jaybe

Member
I’m going to need to sit down and fire up Excel before I buy a PS5 and figure all these PS5 patches, paid upgrades, and new PS5 editions.

I was in the PS ecosystem with my PS4 Pro, mostly bought exclusives. Sold PS4 Pro in advance of this gen always figuring I’d replay them on PS5 whenever I got it some day. Digitally own:
TLOU remaster
TLOU2
HZD complete
Spider-Man base (no dlc)
GoW2018
Days Gone
Uncharted 4
Uncharted LL
Uncharted Nate col
Shadow of colossus
TLG
R&C 2016

wished they would have given upgrade paths for the base copies or simply patched them for free. I know some are patches. I’m not too concerned now but I will need to sort it out when the time comes. If it’s brand new PS5 versions to play them best then I’ll be waiting until they are $10.
 
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StreetsofBeige

Gold Member
For me because this is very, VERY boring project, from I can understand Horizon already got PS5 update so what point of this remake?

I rather they try bring more intention on their lesser known IP or AT VERY LEAST they could have PS5 update for Bloodborne which people are asking for YEARS but instead they decide to make Horizon remake which no one asked for and already has PS5 update.
Probably the best criticism I've read. Thank you. I agree that there are better IPs to elevate. But Jim Ryan is in charge and so....I don't know how to complete my own sentence. Sorry
People bring up Bloodborne, but that game didnt sell that great. It's a fan favourite for core gamers, but the big money comes from remasters of big name franchises like LoU, Spiderman, Horizon etc...

There was the Demon's Souls Remake, which the original game on PS3 didn't even sell that great either. But I'd assume that game got chosen over Bloodborne due to the Demon's and Dark Soul's legacy of games over the years vs. a one off like Bloodborne.
 

GHG

Member
Yep. Everyone blames the publishers but its the devs who are supposed to inject creativity and ambition into their games and they have all been asleep at the wheel. the best damn console hardware ever created and they are tying themselves to last gen hardware, last gen design, hell fucking last gen character models? Shouldnt you at least try and make character models look BETTER than HFW? Of course not, its a copy pasta and who wants to put in actual work to make it look next gen. Worked for TLOU. So many stans for that game on twitter.

This is what happens when you curb lazy devs rhethoric on big forums, twitter and reddit. Nah devs CAN be lazy. They are clearly unambitious. but nah, we made them a protected species who can do no wrong even though the last 10 years have been full of downgrades, ridiculous microtransactions and loot boxes and greedy RNG fucking up game design.

Lets stop putting devs on a pedestal and call them out just like we would Jimbo, Kotick or Phil Spencer. They are clearly taking advantage of gamers being on their side.

There are so many problems right now I don't know where to begin.

Standards are in the bin, publishers and developers have gradually eroded player expectations to the point where if it works that's supposed to be worthy of high praise. Literal shite gets praise and defended. How does a game like Saints Row 2022 even sell a single copy? Who is buying that crap?

Mediocre and/or substandard games are excused so long as they are tied to a subscription service upon release. It's "free" so who cares right?

Hardware advancements are meaningless because we live in a world where technological progress gets ball and chained by never ending amounts of crossgen games along with an imposter console that is similar in power to last gens mid generation refresh machines and it's somehow worthy of a "next gen" tag. But hey, nobody "left behind" right? Because God forbid we give people something to work towards instead of pandering to the entitled masses.

Similar to the previous point - gaming must be for everyone now all of a sudden. Over tutorialised bullshit, handholdy games, the endless "difficulty" debate, endless dumbing down of game mechanics, etc. They literally treat players as if they have the IQ of 0, but who can blame them when you see the games that people are willing to purchase and put their neck on the line for online?

Don't even get me started on the cloud gaming bullcrap that pulls all of the above together (because it's where they want to take us). Apparently we are supposed to believe that as part of this everyone can be a gamer nonsense (and the fact that they want to target every one of the 7+ billion people on this planet with every game release), when some kid in a small village in Africa is going to the local water supply to check if he can get clean water for his family for the day he will want to play a session of call of duty on the way via the cloud. Local cloud gaming servers will be installed in places like that before basic amenities, gotta love the mindset.

It's all a load of pie in the sky bollox. These CEO's we have in charge of the vast majority of these companies these days are equally creatively and morally bankrupt. They are ignoring the audience that got the industry to it's current position in pursuit of an audience that does not and will not ever exist. I don't see it lasting much longer. Google have already fucked off, more things will break.
 
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Punished Miku

Gold Member
I really don't even care if Sony wants to waste their time and milk their most enthusiastic fans at this point. They clearly have many lining up for it. I have plenty to play between all 3 systems, so Sony can milk away. Experience the Horizon 1 Remake before the Horizon TV show, and Horizon VR, and Horizon 2 DLC.
 

Metnut

Member
Microsoft’s Bethesda has made a lot of money doing this, so I’m not surprised Sony wants a piece. Nintendo has made hundreds of millions porting WiiU games also.
 
There are so many problems right now I don't know where to begin.

Standards are in the bin, publishers and developers have gradually eroded player expectations to the point where if it works that's supposed to be worthy of high praise. Literal shite gets praise and defended. How does a game like Saints Row 2022 even sell a single copy? Who is buying that crap?

Mediocre and/or substandard games are excused so long as they are tied to a subscription service upon release. It's "free" so who cares right?

Hardware advancements are meaningless because we live in a world where technological progress gets ball and chained by never ending amounts of crossgen games along with an imposter console that is similar in power to last gens mid generation refresh machines and it's somehow worthy of a "next gen" tag. But hey, nobody "left behind" right? Because God forbid we give people something to work towards instead of pandering to the entitled masses.

Similar to the previous point - gaming must be for everyone now all of a sudden. Over tutorialised bullshit, handholdy games, the endless "difficulty" debate, endless dumbing down of game mechanics, etc. They literally treat players as if they have the IQ of 0, but who can blame them when you see the games that people are willing to purchase and put their neck on the line for online?

Don't even get me started on the cloud gaming bullcrap that pulls all of the above together (because it's where they want to take us). Apparently we are supposed to believe that as part of this everyone can be a gamer nonsense (and the fact that they want to target every one of the 7+ billion people on this planet with every game release), when some kid in a small village in Africa is going to the local water supply to check if he can get clean water for his family for the day he will want to play a session of call of duty on the way via the cloud. Local cloud gaming servers will be installed in places like that before basic amenities, gotta love the mindset.

It's all a load of pie in the sky bollox. These CEO's we have in charge of the vast majority of these companies these days are equally creatively and morally bankrupt. They are ignoring the audience that got the industry to it's current position in pursuit of an audience that does not and will not ever exist. I don't see it lasting much longer. Google have already fucked off, more things will break.

Grampa Simpson Meme GIF by MOODMAN
 

StreetsofBeige

Gold Member
It's all a load of pie in the sky bollox. These CEO's we have in charge of the vast majority of these companies these days are equally creatively and morally bankrupt. They are ignoring the audience that got the industry to it's current position in persuit of an audience that does not and will not ever exist.
To play devil's advocate, you wouldn't have sequalitis and shallow innovative concepts if gamers didn't go ape shit buying sequels and mtx. The big profits in gaming and arguably the least amount of big game innovation in all of gaming started happening last gen. And all those things correlate together. Even though gamers on forums seem to hate it, it cant be false as all the big gaming companies have had skyrocketing profits the past 5 years. So they are doing something right.

If gamers avoided buying COD, FIFA and endless Fortnite mtx, you'd get studios trying new IPs hoping something succeeds. But when you can milk stuff over and over again with predictable sales and cash flow, every company will keep doing it as a #1 priority, and #2 is trying out new ideas.

Heck you can even see it in Valve. In the 2000s they made lots of games... HL, L4D, Portal, Team Fortress etc.... It seemed every game they made was pretty good. But over the past 5-10 years they've made hardly anything. It's like Gabe told all the gaming staff to shift to running the Steam Store.
 
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GHG

Member

I'll yell at all the clouds I need to until more people wake up to what's going on.

I can count on one hand the development studios and publishers that I'd be happy to exclude from my rant above. One console manufacturer can't seem to release a new game to save their lives at the moment and the other is coasting along with a bunch of cross-gen games while stat-padding with remakes nobody ever asked for. Then there's Nintendo who are happy to keep wheelbarrowing their potato hardware along, polishing it every now and then with a new screen (while also getting involved in this remaster/remake nonsense).

It's getting dire.

When was the last time anyone saw a new legitimate (as in not bullshot) gameplay trailer that left them in genuine awe of what they just witnessed because it was such a leap forward in every way (gameplay, physics, AI and graphics - the whole package) compared to what we have today?
 
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Kagey K

Banned
Microsoft’s Bethesda has made a lot of money doing this, so I’m not surprised Sony wants a piece. Nintendo has made hundreds of millions porting WiiU games also.
Wtf are you talking about? This isn't new. Sonys been on this shit since PS3, with stuff like the GOW collection, Dexter and Jax, Sly Cooper, Ratchet and Clank and some others that I can't think of right now.

The major difference this time is the games are already playable on the system. With PS3 and PS4 they weren't for the most part, so people gave them a free pass.
 

StreetsofBeige

Gold Member
I'll yell at all the clouds I need to until more people wake up to what's going on.

I can count on one hand the development studios and publishers that I'd be happy to exclude from my rant above. One console manufacturer can't seem to release a new game to save their lives at the moment and the other is coasting along with a bunch of cross-gen games while stat-padding with remakes nobody ever asked for. Then there's Nintendo who are happy to keep wheelbarrowing their potato hardware along, polishing it every now and then with a new screen (while also getting involved in this remaster/remake nonsense).

It's getting dire.

When was the last time anyone saw a new legitimate (as in not bullshot) gameplay trailer that left them in genuine awe of what they just witnessed because it was such a leap forward in every way (gameplay, physics, AI and graphics - the whole package) compared to what we have today?
Not even limited to the big 3 console makers. See my post above where I edited it to add Valve.
 

John Wick

Member
I could live with a PS5 Director's cut but a full remake or remaster is frankly stupid and a waste of time. Surely even Dumbo Ryan can't of been this stupid to greenlight this project
 

DeepEnigma

Gold Member
WarWtf are you talking about? This isn't new. Sonys been on this shit since PS3, with stuff like the GOW collection, Dexter and Jax, Sly Cooper, Ratchet and Clank and some others that I can't think of right now.

The major difference this time is the games are already playable on the system. With PS3 and PS4 they weren't for the most part, so people gave them a free pass.
war face GIF
 

Sub_Level

wants to fuck an Asian grill.
When was the last time anyone saw a new legitimate (as in not bullshot) gameplay trailer that left them in genuine awe of what they just witnessed because it was such a leap forward compared to what we have today?

Half Life 2 around 2003 or so. It was a Ravenholm trailer called Traptown at the time.
 
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GHG

Member
To play devil's advocate, you wouldn't have sequalitis and shallow innovative concepts if gamers didn't go ape shit buying sequels and mtx. The big profits in gaming and arguably the least amount of big game innovation in all of gaming started happening last gen. And all those things correlate together. Even though gamers on forums seem to hate it, it cant be false as all the big gaming companies have had skyrocketing profits the past 5 years. So they are doing something right.

If gamers avoided buying COD, FIFA and endless Fortnite mtx, you'd get studios trying new IPs hoping something succeeds. But when you can milk stuff over and over again with predictable sales and cash flow, every company will keep doing it as a #1 priority, and #2 is trying out new ideas.

Heck you can even see it in Valve. In the 2000s they made lots of games... HL, L4D, Portal, Team Fortress etc.... It seemed every game they made was pretty good. But over the past 5-10 years they've made hardly anything. It's like Gabe told all the gaming staff to shift to running the Steam Store.

But this is largely my point, at what point did standards slip so low and why? People are allowing these companies to get away with murder, especially with the incremental and increasingly predatory releases. Why?

The only thing I can think of is that it's potentially a deeper issue and one that is well away from the scope of this thread - Is mass market entertainment at a certain point in time a reflection of society or is society a reflection of said entertainment?
 

SlimySnake

Flashless at the Golden Globes
There are so many problems right now I don't know where to begin.

Standards are in the bin, publishers and developers have gradually eroded player expectations to the point where if it works that's supposed to be worthy of high praise. Literal shite gets praise and defended. How does a game like Saints Row 2022 even sell a single copy? Who is buying that crap?

Mediocre and/or substandard games are excused so long as they are tied to a subscription service upon release. It's "free" so who cares right?

Hardware advancements are meaningless because we live in a world where technological progress gets ball and chained by never ending amounts of crossgen games along with an imposter console that is similar in power to last gens mid generation refresh machines and it's somehow worthy of a "next gen" tag. But hey, nobody "left behind" right? Because God forbid we give people something to work towards instead of pandering to the entitled masses.

Similar to the previous point - gaming must be for everyone now all of a sudden. Over tutorialised bullshit, handholdy games, the endless "difficulty" debate, endless dumbing down of game mechanics, etc. They literally treat players as if they have the IQ of 0, but who can blame them when you see the games that people are willing to purchase and put their neck on the line for online?

Don't even get me started on the cloud gaming bullcrap that pulls all of the above together (because it's where they want to take us). Apparently we are supposed to believe that as part of this everyone can be a gamer nonsense (and the fact that they want to target every one of the 7+ billion people on this planet with every game release), when some kid in a small village in Africa is going to the local water supply to check if he can get clean water for his family for the day he will want to play a session of call of duty on the way via the cloud. Local cloud gaming servers will be installed in places like that before basic amenities, gotta love the mindset.

It's all a load of pie in the sky bollox. These CEO's we have in charge of the vast majority of these companies these days are equally creatively and morally bankrupt. They are ignoring the audience that got the industry to it's current position in pursuit of an audience that does not and will not ever exist. I don't see it lasting much longer. Google have already fucked off, more things will break.
Yeah, the 100s of millions of players talk was insane when Don Matrick and his TV TV TV execs were saying it, and its ridiculous today when Jim Ryan all of a sudden wants hundreds of millions of players to play his exclusives. Like dude, there are only so many console owners and a majority of them dont want to play story driven games. there is a reason why fortnite and cod are so big today, you will NEVER get hundreds of millions of players to play TLOU so why bother?

I think CEOs have always been greedy. And not just third party guys. MS threw away all they had built with the early days of 360 to chase the kinect audience. Nintendo too. Now it's Sony's turn. The one publisher that cared about putting games first. It starts with CEO but I see Cory, Neil and Herman and I see the same kind of greed and complacency. Both Neil and Cory are in the position to say no. Herman is from a first party studio that used to set the standard gen after gen. He should be their advocate. They all shouldve said no we are NOT wasting our time with last gen games let alone last gen remakes or last gen DLC. They didnt. Cory said it was his decision to make it cross gen. Neil straight up lied and tried to pass TLOU off as next gen. They all are in the position to gain profits from sales so they obviously are no better than CEOs.

Bottomline is that the industry has become mediocre because forums, twitter and reddit have created echo chambers and bubbles where lazy dev rhetoric was banned. You no longer saw devs being openly critiqued and when they did, they made it sound like it was all death threats and harassment. We gave them a pass when they announced these games as cross gen. We gave them a pass when they blamed covid for games that were never going to come out in 2021. we gave them a pass for last gen mediocrity. 2 years after launch.

Journalists and tech 'critics' like DF and NX gamer spend 30-50 minutes jizzing all over last gen first party games. No one is holding these lazy devs accountable. It was up to us and we defended them mocking users who actually spoke up against these lazy devs and greedy execs.
 

DeepEnigma

Gold Member
But this is largely my point, at what point did standards slip so low and why? People are allowing these companies to get away with murder, especially with the incremental and increasingly predatory releases. Why?

The only thing I can think of is that it's potentially a deeper issue and one that is well away from the scope of this thread - Is mass market entertainment at a certain point in time a reflection of society or is society a reflection of said entertainment?
I think game companies realize that there are always people born that never got a chance to play the games at the time they launched.

The GTAV effect. We always question who are these people buying them, and it’s always the “coming of age” as the answer.

Sure, there may be a crossover with those who have already played them, but I think the majority are those that are of age now where those games were not on their radar at one time.
 

Elios83

Member
Seems like they're going all out with the Horizon IP.
Forbidden West is already out.
Early next year Horizon Call of the Mountain will probably be a PSVR2 killer application.
Then they have the new online game which can basically become their own Monster Hunter and no one is talking about it, so much about being interested in new games :messenger_grinning_sweat:

They have the Netflix series and there's absolutely nothing wrong if they want to give people the possibility the play the original with the quality of the sequel.
It's an option, no one is forcing anyone to buy it.
Nintendo has released the whole Wii U lineup full price on Switch, Rockstar has released countless versions of GTAV. Bethesda has released Skyrim multiple times everywhere, Atlus is about to release a full price version of Persona 5 Royal featuring 60fps as the only extra compared to the PS4 version at full price and no one has made any drama.
 

ChiefDada

Gold Member
But this is largely my point, at what point did standards slip so low and why? People are allowing these companies to get away with murder, especially with the incremental and increasingly predatory releases. Why?

The only thing I can think of is that it's potentially a deeper issue and one that is well away from the scope of this thread - Is mass market entertainment at a certain point in time a reflection of society or is society a reflection of said entertainment?

No need to be so doom and gloom. With the Horizon TV series on the way, this is simply a cross-selling opportunity to wrangle TV viewers into the gaming market, similar to TLOU Remake. We will have a next gen showcase for PS5 before year end and all of the cutting edge, current gen only games you're asking for will be shown.
 

GHG

Member
Yeah, the 100s of millions of players talk was insane when Don Matrick and his TV TV TV execs were saying it, and its ridiculous today when Jim Ryan all of a sudden wants hundreds of millions of players to play his exclusives. Like dude, there are only so many console owners and a majority of them dont want to play story driven games. there is a reason why fortnite and cod are so big today, you will NEVER get hundreds of millions of players to play TLOU so why bother?

I think CEOs have always been greedy. And not just third party guys. MS threw away all they had built with the early days of 360 to chase the kinect audience. Nintendo too. Now it's Sony's turn. The one publisher that cared about putting games first. It starts with CEO but I see Cory, Neil and Herman and I see the same kind of greed and complacency. Both Neil and Cory are in the position to say no. Herman is from a first party studio that used to set the standard gen after gen. He should be their advocate. They all shouldve said no we are NOT wasting our time with last gen games let alone last gen remakes or last gen DLC. They didnt. Cory said it was his decision to make it cross gen. Neil straight up lied and tried to pass TLOU off as next gen. They all are in the position to gain profits from sales so they obviously are no better than CEOs.

Bottomline is that the industry has become mediocre because forums, twitter and reddit have created echo chambers and bubbles where lazy dev rhetoric was banned. You no longer saw devs being openly critiqued and when they did, they made it sound like it was all death threats and harassment. We gave them a pass when they announced these games as cross gen. We gave them a pass when they blamed covid for games that were never going to come out in 2021. we gave them a pass for last gen mediocrity. 2 years after launch.

Journalists and tech 'critics' like DF and NX gamer spend 30-50 minutes jizzing all over last gen first party games. No one is holding these lazy devs accountable. It was up to us and we defended them mocking users who actually spoke up against these lazy devs and greedy execs.

I also think a big part of all of this is Internet marketing and hype culture. It's like they figure out how to effectively market a game/product before they even figure out what that game/product will actually be. The marketing/PR dictates the product, not the other way round. Hence you have a lot of games that appear to have been created using a checklist of some sort. For an industry that is supposed to be creative at it's core, that's a nightmare.

All of that is evidenced by the fact that they are more than willing to start hype cycles for games that have nothing more than a name and a logo. Some of the stuff that gets talked about and revelaed these days is barely in pre-production. That in turn gets people so invested before they've even seen what the game is, so when they do eventually see it they are far more likely to be more forgiving due to already being emotionally invested. It's a disgrace.
 
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SlimySnake

Flashless at the Golden Globes
I also think a big part of all of this is Internet marketing and hype culture. It's like they figure out how to effectively market a game/product before they even figure out what that game/product will actually be. The marketing/PR dictates the product, not the other way round. Hence you have a lot of games that appear to have been created using a checklist of some sort. For an industry that is supposed to be creative at it's core, that's a nightmare.

All of that is evidenced by the fact that they are more than willing to start hype cycles for games that have nothing more than a name and a logo. Some of the stuff that gets talked about and revelaed these days is barely in pre-production. That in turn gets people so invested before they've even seen what the game is, so when they do eventually see it they are far more likely to be more forgiving due to already being emotionally invested. It's a disgrace.
Thats a good point. Definitely rings true. The amount of stanning going on twitter lately is something else and i couldnt figure out why. But these brands have turned to fanboys for marketing.
 

StreetsofBeige

Gold Member
But this is largely my point, at what point did standards slip so low and why? People are allowing these companies to get away with murder, especially with the incremental and increasingly predatory releases. Why?

The only thing I can think of is that it's potentially a deeper issue and one that is well away from the scope of this thread - Is mass market entertainment at a certain point in time a reflection of society or is society a reflection of said entertainment?
I'm going to take a quick hack at an answer why things changed so much. But no doubt starting soon after last gen launched, things got super repetitive and gaming companies started getting really profitable.

1. Last gen systems had big HDDs as standard. So studios can churn out lots of DLC and mtx updates etc...

2. Gaming got a lot more social. Going beyond friends lists, you got tons of YT and Twitch feeds where gamers are trying to show off what they are doing. Gamers will pay money to keep playing, and studios need the game to keep going to keep the cycle of gaming/social continuing

3. The typical casual gamer doesn't care about innovation like core gamers do. They are happy playing COD and FIFA and Minecraft for years. Wasnt there a report that said the average console user buys like 10 games and that's it? It doesn't matter what the number is (maybe its 8, 15 or 20), but no doubt I bet some of these games are the top sellers which are the same repetitive (but familiar) shit that has been selling for 20 years.

Unless VR takes off or motion gaming comes back, I dont think there has been any meaningful improvements to traditional gaming genres. The biggest innovation is probably BR mode. But for gamers, maybe they dont care. What they have is good enough and all they are looking for is refinements. They still want to game, but dont really care if it's the same kind of shit.

It's like movie watching. Some people probably only watch blockbusters with $200 million budgets. The end product looks and sounds good, but the plot is almost always predictable and the acting is cheesy. They arent looking for something innovative or quirky like Memento. They are looking forward to the usual meat grinder of Marvel Superhero Movie #42, COD #20 or Mario Kart #10.

4. Gaming companies finally started raking in money from overselling games digitally (console gamers now experience backlogs like PC gamers), and mtx cuts. When the money rolls in the last thing they want to do is screw it up. No different than my companies I work for the past 20 years. You got a batch of legacy brands that sell every year and are like 80% of sales, while the innovative new shit is hardly anything. Some years we dont even release any new innovation aside from flavour or box size adjustments. In the past when most gaming companies were small and could make or brake on games, they had to innovate or else their existing batch of mediocre games would lead to shutting down. When there's an old school business model back then of "Sales = Copies Sold" you got no backdoor mtx sales to float the boat. So you got to churn out new shit hoping it catches on
 
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