you say that. your skewed logic makes it so. because if a game drops frames here and there, its not a locked 120 fps
god of war is commended for being a locked 30 fps game. yet i see framedrops. i would still say its a locked 30 fps game. but by your logic (drops frames here and there rarely), its not a locked 30 fps
your logic doesn't work on your own argument? now skew and manipulate the discussion to another topic.
the games i've listed there will run at a rock solid 120 fps %99 of the time. god of war also will run at a rock solid 30 fps %99 of the time. if you say that %1 percentage makes a game "mostly", then yes, there exists no games that run a locked framerate
by YOUR LOGIC
believe it or not but sx/ps5 equivalent pcs can even push consistent 200+ fps on the games
i've listed. naturally they won't drop a single frame %99 of the time aside from stutters and momentary hitches. you can use this information however you want