TheAssist
Member
So I just played through Horizon Forbidden West (and I enjoyed it).
But during the (amazing) credits scene I realized how much I miss a good soundtrack during the open world exploration.
Most wester games and a lot of Japanese games these days just go for the "background noise" kinda ost most of the time. Games often have a cool main theme and maybe some good character themes but for the most part you wont find anything that captures your imagination. I mean I listened to the Horizon theme and I couldnt tell you where any of these songs play.
But that goes for so many games. I dont think that this is more immersive tbh. It just makes the world feel empty and void. There isnt enough ambient sound to make up for it.
I remember back in the NES/SNES/PS1 era of RPG games you had so many great OST's just during the normal overworld and dungeon exploration. But even in recent memories there were a few games that come to mind like NIER Replicant and FF7R, though both games are remakes of older games.
I guess the last great western RPG with amazing and upfront open world soundtrack was the Witcher 3. That wasnt just some somber melody in the background, it was very much in the foreground and if you listen to it today it immediately brings back so many good memories.
I dont know, what do you think? Do you think music should stand out during quite gameplay or should it be just background noise?
Here is just a few open world themes that I really like:
But during the (amazing) credits scene I realized how much I miss a good soundtrack during the open world exploration.
Most wester games and a lot of Japanese games these days just go for the "background noise" kinda ost most of the time. Games often have a cool main theme and maybe some good character themes but for the most part you wont find anything that captures your imagination. I mean I listened to the Horizon theme and I couldnt tell you where any of these songs play.
But that goes for so many games. I dont think that this is more immersive tbh. It just makes the world feel empty and void. There isnt enough ambient sound to make up for it.
I remember back in the NES/SNES/PS1 era of RPG games you had so many great OST's just during the normal overworld and dungeon exploration. But even in recent memories there were a few games that come to mind like NIER Replicant and FF7R, though both games are remakes of older games.
I guess the last great western RPG with amazing and upfront open world soundtrack was the Witcher 3. That wasnt just some somber melody in the background, it was very much in the foreground and if you listen to it today it immediately brings back so many good memories.
I dont know, what do you think? Do you think music should stand out during quite gameplay or should it be just background noise?
Here is just a few open world themes that I really like: