Holy shit I didn't realize we had Hitler on our forum.Hire based on skills then maybe?
Get out of here. You need every shade of color and every type of gender in a company just because.Hire based on skills then maybe?
Not sure if sarcasm or notHoly shit I didn't realize we had Hitler on our forum.
Wow calm down with the micro aggression, you're invading his safe space. I'm triggered and offended and I have rights.Not sure if sarcasm or not
Companies should hire the candidate that will make them more money. Everything else is bullshit. How would some purple haired wokester make the next Cod / MH / RE better? It doesnt.
This is pure goldWow calm down with the micro aggression, you're invading his safe space. I'm triggered and offended and I have rights.
From Game Industry: Activision Blizzard says interviewing diverse candidates for every opening "unworkable"
Activision Blizzard says interviewing diverse candidates for every opening "unworkable"
Publisher asks SEC to exempt it from putting "Rooney Rule" proposal before shareholders; EA says it will consider itwww.gamesindustry.biz
So what everybody with a working brain already knew. Hiring and interviewing based on diversity, color, sex, being LGBQWERTY instead of pure CV content, past carreer, expertise and own professional archievements is impossible to apply on the real world where stuff as competition or deadlines exists.
My theory is that if you hire based ONLY on CV and the profile you can get after an interview you will automatically hire this "diverse cast". If you hire because a SJW agenda you are not hiring people, you are hiring TOKENS.
Hitler hired based on loyalty more than skill. In fact many of the people that were the head of key positions were incompetent, but Loyal. The head of the Luftwaffe for one.Holy shit I didn't realize we had Hitler on our forum.
While I agree, I really hope people are not under the impression that any hiring is based only on talent, you literally have to never interact with a person.Race, gender, sexual pereferences and etc does not matter ! Hiring must solely based on talent ! Who cares you are male, female or trans ? The only thing that should be considered, is talent.
Otherwise it is not just to hire some one who has zero talent and only because that person is minority.
Ah yes, Goehring was famously an idiot. Unfortunately Nazis had some very skilled people as well e.g. Speer and Eichmann.Hitler hired based on loyalty more than skill. In fact many of the people that were the head of key positions were incompetent, but Loyal. The head of the Luftwaffe for one.
What kind of perspective such "diverse" workforce could give that simply having consultants of said "diverse" topics cannot do?Trying to create a diverse workplace is a woke concept? Ok sounds pretty dumb to me, but I’m not a white male angry at the world so I guess I don’t know.
Seems like having diverse perspectives and a not a singular focused workforce would be a good idea for a multi national company who makes products for a variety of people.
The idea that three white male dudes can't be "diverse" is deeply racist. As if sharing some random physical traits makes you the same as someone else.My theory is that if you hire based ONLY on CV and the profile you can get after an interview you will automatically hire this "diverse cast". If you hire because a SJW agenda you are not hiring people, you are hiring TOKENS.
Maybe if Bioware had a more diverse writing team they would have avoided the pretty shitty plotline involving Jacob. A person of color could perhaps offer insight that maybe having a story of an older black male being an absentee father and also a rapist was pretty shitty.What kind of perspective such "diverse" workforce could give that simply having consultants of said "diverse" topics cannot do?
You make games that are fun to play, not simply having a diverse workforce that aren't necessarily capable of doing the tasks
"Maybe". What is it so different that a pretty skilled team couldn't do what you described on par if not better than your advertised diverse team? Couldn't they do their own research for everything?Maybe if Bioware had a more diverse writing team they would have avoided the pretty shitty plotline involving Jacob. A person of color could perhaps offer insight that maybe having a story of an older black male being an absentee father and also a rapist was pretty shitty.
Having PoC on the team for Miles Morales leads to better writing, better attention to detail in animation, the character design, and just a better depiction of Miles and the world he inhabits.
Having a diverse and welcoming workforce allows different people who would otherwise not pursue a career in gaming to actually do it as it doesn't seem impenetrable. So they can bring their unique perspective to it leading to a wide variety of things. This is the entire point of these types of policies on paper. To help encourage others to pursue careers in an industry that before they would think is one-sided. Thus, hopefully leading to them offering their own creative output of "fun" games.
Also, what is your actual point? Durr games should be fun to play! Games today are far more than "press buttons for awesome toys". They are things of huge incredibly huge moving parts. Writing, audio, art, and so on are big chunks that are slaved over and thought about. Why would I not want a wide range of people of all backgrounds offering their creative input? Why wouldn't I want all types of people creating games? Like what are you arguing here? "Oh forced diversity is bad". Ok well, we don't live in some ideal world and there are plenty of forces at play. You can argue that nope nothing is wrong, but I think you're full of shit if you do. Nothings perfect, not even these policies. Also, they aren't hiring untalented people that are not capable. Did you read the article? The problem is that the process slows down the hiring process.
And yet Nintendo - a Japanese company that probably cares the least about diversity - manages to make the best games that are consistently popular for more than 30 years now.Also, what is your actual point? Durr games should be fun to play! Games today are far more than "press buttons for awesome toys". They are things of huge incredibly huge moving parts. Writing, audio, art, and so on are big chunks that are slaved over and thought about.
Maybe if Bioware had a more diverse writing team they would have avoided the pretty shitty plotline involving Jacob. A person of color could perhaps offer insight that maybe having a story of an older black male being an absentee father and also a rapist was pretty shitty.
Having PoC on the team for Miles Morales leads to better writing, better attention to detail in animation, the character design, and just a better depiction of Miles and the world he inhabits.
Having a diverse and welcoming workforce allows different people who would otherwise not pursue a career in gaming to actually do it as it doesn't seem impenetrable. So they can bring their unique perspective to it leading to a wide variety of things. This is the entire point of these types of policies on paper. To help encourage others to pursue careers in an industry that before they would think is one-sided. Thus, hopefully leading to them offering their own creative output of "fun" games.[\quote]
Hahahaha. The reason the industry is one-sided is because there's a larger representation of a certain groups you dumb-shit. You can't force diversity.
It isn't anyone else's fault that there is less representation of minorities in this industry. I firmly believe anybody can achieve success or their objectives in life once you put your mind to it.
So companies need to put these silly policies in place to enable or motivate minorities to pursue careers in this field? Otherwise they wouldn't? They can't do it without these policies?
Also, what is your actual point? Durr games should be fun to play! Games today are far more than "press buttons for awesome toys". They are things of huge incredibly huge moving parts. Writing, audio, art, and so on are big chunks that are slaved over and thought about. Why would I not want a wide range of people of all backgrounds offering their creative input? Why wouldn't I want all types of people creating games? Like what are you arguing here? "Oh forced diversity is bad". Ok well, we don't live in some ideal world and there are plenty of forces at play. You can argue that nope nothing is wrong, but I think you're full of shit if you do. Nothings perfect, not even these policies. Also, they aren't hiring untalented people that are not capable. Did you read the article? The problem is that the process slows down the hiring process.
What? What is YOUR actual point in this? That you can't enjoy games if the developers are not diverse? So your enjoyment of games doesn't come from playing it but from who makes it? Shut the fuck up.
What's wrong with developers that are all white? Do you inherently have an issue with that? If they're all skilled/talented and experienced and there are NO OPEN positions? Would you NOT enjoy their games?
Everyone can get into this field. Stop treating minorities as if they're stupid and need token hires. Don't create artificial barriers that aren't there.
It's funny you say that "we don't live in some ideal world" - that's fucking right. We don't. This idea or world where everyone needs to force diversity on everything is ridiculous.
Well - what if they can't find a minority that fits the criteria of an open role? Do they leave that position open for minorities ONLY till they find one? What if there is an equally skilled/talented/experienced white male/women versus a minority that is a male or women? Does the minority get picked? How does this work?
This will also slowdown the hiring process like you said and a waste of financial resources and when you run a business - wasting financial resources isn't a positive impact.
At the end - you're full of absolute shit.
In my career I've hired around 15 people that I have managed directly. About half have been in some sort of diversity category ranging from homosexual, ethnic minority, to transgender. The other half would be straight white males. By and large, most of the "diversity" hires I made actually kicked the crap out of most of the white male hires I made. But there were good and bad in both pools. But every single one of those people were hired because based on the available candidates at the time, they were the best people for the job. I didn't hire people to make a diversity hire. I hired them because they interviewed best and had the skills and experience to do the job. And imagine that, they kicked ass.
Point being, a good hire is a good hire. It's based on skills and experience. If they happen to be a diversity hire then great. I want the best person for the job. Period. I don't care what their sexuality, skin color, or any other grab bag of woke buzz words they check off on a list.
I mean how would I find out if I enjoyed it if I didn't buy it? I realize you're probably one of these people that takes any critscism that anyone will have that amounts to "hey why not avoid shity stereotypes" as "THE ARTISTS CREATIVE VISION. But whatever, it was an often criticized and pretty bad story involving the only black party member having a pretty bad plotline. Maybe it didn't do anything for you, but I doubt extreme left-leaning Bioware wouldn't mind a talented writer pointing that out. That's really the point. Having teams of different people can allow for different viewpoints that could lead to a better product. That's the ideal.This doesn't even make sense. Who are you to say whether that is a shitty storyline or not? I mean - are there statistics to back-up that claim of yours? They are writers - they can create any story they want. Oh no - a black absentee father that is a rapist - did you rage inside on their depictions of a fictional character and story? Who gives a fuck. Play the damn game. Didn't enjoy it? Don't fucking buy it.
It's racist to think a poc may offer more insight for a game about a poc? That's a pretty dumb statement, but ok. I mean sure you can have research.What kind of racist statement is this? So every other race or background of people can't do their research? Stop making shit so complicated. It's because of people like you we get to where we're at in society.
You're doing a lot of ass pulls and assumptions here.Hahahaha. The reason the industry is one-sided is because there's a larger representation of a certain groups you dumb-shit. You can't force diversity.
It isn't anyone else's fault that there is less representation of minorities in this industry. I firmly believe anybody can achieve success or their objectives in life once you put your mind to it.
So companies need to put these silly policies in place to enable or motivate minorities to pursue careers in this field? Otherwise they wouldn't? They can't do it without these policies?
What? What is YOUR actual point in this? That you can't enjoy games if the developers are not diverse? So your enjoyment of games doesn't come from playing it but from who makes it? Shut the fuck up.
Actually, the person here who sounds like they wouldn't enjoy games because of who made them is well....you.What's wrong with developers that are all white? Do you inherently have an issue with that? If they're all skilled/talented and experienced and there are NO OPEN positions? Would you NOT enjoy their games?
Everyone can get into this field. Stop treating minorities as if they're stupid and need token hires. Don't create artificial barriers that aren't there.
I think that's actually the problem being talked about in the article.... I'm not the one doing the hiring. Again, you seem to think I think this is some absolute thing when in reality all I've said is "this is a complex subject requiring a lot of nuances, but diversity dosen't have to be bad and instead have positives".Well - what if they can't find a minority that fits the criteria of an open role? Do they leave that position open for minorities ONLY till they find one? What if there is an equally skilled/talented/experienced white male/women versus a minority that is a male or women? Does the minority get picked? How does this work?
And you sound like a triggered angry white dude.At the end - you're full of absolute shit.
Ok and? Nintendo is a Japanese company. I don’t think they have a bearing on work culture in the western world....And yet Nintendo - a Japanese company that probably cares the least about diversity - manages to make the best games that are consistently popular for more than 30 years now.
Also regarding writing - I gave up expecting good writing in videogames, what is hailed as second coming is average in another medium.
I mean I think GoT is a pretty bad game, but whatever."Maybe". What is it so different that a pretty skilled team couldn't do what you described on par if not better than your advertised diverse team? Couldn't they do their own research for everything?
Who did Ghost of Tsuhima again?
Seriously back to Era with that piece of shitRetard you're here now and still reeeeeeing. My god.
Dude Bioware has the most diverse team of the industry and they pulled off a trans character In ME Andromeda that literally tells you "btw Im trans lol" after 2 lines of conversation.Maybe if Bioware had a more diverse writing team they would have avoided the pretty shitty plotline involving Jacob. A person of color could perhaps offer insight that maybe having a story of an older black male being an absentee father and also a rapist was pretty shitty.
Having PoC on the team for Miles Morales leads to better writing, better attention to detail in animation, the character design, and just a better depiction of Miles and the world he inhabits.
Having a diverse and welcoming workforce allows different people who would otherwise not pursue a career in gaming to actually do it as it doesn't seem impenetrable. So they can bring their unique perspective to it leading to a wide variety of things. This is the entire point of these types of policies on paper. To help encourage others to pursue careers in an industry that before they would think is one-sided. Thus, hopefully leading to them offering their own creative output of "fun" games.
Also, what is your actual point? Durr games should be fun to play! Games today are far more than "press buttons for awesome toys". They are things of huge incredibly huge moving parts. Writing, audio, art, and so on are big chunks that are slaved over and thought about. Why would I not want a wide range of people of all backgrounds offering their creative input? Why wouldn't I want all types of people creating games? Like what are you arguing here? "Oh forced diversity is bad". Ok well, we don't live in some ideal world and there are plenty of forces at play. You can argue that nope nothing is wrong, but I think you're full of shit if you do. Nothings perfect, not even these policies. Also, they aren't hiring untalented people that are not capable. Did you read the article? The problem is that the process slows down the hiring process.
Those weren't diversity hires, then.
Because it's impossible to have both, often times hiring process solely based on the diversity hires/quotas are not actually the best person to hold the job.I mean I think GoT is a pretty bad game, but whatever.
But that’s great.
One thing I don’t get is what you are actually arguing.
Because I didn’t say a diverse team is automatically better. I didnt really make any quality call. What I did say is there’s a positive and reason to seek it out.
So why does it bother you so much? If you people claim you don’t care who makes your games, why do you lose your shit over diversity?
I mean I think GoT is a pretty bad game, but whatever.
But that’s great.
One thing I don’t get is what you are actually arguing.
Because I didn’t say a diverse team is automatically better. I didnt really make any quality call. What I did say is there’s a positive and reason to seek it out.
So why does it bother you so much? If you people claim you don’t care who makes your games, why do you lose your shit over diversity?
Also the stupid Rooney Rule in the NFL. You have to do token minority interviews for every coaching hire. How about interview those who have the experience, potential, or best fit for the job. If that person is a minority then awesome but don't interview someone just to check a box.So they found out hiring someone based on what they look like instead of the relevant skills they possess is a bad idea.
wHo KnEw
I agree that impression and ability to communicate is very essential part of the hiring.While I agree, I really hope people are not under the impression that any hiring is based only on talent, you literally have to never interact with a person.
There is a reason ‘first impression’ exists, research also shows that it is many times made even before you meet someone.
Do people from underprivileged background have more difficulty getting hired? Yes. Should a private corporation care? Probably not.
In the sense that they weren't hired to hit a quota sure, but they hit all the other checkboxes. Either way, my point is that people should be hired based on their merit. When you do that everyone wins.
I mean how would I find out if I enjoyed it if I didn't buy it? I realize you're probably one of these people that takes any critscism that anyone will have that amounts to "hey why not avoid shity stereotypes" as "THE ARTISTS CREATIVE VISION. But whatever, it was an often criticized and pretty bad story involving the only black party member having a pretty bad plotline. Maybe it didn't do anything for you, but I doubt extreme left-leaning Bioware wouldn't mind a talented writer pointing that out. That's really the point. Having teams of different people can allow for different viewpoints that could lead to a better product. That's the ideal.
It's racist to think a poc may offer more insight for a game about a poc? That's a pretty dumb statement, but ok. I mean sure you can have research.
And/or you can also already foster a talented diverse team that can tell you simple things like "this is honestly how we should model this character's hair". This is what Insomniac did, to great results. I mean research is all good and well, so is experience. Why is this a bad thing for you?
I don't think you should force diversity. I never said that. I said seeking diversity has positives and there's a logical reason as to why big entertainment companies seek it out. Some are not the cynical reasons that clearly trigger people like you.
No one said it was anyone's fault, but it is a result of the flow of society. Sure anyone can succeed, but you're pretty delusional if you think there aren't some roadblocks for some over others. But reading you reply, it's clear you don't think that so this is a waste of time anyway. I mean it is, because you are being pretty extreme and honestly arguing in bad faith. I mean there's been decades and decades of articles written in the tech industry about the lack of women in it for instance, with one of the prime reasons almost always being that they simply didn't think there would be positions, they would be allowed. You have to be an idiot to think that at some point tech industry seemed to be just white male-dominated. it still is, I'm not blaming anyone. But you create these policies to fight that image and encourage different people. This is bad why? No where am I saying "NEVER HIRE WHITE DUDES AGAIN".
Sure Sure can. But you're an idiot if you don't think there aren't any roadblocks, but clearly, you don't so you must be. You seem to think I think the solution in the article is perfect. I don't, but I realize why it exists. You on the other hand seem angry at the sheer idea of it. Which says more about you then it does me
"this is a complex subject requiring a lot of nuances, but diversity dosen't have to be bad and instead have positives".
And you sound like a triggered angry white dude.
So go fuck yourself and get angry some more.
Trying to create a diverse workplace is a woke concept? Ok sounds pretty dumb to me, but I’m not a white male angry at the world so I guess I don’t know.
Seems like having diverse perspectives and a not a singular focused workforce would be a good idea for a multi national company who makes products for a variety of people.
While ignoring the reason for forcing diversity in the first place is there are real and apparent barriers out up for people that aren’t white males in the industry. There’s a middle ground. Not having to interview someone diverse for every role, but a staff shouldn’t be all white men either.I always find it curious how the big shareholders agree for large scale diversity hires when they could be making more money if the company hired people based purely on talent and productivity.
People called and made fun of PlayStation for being “woke” and promoting that culture yet they recently revealed having like a 50% split of female and male consumers which is rare in this industry. It’s funny you are all praising Activision blizzard for their words here, while ignoring the actual story being that they had a literal sexist and toxic culture where they literally drove on women to suicide and have countless other reports. That’s why people are pushing this kind of shit.What kind of perspective such "diverse" workforce could give that simply having consultants of said "diverse" topics cannot do?
You make games that are fun to play, not simply having a diverse workforce that aren't necessarily capable of doing the tasks.