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Psychonauts 2 will have an invincibility toggle

Esteldan

Member
Reminds me of when Point & Click Adventures removed all puzzles because they were too hard and made them Walking Sims instead.

I have no issues with accessibility modes, however I do have a problem with the idea that a game that sees you overcoming challenges (Dark Souls) is toxic and we need to hand out meddles for people beating a platformer while the invincibility toggle is on.

What it leads to is publishers further reducing the focus of gameplay and focusing more on set pieces/cutscenes and basically the things that are not unique to gaming.

Makes me think about how they're struggling to sell movie tickets for $20 right now but some people are happy paying $70 for a 6 hour game with 4 hours of cutscenes with the only gameplay being walking down a corridor.
 

NeoIkaruGAF

Gold Member
In my day games were rock hard, you had 3 lives if you were lucky, and you had to pray the Commodore 64 didn’t crash 💥
And most people didn’t finish those games. There’s a reason why the Konami Code always comes up when discussing the good old times of hard-as-nails games like Contra. Not to mention, games in America were notoriously made harder to prevent people from completing games through a single rental period and their Japanese versions were often easier. Oh, and we had hotlines and strategy guides. Game Genie, too.

People always struggled to complete games even on normal difficulty. Cheats and guides have always been a thing. Maybe complete invincibility is taking things a little too far, but if you’re going to spend money on a game these days, it’s not bad to have a way to see the game to the end no matter your skill and dedication. Better than blowing all your Christmas money on a shit game that you’ll never complete honestly.
 
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Kev Kev

Member
"Punch down"

You sound like you'd be a better fit over on Reeesetera, pally.
You are proving my point in the most ironic and embarrassing fashion with this post lol. The reset era part making zero sense and the use of the word pally (what are you 75 years old) is just a sweet, shiny, red cherry on top of your hilarious failure of a post

But hey, don’t beat yourself up too bad. Go beat a game on hard mode, I’m sure you’ll feel better in no time.
 
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ShadowNate

Member
Honestly, my greater issue is that some games, probably low or mid tier budget ones have shit design for difficulty levels and scaling. You can set them to medium or easy and still for example get a tightly timed platforming sequence with death hazards all around or a ridiculous bullet sponge enemy early on (or worse, an invincible enemy without any indication of it), a scripted event that removes most of your arsenal you were gathering throughout the game, etc.

I think it's due to development time constraints, lack of proper quality assessment and, you know, not prioritizing proper design for difficulty levels as a major task.

An invincibility button or cheat solves part of this, in a way of the developer giving up and going "here, turn this on and shut up", but still is no gordian's knot solution.
 

Birdo

Banned
As a kid from the 80's, most games had invincibility codes (Which I sometimes used). This isn't really new 🤷‍♂️
 

Killer8

Member
You are proving my point in the most ironic and embarrassing fashion with this post lol. The reset era part making zero sense and the use of the word pally (what are you 75 years old) is just a sweet, shiny, red cherry on top of your hilarious failure of a post

But hey, don’t beat yourself up too bad. Go beat a game on hard mode, I’m sure you’ll feel better in no time.

Talk of "punching down" is normally dished out by SJWs who are too afraid to actually engage with any sort of discussion. It's exactly the sort of behavior that happens on Resetera, and exactly what you're doing.

You've not brought any points to the discussion. You're one of these types who prefers to just sit at the sidelines and snipe at people, while ignoring many of the legitimate criticisms being brought up by posters putting some thought into it. Someone dares to want to get a satisfying feeling of achieving something in a game? "LOL so triggered, gamers so fragile, emoji emoji". Someone dares to suggest that, perhaps other people would also get as much enjoyment out of a game if they put a bit more effort into it? "triggered :messenger_grimmacing_:messenger_grimmacing_:messenger_grimmacing_, why are gamers like this, stop gatekeeping honey".

It's the Dark Souls difficulty mode argument all over again (and i'm sure I know exactly where you stand on that). It's funny how people will go to backbreaking lengths to passionately talk about how we can make games more immersive, more engaging for players, or how it's an art form to be respected - yet as soon as difficulty gets brought up as an element of that, the whole hobby gets debased as "it's just a bit of fun" or "why are gamers getting so defensive".
 

MagiusNecros

Gilgamesh Fan Annoyance
You should be thankful they are letting you know the gameplay loop is atrocious thus the reason they are giving a god mode free of charge.
 

Kev Kev

Member
Talk of "punching down" is normally dished out by SJWs who are too afraid to actually engage with any sort of discussion. It's exactly the sort of behavior that happens on Resetera, and exactly what you're doing.

You've not brought any points to the discussion. You're one of these types who prefers to just sit at the sidelines and snipe at people, while ignoring many of the legitimate criticisms being brought up by posters putting some thought into it. Someone dares to want to get a satisfying feeling of achieving something in a game? "LOL so triggered, gamers so fragile, emoji emoji". Someone dares to suggest that, perhaps other people would also get as much enjoyment out of a game if they put a bit more effort into it? "triggered :messenger_grimmacing_:messenger_grimmacing_:messenger_grimmacing_, why are gamers like this, stop gatekeeping honey".

It's the Dark Souls difficulty mode argument all over again (and i'm sure I know exactly where you stand on that). It's funny how people will go to backbreaking lengths to passionately talk about how we can make games more immersive, more engaging for players, or how it's an art form to be respected - yet as soon as difficulty gets brought up as an element of that, the whole hobby gets debased as "it's just a bit of fun" or "why are gamers getting so defensive".
awwww, look at the little stinky nerd, writhing in his death throe of failure

tenor.gif
 

Umbasaborne

Banned
Our culture is a bunch of pansies.

Not good.

what's the point just watch a youtube walkthrough

jesus christ its an ACCESSIBILITY FEATURE. No one is saying you have to use it. I welcome more features like this because it means everyone can get involved, and work their way up until they dont need training wheels. How insecure must you be to feel threatened by accessibility features? This gate keeping bullshit is why people who like video games get a bad reputation.
 
jesus christ its an ACCESSIBILITY FEATURE. No one is saying you have to use it. I welcome more features like this because it means everyone can get involved, and work their way up until they dont need training wheels. How insecure must you be to feel threatened by accessibility features? This gate keeping bullshit is why people who like video games get a bad reputation.
People who like video games have a bad reputation? By whom? Well, screw them.

Accessibility is such a lame excuse. 99% of the people saying they need it for "Accessibility" are completely capable, but their shallow egos can't take the trauma of an occasional Game Over screen.

Raising a generation of children on participation trophies has brought us to this point.
 

DenchDeckard

Moderated wildly
Hey...

I said, Hey...You there......

Yeah, ..you..over there....

You can just not turn it on!!

I didn't turn on one accessibility feature in last of us 2, but I absolutely praise naughty dog for putting them in there so people with disabilities or any other person could enjoy the game.

Fucking weirdo gamers man, fucking WEIRD!
 
It is inevitable at this point. With the gaming becoming extremely popular there will be a push for more accessibility. It also mirrors that Pay 2 Win approach that the online games have - granted a lot of games are pivoting to F2P anyway. So getting the achievements while using "cheats" is essentially the same as "level up to 60 using $". Youtube gaming is also gaming anyway.

Games with enough dev resources will probably try to keep the various difficulties, while the smaller games like - point&click in the past - will water down the difficulty. Also of course a lot of games already did that - we went from "no idea where to go" in RPGs to "follow the cursor". This is the price to pay for becoming more mainstream, because most of the people don't want to dedicate their time to gaming.

I wonder if it is also applies to changing patterns in a way we consume games and maybe it will be the one thing what will make streaming mainstream - they way people consume content changed from "dedicate and grind" to "small sessions when I have time". It explains the popularity of mobile and online games - small sessions.
 
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I dont mind having more gameplay options added, as long as the core game remains intact.

Keyword should be always on about having options.
 
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Esteldan

Member
jesus christ its an ACCESSIBILITY FEATURE. No one is saying you have to use it. I welcome more features like this because it means everyone can get involved, and work their way up until they dont need training wheels. How insecure must you be to feel threatened by accessibility features? This gate keeping bullshit is why people who like video games get a bad reputation.

This is an outdated myth, name a hobby outside consuming movies/sports that's as accessible as gaming, even before this feature.

There's a reason gaming already attracts the types of people who get excluded from a lot of other activities.
 

MiguelItUp

Member
Reminds me of when they made the no dying option in one of the new Kirby games. I mean, the devs can do whatever they want, but I think the idea of a game having an option to turn on invincibility just kind of takes away some of the biggest game components, lol. It's like an "everyone is a winner" kind of thing, when children/people really should be learning about losing and how to get better, etc.

At least it's an option I guess?
 
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M1chl

Currently Gif and Meme Champion
Hey a game with free cheat code, I thought in this day and age it is impossible to get a cheat code for free...
 
One site had the writer of the article saying he hoped he'd still get all achievements despite using invincibility mode...that would be ridiculous. Also, they should rename it "games journalist mode", it's the only way most of them would be able to complete it!

I don't mind that it's an option, but if you call yourself a gamer and you're not seriously handicapped and you use it on your 1st run, then shame on you!

Also, I can smell virtue signalling a mile away, that's what his tweet was about, hopefully more doesn't follow, as I really want to enjoy this game!


Get out of this "real gamer" bs. If you have purchased the game then you have right to play however you like. Its SP game not MP. So it doesn't affect anyone else.
 

sigrad

Member
This feature is for little kids and people who otherwise aren't good at games for various reasons like some type of handicap. I don't get the hate. They want everybody to be able to enjoy the game. Get off your fucking high horses.They aren't forcing it on you
 
Be nice if there was a setting in some games to just simply slow down the game just a tiny millisecond to help with my reaction times.
I LOVED the first Ori and the Blind Forest game but that game is Brutal with it's difficulty. I can clearly see what I need to do and how to do it but my skills just really lack in fluidly do a pull lever to open door then jumping around climbing and redirecting shots around obstacles to break a wall, continue jump around climb around and slide under a closing door before little Ori gets crushed. If only they would make that door close just a tiny bit slower I could almost do it. :(
 

oagboghi2

Member
You’re right. Getting offended by a game including an invincibility toggle is a pretty pansy move. This type of thing used to be normal. It was called cheat codes back then.
Keyword is bolded.
As a kid from the 80's, most games had invincibility codes (Which I sometimes used). This isn't really new 🤷‍♂️
and using those codes was called cheating. We didn’t pretend it was some virtuous thing to do.

why even play this game? Just watch the cutscenes on YouTube.
 
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BabyYoda

Banned
Get out of this "real gamer" bs. If you have purchased the game then you have right to play however you like. Its SP game not MP. So it doesn't affect anyone else.
True, you just don't get the achievements that go along with said difficulties. I have no problem with this, I'll have no respect for you, but it's your choice.
 
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Kinda defeats the purpose of a "game" doesn't it?
This is how to rank doing things
1. Play - you play around doing stuff
2. Game- you add a goal and some rules.
3- Sport- you play a game with other people.

sometimes you want to just boot up GTAV and drive around playing
sometimes you want to make your own goal and do crazy jumps off bridge

Many here are confusing these 3 things. Not all play is sport.
 
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Keyword is bolded.

and using those codes was called cheating. We didn’t pretend it was some virtuous thing to do.

why even play this game? Just watch the cutscenes on YouTube.
No one pretended it was virtuous then. I haven’t seen anyone say it’s virtuous now, either. Gamers weren’t crying out “cheater!”and holding each other to a higher standard when they were used either. It was a fun feature then, and it’s a fun feature when it’s seldom included nowadays. The difference, in Psychonauts 2’s case, is it’s not a cheat. It’s an option. Why does it bother you so much?
 
True, you just don't get the achievements that go along with said difficulties. I have no problem with this, I'll have no respect for you, but it's your choice.

Oh no. We should not play on easy difficulty otherwise we lose respect of random person on internet.

How we will look ourselves in mirror after losing respect from great Baba Yada :(
 
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fart town usa

Gold Member
I like stuff like this and wish more games included it.

It's like, you have this game but if you suck, you can't even see and appreciate all the hard work that the developers put into it. Just disable trophies and obviously make it single player only. Honestly, who gives a shit if someone wants to play a singe player game with invincibility.

What I'm getting at is, I suck ass at Souls games but my god I want to explore their worlds!!!!!! lol.
 
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