Heisenberg007
Gold Journalism
"PlayStation has a culture where it's fearless to create."
Some interesting quotes from the interview:
On Choosing a Partner
On Working with Sony and PlayStation Studios
Deviation Head on Sony's Secret Sauce
On the potential acquisition of Deviation
On Future Partnerships
Source: Gameindustry.biz
Some interesting quotes from the interview:
On Choosing a Partner
Anthony: "When Jason and I set out on this journey, there was only one thing we were thinking about, and it's quality. If we set up a studio with a fundamental, foundational principle that's all about quality, that changes who you look at for partners. You have to look for a partner with a track record that is absolutely undeniable in terms of a consistent string of quality hits. I don't have to tell you about Sony's track record. It's obvious. The number of awards they win. It's hit after hit after hit.
"The funny thing was, it was actually a pretty short list. And Sony made it easy for us."
On Working with Sony and PlayStation Studios
Anthony: "Now we're part of the process of working with them and we can see how they operate. What they do is promote a culture and an environment where it's fearless to create. And the way they do that is with mutual transparency with the teams."
"It's absolutely mind-blowing. For us, we have never been in a situation like this before, where we've got everything we could possibly ask for."
Deviation Head on Sony's Secret Sauce
Dave Anthony: "Sony's background, its facilities, the things that it opens up to us has been amazing. I don't want to give away the secret sauce, but Sony has the ability to speak to game developers in a way that we're used to talking. That's really where the magic happens. Not only do we have all these facilities, and this history of game development at Sony, but also they can speak in the way that we speak. And they know how to deal with imagination and how to embrace risk and how to manage it."
Hermen Hulst: "What I offer is all the central services that have facilitated our studios... Guerrilla Games, Naughty Dog, Santa Monica, all of that is available to them. We have incredible producers that are invited by Dave and Jason to give the harshest possible feedback. And then they ask us to give them more. It's been completely open and transparent."
On the potential acquisition of Deviation
Hermen Hulst: "We aren't thinking about that. We are working together with them as independents. And that's the structure we have set up."
Anthony: "We are focused on one thing right now: making the highest quality game possible. We are a fully independent studio, and we are independently backed and financed."
On Future Partnerships
Hermen Hulst: "I am always on the look out for the best talent. We are growing as PlayStation Studios quite rapidly. But teams like this need to come together. We're actively in conversations. We have a very wide network of veterans and young people. I talk to Shuhei Yoshida a lot about the talent coming up in the indie world. And it's really across all sorts of genres and all sizes and geographical locations that we look."
"But yeah, I would say you see a pattern. And I would be the last to deny that there's some intention behind that."
Source: Gameindustry.biz