• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Ratchet & Clank: Rift Apart – Gameplay Trailer

jroc74

Phone reception is more important to me than human rights
The harder Jim sticks it, the louder they scream. :lollipop_tears_of_joy:

3TMmNKC.gif
Sony is coming with that fire and we arent even 6 months into the new gen.

Dayum....
 

SlimySnake

Flashless at the Golden Globes
It defies belief that a single studio has an entire console generation by the balls like Insomniac does. And they still find the time to patch an old games to run at 60fps. Some *other* studios should be ashamed of themselves.
its shocking how GG spent months fixing the PC version and yet couldnt patch in a 60 fps mode on the PS5 even though they literally just gave it for free.

As for TLOU2, thats purely a business decision. They are going to launch TLOU Factions for $70 and they need to justify the pricetag by including something that wasnt available on the previous versions. it sucks but thats the only explanation.
 

Markio128

Member
After the awesome looking Returnal has pushed my gaming skills to the limit, R&C will be here to bring joy to my inner child. These next few months are going to be awesome because I also can’t wait for the FF7 remake and the Wreckfest PS5 update. Now I just need to finish my 2nd play through of Disco Elysium before Friday. Some say there has been a game drought haha
 

Nubulax

Member
Must be one of the hardest working game studios... and I'm pretty sure there is a 3rd team working on something like Resistance or related to that franchise.

Incredible work and talent, very excited about the recent hires and re-hires.
I think it would be hard to Deny they would be the most important studio for Sony if they come out with a 3rd game trailer this year after just releasing Spiderman MM and Ratchet and Clank soon.
 

STARSBarry

Gold Member
The only way I would accept Rivet and Clank for a majority of the game is if Ratchet gets Merc and Green back from Deadlocked as backup... but since they don't show in the trailer we know that's not a thing.

I didn't play through Ratchet & Clank 2016 to get anouther game in a row where we don't get the two bantering like they used to.
 
Last edited:

Kazza

Member
The goons are already here, calling it not representative of gameplay and misleading, lol. Here, 7 months ago if you were under a rock:



Yep, that's a gameplay trailer alright. I like the particle physics, density and destruction displayed in that one, it would nice to have got to see more of that today...

Still, the cinematics looked nice, as nice as the cinematics shown in that upcoming Horizon Forbidden West trailer in their own way (although it's hard to directly compare a cartoony presentation with a realistic one). Looking forward to the DF analysis of this one.
 

Tqaulity

Member
Yes folks Ratchet & Clank looks amazing as expected with Insomniac at the helm. Pretty much every Ratchet game has looked amazing for it's respective generation. However, most folks are missing the real takeaway here. If this game is one of the first to look truly "next gen" it's not primarily because of the advancement in graphics but rather the advancement in CPUs (FINALLY)!

Many folks are lauding the visuals because of how dense the environments look which is really an advancement indeed over what we've seen in both the PS3 and PS4 generations. Let's remember folks, we have been embarrassingly stagnant on the CPU side of things since the arrival of the Xbox360/PS3 back in 2006. The Jaguar CPU in the PS4 has less than half of the raw throughput than the Cell processor in the PS3 (and roughly the same as the X360 CPU) !! I've written and discussed this in different forums at length but the PS4 generation was one of the (if not the) smallest advancements in a generation ever, particularly when it comes to the CPU items like world simulation, AI, physics, weather, animation, density etc. This is actually very ironic for the Sony side especially as Ken Kutaragi always primarily invested and emphasized the CPU advancement for each PS generation (PS1=32-bit RISC => PS2 = "Emotion Engine" => PS3 = "Cell Processor").

There are numerous examples of games/franchises that literally remained dormant during the PS4 era (relegated to remasters of older entries) or had top be scaled back during the generation with generally the same scope and gameplay mechanics as the previous generation. There is a reason that Rockstar did not release a new GTA game in the PS4 era (GTAV enhanced only) or that Insomniac didn't release a new Ratchet entry for PS4 (remastered old version). And we saw what happened when games tried to push the envelope in terms of interactivity and simulation: Watch Dogs, AC: Unity, Just Cause 3 to name a few (ran like crap and severely scaled backed in sequels). The jump from GTA III to GTA IV or from Ratchet PS2 to Ratchet FTOD on PS3 seemed like a a very distant memory for most of the past decade.

The real improvement this gen (aside from the SSDs) is having a modern, powerful, highly threaded CPU that is finally a meaningful advancement over what we saw in the PS3 generation. Again, we saw levels of AI, animation, and destructibility in PS3 era games like Motorstorm, Far Cry 2, Killzone 2, and Battlefield 3 that we have literally not seen since (scaled back in sequels). THAT's where the true advancements will be seen and while graphics will improve the difference won't be dramatic even at it's best for this gen. It's the combination of a advanced CPU and ultra fast SSD that will finally deliver gaming experiences we haven't had before. Of course, DualSense, Ray Tracing, and 3D audio are just icing on an already tasty cake :)
 

sircaw

Banned
So Demon’s Souls, Returnal and this game are all out within the first 9 months of PS5? And these aren’t even the heavy hitters?

Looks like Sony’s next gen is picking up right where they left off.

The buzz for these games is beyond fantastic but like you said, just wait till the next horizon dawn and God of war, this place will be incomplete euphoria, and perhaps meltdown for others.

I can not wait to see those games.
 

SlimySnake

Flashless at the Golden Globes
Did this get...upgraded? This looks better than the trailer from 7 months ago
Different lighting conditions.

Everything looks better at dusk and night.

The trailer from 7 months ago was set in broad daylight and thats by far the most boring time of day when it comes to lighting. You can see this in the Spiderman remastered intro. They changed the lighting from midday to dusk, and it you can immediately tell there is a massive difference.

eohdM2y.gif
 

SafeOrAlone

Banned
Am I wrong?? I saw like two parts where you are on rails, whether that is a vehicle section or just straight up, non-ironically grinding on an actual rail. I also saw like half a second of shooty-bits.

I mean, unless the whole thing was gameplay and my eyes should be melting out of my sockets, that isn't how you showcase gameplay.
Which is probably smart, because the gameplay in these games are the worst part. It's the charming world, characters, and graphics that make them fun, I suppose.
 
Last edited:

Thedtrain

Member
Different lighting conditions.

Everything looks better at dusk and night.

The trailer from 7 months ago was set in broad daylight and thats by far the most boring time of day when it comes to lighting. You can see this in the Spiderman remastered intro. They changed the lighting from midday to dusk, and it you can immediately tell there is a massive difference.

eohdM2y.gif
Good point, hyped as hell
 
Top Bottom