You take back that goddam low score, it's a perfect 10.90/10?
Well, if you couldn't correctly distinguish b/w cinematics and gameplay footage, then Insomniac has done its job and then some
Not my score; the guy was saying that 90 percent footage in cinematics and just 10 percent is gameplay lol (hence 90/10).You take back that goddam low score, it's a perfect 10.
Brutal but true.
Sony is hitting hard with what matters: New, great exclusive games! That's why I bought PS5, not to play old/dead games at 120fps!
As one was designed from the beginning as a cross-gen affair, the other was a pure PS5 exclusive from day dot.How is Insomniac able to drop a second ps5 game looking this good 8 months after MMorales in COVID working home office is just some next-level resource management
Not my score; the guy was saying that 90 percent footage in cinematics and just 10 percent is gameplay lol (hence 90/10).
R&C is 11/10 my man!!
"Gameplay Trailer" - 90% cinematics, with only 10% actual gameplay (much of which is just the character walking)
Still, it looks like it could be a decent game (from the tiny snippets of gameplay revealed so far, anyway). Hopefully it'll live up to the hype and we'll see the famed PS5 SSD I/O system put to good use in the warping mechanic.
You're finally impressed by a next gen game huh lolJesus Fucking Christ these graphics.
90/10?
Well, if you couldn't correctly distinguish b/w cinematics and gameplay footage, then Insomniac has done its job and then some
Everything that is created is forced. Games don’t make themselves.Not feeling the female lombax. It feels forced.
Game still looks great tho
Difference is we have already seen the real deal with Ratchet and Clank: Rift Apart and it looked just as good.Unfortunately that's how it is these days. Look at the Horizon trailer. People still believe it's mostly gameplay. Game companies are afraid to show the real deal, since they know they'll get picked apart by fanboys. Look what happened with Halo: Infinite as an example.
R&C looks impressive, but calling this a gameplay trailer is stretching it, to put it mildly.
Jesus Fucking Christ these graphics.
To his defense, it's the first game that looks proper next gen. DeS and Returnal look great, but they don't look like they wouldn't be possible on last gen.You're finally impressed by a next gen game huh lol
Demons Souls at 60 FPS felt very next gen to me.holy fucking shit is right
next gen is here boys
Difference is we have already seen the real deal with Ratchet and Clank: Rift Apart and it looked just as good.
That did too but there's something truly magical about the dimensional warping that Rift Apart offers.Demons Souls at 60 FPS felt very next gen to me.
If anyone has played the PS4 game, its easy to tell whats gameplay and whats cutscenes.Unfortunately that's how it is these days. Look at the Horizon trailer. People still believe it's mostly gameplay. Game companies are afraid to show the real deal, since they know they'll get picked apart by fanboys. Look what happened with Halo: Infinite as an example.
R&C looks impressive, but calling this a gameplay trailer is stretching it, to put it mildly.
Precisely. Cutscenes always look better because they use hero assets and better lighting, but because they are realtime the gulf in visual quality between cutscene and gameplay is far less pronounced than it used to be in the PS3 era where devs like ND would pre-render all their cutscenes on five PS3 ducktaped together. With the limitations of the bluray disk space, they were forced to switch to realtime cutscenes and while they can still render better visuals in realtime cutscenes, the gameplay visuals are fairly close.Difference is we have already seen the real deal with Ratchet and Clank: Rift Apart and it looked just as good.
The goons are already here, calling it not representative of gameplay and misleading, lol. Here, 7 months ago if you were under a rock:
I get that, but we are getting near the point where it's getting harder to differentiate the two, of course the CGI will always be a higher quality, but the gameplay isn't far off at all, and then when you start bringing into it the warping mechanics and jawdropping setpieces?Yes, the game play looks the same, but the CGI in this is (of course) much better looking.
Misleading, but has exactly whats in the trailer...and you posted it.It's pretty safe to assume that most of the scenes where the characters are having a dialogue (i.e. the majority of the trailer) are cinematics. I know Sony first party likes the whole walking and talking mechanic, but even they don't take it this far, especially for a mascot platformer (I enjoyed the Uncharted and most recent GoW games, so no hate, it's just a standout feature of Sony's more realistic first party games).
I suppose they covered themselves for the misleading video name with this small print though:
Why not just simply call it a "Trailer" instead? Surely we can all agree that a "Gameplay Trailer" should mostly consist of, you know, actual gameplay.
Let's not forget that's old footage and will look better by completion.
These goons are the same ones spreading FUD about Jim Ryan and PlayStation direction.
That doesn't make it any less impressive. We're talking 2 big releases developed simultaneously (yeah MMorales had all the templates but still) while most studios fail to go for the 1.5 team model.As one was designed from the beginning as a cross-gen affair, the other was a pure PS5 exclusive from day dot.
Demons Souls at 60 FPS felt very next gen to me.
I get that, but we are getting near the point where it's getting harder to differentiate the two, of course the CGI will always be a higher quality, but the gameplay isn't far off at all, and then when you start bringing into it the warping mechanics and jawdropping setpieces?
This is shaping up to be an excellent game indeed.
Oh no no I wasn't meaning it as a way to downplay it, was simply explaining the difference mate!That doesn't make it any less impressive. We're talking 2 big releases developed simultaneously (yeah MMorales had all the templates but still) while most studios fail to go for the 1.5 team model.
the remake has some new levels that look absolutely insane. Far better than the ones they remade. I played it on the Pro on a 1080p tv and the downsampled version looked CG. The 4k version still looked great, but man there was something magical about the clean downsampled image on my 1080p tv.This looks amazing, I probably should play the remaster/remake before I play this, got no excuse I bought it at launch and it was free recently.
What in game purchases will this have? Skins?