I feel like it's got more to do with the underlying engine than what these consoles are capable of. I mean, here's the remastered version on my PC at 1024x768 max settings (w/o raytracing)
and at 1440p
and here's similar shots from the original at Very High (with a custom cfg to increase shadow resolution and push back LOD. Though you can still see the LOD improvements in the remaster based on these shots, which are hard to match on the original)
Even at 1024x768, some scenes would drop my framerate hard. Now I guess one could argue that I have some outdated hardware, which might be a bit true on the GPU side with some newer games, but I would imagine my oc'ed 1080 Ti paired with a 3700x should do much better than 49 FPS at 1024x768.