Its a bummer the post processing was cut out - It really helped a lot of Panic Button's previous work.
That said, its a stunning achievement given the hardware. It
looks like Doom Eternal which is far better than a lot of downscaled PS4/XBO ports to PS360 were (Black Ops 3, for instance). The fact it runs a lot more stable is impressive too.
The only thing that geniunely sucks is the digital only availability. Come on now.
Now where is the Serious Sam Collection for Switch reviewed by John?
Underpowered shit that sells 60 million
and gets developer support unlike the Wii U. The reason? marketing + its technical
feature set is the same as PS4/XBO (So DX11 equivalents and in terms of graphical feature sets).
Its 2015 mobile hardware put together in a handheld form with low level console optimization. If the hardware is
still shit, then what were you expecting at launch in 2017? There was not much better in the mobile headspace.
Clearly it is given the fact this is released. More so a lot of indie devs find a good home at Switch (Hypercharge: Unboxed) and a lot of other devs treat it as a portable X360/PS3 with more modern feature set (Bioshock Remastered/Serious Sam Collection).
And i can see the appeal there. If you can play those hits but portable without having to pay the bank for a handheld in the same format, then that's enticing.
This reeks more of being aversed against Nintendo in general more than anything else.
There's hyperbole and then there's this. Did your Switch broke down over the weekend to be so venomous?