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Cyberpunk 2077 - Review Thread

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  • Yes

    Votes: 196 23.8%
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    Votes: 628 76.2%

  • Total voters
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StreetsofBeige

Gold Member
There's difference between finding some retarded shit and borderline non existant NPC AI, crime system.

This is the police of Cyberpunk...



Between they can't even drive because there's no driving AI in this game.

It's insulting to even put this embarrassment in the same sentence with RDR2.

Seems like the old ass game Daggerfall. Half the monsters just spawn out of nowhere and start attacking you from behind.
 
I'm not really worried about it though. I have a backlog of ps3/ps4 and switch games. You can always tell the people born after 2000 bitching about this game. Back in the day what you got in the box was it, bugs and all. Those games can still be enjoyed today, but for some who would be trolls, they ignore the fact that games can be fixed in post these days and CDPR is doing just that and will continue to do. I'd stay away from Gamefaqs and the official Cyberpunk Reddit if I were everyone here. For your own sanities sake due to all the haters making it hard to tell who is not shitposting and who is.

 
I very much know what i'm talking about


nemSkJ1.png


btw, just did a few question mark quests.

one where I broke into a place to hack a laptop where a girl bought some contraband off a dealer, and another where i was in a tiger claw base to steal a certain device. and got a cybernetics upgrade and nice cash reward from wakanda.

then I leave, and I see a random explantion point below me, i check it out and johnny silverhand is listening to a guy play guitar and johnny asks me what I think about the guy playing. i say he's okay. and johnny start talking about he's okay but he has soul so it feels better etc

find that in skyrim lol those question marks were betetr than mainline quests in skyrim. and if you can't appreciate nuance like that...then I dont know what to say....
 

EDMIX

Member
the newest assassin creed games?

1. why are you even buying those? do you not know generic games when you see them? the fact that you bought those games, but are all hesitant about cyberpunk tell me alot about you as a gamer.

Don't do that man. I bought Witcher 3 day 1 and enjoyed it, bought AC Origins and Odyssey and actually enjoyed Odyssey more then Witcher 3. People who like RPGs, tend to ....well buy RPGs. Its not an either or. We can enjoy many rpgs at once and I don't get this mentality with gamers like you need to only side with 1 camp or something.

They are correct to be hesitant about Cyberpunk 2077, the fucking game is a mess on all platforms. I own it on PS4 Pro, are you going to attack me too for saying it has major issues? If some of us hated rpgs so much, why would we buy the game to report issues on it? Not all gamers feel the same way. Many of us are saying something about CP2077 because we still want a quality RPG.

They are right to wait for those patches before buying.

So I got CP2077 day 1, will buy AC Valhalla, will buy Elder Scrolls VI, will buy Avowed, will buy Horizon 2, will buy the next Dragon Age.

Those of us who like RPGs don't always turn this shit into a either or fest.

one can like many.
 
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THEAP99

Banned
I would give this game a 7/10 so far at most so far.

Pros:
Art style
Soundtrack
The main quest narrative seems interesting so far

Cons:
AI in combat inconsistency
Lack of dnyamic NPC AI
Lack of dynamic world interactions
Bugs
Technical issues
Crashes
Leveling system exploits

Indifferent:
Combat all around isn't offensive or blowing me away, it gets the job done with some bumps


Unless the main quest makes me cry, I think at most I will end up giving this game a 8/10. It ultimately is shaping up to underwhelm me big time, but there's still a good game beneath the disappointment. Just a case of overpromising and underdelivering I think and better game direction choices could've been made.
 
Don't do that man. I bought Witcher 3 day 1 and enjoyed it, bought AC Origins and Odyssey and actually enjoyed Odyssey more then Witcher 3. People who like RPGs, tend to ....well buy RPGs. Its not an either or. We can enjoy many rpgs at once and I don't get this mentality with gamers like you need to only side with 1 camp or something.

They are correct to be hesitant about Cyberpunk 2077, the fucking game is a mess on all platforms. I own it on PS4 Pro, are you going to attack me too for saying it has major issues? If some of us hated rpgs so much, why would we buy the game to report issues on it? Not all gamers feel the same way. Many of us are saying something about CP2077 because we still want a quality RPG.

They are right to wait for those patches before buying.

So I got CP2077 day 1, will buy AC Valhalla, will buy Elder Scrolls VI, will buy Avowed, will buy Horizon 2, will buy the next Dragon Age.

Those of us who like RPGs don't always turn this shit into a either or fest.

one can like many.


cyberpunk is a quality RPG, just one with bugs at the moment I GUESS because i just played like 5 hours just now without anything happening, but okay lol

AC is a low quality RPG without any bugs. bugs is an external issue from what the game actually is.

similar to how a movie freezing is an external issue from what the film actually is.

these games aren't equal. AC is not equal to what CDPR does, neither is elder scrolls of recent or fallout. avowed will likely be a better rpg than elder scrolls 6 though given Bethesda's recent tendencies.

maybe if you guys would make things alittle more....clear cut and objective. and stop trying to down games that are CLEARLY higher quality and more ambitious, then maybe ubisoft and bethesda would have more incentive to up their game, but nope you guys dog piling CDPR actually makes it to where they probably are thinking "hey, we can do the same shit we've always done, alot of these kids havent noticed that cyberpunk is shitting on us. Yay!"
 
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I would give this game a 7/10 so far at most so far.

Pros:
Art style
Soundtrack
The main quest narrative seems interesting so far

Cons:
AI in combat inconsistency
Lack of dnyamic NPC AI
Lack of dynamic world interactions
Bugs
Technical issues
Crashes
Leveling system exploits

Indifferent:
Combat all around isn't offensive or blowing me away, it gets the job done with some bumps


Unless the main quest makes me cry, I think at most I will end up giving this game a 8/10. It ultimately is shaping up to underwhelm me big time, but there's still a good game beneath the disappointment. Just a case of overpromising and underdelivering I think and better game direction choices could've been made.


did you even do any of the question marks, explanation points and side quests? of which are better than main quests in other rpg's, the main quest isn't the only strong questline. just like the witcher 3 wasn't. so ommiting that raises an eyebrow....

how do you feel the combat compares to the likes of fallout? and what exactly are you comparing it to?

what game do you feel was superior at being an open world RPG....and why

once you tell me that you buy say....assassins creed, your standards aren't high enough to suddenly start going crazy nitpick on cyberpunk.
 
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Madflavor

Member
In my experience with the game, the side quests get really good in Act 2. Because that's when you really start meeting the rest of the characters in the game and help them out on the side.

I have to wonder how far many of the "7/10" crowd have made it into the game. Before any of you say it, I'm perfectly willing to believe that you're 25+ hours into the game and you don't like it. Fine fair. But I would not be surprised if a lot of them, right after the Prologue, immediately started exploring for a couple hours, did some small side quests, noticed the bad AI, and then wrote the game off as shallow and boring. Not that I'm trying to excuse the faults of the game, but I just think CDPR has a different design philosophy when it comes to their Open Worlds. The tend to focus more on story, side quests and characters. Lifelike AI and making things feel like a living world, has never been their strong suit.

As for quality of life, gameplay issues, and bugs, fair to say most of these problems will be resolved or improved when all's said an done.
 

hemo memo

Gold Member
In my experience with the game, the side quests get really good in Act 2. Because that's when you really start meeting the rest of the characters in the game and help them out on the side.

I have to wonder how far many of the "7/10" crowd have made it into the game. Before any of you say it, I'm perfectly willing to believe that you're 25+ hours into the game and you don't like it. Fine fair. But I would not be surprised if a lot of them, right after the Prologue, immediately started exploring for a couple hours, did some small side quests, noticed the bad AI, and then wrote the game off as shallow and boring. Not that I'm trying to excuse the faults of the game, but I just think CDPR has a different design philosophy when it comes to their Open Worlds. The tend to focus more on story, side quests and characters. Lifelike AI and making things feel like a living world, has never been their strong suit.

As for quality of life, gameplay issues, and bugs, fair to say most of these problems will be resolved or improved when all's said an done.

Or maybe it is a tight review schedule and some simply didn’t care and slapped 7 and was done with it.
 
This game needs to go back into the oven and bake another year or so.
I got the bug where you can't draw your weapons or equip, unequip any items. It's even shows up in older auto saves at certain points during a mission. I had to go back to a level 3 save for it to fix only for the same mission to bug out with same issue.
I've now deleted my entire save history and will try again from the beginning.
I'm on XboneX they just dropped a new update and I wonder if that borked things up.
aye yai yai this game is not good. not good at all.
 

MagiusNecros

Gilgamesh Fan Annoyance
There are a plethora of bugs and glitches that hamper the overall experience. I find the car controls to be garbage and there are quite a few exploits you can pull off in this game that shouldn't happen or make encounters rather trivial.

Visuals and presentation can be very impressive and the story IMO is great.

This game really reminds me of Fallout New Vegas in a good way.

I'd personally give it between a 7 and an 8.

And I know I'll be putting a bit of time into this since I'm going through all the sidequests and I'm only still in the first area. Of which there are like 5-7?

Game as is feels like an open beta I paid money to play. It's kind of weird.

I play on PC. Supposedly console experience is worse?
 
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In my experience with the game, the side quests get really good in Act 2. Because that's when you really start meeting the rest of the characters in the game and help them out on the side.

I have to wonder how far many of the "7/10" crowd have made it into the game. Before any of you say it, I'm perfectly willing to believe that you're 25+ hours into the game and you don't like it. Fine fair. But I would not be surprised if a lot of them, right after the Prologue, immediately started exploring for a couple hours, did some small side quests, noticed the bad AI, and then wrote the game off as shallow and boring. Not that I'm trying to excuse the faults of the game, but I just think CDPR has a different design philosophy when it comes to their Open Worlds. The tend to focus more on story, side quests and characters. Lifelike AI and making things feel like a living world, has never been their strong suit.

As for quality of life, gameplay issues, and bugs, fair to say most of these problems will be resolved or improved when all's said an done.


exactly, act 2 goes insane. act 1 isn't shit...thats why i asked many how far they got. but i would never get a response
 
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There are a plethora of bugs and glitches that hamper the overall experience. I find the car controls to be garbage and there are quite a few exploits you can pull off in this game that shouldn't happen or make encounters rather trivial.

Visuals and presentation can be very impressive and the story IMO is great.

This game really reminds me of Fallout New Vegas in a good way.

I'd personally give it between a 7 and an 8.

And I know I'll be putting a bit of time into this since I'm going through all the sidequests and I'm only still in the first area. Of which there are like 5-7?

Game as is feels like an open beta I paid money to play. It's kind of weird.

I play on PC. Supposedly console experience is worse?


act 2 the game goes beast mode. you dont know shit yet. side quests dont reallly activate til act 2
 
Is it a European thing to have tiny 2 lane streets in your massive giant cities? Driving around is all about going into the other lane and passing a line of traffic. Why are all the streets so tiny? Or is that just the Watson starting area?
 

THEAP99

Banned
anyone who speaks out against this game didn't do this didn't do that blah blah. those are my impressions for how much i played. it's always anybody's fault except the developers, deal with it.
 
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anyone who speaks out against this game didn't do this didn't do that blah blah. those are my impressions for how much i played. it's always anybody's fault except the developers, deal with it.

hey i was just asking questions. I genuinely wanted to know how far in you were. and what you thought of the combat compared to fallout.

also, even I myself sometimes forgot to really check out the question marks and exclamation points. they truly are at times better than main quests in other games, and with great rewards.

so when I started to realize that, I was like "i wonder how many others are not realizing how solid and viable these are" which makes the game content that much more crazy.

also the blades are really fun, especially the katana. it was a nice touch adding the hold mechanic like dark messiah, and the animations are dope, also cool you can level them specifically.

do you have alot of money and street cred yet?

are you in act 2?

i'm 20 hours in and just started act 2.

so that gamespot reviewer REALLY rushed through the story and did question marks or exclamation points bc there's no fucking way.
 
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THEAP99

Banned
hey i was just asking questions. I genuinely wanted to know how far in you were. and what you thought of the combat compared to fallout.

also, even I myself sometimes forgot to really check out the question marks and exclamation points. they truly are at times better than main quests in other games, and with great rewards.

so when I started to realize that, I was like "i wonder how many others are not realizing how solid and viable these are" which makes the game content that much more crazy.

also the blades are really fun, especially the katana. it was a nice touch adding the hold mechanic like dark messiah, and the animations are dope, also cool you can level them specifically.

do you have alot of money yet?

are you in act 2?
i said in my initial impressions i am not far into the main quest but i feel it's already the strength of this game.

as for combat, i didn't play much of fallout 4 but i think the shooting is def better in cyberpunk but to me that's not a high bar to surpass.

as for all the other things on my map, i didn't check any of them out. what i did though was explore around the map for multiple hours looking for organic things of substance like i experienced in red dead 2 and found nothing besides gang shootouts.

all in all, to me from what i have played, the game is good when it's contained in set quests, but the moment u go into the world you see the shortcomings compared to what was expected.
 
i'm 20 hours in and just started act 2.

so that gamespot reviewer REALLY rushed through the story and did question marks or exclamation points bc there's no fucking way.


she said she finished the main story in 20 hours...how the fuck. im not even playing slow, im just doing things that make sense lol like hitting those exclamation points and question marks, buying upgrades from the shop. trying to make more money, doing side quests and some main quests lol how the fuck did she finish the main quest in 20 hrs lol
 
i said in my initial impressions i am not far into the main quest but i feel it's already the strength of this game.

as for combat, i didn't play much of fallout 4 but i think the shooting is def better in cyberpunk but to me that's not a high bar to surpass.

as for all the other things on my map, i didn't check any of them out. what i did though was explore around the map for multiple hours looking for organic things of substance like i experienced in red dead 2 and found nothing besides gang shootouts.

all in all, to me from what i have played, the game is good when it's contained in set quests, but the moment u go into the world you see the shortcomings compared to what was expected.



nah dude it's like the witcher, they contained those moments you're looking for in the exclamation points and question marks.

and those are actually...good man. and they provide great rewards. like i said, one had me break into and apartment and hack a computer and do stuff with johny silverhand that I wont say.

one had me infiltrate the tiger claws, and steal something of theirs, and then deliver it wakanada and get alot of cash and a cyberwear upgrade for free. that coulda been combat or stealth or both etc.

one had me just...talk about music with johny silverhand lol then meet misty to talk about something with her.

one had me investigate a crime scene which lead to something....

they are nice man, and varied, and give you shit. that's what you're looking for. I think normally when we see that shit, we think it's gonna be just...basic. but they basically put side quest content into that.

the main quest tab also starts breaking into like 3 seperate quest tabs, and the side quests tab is its own thing seperate from many of the question marks.
 
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StreetsofBeige

Gold Member
They are right to wait for those patches before buying.
Never mind before buying, more like before playing.

My buddy who I do home sharing with has a Series X. I asked him how good it is (I'm going to grab a Series X next year) and he said he read about all the glitches and shit and is going to wait to play it for when the next gen patch comes out.

He doesn't want to experience a big buggy game. And he's not the type of guy to replay a big SP adventure game twice. He just wants to give 2077 a single big playthrough so he's waiting.

I think some hardcore fans in game franchises think the game is so great, a gamer will be willing to beat a game over and over again afte patches and DLC come out. I'm the same as my bud, I only beat big games once. OK, maybe if it's me playing Contra III on SNES I'll beat it 10 times, but for SP games one go-through is good enough. And I want a good experience too.

Pretty weird to wait for a patch in 2021 when you already bought it. But when a game is this glitched, he's waiting
 
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another question mark one also had me talk to my crazy neighbor and calm him down, have a sit down conversation with him in his apartment, and then talk to the cops about him lol
 
i said in my initial impressions i am not far into the main quest but i feel it's already the strength of this game.

as for combat, i didn't play much of fallout 4 but i think the shooting is def better in cyberpunk but to me that's not a high bar to surpass.

as for all the other things on my map, i didn't check any of them out. what i did though was explore around the map for multiple hours looking for organic things of substance like i experienced in red dead 2 and found nothing besides gang shootouts.

all in all, to me from what i have played, the game is good when it's contained in set quests, but the moment u go into the world you see the shortcomings compared to what was expected.

also I want to add that it's their first time doing first person shooter combat and they already did it way better than fallout lol outerworlds had a shot too and they couldnt do it either. and obsidian has done it plenty of times.

so you gotta admit, cdpr are some bad motherfuckers for doing that in their first go.
 
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Tschumi

Member
It's early doors, but so far I'm dissapointed with what I've played. I'm not trying to ruin the day of any fans - I'm sure this game is great for the right people... But I'm having trouble with stealth/non-lethal gameplay.

Specifically, it seems like you simply cannot avoid having to kill some mofos on max difficulty. The car chase at the start, you can't survive it unless you take one of the dudes out. Maybe I can try take out tyres? Well I didn't try. Then still in the prologue you go to get the hammerhead and fight ur way out... It SEEMS to be impossible to do this in stealth/without killing anyone. Unless you literally wanna sit behind a bench for 10 minutes while the NPCs wipe out the enemies.

Anyone else getting these feels?
 
It's early doors, but so far I'm dissapointed with what I've played. I'm not trying to ruin the day of any fans - I'm sure this game is great for the right people... But I'm having trouble with stealth/non-lethal gameplay.

Specifically, it seems like you simply cannot avoid having to kill some mofos on max difficulty. The car chase at the start, you can't survive it unless you take one of the dudes out. Maybe I can try take out tyres? Well I didn't try. Then still in the prologue you go to get the hammerhead and fight ur way out... It SEEMS to be impossible to do this in stealth/without killing anyone. Unless you literally wanna sit behind a bench for 10 minutes while the NPCs wipe out the enemies.

Anyone else getting these feels?

Um, there's multiple ways the Hammerhead mission can go. Not sure if any are completely without killing but it feels possible.
 

StreetsofBeige

Gold Member
It's early doors, but so far I'm dissapointed with what I've played. I'm not trying to ruin the day of any fans - I'm sure this game is great for the right people... But I'm having trouble with stealth/non-lethal gameplay.

Specifically, it seems like you simply cannot avoid having to kill some mofos on max difficulty. The car chase at the start, you can't survive it unless you take one of the dudes out. Maybe I can try take out tyres? Well I didn't try. Then still in the prologue you go to get the hammerhead and fight ur way out... It SEEMS to be impossible to do this in stealth/without killing anyone. Unless you literally wanna sit behind a bench for 10 minutes while the NPCs wipe out the enemies.

Anyone else getting these feels?
What system are you on?
 

Tschumi

Member
Um, there's multiple ways the Hammerhead mission can go. Not sure if any are completely without killing but it feels possible.
that doesn't really resolve my question mate, if i want to defuse the virus on the pay card, to try and preserve the trust of dex, i shouldn't be funneled into an unavoidable firefight? i shouldn't have to reroll and screw dex, so the PMC doesn't move in? no matter how many 'ways' there are for the mission to go, they should all have an option for non-combat, or at least a robust enough level design to provide for movement that cirumvents fields of enemy scannig/fire?

i didn't want to reroll, it was a key part of my immersion that i make my toon and live his life, so to speak, and thus far i've been doing that... but i've got an awful taste in my mouth because i wanted to go for a pacifist achievement or somesuch~

EDIT: if it turns out that the level design really is fucking robust, and there's an alternate route right from the very start or something, i'll naturally revise this and dive right back in~

What system are you on?
ps4 pro
 
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Reactions: MrS
Don't do that man. I bought Witcher 3 day 1 and enjoyed it, bought AC Origins and Odyssey and actually enjoyed Odyssey more then Witcher 3. People who like RPGs, tend to ....well buy RPGs. Its not an either or. We can enjoy many rpgs at once and I don't get this mentality with gamers like you need to only side with 1 camp or something.

They are correct to be hesitant about Cyberpunk 2077, the fucking game is a mess on all platforms. I own it on PS4 Pro, are you going to attack me too for saying it has major issues? If some of us hated rpgs so much, why would we buy the game to report issues on it? Not all gamers feel the same way. Many of us are saying something about CP2077 because we still want a quality RPG.

They are right to wait for those patches before buying.

So I got CP2077 day 1, will buy AC Valhalla, will buy Elder Scrolls VI, will buy Avowed, will buy Horizon 2, will buy the next Dragon Age.

Those of us who like RPGs don't always turn this shit into a either or fest.

one can like many.

As an RPG the issues are minor, most complaints people have involve how it functions as an open world/sandbox game. If you just wanted a great RPG you can still have a great time with it.

I would give this game a 7/10 so far at most so far.

Pros:
Art style
Soundtrack
The main quest narrative seems interesting so far

Cons:
AI in combat inconsistency
Lack of dnyamic NPC AI
Lack of dynamic world interactions
Bugs
Technical issues
Crashes
Leveling system exploits

Indifferent:
Combat all around isn't offensive or blowing me away, it gets the job done with some bumps


Unless the main quest makes me cry, I think at most I will end up giving this game a 8/10. It ultimately is shaping up to underwhelm me big time, but there's still a good game beneath the disappointment. Just a case of overpromising and underdelivering I think and better game direction choices could've been made.

I just can't believe the 7/10s, even with all the issues what game is coming close to this? But it's early impressions from you, which I don't get attaching a score to.

This game needs to go back into the oven and bake another year or so.
I got the bug where you can't draw your weapons or equip, unequip any items. It's even shows up in older auto saves at certain points during a mission. I had to go back to a level 3 save for it to fix only for the same mission to bug out with same issue.
I've now deleted my entire save history and will try again from the beginning.
I'm on XboneX they just dropped a new update and I wonder if that borked things up.
aye yai yai this game is not good. not good at all.

If it had gone back into the oven they would have endured a shitfit from people at the level of the one occurring because it's a buggy mess on consoles. That sucks about your bug, though, I'd be pissed, too.

"not good at all because I had a bad bug" - jesus, lots of great games launched with game breaking bugs you can encounter, imagine judging a game this way.

There are a plethora of bugs and glitches that hamper the overall experience. I find the car controls to be garbage and there are quite a few exploits you can pull off in this game that shouldn't happen or make encounters rather trivial.

Visuals and presentation can be very impressive and the story IMO is great.

This game really reminds me of Fallout New Vegas in a good way.

I'd personally give it between a 7 and an 8.

And I know I'll be putting a bit of time into this since I'm going through all the sidequests and I'm only still in the first area. Of which there are like 5-7?

Game as is feels like an open beta I paid money to play. It's kind of weird.

I play on PC. Supposedly console experience is worse?

Fallout New Vegas was certainly a buggy mess and still has issues to this day, no matter how many mods you have. But a 7 or 8/10 it's not, it's the best game ever made, certainly the best RPG. Yeah consoles are worse, not even sure why a PC person would be so upset by the game, tbh, most the problems console gamers have don't exist on PC. It's glitchy like a Bethesda game launch on PC but on consoles it's like Mass Effect Andromeda or Fallout 76 or something.

anyone who speaks out against this game didn't do this didn't do that blah blah. those are my impressions for how much i played. it's always anybody's fault except the developers, deal with it.

You legit said you hadn't done much main mission, though? You have every right to speak out we just don't get 7/10 ratings even if the bugs really affect your experience because for most of us we're not getting games that equal this.

i said in my initial impressions i am not far into the main quest but i feel it's already the strength of this game.

as for combat, i didn't play much of fallout 4 but i think the shooting is def better in cyberpunk but to me that's not a high bar to surpass.

as for all the other things on my map, i didn't check any of them out. what i did though was explore around the map for multiple hours looking for organic things of substance like i experienced in red dead 2 and found nothing besides gang shootouts.

all in all, to me from what i have played, the game is good when it's contained in set quests, but the moment u go into the world you see the shortcomings compared to what was expected.

For an RPG the shooting is aces. Great oomph to it. Most of the Red Dead 2 organic stuff is scripted encounters, they just put so many in the game it ends up feeling organic. Still comparing an RPG made by the Witcher 3 guys to Red Dead 2 an open world sandbox from fucking Rockstar is beyond unfair. I have faith CDPR will work on their open world issues because they tend to listen to the fans but people really should have dialed in the expectations, compare this shit to a Deus Ex game, not an RDR 2. If the game is good in quests we've got good news... the game has fucking mountains of things set up for you to experience.

Never mind before buying, more like before playing.

My buddy who I do home sharing with has a Series X. I asked him how good it is (I'm going to grab a Series X next year) and he said he read about all the glitches and shit and is going to wait to play it for when the next gen patch comes out.

He doesn't want to experience a big buggy game. And he's not the type of guy to replay a big SP adventure game twice. He just wants to give 2077 a single big playthrough so he's waiting.

I think some hardcore fans in game franchises think the game is so great, a gamer will be willing to beat a game over and over again afte patches and DLC come out. I'm the same as my bud, I only beat big games once. OK, maybe if it's me playing Contra III on SNES I'll beat it 10 times, but for SP games one go-through is good enough. And I want a good experience too.

Pretty weird to wait for a patch in 2021 when you already bought it. But when a game is this glitched, he's waiting

That's a fine position to take, though only playing once there's a lot you'll miss in this game by default because of how many different ways big missions can go. Still I think waiting for the game to be in a better state beats whining that the game isn't good enough right now. Every person saying it should have went back in the oven... why not let it? Unless you believe the state it's in currently will be it's state forever why not just wait? Does the fact it released just mean you can't help yourself? Weird position considering we're in the age of the backlog and games we buy and never touch, the biggest argument I can see for not waiting is avoiding spoilers and yes, avoiding spoilers in this age is very hard, I sympathize but if you just want a bug-free and great experience why not wait? It's shitty they didn't call this early access but we all know that's what it is and some of us are more than fine being the beta testers. Rockstar got away with this shit before, 360/ps3 versions of GTA V were a beta test, PC/PS4/XB1 was the REAL GAME for that and we all know it but I feel like as time goes on gamers have gotten more and more entitled. I'm not saying don't criticize, though, yes CDPR should know they should have made this early access or delayed again, I'm sure the lack of delay and not doing early access is an investor problem and hey, it's a shitty spot to be stuck in, but had they been more upfront more gamers would be way more forgiving, had we been told "you'll get it but it's not quite ready" how many people would have cancelled their pre-order?
 
that doesn't really resolve my question mate, if i want to defuse the virus on the pay card, to try and preserve the trust of dex, i shouldn't be funneled into an unavoidable firefight? i shouldn't have to reroll and screw dex, so the PMC doesn't move in? no matter how many 'ways' there are for the mission to go, they should all have an option for non-combat, or at least a robust enough level design to provide for movement that cirumvents fields of enemy scannig/fire?

i didn't want to reroll, it was a key part of my immersion that i make my toon and live his life, so to speak, and thus far i've been doing that... but i've got an awful taste in my mouth because i wanted to go for a pacifist achievement or somesuch~

EDIT: if it turns out that the level design really is fucking robust, and there's an alternate route right from the very start or something, i'll naturally revise this and dive right back in~


ps4 pro
Dex I don't think cares one way or the other about the virus, that's you preserving the trust of Militech if you want to. The thing is you don't even need to even meet with Militech and get that card in the first place, did you know that? The level actually was decently sized to get around things as I recall and you can just let the NPCs do the fighting if you want? Is there a pacifist achievement? I'd like to think we all can end up in situations where violence can't be avoided and it's about our decisions, your decisions should be as much of a factor in your ability to be a pacifist as anything else, tbh, but I feel like you totally could have still avoided killing in that mission. I think if you use melee you can, there's also weapons that leave people incapacitated but alive.
 
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Tschumi

Member
Dex I don't think cares one way or the other about the virus, that's you preserving the trust of Militech if you want to. The thing is you don't even need to even meet with Militech and get that card in the first place, did you know that? The level actually was decently sized to get around things as I recall and you can just let the NPCs do the fighting if you want? Is there a pacifist achievement? I'd like to think we all can end up in situations where violence can't be avoided and it's about our decisions, your decisions should be as much of a factor in your ability to be a pacifist as anything else, tbh, but I feel like you totally could have still avoided killing in that mission. I think if you use melee you can, there's also weapons that leave people incapacitated but alive.
i'll just say it once more mate, i don't disagree with a single damn thing you're saying , i'm just saying that i shouldn't have to make a blind choice 15 minutes prior to avoid killing people - i should be able to act, on the fly, in ways that avoid shooting. finally, letting NPCs do the fighting for me was mentioned in my original post here as something i really don't wanna have to do. I'll go back and spoil my post too~
 
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cripterion

Member
It would have been better to actually discover the fixers yourself instead of them magically knowing right when you entered their area and somehow have your number.

So true, or at least make them differ or how you interact with them depending on your origin. As a nomad I feel I shouldn't have been treated with the "Jacky and friends, let's start shit up in night city. " b-roll.
 
i'll just say it once more mate, i don't disagree with a single damn thing you're saying , i'm just saying that i shouldn't have to make a blind choice 15 minutes prior to avoid killing people - i should be able to act, on the fly, in ways that avoid shooting. finally, letting NPCs do the fighting for me was mentioned in my original post here as something i really don't wanna have to do. I'll go back and spoil my post too~

I get what you're saying but I feel like letting you know the option you picked will be non-violent would be such a spoiler. Part of the tension in those timed choices you get and shit is not knowing what mayhem you'll cause.


Cyberpunk 2077 producer Richard Borzymowski told Kotaku that “there are different ways for the player to try to finish a mission non-lethally”, but that the question of whether or not you can beat the game as a pacifist is a question with a “complex answer.”
He explained:
You might be able to sneak your way around and get past certain scenarios but, if you do get noticed after some point, and still don’t want to kill anybody because you’re playing a character that just by definition doesn’t kill a lot of people, then you can leave them on the ground: so they’re still alive, but are wounded enough not to interfere with you.
He elaborated:
Cyberpunk is a violent universe — we don’t really shy away from that. The main quest can branch into many paths, and choices are connected. The thing we’ve done in The Witcher, which we want to do in Cyberpunk 2077, is that when we are presenting choices to the player, we want them to be meaningful choices. And a meaningful choice is a choice that has causes and effects. Sometimes this effect might even mean a player won’t see every element that the game has to offer.
 

Tschumi

Member
I get what you're saying but I feel like letting you know the option you picked will be non-violent would be such a spoiler. Part of the tension in those timed choices you get and shit is not knowing what mayhem you'll cause.


Cyberpunk 2077 producer Richard Borzymowski told Kotaku that “there are different ways for the player to try to finish a mission non-lethally”, but that the question of whether or not you can beat the game as a pacifist is a question with a “complex answer.”
He explained:

He elaborated:
There just doesn't seem to be a hella robust method for nonlethal gameplay. And maybe, going on ur quote, that's a design choice on their part... But I really wanted to... how can i put it... outsmart the gameplay, I think in my mind's eye I had been expecting cyberpunk's levels to be a real sandbox... trying to avoid the easy method of throwing away your cards and resorting to firefights is a pretty constant gaming theme of mine whenever it's possible... and, well, yeah i think i'll probably be rerolling a fair bit, trying to avoid all kills.. Which is a bit of a shame.

to be honest, more than the hammerhead mission, my main problem is trying to get through that vehicle combat at the start of the game where i get killed on max difficulty if i don't kill one of the mobs

for the record, maybe u can tell, i'm passionate about CDPR and this game, and trying to feel me way through it... i may have problems with it, but that doesn't mean i'm ditching it or shitting on it. I also believe that, to a large extent, ignorance can be the cause of a lot of my in-game clumsiness. anyway it's a journey, and for that i thank CDPR.
 

harmny

Banned
lol at people being so nitpicky about this game. it comes with the hype cdpr created but still.

they wanted the game to have a better simulated open world and random activities than a rockstar game
better driving than forza horizon
being able to enter every house like a bethesda game
better shooter than destiny
more agency than a isometric rpg with no voice acting.
and still have the best single player campaign and side quests in the industry.

the game delivers everything i wanted and it's only going to get better.
and the way dialogue works is the best i've ever seen.

of course bugs and performance issues are awful. though on pc i'm not having any problems.

lol at pc gamer giving the game 78 while giving valhalla 92.
 
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Hadoukie

Member
There just doesn't seem to be a hella robust method for nonlethal gameplay. And maybe, going on ur quote, that's a design choice on their part... But I really wanted to... how can i put it... outsmart the gameplay, I think in my mind's eye I had been expecting cyberpunk's levels to be a real sandbox... trying to avoid the easy method of throwing away your cards and resorting to firefights is a pretty constant gaming theme of mine whenever it's possible... and, well, yeah i think i'll probably be rerolling a fair bit, trying to avoid all kills.. Which is a bit of a shame.

to be honest, more than the hammerhead mission, my main problem is trying to get through that vehicle combat at the start of the game where i get killed on max difficulty if i don't kill one of the mobs

for the record, maybe u can tell, i'm passionate about CDPR and this game, and trying to feel me way through it... i may have problems with it, but that doesn't mean i'm ditching it or shitting on it. I also believe that, to a large extent, ignorance can be the cause of a lot of my in-game clumsiness. anyway it's a journey, and for that i thank CDPR.

There is a gun mod called PAX that makes your guns non-lethal, but I don't know how to get it that early on. Literally just found it from looting shit.
 

Tschumi

Member
There is a gun mod called PAX that makes your guns non-lethal, but I don't know how to get it that early on. Literally just found it from looting shit.
That's relevent, thank you.. but I'd rather play the whole game with empty hands and my scanner, that's the crux of my frustration
 

Gracious Lord

Neo Member
I'm not that far in, but my opinion has been overall neutral negative.

On the upside....
-The game itself, (when not glitching) is very pretty.
-The game runs just fine on my laptop.
-I feel like they nailed a great deal of cyberpunk aesthetic and world building.

On the downside...
-Audio glitches seem to be incredibly common, although unlike most people I have not experienced graphical glitches.
-Character customization wasn't really that good. (Call me a weeb if you want, but I'd consider Code:Vein to be an industry leader in that regard.)
-Graphical clutter. This is INSANE. I've never played a game by any dev with this much graphical clutter. It's almost impossible to tell what I'm looking at, whats collectible, whats an enemy, whats loot, whats hackable, whats a dropped weapon, etc etc. The hacking overlay helps... somewhat, but just adds a whole new layer of graphical clutter.
-Controls are atrocious. I honestly can't tell if this was designed with console or PC in mind. It feels like the worst of both worlds, in a lot of ways- Incredibly slow, delayed inputs from mouse (Till I realized by default the game has camera controls set to sensitivity 3/30 by default... Why?!) Slow, floaty movement... Difficult to align gunplay, low impact melee... No part of "Playing" cyberpunk feels enjoyable to me.
-Awkward, poorly implemented tutorialization. I couldn't believe that they offered me a "optional" tutorial, only to, on completion of it, be force fed almost exactly the SAME tutorial, seconds later in the real game. It's as though their dev teams didn't communicate at all, and the level designed never got the memo that they had already provided an (optional) tutorial, literally minutes ago. Absurd.

I hope a lot of my issues are resolved as I advance through it, since again I'll repeat I'm still pretty early on in the game... But Oof, not a good first impression.
 
lol at people being so nitpicky about this game. it comes with the hype cdpr created but still.

they wanted the game to have a better simulated open world and random activities than a rockstar game
better driving than forza horizon
being able to enter every house like a bethesda game
better shooter than destiny
more agency than a isometric rpg with no voice acting.
and still have the best single player campaign and side quests in the industry.

the game delivers everything i wanted and it's only going to get better.
and the way dialogue works is the best i've ever seen.

of course bugs and performance issues are awful. though on pc i'm not having any problems.

lol at pc gamer giving the game 78 while giving valhalla 92.

Yeah, its a very odd time for gaming. Its as if when something actually looks like its amazing, psychologically people want to tear it down or expect more. When something looks mediocre, psychologically people are willing to prop it up.

Its like being a super hot guy, and the gurl expecting more from you in bed and holding you to higher standard than the average looking guy lmao

Or being a black guy and people expecting you have a big cock lmao and even if it's a fucking great cock, the woman eother expects that or expected mandingo lmao

"But but im 8 inches, Assassins creed is literally only 6"

Girl: "yeah but your black so..."

Lmao thats cyberpunk vs other games right now .

I...know these feels from experience
 
I'm not that far in, but my opinion has been overall neutral negative.

On the upside....
-The game itself, (when not glitching) is very pretty.
-The game runs just fine on my laptop.
-I feel like they nailed a great deal of cyberpunk aesthetic and world building.

On the downside...
-Audio glitches seem to be incredibly common, although unlike most people I have not experienced graphical glitches.
-Character customization wasn't really that good. (Call me a weeb if you want, but I'd consider Code:Vein to be an industry leader in that regard.)
-Graphical clutter. This is INSANE. I've never played a game by any dev with this much graphical clutter. It's almost impossible to tell what I'm looking at, whats collectible, whats an enemy, whats loot, whats hackable, whats a dropped weapon, etc etc. The hacking overlay helps... somewhat, but just adds a whole new layer of graphical clutter.
-Controls are atrocious. I honestly can't tell if this was designed with console or PC in mind. It feels like the worst of both worlds, in a lot of ways- Incredibly slow, delayed inputs from mouse (Till I realized by default the game has camera controls set to sensitivity 3/30 by default... Why?!) Slow, floaty movement... Difficult to align gunplay, low impact melee... No part of "Playing" cyberpunk feels enjoyable to me.
-Awkward, poorly implemented tutorialization. I couldn't believe that they offered me a "optional" tutorial, only to, on completion of it, be force fed almost exactly the SAME tutorial, seconds later in the real game. It's as though their dev teams didn't communicate at all, and the level designed never got the memo that they had already provided an (optional) tutorial, literally minutes ago. Absurd.

I hope a lot of my issues are resolved as I advance through it, since again I'll repeat I'm still pretty early on in the game... But Oof, not a good first impression.

The gunplay is far and away better than any first person shooter rpg ive played...what exactly are you comparing it to? Fallout? Deus ex? Outer worlds?

Also you havent done anything yet, chill. You're just in the prologue.

Also you guys need to mention what platform you're playing on. Bc that definately matters here. I look at opinions alittle differently if you're playing on last gen consoles....sorry.
 
i'm 20 hours in and just started act 2.

so that gamespot reviewer REALLY rushed through the story and did question marks or exclamation points bc there's no fucking way.


she said she finished the main story in 20 hours...how the fuck. im not even playing slow, im just doing things that make sense lol like hitting those exclamation points and question marks, buying upgrades from the shop. trying to make more money, doing side quests and some main quests lol how the fuck did she finish the main quest in 20 hrs lol

You only just finished The Heist and you've been here stanning the fuck out of this game for its shitty choices? Get the fuck out of here you fraud lmao. Actually play the game before you damage control for it.
 
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