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The Studio Head of BioWare and Executive Producer of Dragon Age 4 have both abruptly resigned

drganon

Member
Doesn't matter much in the grand scheme of things. There was never a chance of DA4 being good , mass effect is dead, no one gives a shit about anthem, and they'll never be allowed to make a cool star wars rpg again because EA is run by sociopaths. Bioware is already dead. There is just a studio wearing its face as a dead skin mask hoping no one notices.
 
Oh my god who gives a fucking goddamn fuck about Bioware. The last good game they made was ten years ago. TEN. Mass Effect 2 was the last game that BioWare made. ME3 is shit. DAO is shit. MEA is shit. Anthem is shit. It's a shit company that plasters the word "BioWare" on games that they produce under EA.

BioWare is DEAD. Jesus fucking christ Why the FUCK are they even news.

"This just in. A fucking turd has developed spores of mold on it." WOW. BREAKING NEWS

Sorry I'm drunk and Dragon Age 2 was so fucking bad. Jesus
Just crash and burn already you fucking cocksuckers. You're 3 years overdue at least. I'll never, ever forget how they romanced and wined n' dined me for a few years with the brilliance and emotional rollercoasters that were ME1&2, and then dry fucked me in the ass with that goddawful ME3, and then acted like it was my fault for not liking an ass fucking.

Why anyone would be excited for a remastered Mass Effect Trilogy is beyond me. That series stands as one of the best examples of wasted potential, and one of the most aggressively forced and nonsensical endings I've ever witnessed. 8 years I've been waiting for this company to die like the rest of the developers bought out by EA. And 8 years I've watched them make one highly embarrassing fumble after another, and yet they still won't die. This studio is a fucking Zombie of it's former self, and it keeps taking bullets all over over it's body, but not it's brain. Am I really supposed to give a shit about DA4 and the next Mass Effect after Andromeda and Anthem? And now Mark Darrah and Casey Hudson abruptly leave?

Bioware have not been industry leaders since ME2, which was a decade ago. I don't know why EA keeps them around. They had no problem absorbing some the other studios they bought out almost immediately, but for some reason these retards get to keep developing shitty games.

 

McCheese

Member
Less white males at the top is a good thing, hopefully they replace them with a more diverse team who can lead bioware into the 21st century.

No more hetrosexual locked romances, more genderfluid voice options, less demonisation and typecasting of entire races, and addressing real world political concerns such as BLM and police brutality.

Just imagine how much better Anthem could have been if I was a flying lesbian orc fighting sis-male privilege using nothing but my wits, and a cached version of their twitter history from highschool.

EA take note, I'll PM evilore and ask him to sticky this during LBHTQAXTAPW week!
 
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wipeout364

Member
Reading the good bye letters it is interesting that Samantha Ryan is mentioned so prominently as one of the strongest leaders in the industry by Laura Miele yet the two people who are leaving do not mention her at all, nor do they mention Laura Miele.

It comes across as this was not a collegial departure. No way of knowing for sure but odd for sure.
 

Ricky_Bee

Banned
Reading the good bye letters it is interesting that Samantha Ryan is mentioned so prominently as one of the strongest leaders in the industry by Laura Miele yet the two people who are leaving do not mention her at all, nor do they mention Laura Miele.

It comes across as this was not a collegial departure. No way of knowing for sure but odd for sure.

Given that BioWare is Woke Central it *has* to be white men being pushed out to make room for people whose lives matter.
 

RNG

Member
Yeaaaah I think this studio done soon. Next game has to hit a homer or it’s getting PapaEA’d.
 
The quitting here may not have been "suddenly," they may have resigned 2 weeks ago or more, and they had to work with EA on the messaging, wrapping up project responsibilities, then finding a way to announce it.

Also, the internal studio may have known before the rest of the world, obviously.

OR, there was a really bad meeting the day before, the two went out drinking (or drank together on Zoom) and finally said, "why do we do this to ourselves?"

Ooh, I like Biowere.

I like Biowere, too! (Biowas was a close second)
 
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LarknThe4th

Member
This studio is going through the "Criterion Cycle"

Sad to see it, at one time they where on the cutting edge of RPG design
 
Mass Effect 2 was their only good game in like 2 decades of output and it is obviously a fluke at this point.

Their design formula is beyond dated and a focus on “cinematic storytelling” is irrelevant when everyone is doing it. They finally got their gameplay to a passable level but who cares at this point.

Whatever.
 

Edgelord79

Gold Member
Until the Anthem shitstorm, I used to blame EA for everything bad that happened with Bioware, but I'm not that sure since then.

It seems that Bioware's management is beyond terrible, and them being one of the first studios to get full SJW-Woke also doesn't help.

With that said, it's my honest opinion that Bioware is dead since 2010. It's a matter of time until the studio officially shuts down.
I don't buy the EA narrative anymore either. Clearly Bioware themselves have some issues. It's not like EA tells them to make bad games. That doesn't make them any money.
 
I don't buy the EA narrative anymore either. Clearly Bioware themselves have some issues. It's not like EA tells them to make bad games. That doesn't make them any money.

That's a lot of companies that get acquired by EA and have to do as EA directs and then go to shit, they can't all be coincidences

And I'd argue that if you're making a single player story focused rpg and EA says make the combat simpler and more accessible to people who don't like rpgs and add multiplayer with in game purchases like loot boxes I'd say that IS telling them to make bad games
 
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Killer8

Member
What the fuck's with the game industry these days? They hold their jobs as long as coaches in the NBA.

The gaming industry just fucking sucks to work in honestly, it has none of the magic people expect.

A lot of people are out of it in under 6 years.

"Thirty-two percent of respondents – the largest group -- to the 2018 GDC State of the Industry survey have worked in the industry fewer than six years, with a major drop-off in those who have stayed for longer. Only seventeen percent of the 30,000 attendees to this year’s Game Developers Conference worked in the industry for seven to ten years, and just thirteen percent for between eleven and fifteen years."
 

GenericUser

Member
Let it all burn down so that maybe something good will arise from the ashes. Bioware is long overdue to be cleansed. This could be huge and the start of something eruptive.
 

Edgelord79

Gold Member
That's a lot of companies that get acquired by EA and have to do as EA directs and then go to shit, they can't all be coincidences

And I'd argue that if you're making a single player story focused rpg and EA says make the combat simpler and more accessible to people who don't like rpgs and add multiplayer with in game purchases like loot boxes I'd say that IS telling them to make bad games
The biggest issue wit
That's a lot of companies that get acquired by EA and have to do as EA directs and then go to shit, they can't all be coincidences

And I'd argue that if you're making a single player story focused rpg and EA says make the combat simpler and more accessible to people who don't like rpgs and add multiplayer with in game purchases like loot boxes I'd say that IS telling them to make bad games
Loot boxes had nothing to do with Anthem and Mass Effect Andromeda failing. Making the combat "simpler" had nothing to do with either of those games failing.

I think Schreier even debunked the EA thing already.
 
Loot boxes had nothing to do with Anthem and Mass Effect Andromeda failing. Making the combat "simpler" had nothing to do with either of those games failing.

I think Schreier even debunked the EA thing already.

I'm saying their output got worse before it starting failing on the level of Andromeda (e.g. the much hated mass effect 3 ending.) I really don't think the Mass Effect series would have gone in the direction it went if EA wasn't the one who acquired them. I see a consistent pattern of EA acquiring studios and who then become worse.
 

Three

Member
I feel like EA is circling the drain honestly. They are apparently cheap enough that MS was able to get all of their games on gamepass. I would not be surprised if they are bought or sold off piece by piece in the near future.
EA make more money than ever thanks to microtransactions and EA access. They don't make as many games though.
 

Edgelord79

Gold Member
I'm saying their output got worse before it starting failing on the level of Andromeda (e.g. the much hated mass effect 3 ending.) I really don't think the Mass Effect series would have gone in the direction it went if EA wasn't the one who acquired them. I see a consistent pattern of EA acquiring studios and who then become worse.
EA didn't write the games or decided to put uninteresting quests in the games. They didn't shorthorn narrative elements in that didn't make sense. Even Inquisition wasn't that fun by a lot of people's standards.

The truth is most likely that Bioware isn't the same studio that it used to be. The people that worked on those successful games (i.e. original dragons age and mass effect) are largely gone and maybe that magic just isn't there anymore.

I think using the Frostbite engine hurt Bioware as well. Apparently it was a nightmare to work with in Andromeda and Anthem and caused all sorts of delays and technical issues. That may have been pushed by EA, I don't know.
 
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Chukhopops

Member
Honestly Andromeda was not THAT bad, it went viral because of the faces animations but I enjoyed it overall. Exploring the different planets with the rover thingy was fun, there were a lot of pretty environments (you can see they spent most of the time on that part), the combat was the same as previous ME games.

The writing was sometimes very cringy but that could be said of ME3 as well. The worst part was really the main antagonist race which was just boring green guys with guns.

I'm not saying it's a masterpiece but it's a 7/10 imo.
 

Ricky_Bee

Banned
Honestly Andromeda was not THAT bad, it went viral because of the faces animations but I enjoyed it overall.

Truly the worst things about Andromeda... and do note here just how much I hate SJWs... are the default female character model and the run animation out of armour. Which are truly apocalyptically should never have shipped god awful and probably the first thing you see. But other than that it’s quite a fun game.

If anyone out there wants a Space RPG... its *good* guys.
 
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johntown

Banned
Depends. Do you think EA wants another Anthem?
I would yes in the fact that they want another MMO like hybrid game that does not cost much to make and can be filled with digital content to sell.

Also no because Anthem was a disaster.

I don't think EA really knows how to make good games anymore. The Star Wars game was a step in the right direction but they have a long way to go to win me back.
 

Sethbacca

Member
Bioware makes a statement that 2 people have left and no real other information. This board "ITS A LIBRUL PURGE. THEY HATE MEN"

Seems legit... I guess...

For real though, you people are hyperbolic as fuck.
 
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rofif

Banned
abruptly? That's a way to make it sound dramatic...
What would be not abrupt way of resigning ? "Oh hey, fellow games, I will resign in next 5 months"
 

Elios83

Member
Ouch unfortunately I have no faith that they will be able to deliver a great DA4 (if at all...). The team has been totally mismanaged by EA.
 

diffusionx

Gold Member
I'm saying their output got worse before it starting failing on the level of Andromeda (e.g. the much hated mass effect 3 ending.) I really don't think the Mass Effect series would have gone in the direction it went if EA wasn't the one who acquired them. I see a consistent pattern of EA acquiring studios and who then become worse.

Bioware definitely started declining around that time (see the horrible Dragon Age 2), but I really doubt it is as simple as the EA acquisition. They had some major, major success and people left and they suddenly became a very different studio both internally and externally. People need to stop blaming EA for everything. I really doubt EA corporate interjected to turn the ending from brilliant to horrible. Bioware screwed that game up.
 
How Biowere (which I'm incidentally very jealous of not having thought of myself) haven't been closed down already, I do not know.

Between Anthem and Andromeda they've lost a fuckton of money, and the costs sunk into the oft rebooted DA4 by now must be impossible to ever hope to make back.

I can only assume EA have made such a fuss about what a progressive and diverse studio it is, that they don't want the bad press and twitter mob shutting it down would invoke.

Still, it's got to just be a matter of time at this point.

I don't think the ME Remasters will be the straw that breaks the camel's back, but if that underperformed you've got to assume ME5 will be on the chopping block.
 

cormack12

Gold Member
Didn't they make a video not long ago about DA4? Usually if it's sudden it's down to being unhappy. We won't know until we see where they end up (maybe that Greedfall studio?). Maybe they got dragged into Anthem 2.0 and hated it. Maybe they lost control of creative decisions to include in the game. Be interesting when we see the next tease reveals of the IPs
 

Ricky_Bee

Banned
Bioware makes a statement that 2 people have left and no real other information. This board "ITS A LIBRUL PURGE. THEY HATE MEN”

Well... if you had the misfortune to be born a man with white skin and work in a visible position at BioWare how often would you check your back for knives after a meeting with Kaitlin, VP of Diversity and Inclusion?

Plus is *Bioware*. ‘I drink white tears’ is literally an acceptable slogan to display on your desk there.

They hate men, they hate white people, and they want them gone. This is that.
 

DustQueen

Banned
KBArfQC.jpg
 
Bioware definitely started declining around that time (see the horrible Dragon Age 2), but I really doubt it is as simple as the EA acquisition. They had some major, major success and people left and they suddenly became a very different studio both internally and externally. People need to stop blaming EA for everything. I really doubt EA corporate interjected to turn the ending from brilliant to horrible. Bioware screwed that game up.
A lot of people left because of EA though. Several of the prominent writers on ME1&2 particularly quit sighting EA interference being the main reason, in particular Chris L'Etoile who wrote Legion and basically all the hard sci fi underpinnings, that kept the more fantastical space opera stuff grounded.

Once he and Drew Karpashyn left, having himself been forced onto SWTOR by EA half way through ME2, there was no one that gave a shit about the fundamentals and established lore of the series, hence ME3 breaking continuity and not making a lick of sense most of the time if you stop to think about what's happening.

So yeah,the studio fell apart because the old guard left, but they left because EA just cannot help but to fuck over ever studio they acquire.
 

Trimesh

Banned
EA is not the one to blame here, but Bioware's management and project leads who took five years to figure out the concept for a new IP (Anthem) and wasted more than half of Andromeda's development time on making some sort of No Man's Sky-like Mass Effect game - something that wasn't even possible on XOne/PS4 hardware.

Everything EA touches seems to turn to shit - like a strange inversion of the touch of Midas. After a while, it becomes impossible to shake the feeling this has to be more than a coincidence...
 

Ascend

Member
Ever since Greg and Ray left (in case you don't know, they are the founders of BioWare), something was up. I think they realized they made a mistake selling themselves to EA and that the studio couldn't be saved.
 
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