SuperColourful
Member
about a minute in RDR2 in next gen what about last gen
that's what i am thinking, too...makes no sense
The numbers don't mean shit when they don't carry through to real world comparisons though. So who gives a fuck if PS5 IO is 100% faster on paper when that doesn't have any meaningful affect on the actual load times?If you actually think the XSX has faster I/O than PS5 just say so in clear letters so you can be held accountable at a later date.
Last Gen load times:
Series X is faster
Boot time and resume:
The difference was always going to be likely minimal in load times. Theres more to loading then raw SSD speed.
• PS5 resume from standby: 14 seconds
But neogaf said that the difference in cpu speed wouldn't matter. :Someone on Era says that this isn't because of the SSD speed differences, but because of the Cpu speed difference (3.8 for BC games on the XSX).
The numbers don't mean shit when they don't carry through to real world comparisons though. So who gives a fuck if PS5 IO is 100% faster on paper when that doesn't have any meaningful affect on the actual load times?
How PS5 And Xbox Series X Backward Compatibility Load Times Compare
Here's how PS5 and Xbox Series X perform booting up some of the last generation's most notable load time offenders.www.gamespot.com
Here's the article
And boot/resume times;
To different approaches of BC.Odd that the PS5 is slower, I thought BC games would have been similar because these older games are not taking advantage of the newer features of each console.
Cerny is doing his expected job for Sony. Don't call him a moron.Wow. All that chest beating mark cerny did about the ssd. What a moron
I was referring mainly to next gen games when the final code hits. Going from SSD from HDD on Xbox One and PS4 will help cut the times significantly but they will be limited by the file systems being capped. Even going to an external SSD helps a ton on current gen even with it being capped at 500mbs or so reads.Disappointing, I really wanted near instant loading for current gen games.
Wow. All that chest beating mark cerny did about the ssd. What a moron
To different approaches of BC.
PS5 uses a hardware BC mode that emulates the PS4 / PS4 Pro CPU/GPU.
Xbox uses a software BC that uses the full cloks of the CPU/GPU.
PS5 BC will be limited to the original CPU/GPU power unless it is patched to use the actual PS5 CPU/GPU power.
I was referring mainly to next gen games when the final code hits.
Digital Foundry said it uses full CPU and GPU clocks. Didn't they?
It's not a matter of belief, its a matter of evaluating the results of real world testing that other people have actually carried out between the two systems. PS5 from what I can see is still generally loading the games quicker anyway, its just that its not as meaningful a difference as the numbers on paper would seem to suggest.So you believe Xbox will perform better in real time. We'll await actual titles optimized for the platform and compare those.
Only if patched to boost mode.Digital Foundry said it uses full CPU and GPU clocks. Didn't they?
It's not a matter of belief, its a matter of evaluating the results of real world testing that other people have actually carried out between the two systems. PS5 from what I can see is still generally loading the games quicker anyway, its just that its not as meaningful a difference as the numbers on paper would seem to suggest.
This is for BC games..... which are not programmed to take full advantage of the new tech. I would wait for the new games to see like for like comparisons.
Unaltered BC games runs at original PS4 / PS4 Pro clocks.The PS5 has a much more customized approach to its I/O with its hirarchy levels.
Guess unaltered BC games aren´t exactly coping well with that, yet.
Well, we know the hardware numbers, now the software has to step up.
Even if they have 1 or 2 seconds delay on the PS5, the point still stands.There is something fishy how he presses both consoles on from the controller vs timer.
Like on ps5 he presses the button sloooowly, pauses and then lets go. Just press both like mouse click and start timer then. PS5 beeb comes around 5-6 seconds in the counter, it should be 0-1s from button click. and same with xbox, timer starts before he presses it?
Most likely there is still firmware patches for both systems coming to lower these loading times, I find it really fishy how long either system takes and PS5 should be a lot faster than it shows up here
Others have done tests where PS5 has been quicker though no? There is a table posted on this thread with those results.Did you even see the Video? XSX is loading every game faster, FFV loads more than 20 seconds faster.
So the PS5 is performing better and XSX is loading faster, after everything LOL
Note, performing better at the same resolution/graphics settings as the PS4 Pro.
There is something fishy how he presses both consoles on from the controller vs timer.
Like on ps5 he presses the button sloooowly, pauses and then lets go.
Note, performing better at the same resolution/graphics settings as the PS4 Pro.
There is something fishy how he presses both consoles on from the controller vs timer.
Like on ps5 he presses the button sloooowly, pauses and then lets go. Just press both like mouse click and start timer then. PS5 beeb comes around 5-6 seconds in the counter, it should be 0-1s from button click. and same with xbox, timer starts before he presses it?
Most likely there is still firmware patches for both systems coming to lower these loading times, I find it really fishy how long either system takes and PS5 should be a lot faster than it shows up here
Backwards Compatibility in Xbox does not even use the Velocity Architecture.
PS5 has a clearly faster SSD, but when both of these are put to full use the actual difference between the two IMO will be more milliseconds than seconds.
We have astros playroom HahahahahahMicrosoft, please let my Playstation bros win something. We are not allowed to win in everything