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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Bo_Hazem

Banned
No. The timer isn't wrong. It counts in seconds and frames, a defined fraction of a second.

Video runs at twenty-five frames per second (minor variations depending what country you're from), so the counter logs one second for every twenty-five frames. For instance one second plus twenty-five frames is two seconds total. Yes, two seconds, exactly like a clock.

So, in short, two seconds = two seconds, regardless of the counter.

Thegreatwhiteshark was right all along. The video isn't edited or manipulated, you could just've timed the bloody thing to see for yourself how long the transition was. All the bullshit about the counter was just you kicking up dust and denying the bleeding obvious.

You are now, and have always been, completely wrong on this issue. You spent a significant amount of time accusing other people of spreading FUD simply because you don't know anything about video timecode.

If you have any integrity at all you'll just admit an honest mistake and move on.

I'm done with both of you, you guys need help. Common sense is a luxury that you can't afford.
 
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My point is R&C transitions were built around the SSD, astro bot is a DS showcase. It's not really fair to use astro bot as loading benchmark.
so, its not fair to use astrobot for ps5, a showcase game made by sony that will be pre-installed on each and every console,
but it is fair to use a indie game made by two persons, that is multiplatform, for xbox

ok, gotcha


I'm done with both of you, you guys need help. Common sense is a luxury for you.
I'd say common sense is an unreachable target for you, Bo
 
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zubairali2

Member
so, its not fair to use astrobot on ps5, a game made by sony and will be pre-installed on each and every console,
but it is fair to use a indie game made by two persons, that is multiplatform, for xbox

ok, gotcha



I'd say common sense is an unreachable target for you, Bo

you've been dragging your nuts for the past couple of pages about loading times. how about we all wait until these consoles are launched and then we'll look back how ridiculous this conversation was.
 
You got insomniac doing paid advertising on mass media outlets boasting how they were lucky to be in the forefront of this SSD revelation, and how they are "able to load entire worlds in one second" (sic)
yet you think that they purposely slow down their loading time on the same game they are tooting, for ...artistic reasons?
I dont know what in the world to tell you.
Best leave it at that....
Wait, what???

I was only half following this pissing contest about loading times since it's pretty obvious it's really, really quick.

But now you're saying that a transition is only there to hide a loading? That is so patently absurd I don't even know if you're trolling at this point.

What were you expecting on a game like this? Hard cut to black and 0.2s later you appear in a totally different game world without any gameplay or environmental context as to why you got there? I thought you were nitpicking at first, but now I just think you're arguing in bad faith. Hope I'm wrong though.
 
you've been dragging your nuts for the past couple of pages about loading times. how about we all wait until these consoles are launched and then we'll look back how ridiculous this conversation was.
I have a feeling that when both consoles are out and games are tested on them comparatively,
most of these people -including you- that are doing the talk right now, will be doing the moonwalk

and no, I am not dragging my big nuts, I am only replying to those that quote me (and are not in ignore list)
 
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BGs

Industry Professional
Let's see, I'm reading a lot of dramas.



Spiderman takes 0.83 seconds to load. R&C doesn't take longer. The rest of the time is the period used for the "visual" transition from one world to another. If there was no such transition, you would see a black screen for 0.83 seconds. If you pass the demo frame by frame you will be able to check the exact moment between the start of the load and the end of it. Not from the transition. Just the load. And it does not reach 1 second (by very little). This will be a constant in all PS5 games, so it is more worth it for unbelievers to assume it.

20209110363720_1.jpg
 
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geordiemp

Member
I have a feeling that when both consoles are out and games are tested on them comparatively,
most if these people -including you- that do the talk right now, will be doing the moonwalk

Why on earth you arguing with Bo_Hazem Bo_Hazem on 1 or 2 seconds for loading a whoe level...

XSX Velocity architecture will of been on the development kits and a fast SSD. and the pop in for Xbox was seriously bad. TIMESTAMPED - and it was just a static tree LOD.



And if posters say there was no velocity architecture, its hidden in a vault and must be unlocked by Phil sacrifice to teh blood gods. Whats the excuse for this ?

And people have the nerve to complain if 1 or 2 seconds and transition animations when loading a whole level in Ratchet, but in Halo just a static tree LOD cuts your eyes out.

Get real people.
 
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Deleted member 775630

Unconfirmed Member
Why on earth you arguing with Bo_Hazem Bo_Hazem on 1 or 2 seconds, Velocity architecture will of been on the development kits and a fast SSD. and the pop in for Xbox was seriously bad. TIMESTAMPED.



And if posters say there was no velocity architecture, its hidden in a vault and must be unlocked by Phil sacrafice whatever. Whats the excuse for this ?

And people have the nerve to complain if 1 or 2 seconds and transition animations when loading a whole level in Ratchet, bit just a static tree LOD.

Get real people.

It's ridiculous that you would use Halo to make a point. Everyone knows the situation the game is in...
 

zubairali2

Member
I have a feeling that when both consoles are out and games are tested on them comparatively,
most of these people -including you- that are doing the talk right now, will be doing the moonwalk

and no, I am not dragging my big nuts, I am only replying to those that quote me (and are not in ignore list)

would like to see you here after both systems launch. it'll be worth it 👍
 

Bo_Hazem

Banned
Let's see, I'm reading a lot of dramas.



Spiderman takes 0.83 seconds to load. R&C doesn't take longer. The rest of the time is the period used for the "visual" transition from one world to another. If there was no such transition, you would see a black screen for 0.83 seconds. If you pass the demo frame by frame you will be able to check the exact moment between the start of the load and the end of it. Not from the transition. Just the load. And it does not reach 1 second (by very little). This will be a constant in all PS5 games, so it is more worth it for unbelievers to assume it.


It's tough when SATA3 SSD (rated at 0.5GB/s) makes loading at 16sec with potato PC, no fancy Velocity BS or those funny PR, and their "super-fast" SSD can only manage 11sec in SOD2.

 
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Brudda26

Member
I have whoever's trying spread FUD on ignore so this is quite amusing. All I'm seeing is actual good points being made about not having a jarring transition hence the very nice portal jumps and I assume the FUD spreader is saying hur dur insomniac lie it's not 1 second hur dur
 

geordiemp

Member
I have whoever's trying spread FUD on ignore so this is quite amusing. All I'm seeing is actual good points being made about not having a jarring transition hence the very nice portal jumps and I assume the FUD spreader is saying hur dur insomniac lie it's not 1 second hur dur

Posters attacking Ratchet 1 or 2 seconds loading a whole new level, and its bad reference to what exactly.
 

azertydu91

Hard to Kill
You are a piece of work aren't you?

You posted a list of 10 unsupported claims. I foolishly took them seriously enough to research the first two points - only to discover that both were complete bullshit.

I proved the first two point wrong with actual links and quotes. Strangely you haven't addressed any of that? I think we both know why.

You can't.

So why would I give you the benefit of the doubt on the other eight points?

In all likelihood you just parrot that stuff with no idea if it's true or not. Must be annoying to be called out. You need to recognise that It's not true just because you say it is.

I'm not about to waste my time researching the rest of your list for you. You're making the claims, the onus of proof is on you.

You can start by posting direct quotes or links supporting your other eight, probably made-up, 'mic drops'.

Be sure to give me a heads-up when you've done it. It'll be an interesting read. Though I won't be holding my breath.
Oh because you think you disprove my points by answering something that wasn't those points you just answered a false narrative in your mind.
But f you want prooves here it is.
here's a link where dicktator say PS5 doesn't have raytracing.

now here when he said that insomniac did a bad job at showing ray tracing
EfUxmCWXsAAOmfq


This claims has already been debunked almost instantly about raytracing showing what was hidden behind spidey and later confirmed by insomniac.

A lot of people showed proof about him being in that discord which surprinsingly you don't think is bad.
It's crazy because if there was a secret ps discord plotting against Xbox I'm sure you'd have a problem with them.You have problem with people that think Ratchet have a quick loading transition.
So quick question how come I didn't provide any proof when they are so much in this thread but at the same time I provide made up prooves at least stay coherent in your bullshit.

But let's remember your "points" -that discord doesn't not exist ..... Oops it does.
Yeah but is it bad ? ...... Showing death treats fake insiders lies etc....
Yet you think it is good surprising.
Then I have no proof ..... keep showing proof
Yeah but they are made up ..... Link again proof from hi twitter and Era.
Yeah but since you have no proof why bother with the 8 or more points you have since I blindly and stupidly disregarded 2 points, missing the point each time and answering something else.

Do you want quote from a video sure here it is
Playstation exclusive pushing the graphical boundaries"John
Yeah but a 30 though" Alex
That's not the point"John
Yeah it is" Alex
All that in the defense of Halo.
Please next time you will deliver pointless argument and won't understand basic points please refrain from doing so.
And maybe ask yourself will I dispel the doubts and confirm that I am stupid.

Look at the people agreeing me they are not all playstation fanboys.Look at the one guy whom like your post.

https://wccftech.com/playstation-5-ssd-open-world/

https://www.glitched.online/youtuber-calls-out-digital-foundry-over-dishonest-gears-5-analysis-video/

https://www.resetera.com/threads/playstation-5-system-architecture-deep-dive-ot-secret-agent-cerny.175780/page-168

The zooming 300% is on the analysis of Gran turismo.And on twitter he said there was nothing new in that video that is worth another one ....Nxgamer disagrees Just like Gia photo/video and others.

All the other points have been proven by other gaffers here notable the discord part.

Please now maybe you can shut the fuck up.
I'm always happy to talk even with people I disagree because they sometimes bring good points you did not.You just accused me of being crazy and garbage, I told you my arguments you barely understood them and asked proof ,I provided them you dismissed, I provided some more as well as other users here and your argument was that they were made up.....

Congrats your age is probably way higher than IQ , so is my shoe size.Since you are incapable of either understanding basic point or bring anything interesting to the discussion to the ignore list you go.

And the worst part is I don't like ignoring people but if we can't talk why bother.That's why TBiddy TBiddy or other people like our own fish and shark are not in my ignore list they at least brings points that can be discussed.
You started talking to me calling me crazy and the worst part is that it was your best argument ever since.Bye
 
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Deleted member 775630

Unconfirmed Member
I dont understand, whats Halo dev talent got to do with this ?

Does Velocity arcitecture work or not, this has nothing to do with Halo, Its a file IO technology in dev kits and XSX and Lockart

Putting some PERSPECTIVE here
Has nothing to do with their dev talent. The footage you showed is from a couple of months ago, Halo is delayed and won't surprise me if it releases holiday 2021. That means that you are using footage of 1.5 years old (when it actually releases). Besides that you've also heard the rumours about XSX devkit issues, so here you are pretending as if Halo Infinite shows how VA works, knowing full well that that footage doesn't mean anything, and isn't representable of VA performance.
 
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Why on earth you arguing with Bo_Hazem Bo_Hazem on 1 or 2 seconds for loading a whoe level...

XSX Velocity architecture will of been on the development kits and a fast SSD. and the pop in for Xbox was seriously bad. TIMESTAMPED - and it was just a static tree LOD.



And if posters say there was no velocity architecture, its hidden in a vault and must be unlocked by Phil sacrafice whatever. Whats the excuse for this ?

And people have the nerve to complain if 1 or 2 seconds and transition animations when loading a whole level in Ratchet, but in Halo just a static tree LOD cuts your eyes out.

Get real people.


I didn’t say it was locked in a vault. I said I heard Velocity Architecture is very hard to master. It’s very in depth. I also said a lot of Xbox Series Feature baked into the chip has not translated well to PC’s trying to emulate it. With Covid a lot of time is being spent on PCs then the Debug Consoles. Just because Dev Kits have API’s for PC doesn’t mean it emulating and running it well those features well.

Covid is effecting Game development all over the Industry. Some more then others. Just be glad we are getting next gen Consoles this year.
 
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geordiemp

Member
Has nothing to do with their dev talent. The footage you showed is from a couple of months ago, Halo is delayed and won't surprise me if it releases holiday 2021. That means that you are using footage of 1.5 years old. Besides that you've also heard the rumours about XSX devkit issues, so here you are pretending as if Halo Infinite shows how VA works, knowing full well that that footage doesn't mean anything.

The fast loading demo was before halo demo and showed us velocity architecture according to Microsoft. So there are 2 conclusions

1. Microsoft were not telling the truth and VA is not working in the VA demo.

2. VA does not work well.

Take your pick.
 
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Deleted member 775630

Unconfirmed Member
To this:


It's too fast that you can only go to the bathroom and pee and comeback, nothing more.

It's a current-gen game, not optimized just running on that SSD. Nice try though...

The fast loading demo was before halo demo and showed us velocity architecture according to Microsoft. So there are 2 conclusions

1. Microsoft were not telling the truth and VA is not working in the VA demo.

2. VA does not work well.

Take your pick.
Where does the fast loading demo say it was applying VA?
 
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Bo_Hazem

Banned
Well, I know this does not suit your narrative, but I was only replying to this fella right here:


He timed the xbox demo loading times, and he got me concerned
So I did some comparative timing


and for your own information, I am both at "xboxland" AND at "playstationland"
I just dont like FUD and console racism

So you answer wrong with wrong? Anyway, let's move on.
 

jimbojim

Banned
I have a feeling that when both consoles are out and games are tested on them comparatively,
most of these people -including you- that are doing the talk right now, will be doing the moonwalk

and no, I am not dragging my big nuts, I am only replying to those that quote me (and are not in ignore list)

Stop LYING! No one quoted you. In fact, you started to compare loadings. Since page 2906 till 2911 no one quoted you. Then on page 2911 in your first post on that page you quoted J_Gamer who wasn't impressed by loadings in game which ran on XSX and you quoted J_Gamer and directly compared loadings between demoed game on XSX and Ratchet.


And others followed. Now you want to play some drama queen.
 
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geordiemp

Member
I didn’t say it was looked in a vault. I said I heard Velocity Architecture is very hard to master. It’s very in depth. I also said a lot of Xbox Series Feature backed into the chip has not translated well to PC’s trying to emulate it. With Covid a lot of time is being spent on PCs then the Debug Consoles. Just because Dev Kits have API’s for PC doesn’t mean it emulating and running it well those features well.

Covid is effecting Game development all over the Industry. Some more then others. Just be glad we are getting next gen Consoles this year.

Covid LOL. VA is a supposedly fast loading system IO, it now needs special programming and developer talent ?

And of course blood sacrifice.

The only hardware Goosen referred to for SFS was the LOD texture blending operation, I can link you to this if you wish.

LOL
 
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Neo Blaster

Member
It's a kinda bizarre line of attack on PS5 tbh.

“OMG PS5 still has loading screens, they’re hidden behind the portal jumps”

Who fucking cares? Call it a loading screen if you want, it's still only a second. 🤣
We're going to see a lot of fades to black, 1-second wait after pressing fast travel on a map, quick images and many other techniques like that to mask the loadings, it's loading screen 2.0.
 

Bo_Hazem

Banned
I didn’t say it was looked in a vault. I said I heard Velocity Architecture is very hard to master. It’s very in depth. I also said a lot of Xbox Series Feature backed into the chip has not translated well to PC’s trying to emulate it. With Covid a lot of time is being spent on PCs then the Debug Consoles. Just because Dev Kits have API’s for PC doesn’t mean it emulating and running it well those features well.

Covid is effecting Game development all over the Industry. Some more then others. Just be glad we are getting next gen Consoles this year.

So XSX is hard to develop for and devs are struggling with it so that's why we don't see games running on XSX?
 

sircaw

Banned
I went to bed, got up early, went out, worked like a dog.

Came home, Logged on, and Saw 6 pages advanced in this Forums.

I was like yes, this means its news about the console + games

To my fucking surprise i find out it's about Rachet and clanks god damn loading screens.

Who Cares seriously,

 

cudiye

Member
you've been dragging your nuts for the past couple of pages about loading times. how about we all wait until these consoles are launched and then we'll look back how ridiculous this conversation was.

I have a feeling that when both consoles are out and games are tested on them comparatively,
most of these people -including you- that are doing the talk right now, will be doing the moonwalk

and no, I am not dragging my big nuts, I am only replying to those that quote me (and are not in ignore list)

Dude so insecure, he added that he has big nuts when quoted. Cringe.
 
So XSX is hard to develop for and devs are struggling with it so that's why we don't see games running on XSX?

Wouldn’t say hard to develop for. The way it was put to me. Mind you this is second hand. Difficult to master some of the features. Even with API on PCs it’s not emulating very well. Because of Covid A lot of people worked from home over the last several months. So the access to debug console has been limited to very few.

Velocity Architecture I have been told has many layers like and onion. VA is so fine you can change assets and textures in the frames on the fly.

Like I said Covid has effected the gaming industry. I’m thankful we are getting Next Gen Consoles this year. I’m excited about the future.
 
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Deleted member 775630

Unconfirmed Member
So Spiderman PS4 is next gen now? Nice try acting dumb.
Just a game Cerny himself worked on alongside Insomniac while creating the PS5... But sure if you want to go for this, then I can't wait to see PS5 BC games, they must all load at least this fast, knowing Spider-Man is an open-world game. We'll talk about this again at launch.

On the Description on official XBOX youtube.

Not optimised for series X, story so far ?.
XSybNXN.png
First sentence: does not represent gamapley optimized for Xbox Series X
 
Post of the year.
Now to have a 60 fps mode in dynamic 4k it means developers can't reach it in native 4k and it's just a bad look for the hardware.
I like X Fighter but have no idea why he would comd to that conclusion. Just the same as a PC - scalability doesn't mean a weaker GPU. It's just wiggle room/ performance options.
 

Saudumm

Member
The fast loading demo was before halo demo and showed us velocity architecture according to Microsoft. So there are 2 conclusions

1. Microsoft were not telling the truth and VA is not working in the VA demo.

2. VA does not work well.

Take your pick.
Uhm, wasn't the Halo demo running on a PC? And the VA is a Xbox Series feature?
 

geordiemp

Member
Wouldn’t say hard to develop for. The way it was put to me. Mind you this is second hand. Difficult to master some of the features. Even with API on PCs it’s not emulating very well. Because of Covid A lot of people worked from home over the last several months. So the access to debug console has been limited to very few.

Velocity Architecture I have been told has many layers like and onion. VA is so fine you can change assets and textures in the frames on the fly.

Like I said Covid has effected the gaming industry. I’m thankful we are getting Next Gen Consoles this year. I’m excited about the future.

I dont believe in hot air, we had that with power of the cloud and real buildings destruction in crackdown 3 ....

We have had allot of VA PR from mS, and 3 demos

1. State of decay 2 fast loading (on web site says VA but gameplay not optimised)
2. Fast resume of 1 GB size games in 5 seconds (Cave) on XSX supposedly but who knows ?
3. Halo Infinite last demo shown, pop in everywhere

Its called Ocams Razer.the simple fact is VA is not working well at all as a software solution, which many believed would be the case.
 
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geordiemp

Member
Just a game Cerny himself worked on alongside Insomniac while creating the PS5... But sure if you want to go for this, then I can't wait to see PS5 BC games, they must all load at least this fast, knowing Spider-Man is an open-world game. We'll talk about this again at launch.


First sentence: does not represent gamapley optimized for Xbox Series X

First sentence: does not represent gameplay optimized for Xbox Series X

Its a loading technology that overcomes the really slow Microsoft IO system, its not gameplay.

Also the first paragraph says to demonstrate load time technology ?

Read the first paragraph, its a demonstration of the loading technology, what do you think was being demonstrated ?
 
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BTW the guy brought the controller at MS store.
Seems to me the announce of Series S got delayed for whatever reason and the box hits retail before the announce lol
Another point is that MS probably want to announce Series S together with the price of Series X to remove attention from the high price.


That is just referring to Windows 10 S Mode, not the Series S.

https://www.howtogeek.com/354057/what-is-windows-10-in-s-mode/

Windows 10 in S Mode is a more limited, locked-down Windows operating system. In S Mode, you can only install apps from the Store, and you can only browse the web with Microsoft Edge.

**Edit: Nevermind, I am an idiot, I didn't realize it said the Xbox Series X|S at the top...that's what happened when you post too early in the morning!
 
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Playstation will be there in game play reveals & captured on PS5 text. PS will be there.

Fun Fact the PSP turns 15 today



The only way to get me to sign up to PSNOW is a new PSP. Plus back compat PS1-4 games the minimum let me play my PS4 library. Its the only way I sign up to PSNow. PSNow has no use case right now imo. It wont flourish without portability.
 
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