BluRayHiDef
Banned
I bought a digital copy of the game for my PlayStation 4 Pro and one for my Xbox one X and despite doing so on release day, I still haven't beaten either version. This game is a mixed bag for me; it's beautiful on both systems, though it admittedly looks better on the X, and the idea of playing it is fun - the idea of riding through an expansive, highly detailed landscape of mountains, forests, valleys, and small towns, which are occupied by all sorts of animals and interesting human characters. However, in actuality, I think that it's rather boring to play, particularly over the course of long gameplay sessions.
Travelling via horse, which is the primary means of transportation, is frustrating and tedious; horses become tired, which requires you to stop and allow them to rest, as well as feed them and groom them to calm them down. Also, in order to make Arthur or a horse that he's riding run at top speed, you have to repeatedly tap "X," which is tedious and makes me feel silly; RockStar should have just required "X" to be held down rather than tapped repeatedly.
Merely controlling Arthur is annoying; the controls for him aren't consistently responsive and they feel awkward and clumsy at times. For example, a few hours ago I made Arthur board a cart that was being pushed by two AI-controlled companions (Dutch and someone else) during a shootout and despite me hitting "O" several times, he wouldn't crouch, which caused him to be shot and killed (I've experienced moments like this in the Xbox One X version as well). Also, there are too many moments and settings (e.g. when Arthur is following NPCs or when he's at the camp) in which Arthur can't run at full speed or make his horse gallop at full speed, which makes me feel like I'm not in control of him. Furthermore, making Arthur move around in general feels sluggish and generally awkward.
Another issue that I have with the game is that a lot of the missions are boring, such as one in which Arthur herds sheep all the way from a valley to a small town, takes a small boy fishing, delivers a letter from one member of a romantic couple to the other and vice versa. Why the heck would RockStar think that any of this would be fun?
Yet another problem is the tediousness of looting; looting requires Arthur to engage in very lengthy and complex animations which actually depict him rummaging through someone's pockets or opening a drawer or closet and then grabbing the item of interest therein, etc. Sometimes realism has to be sacrificed for practicality, such as in TLoU 2, in which looting is very snappy.
Having said all of this, I still have the intention of finishing the game, on both systems.
Travelling via horse, which is the primary means of transportation, is frustrating and tedious; horses become tired, which requires you to stop and allow them to rest, as well as feed them and groom them to calm them down. Also, in order to make Arthur or a horse that he's riding run at top speed, you have to repeatedly tap "X," which is tedious and makes me feel silly; RockStar should have just required "X" to be held down rather than tapped repeatedly.
Merely controlling Arthur is annoying; the controls for him aren't consistently responsive and they feel awkward and clumsy at times. For example, a few hours ago I made Arthur board a cart that was being pushed by two AI-controlled companions (Dutch and someone else) during a shootout and despite me hitting "O" several times, he wouldn't crouch, which caused him to be shot and killed (I've experienced moments like this in the Xbox One X version as well). Also, there are too many moments and settings (e.g. when Arthur is following NPCs or when he's at the camp) in which Arthur can't run at full speed or make his horse gallop at full speed, which makes me feel like I'm not in control of him. Furthermore, making Arthur move around in general feels sluggish and generally awkward.
Another issue that I have with the game is that a lot of the missions are boring, such as one in which Arthur herds sheep all the way from a valley to a small town, takes a small boy fishing, delivers a letter from one member of a romantic couple to the other and vice versa. Why the heck would RockStar think that any of this would be fun?
Yet another problem is the tediousness of looting; looting requires Arthur to engage in very lengthy and complex animations which actually depict him rummaging through someone's pockets or opening a drawer or closet and then grabbing the item of interest therein, etc. Sometimes realism has to be sacrificed for practicality, such as in TLoU 2, in which looting is very snappy.
Having said all of this, I still have the intention of finishing the game, on both systems.