DunDunDunpachi
Banned
Pretty straightforward question. Does a must-play game exist that every gamer can relate to, no matter what their tastes or interests might be, or is that no longer a thing?
In the late 90s and early 00s, I was playing old 8bit and 16bit RPGs that I missed out on, especially RPGs. This time period is when I first played games like Chrono Trigger and Suikoden II. Back then you could find lists of "must play" RPGs for various systems, and such lists exist apleanty nowadays. If you asked me to make a "must play" list of JRPGs nowadays.... yeesh. I think that would be nearly impossible. I feel as though this is the case across most game genres nowadays. Even within the confines of action-RPG or first person RPG, the diversity is too great to pick a definitive "must play" for all stripes of gamers.
Street Fighter II was another must-play. Even if you preferred Mortal Kombat or KoF or Killer Instinct or Virtua Fighter, Street Fighter II was the common touchstone we all knew. I don't know if a fighting-game fan who enjoys modern stuff would consider any of these old games must-play, though.
However, with gaming becoming ever more available on more systems, have we finally reached the point where there are no touchstones of gaming, no focal points that we can all find commonality on? More kids of this generation have played Minecraft than Mario. Legendary Atari classics like Pitfall and Pong and Adventure are all but forgotten, and the 8bit and 16bit stuff is starting to slowly join that dustbin. Some people just don't want to deal with outdated mechanics or "bad" graphics. I can understand that.
I don't think this is a bad thing. What a wonderful "problem" to have, that gaming is so diverse. It's kind of sad that there are fewer and fewer games "everyone" is playing. Instead, now it's too easy to be in your own genre or niche.
Is even Pac-Man considered a "must play" anymore, or Donkey Kong?
In the late 90s and early 00s, I was playing old 8bit and 16bit RPGs that I missed out on, especially RPGs. This time period is when I first played games like Chrono Trigger and Suikoden II. Back then you could find lists of "must play" RPGs for various systems, and such lists exist apleanty nowadays. If you asked me to make a "must play" list of JRPGs nowadays.... yeesh. I think that would be nearly impossible. I feel as though this is the case across most game genres nowadays. Even within the confines of action-RPG or first person RPG, the diversity is too great to pick a definitive "must play" for all stripes of gamers.
Street Fighter II was another must-play. Even if you preferred Mortal Kombat or KoF or Killer Instinct or Virtua Fighter, Street Fighter II was the common touchstone we all knew. I don't know if a fighting-game fan who enjoys modern stuff would consider any of these old games must-play, though.
However, with gaming becoming ever more available on more systems, have we finally reached the point where there are no touchstones of gaming, no focal points that we can all find commonality on? More kids of this generation have played Minecraft than Mario. Legendary Atari classics like Pitfall and Pong and Adventure are all but forgotten, and the 8bit and 16bit stuff is starting to slowly join that dustbin. Some people just don't want to deal with outdated mechanics or "bad" graphics. I can understand that.
I don't think this is a bad thing. What a wonderful "problem" to have, that gaming is so diverse. It's kind of sad that there are fewer and fewer games "everyone" is playing. Instead, now it's too easy to be in your own genre or niche.
Is even Pac-Man considered a "must play" anymore, or Donkey Kong?
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