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Ubisoft prepares for rebound with five AAA titles planned for this fiscal year

IbizaPocholo

NeoGAFs Kent Brockman

For Q4 of fiscal 2019-20, Ubisoft reported sales of €481 million ($519 million), down 7% year-over-year, and net bookings of €417 million ($450 million), down 38% year-over-year.

The lowered revenues are in no small part due to a lack of major releases last year, after Ubisoft delayed Watch Dogs Legion, Gods & Monsters, Rainbow Six Quarantine into the next fiscal year to give the games more development time.

However, Ubisoft added that its ongoing franchises remain successful and are seeing boosts in interest due to COVID-19, with Rainbow Six Siege specifically reaching over 60 million registered players and seeing record engagement in January, February, and March.

Furthermore, Ubisoft shared that 11 of its titles have sold over ten million units this console cycle: Assassin's Creed: Unity, Assassin's Creed: Origins, Tom Clancy's The Division, Tom Clancy's The Division 2, Far Cry 4, Far Cry 5, Tom Clancy's Ghost Recon Wildlands, Tom Clancy's Rainbow Six Siege, Watch Dogs, and Watch Dogs 2.

For the full year, Ubisoft reported sales of €1.59 billion ($1.71 billion), down 14% year-over-year, and net bookings of €1.53 billion ($1.65 billion), down 24% year-over-year. It also reported operating income of €34.2 million ($36.9 million), down from €446 million ($481 million) over the previous year.

CFO Frédérick Duguet acknowledged that the full-year financial results were well below the company's initial expectations, though this was in line with the new expectations the company set late last year when it pushed back the three planned AAA titles.

CEO Yves Guillemot added that while they expected the impact from COVID-19 to be minimal, and that so far it had only caused a production delay of a few weeks in areas like mocap, localization, voice recording, and testing, the company was exercising prudence in its projections for the coming year due to the uncertainty of how it may impact production in the future.

Ubisoft currently expects Q1 net bookings of €335 million ($361 million), with the launches of Monopoly on Google Stadia, For Honor Season 2, and Year 5, Season 2 of Rainbow Six Siege.

For the full year, Ubisoft is currently planning to release five AAA titles: Assassin's Creed: Valhalla, Watch Dogs: Legion, Gods & Monsters, Rainbow Six Quarantine, and one more unannounced franchise.

Three of these, including Assassin's Creed: Valhalla, are planned for Q3, while the other two are planned for Q4.

It is also still planning non-AAA releases like Roller Champions.

It projects operating income to be between €400 million ($431 million) and €600 million ($647 million), and net bookings between €2.35 million ($2.53 billion) and €2.65 million ($2.86 billion), with the lower end assuming that COVID-19 necessitates the delay of one of its five planned AAA titles.
 

Kagey K

Banned
I just want Gods and Monsters to be like a cartoony AC Odyssey drenched in Greek Mythology and I’ll be happy.

Between that and AC: Valhalla I’ll be set for a while.
 

Verchod

Member
How are they doing so well? Their games are shallow. Broad, but shallow. They may be nearly all the same maps but noone has checked. Apart from Rainbow six, but that's probably pay to enjoy now anyway.

Maybe ask their fans have forgotten what decent games are or they grew up with this shit.

(FYI there was a time when I used to love some of their stuff. A long time ago.....)
 

Vawn

Banned
I want to see games from the other side of Ubisoft. Those games that AREN'T set in an open-world where you climb towers to unlock the map and spend 80% of the game taking down outposts.

You know Rayman, Child of Light, Mario + Rabbids and games like that.
 
How are they doing so well? Their games are shallow. Broad, but shallow. They may be nearly all the same maps but noone has checked. Apart from Rainbow six, but that's probably pay to enjoy now anyway.

Maybe ask their fans have forgotten what decent games are or they grew up with this shit.

(FYI there was a time when I used to love some of their stuff. A long time ago.....)

They are doing well because their formula works and people keep buying their games. As long as something keeps making money, then it won't be stopped. If it ain't broken don't fix it.
 

Guilty_AI

Member
How are they doing so well? Their games are shallow. Broad, but shallow. They may be nearly all the same maps but noone has checked. Apart from Rainbow six, but that's probably pay to enjoy now anyway.

Maybe ask their fans have forgotten what decent games are or they grew up with this shit.

(FYI there was a time when I used to love some of their stuff. A long time ago.....)
Marketing and Hype sell more than quality.
 

HE1NZ

Banned
How are they doing so well? Their games are shallow. Broad, but shallow. They may be nearly all the same maps but noone has checked. Apart from Rainbow six, but that's probably pay to enjoy now anyway.

Maybe ask their fans have forgotten what decent games are or they grew up with this shit.

(FYI there was a time when I used to love some of their stuff. A long time ago.....)
What's your example of non-shallow? RDR2?
 

hyperbertha

Member
What's your example of non-shallow? RDR2?
Try openworlds with meaningful content (witcher 3) , deep combat (sekiro, prince of persia) , good writing (witcher 3, rdr2,), top tier art direction (bloodborne, ghost of tsushima), gameplay freedom (tlou, deus ex, prey), gameplay depth (divinity OS2, xcom) etc. Ubisoft, after the Ezio trilogy, has had exactly zero of these. They are a joke. A plague on the industry.
 

HE1NZ

Banned
Try openworlds with meaningful content (witcher 3) , deep combat (sekiro, prince of persia) , good writing (witcher 3, rdr2,), top tier art direction (bloodborne, ghost of tsushima), gameplay freedom (tlou, deus ex, prey), gameplay depth (divinity OS2, xcom) etc. Ubisoft, after the Ezio trilogy, has had exactly zero of these. They are a joke. A plague on the industry.
Wasn't aware any of them were open world except Witcher 3 and RDR2. Ghost of Tsushima is out already? Looks exactly like last 2 Assassin's Creed games that you obviously haven't played.
 

hyperbertha

Member
Wasn't aware any of them were open world except Witcher 3 and RDR2. Ghost of Tsushima is out already? Looks exactly like last 2 Assassin's Creed games that you obviously haven't played.
Didn't realize games needed to be open world to be not shallow? And the last two Ass creed games were the worst offenders of the bunch. Especially the joke that is odyssey. And games don't need to be out to judge their art direction. We've seen enough from Got to know it absolutely destroys any Ubisoft game since prince of persia
 

Fbh

Member
Ok but will all of them feel like the same soulless reskin of the Ubisoft Formula™ ?


You know Rayman, Child of Light, Mario + Rabbids and games like that.

Man, playing Mario Rabbids last year reminded me how their staff can still make cool stuff on the rare occasions when they are allowed to do something different and less formulaic
 
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SpartanN92

Banned
I’m done with Ubi unless they put out a new Splinter Cell.
I stopped playing Assasins Creed after how awful Unity was. I recently tried Odyssey and stoped after 15 minutes. Too much magic/fantasy garbage in the first sequence alone.

I loved Far Cry 3/4 but 5 just felt weird and did nothing for me.
I’m just sort done with their style games.
 

HE1NZ

Banned
Didn't realize games needed to be open world to be not shallow? And the last two Ass creed games were the worst offenders of the bunch. Especially the joke that is odyssey. And games don't need to be out to judge their art direction. We've seen enough from Got to know it absolutely destroys any Ubisoft game since prince of persia
Nice way to backtrack. Designing a 10 hour slice of a game is easier than 150 hour open world. Even Witcher 3 gets "shallow" at some point. Ubisoft games have their issues, including shitty writing, but art direction is not one of them.
 

Verchod

Member
What's your example of non-shallow? RDR2?

I like the idea of open world games but find most don't take advantage of them.
Now I'll admit to being a little strange here that I don't include RPGs here as they are a different style.
Assassin's creed, Watch dogs have copied GTA and I don't think UBISOFT have worked out how to use such a world any other way. This is wrong.
Watch dogs could have taken advantage of being open world and use technology within the world to make it worth while, they just put gadgets into GTA.

I did enjoy Witcher 3, mostly.

Immersive Sims are my favourite genre but sadly they are few and far between these days.
 

Danjin44

The nicest person on this forum
I don't know if this considered as "AAA" but all I want from Ubisoft is Mario + Rabbits 2.
 

pqueue

Member
I would be surprised to see them doing another mainstream Far Cry in just 2 years! They need to slow down the pace!

Whatever they do I hope they release a teaser for next PoP in July show!

They mainstream titles come out about every 3 years.

FC5 was in 2018. So Spring 2021 for FC6 makes perfect sense.
 
Try openworlds with meaningful content (witcher 3) , deep combat (sekiro, prince of persia) , good writing (witcher 3, rdr2,), top tier art direction (bloodborne, ghost of tsushima), gameplay freedom (tlou, deus ex, prey), gameplay depth (divinity OS2, xcom) etc. Ubisoft, after the Ezio trilogy, has had exactly zero of these. They are a joke. A plague on the industry.

I am a big From Software fanboy but let's not make shit up. In no way is Sekrio, Bloodborne or any of the Souls games are open world lol. Sure, they're open ended and do a very good job of making an illusion that they are open world, but they are not.

TLOU is a linear cinematic simulator, Prey is not open world and neither is Deus ex...
 

Barakov

Gold Member
I hope they've done the work to differentiate Far Cry and Ghost Recon. They basically became reskinned Assassin's Creed games. Not every game has to be an open world game with 4 trillion question marks everywhere.
 

Arachnid

Member
Lets see if they make good on their supposed shift towards more unique games with identity.

Also, make one of those games Splinter Cell ffs.
 

scalman

Member
Best games ever for single player. Would be boring year without division 2 and ac odyssey this year. And FC5 best modern day open world first person shooter for single player.
If anyone could make better then those i would play those, but noone makes them. In those games you getting losf for hundred hrs. Not 12 or 15.
 
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Neo_game

Member
I'm sick of Ubisoft games

IMHO open world games are way overrated and most get boring very soon. Hopefully they will release POP. A good story driven classic POP will be the best thing from Ubisoft I think. Splinter Cell will is also awesome IP that they stopped making. Even a remake of these IP will be worth it than another open world game.
 

Bigrx1

Banned
Don’t sleep on AC: Odyssey. That is a fun game. Give it a real chance and definitely try the dlc.

I just bought it and am a couple hours in - it's my first AC game actually. So far I'm still feeling things out, definitely feels like an Ubisoft game have had to turn a lot of HUD things off to get immersed in the world.
 

GymWolf

Member
And the copy paste continue.

Maybe someday they will have a single game with decent combat...

P.s. i guess for honor has a great combat tho.
 
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down 2 orth

Member
Tons of people do just look at the top sellers for any month.

Well, people vote with their wallets, and if a fun games election were to be held, Ubisoft would be the Ross Perot to the other big boys - at best.

Not saying I prefer the highest earning games myself, but having played most of Ubisoft's franchises it makes sense.
 

Bryank75

Banned
I have a winning strategy for Ubisoft...

Instead of having 5 teams make the exact same game 5 times, just make 1 game and change the covers. Nobody will know any better!!
 
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