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2020 PC Screenshot Thread of No Compromises

rofif

Banned
More chronicles of Riddick
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rofif

Banned
How about some Unreal? That ship, the moment You step out and waterfall... I will never forget it.
Even replied it last month on 120hz 17" crt ! ... and the game is extremely long and drags on but the first 2-3 levels?! masterpiece
Those are with dx10 patch to restore original voodoo skyboxes!
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xPikYx

Member
Project Cars 2 (Photo Mode) + Custom Reshade + Path Tracing GI

I completely Reworked my Reshade profile from the scratch, I wasn't quite happy with the previous version, I believe there was too much loss of colours, even because the comparision material wasn't the right one, I believe now is much better

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With the what now?

Chromatic Aberration
In optics, chromatic aberration (abbreviated CA; also called chromatic distortion and spherochromatism) is a failure of a lens to focus all colors to the same point. It is caused by dispersion: the refractive index of the lens elements varies with the wavelength of light. The refractive index of most transparent materials decreases with increasing wavelength. Since the focal length of a lens depends on the refractive index, this variation in refractive index affects focusing. Chromatic aberration manifests itself as "fringes" of color along boundaries that separate dark and bright parts of the image.

It's the green/red hazy halo effect you see in a lot of modern games at contrasting points, and a lot of old VHS recordings (that's not actually CA, but it looks the same). It's just the worst. Games use it a lot now to hide shitty AA or because shitty artists think it looks adds to their art style (it doesn't)

I feel bad here though, he's trying to recreate a specific look in-game, literally of a broadcast picture into the game and honestly he's getting close. I'm kind of liking seeing the progress as I like to tinker with Reshade as well. Reshade is pretty limited in the effects it can inject and CA is one of the few effects available that can effectively do a blur effect that increases as you move away from the focal point without looking like a tilt-shift type effect. For my photo effect in Pcars2 I used DOF instead of CA but if I were to pull out far it would make everything look like miniatures. The problem with CA is it's really irritating to look at which is why it's so universally panned. I think it wouldn't be so bad if I were colorblind.
 
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Chromatic Aberration
In optics, chromatic aberration (abbreviated CA; also called chromatic distortion and spherochromatism) is a failure of a lens to focus all colors to the same point. It is caused by dispersion: the refractive index of the lens elements varies with the wavelength of light. The refractive index of most transparent materials decreases with increasing wavelength. Since the focal length of a lens depends on the refractive index, this variation in refractive index affects focusing. Chromatic aberration manifests itself as "fringes" of color along boundaries that separate dark and bright parts of the image.

It's the green/red hazy halo effect you see in a lot of modern games at contrasting points, and a lot of old VHS recordings (that's not actually CA, but it looks the same). It's just the worst. Games use it a lot now to hide shitty AA or because shitty artists think it looks adds to their art style (it doesn't)

I feel bad here though, he's trying to recreate a specific look in-game, literally of a broadcast picture into the game and honestly he's getting close. I'm kind of liking seeing the progress as I like to tinker with Reshade as well. Reshade is pretty limited in the effects it can inject and CA is one of the few effects available that can effectively do a blur effect that increases as you move away from the focal point without looking like a tilt-shift type effect. For my photo effect in Pcars2 I used DOF instead of CA but if I were to pull out far it would make everything look like miniatures. The problem with CA is it's really irritating to look at which is why it's so universally panned. I think it wouldn't be so bad if I were colorblind.

Well that's funny because I AM colourblind (red/green) and I've never noticed any colour halo of any sort lol. I'm not sure I would anyway to be honest. Ya'll have such a trained eye for this sort of thing :)
 

SnapShot

Member
I don't want to highlight anyone in particular but these screenshots with chromatic aberration in them look absolutely disgusting. It doesn't make the game look more realistic, it just makes the game look bad.

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Thanks for the advice, I'll make sure to turn it on in every game I play from now on :messenger_smiling:
 

Bankai

Member
I don't want to highlight anyone in particular but these screenshots with chromatic aberration in them look absolutely disgusting. It doesn't make the game look more realistic, it just makes the game look bad.

In certain games I think it looks great, but on the whole I agree with you. Horrorgames sometimes look really good with it; I liked the effect in Bloodborne. Also, games like FEAR, Comdemned and Resident Evil.
 
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