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The Last of Us Part 2 Multiplayer Will Become An Stand-alone Game

-Arcadia-

Banned
I’m okay with focusing on the single player.

Too many times, I’ve been disappointed with a developer spending creative energy on a multiplayer mode that I just didn’t want at all.

Sounds like a win-win, with multiplayer coming anyway. Maybe that will be more fleshed out as a result, too.

Think that the skepticism of others is warranted too. It’s all too easy to sell a package, cut out a piece for later, charge separately for it, and chalk it up to ‘ambition’.

Given how good the game looks, I’m going to take them at their word, though.
 

ethomaz

Banned
I’m okay with focusing on the single player.

Too many times, I’ve been disappointed with a developer spending creative energy on a multiplayer mode that I just didn’t want at all.

Sounds like a win-win, with multiplayer coming anyway. Maybe that will be more fleshed out as a result, too.

Think that the skepticism of others is warranted too. It’s all too easy to sell a package, cut out a piece for later, charge separately for it, and chalk it up to ‘ambition’.

Given how good the game looks, I’m going to take them at their word, though.
They are done by separated teams... keeping the MP for late doesn't mean you will get more or better SP.

It means you will pay twice.

It feel, smell and looks like a business decision $$$.
 
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Gargus

Banned
Don't tell me it's gonna be some fucking paid DLC bullshit.

Multiplayer? I'd say it's going to be free. Kind of like how a lot of games add in like new game plus, or other modes after the fact. They probably chose to work on the core game if the multiplayer was getting to be too ambitious for their deadline.

Im guessing they want to launch the game, do any patching they need and then double down on the multiplayer.
 

ethomaz

Banned
I will tell my theory...

ND saw the incredible popularity of the MP mode in TLOU at took a business decisions near the launch of the game.

Release SP and MP like different games.
That way they make consumers purchase twice.

But if you are okay with sequels having less content than original then fine lol
 
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Mista

Banned
Yeah well, we’ll see about that later on lads. So far it’s disappointing that we aren’t getting it with the game and it being F2P won’t justify anything if it’ll be behind paywall. But let’s wait and see for now
 
I’m okay with focusing on the single player.

Too many times, I’ve been disappointed with a developer spending creative energy on a multiplayer mode that I just didn’t want at all.

Sounds like a win-win, with multiplayer coming anyway. Maybe that will be more fleshed out as a result, too.

Think that the skepticism of others is warranted too. It’s all too easy to sell a package, cut out a piece for later, charge separately for it, and chalk it up to ‘ambition’.

Given how good the game looks, I’m going to take them at their word, though.
Read about Bioshock Infinite's development and see how they wasted so much energy on a non-existent multiplayer component. Naughty dogs did the right decision, just like Rockstar did for RDR2.
 

zkorejo

Member
Dammit. Multiplayer is what I was most excited for. I just hope they don't ruin it like uncharted 4s mp. And it's released soon after sp.
 
Read about Bioshock Infinite's development and see how they wasted so much energy on a non-existent multiplayer component. Naughty dogs did the right decision, just like Rockstar did for RDR2.

The first Last of Us was still considered a GoTY title based on it's single player campaign alone. This counter argument doesn't work when the first game had a campaign that people loved and a MP component that it's own hardcore following.

edit: Not to mention that the most common complaint "at least that I saw" from the campaign in the first TLoU was that it was too long and dragged a bit at times.
 
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Iced Arcade

Member
Really hope this is just bad communication and lack of detail and not a new trend of selling 1 game for the price of 2.

I'm not getting into buying 1 game for the price of 2.
 
Maybe the multiplayer will be a Division style game. Maybe it will be a team based survival mode like left for dead?

I don't think multiplayer mode means a tacky add-on to thebe single player game, rather a stand alone game set within the same time frame and universe.

This co-op, team based game will also have a PvE mode for online play.

Honestly, I can't see ND or Sony to be so stupid as to charge for a mode that they have cut out of a game.

Maybe this multiplayer will be a ps5 launch game?
 
We don't even know what the game is, yet some of you are already upset.. I don't get it.

Most of you will happily spend $60 on The Last of Us - Part II, just to experience the single player, which will - let's say - be 20-25 hours long. But you won't spend $60 on a multiplayer-only game? Like, where's the logic in that?

I mean, if Neil and the team deliver on the content - and it justifies a standalone game - shouldn't we then -rightfully so - pay the extra $60?

If a single player game can be worth $60, why can't a multiplayer-only game?
 
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We don't even know what the game is, yet some of you are already upset.. I don't get it.

Most of you will happily spend $60 on The Last of Us - Part II, just to experience the single player, which will - let's say - be 20-25 hours long. But you won't spend $60 on a multiplayer-only game? Like, where's the logic in that?

I mean, if Neil and the team deliver on the content - and it justifies a standalone game - shouldn't we then -rightfully so - pay the extra $60?

If a single player game can be worth $60, why can't a multiplayer-only game?
Shawn Layden, is that you?

Jokes aside, I completely agree with what you said.
 

DForce

NaughtyDog Defense Force
We don't even know what the game is, yet some of you are already upset.. I don't get it.

Most of you will happily spend $60 on The Last of Us - Part II, just to experience the single player, which will - let's say - be 20-25 hours long. But you won't spend $60 on a multiplayer-only game? Like, where's the logic in that?

I mean, if Neil and the team deliver on the content - and it justifies a standalone game - shouldn't we then -rightfully so - pay the extra $60?

If a single player game can be worth $60, why can't a multiplayer-only game?

It was free with TLOU remastered and that's why people would be frustrated if you have to pay extra.


But, I believe people payed extra for the PS3 version, but I'm not exactly sure.

At the moment, I'm somewhat on the fence about it, but either way, I'm happy there's some type of multiplayer.
 

Tetraeon

Member
The argument that you have to pay twice is silly.

A) No price has been announced, for all we know it will be F2P
B) Nobody is asking for you to pay for this, if you want single player TLOU2 will have you covered and this as of yet unannounced project will cover the MP contingent
C) I see nothing wrong with charging full price for the multiplayer component as it will be much more fleshed out and full featured as opposed to just tacking on a lackluster/unfinished MP mode to sell extra copies
D) Knowing the quality of product that ND always put out, I have complete faith the "expansion" or whatever you want to call it will easily be worth $60

ND don't need to sell extra copies by lumping SP and MP together. TLOU2 will sell incredibly well without MP. And likewise this MP project will sell incredibly well too.
 
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Tetraeon

Member
What does this even mean? They said there's no multiplayer in TLOU2 so now its somehow okay!

I don't get the criticism at all. Also why the need for Multiplayer in the first place? This announcement should cover both sides of the coin. Please explain how this would be "charging extra" as opposed to a standalone experience being developed separate from the main game.
 
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