Yeah I mean, are people allowed to be disappointed with how things turned out with Link after having their hopes raised with an ultimately bogus rumor (though I guess it may've been true at one point in development going off interviews)? Similarly while I'm totally fine if instead we just wind up with a Sheik* spin-off series, if you look up my posts in earlier 'could Link be a girl' threads, I was completely on board to the idea.
I just think quite a bit of the backlash towards the decision to not make a change when as recently as A Link Between Worlds Link being a guy only was a non-issue seems to be unfairly attributing malice to the developer's intentions. By comparison bitching about his attitude towards Splatoon being a new IP or his weird ideas for what Paper Mario should be don't have the more damaging implications of oh he's a secret sexist. People are free to complain, but given the context of the series and what Nintendo have/haven't done, I think some people here need to pull back their 'critique' of the dude's behind Zelda a bit.
*Or hell a proper Wind Waker sequel with Tetra. If we're talking about sexism in Zelda, Tetra getting locked in a basement for the 2nd half of WW and her literally being a damsel in distress right off the bat in Phantom Hourglass were pretty pathetic treatments of the character after how well they built her up for most of Wind Waker. I'd argue she's more interesting than Sheik, especially since she's the 'real' identity, not her Zelda alter-ego.
There's definitely disappointment over the option for a girl Link or playable Zelda.
The outright "backlash" is coming after another round of poor reasoning for the decisions made, similar to the direction Paper Mario is going, similar to recent Metroid releases, similar to aspects of Star Fox's controls which in turn were the result of the Wii U's gamepad, and the Wii U overall, and same with the "going after the family market," and low-power talk surrounding the NX. When there are missteps or missed opportunities among Nintendo's decisions, and the reasoning given sounds suspect/dismissive, that's where the frustration and backlash comes from. When there's reason to believe the same problems will happen all over again and that the ones responsible don't acknowledge poor reception of their decisions deftly, that's when you see this response.
everything Aonuma said about it was nonsense (which might have been something lost in translation, but most everything else said about the game makes sense), and the only straight answer given is a flat "that's just the way it is," answer that also shuts down possibility of Zelda getting a lead role in the series.
When the creators' reasoning to decide against the female role of their series being expanded because they seemingly couldn't think of what the lead male character would do while she's playable, the implications of sexism are brought upon themselves. The implication that girls can't be the heroes in this series is just as bad.
Link hasn't been an avatar since WW.
In every Main Line Zelda game after Majora's Mask Link has it's own personality and feelings. The "but Link is just an avatar" meme has to end.
Then the creators need to drop the pretense of "Link is meant to be the connection between the player and the game," something Aonuma's said at least as recently as TP, and iirc has said something along those llike news in regard to Zelda U (before it was BotW).
And that personality hasn't been defined by that character's gender. There's nothing about how Link has been characterized that requires every future LAnd no to have the same appearance and gender. Link always being reborn as a boy is entirely up to what the creators want, not because of the fluid story.