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Street Fighter V: Vega Reveal Trailer

Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.
 
Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.

Yeah, everything should be kept exactly the same as SF4. Innovation and change are stupid.
 
Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.

FHiLaW6.png

:P
 
Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.

ruined? wow.
 
Just wait until they announce Akuma, but it's the Puzzle Fighter version. All special moves are executed via a separate mobile version of Puzzle Fighter with unprecedented connectivity to SFV
 
Beyond the fact of making the game easier to get into, which multiple stances doesn't do,

Capcom's only trying to make the game easier to get into on a general mechanical level. They're trying to design the characters to fit the entire spectrum of players, and this iteration of Vega skews more technical than other revealed characters.

SFIV Vega is actually really simple, but he has mechanical hurdles that make him arbitrarily difficult to play. SFV Vega is losing those mechanical hurdles and becoming a more technical, tricky character which suits his personality.
 
Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.

I completely disagree. I think all of these changes make him much more interesting character.
 
Yeah, everything should be kept exactly the same as SF4. Innovation and change are stupid.

There is a huge fucking gap between what I said and what you are saying I said.


Edit.

Will he be a good character? Who knows. Maybe. But that's neither here nor there. Making him a stance character fundamentally changes how he plays. That's not what I was looking for.

It's great that you guys think it's a good change. I hope you enjoy playing him. It's not for me, and that's my opinion on the matter.
 
Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.

photo.jpg
 
My only question is if he will still be garbage on wake up. He looks like he has more than enough offensive options, so I'll just prepare for the worst and assume so until noted otherwise.
 
There is a huge fucking gap between what I said and what you are saying I said.


Edit.

Will he be a good character? Who knows. Maybe. But that's neither here nor there. Making him a stance character fundamentally changes how he plays. That's not what I was looking for.

It's great that you guys think it's a good change. I hope you enjoy playing him. It's not for me, and that's my opinion on the matter.
Him being a stance character doesn't change how he plays, just gives him more options
 
Ah yes, I forgot there's something called wrong opinions.
Yeah, now that you mention it, your opinion is quite wrong.

How can you actually look at both of those Cammys and think The SFV one isn't waaay better? lol

As far as Ken, that's a bad angle of his his SFV model. Looks good at most angles. While SFIV Ken doesn't look good at any angle.

Also, the Vega pic looks fine.
 
Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.
Everyone's going to dogpile on you (as they already have), but you're totally right.

Vega as a character totally revolves around his claw and mask. His throws were always classy, but this is really baffling. And he's a stance character??? Why not introduce a new character with a removable (mayble Baraka-like single blade) claw with stance?

Why not put him in DLC? The first game is to focus on new characters because you know for a fact the casuals will buy all the old characters for DLC.

Just really baffling.
 
Ok so I read that Vega has stances now. I'm so sorry but that's fucking stupid.

Beyond the fact of making the game easier to get into, which multiple stances doesn't do, it's also not fun. I've never liked characters that work like this.

And once he losses his claw he can't pick it up?

Smh.

Character seems pretty ruined imo. Pointless and needless changes just for changes sake.
I like the idea of stances for Vega. Sort of plays into his matador side, for me at least.
 
Yeah, now that you mention it, your opinion is quite wrong.

How can you actually look at both of those Cammys and think The SFV one isn't waaay better? lol

As far as Ken, that's a bad angle of his his SFV model. Looks good at most angles. While SFIV Ken doesn't look good at any angle.

it's not a bad angle, the VS screen model doesn't seem polished/finished.
 
Imho Vaga is one of the most toxic character to fight against in sf4. He isn;t overpowered but he has the most spread out matchups, he can be defeated if you main rushdown characters or heavy mix ups ones but with brawlers and grapplers he is nearly impossible. The way his gameplay works in sf4 is just plain boring and his confirms always do like 30% when he gets ex. I hope they change him in sf5, give him more options to defend himself but less range and bullshit escapes against slow characters
 
Now I remember! Vega's Rose throw reminds me of the sunglasses throw from K's Chain Drive in the King of Fighters.

 
My point is that the vs screen pic people use is the only time his face doesn't look good.
And people will continue to use because it helps people push their narrative/opinion that some/all Street Fighter V characters look ugly.
 
Everyone's going to dogpile on you (as they already have), but you're totally right.

Vega as a character totally revolves around his claw and mask. His throws were always classy, but this is really baffling. And he's a stance character??? Why not introduce a new character with a removable (mayble Baraka-like single blade) claw with stance?

Why not put him in DLC? The first game is to focus on new characters because you know for a fact the casuals will buy all the old characters for DLC.

Just really baffling.

Except you don't have to buy any DLC, so why does that matter?

Also, Vega looks awesome. It's much more interesting to have him have a different moveset without claw than just have shorter range without it. Like...why is he going to fight EXACTLY THE SAME when he loses his weapon? What people seem to be asking, and one of my major problems with SF4, is for characters to play the way they always have in whatever system they're in, even if it's to the detriment of the character. What they're doing in 5, and what's so fucking awesome about it, is redesigning the characters to fit within the mainframe of the SF5 mechanics.
 
I like that Vega doesn't have a V Trigger buff. We need more characters that have V Trigger as a standard move similar to Charlie and Vega.
 
Why give Ryu a parry? They've completely ruined his character.
A more appropriate comparison is Ryu loses his fireball and shoryuken and has to become a grappler.
Except you don't have to buy any DLC, so why does that matter?

Also, Vega looks awesome. It's much more interesting to have him have a different moveset without claw than just have shorter range without it. Like...why is he going to fight EXACTLY THE SAME when he loses his weapon? What people seem to be asking, and one of my major problems with SF4, is for characters to play the way they always have in whatever system they're in, even if it's to the detriment of the character. What they're doing in 5, and what's so fucking awesome about it, is redesigning the characters to fit within the mainframe of the SF5 mechanics.
Like I said, his whole concept is that he's got stronger normals because of his gear, and a fair downside in that he can get nerfed if he loses the gear. He's a total rushdown/aggro character, I don't think anyone will argue that.

* sigh *

But I'm going to just be called a hater because I wanna see new characters and not more of SF2.
 
SF4 Ken looks like a hairless monkey
I'm saying it's just a character select screen issue. Saying it's his model at a bad angle makes it even worse since his Ingame model isn't that bad.

Ken's face only looks ugly when he's too close to the camera and I assume because of the facial expression / angle. During normal gameplay his face looks good. Check some random screenshots I took from his Gamersyde trailer:

2s5O4Rax.png


Only the bananas shape, size and/or color need some work. Btw, never forget this (SFIV announcement):
2s63V6eb.png
 
A more appropriate comparison is Ryu loses his fireball and shoryuken and has to become a grappler.

Like I said, his whole concept is that he's got stronger normals because of his gear, and a fair downside in that he can get nerfed if he loses the gear. He's a total rushdown/aggro character, I don't think anyone will argue that.

* sigh *

But I'm going to just be called a hater because I wanna see new characters and not more of SF2.

Vega is NOT a rushdown character AT ALL. Never has been. He's a ranged and poking type of character that has slow and shitty normals up close. He doesn't want to be in your face. What kind of bull fighter wants to be in the face of the bull?

Being able to change stances WITH his claw is likely to make him stronger. Not being able to will be the nerf. You don't know much about the character at all right now, so trying to decide whether or not having the claw is a nerf or not, or how he's going to play is a bit silly.

Edit: Really don't care who you or anybody wants to see, honestly. Everybody is going to have a preference and every announcement is going to disappoint somebody. You guys can ride that depressive train. I'm riding the train people are boarding because the game is fucking awesome so far.
 
A more appropriate comparison is Ryu loses his fireball and shoryuken and has to become a grappler.

Like I said, his whole concept is that he's got stronger normals because of his gear, and a fair downside in that he can get nerfed if he loses the gear. He's a total rushdown/aggro character, I don't think anyone will argue that.

* sigh *

But I'm going to just be called a hater because I wanna see new characters and not more of SF2.

Vega is losing his roll?!?!? Brb emailing Capcom an angry lettee.
 
Ken's face only looks ugly when he's close to the camera. During normal gameplay his face looks good. Check some random screenshots I took from his Gamersyde trailer:

2s5O4Rax.png
He said SF FOUR Ken looks like a hairless monkey, but thanks for giving examples of how good SFV Ken looks in-game.
 
Street Fighter IV Ken's hair just looks too clean. It's not as long as in Alpha or as wild as in III.

This Vega looks much more fun than in SFIV, where he's not much fun to play as or against. 1-2 frame window just to link together your most basic normals? Thrilling.
 
Will he be a good character? Who knows. Maybe. But that's neither here nor there. Making him a stance character fundamentally changes how he plays. That's not what I was looking for.

It's great that you guys think it's a good change. I hope you enjoy playing him. It's not for me, and that's my opinion on the matter.

As well it should. This is a brand new game. A character should play very different between numerical iterations of SF. Compare even someone as basic as Ken in SF2, SF3, SF4 and now SF5. Compare Vega in SF2 and then SF4. I think you're catching flak because one page ago you were pretty thrilled about wanting (and getting) some boring characters back for their 100th Street Fighter game (Ryu, Cammy, Guile, Akuma, Vega), but when Capcom changed something about that character you did a 180.

I don't understand what "fundamentally changes how he plays" means when:
1. SF4 fundamentally changed how he played.
2. Every character save Ryu is getting big changes to their gameplay, as is the norm for a numerical update.
3. You haven't even played the character in this game.

And I don't understand how you can say "it's not for me" when:
1. You haven't even played the character in this game.
2. This appears to be a relatively small change, compared to some other characters. In fact, I am entirely disappointed in this update, because although I think Vega is a shit character to begin with, a redesign can do wonders for shit characters. Nash was lame to me by default because he was almost a carbon copy (aesthetics aside) of the most boring character in all of SF, but Capcom made him into something new, something awesome. Vega on the other hand... well, he's got his stance change, I guess. Still gonna be doing wall jumps with screeching noises.
 
Vega looks like a pretty good addition IMO. Yeah he wasn't a popular pick, but he always stood out as a visually interesting character with a pretty unique playstyle. Hopes starting to rise for Sagat now. :D
 
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