NullPointer
Member
Glorious.
My posts are always serious
Glorious.
My posts are always serious
Please Evo also provide for races with more than 2-3 laps, or let us set the lap count in the career mode ourselves. All the big circuit racing games seem to follow the same aggravating mold of putting the player in last or near last place and then asking them to get a podium finish in two laps. Its stupid, and only encourages dirty racing and bumper cars.
I would really love to see what they can do with the Motorstorm IP on this generation's hardware down the line.
The big deal will likely be the car list. I know some people in some circles are now interested in the game now that Ferrari is legit confirmed now.
Current car list
http://www.igcd.net/game.php?PHPSES...d=1000010024&PHPSESSID=c18ff1&width=1600&l=en
It's missing the McLaren P1 that Rushy first mentioned in the IGN interview.
Granted youtube compression is crap, but am I the only one who didnt find these 2 gameplay vids particularly impressive?
They look good, but atleast what i saw was quite worse than the most recent realtime trailer we had last week.
Should i make an appointment with the eye doctor?
So are we going to see only high end cars in this game or will some of the lower end cars be in as well?
So are we going to see only high end cars in this game or will some of the lower end cars be in as well?
Needs more explosions.I think Evolution has totally failed with the vision of this game. We heard the tracks are 5 minutes long, then what's the point of having global illumination for real time tod? No dynamic wheater, short tracks, the game seems to be missing a lot of effects...
looks very meh atm. This game is failing to capture the exciting that was present in the Motorstorm series. I mean look at these gifs
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the developer failed to learn from their own past. the tracks look extreme pedestrian and boring.
I think Evolution has totally failed with the vision of this game. We heard the tracks are 5 minutes long, then what's the point of having global illumination for real time tod? No dynamic wheater, short tracks, the game seems to be missing a lot of effects...
looks very meh atm. This game is failing to capture the exciting that was present in the Motorstorm series. I mean look at these gifs
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the developer failed to learn from their own past. the tracks look extreme pedestrian and boring.
Current car list
http://www.igcd.net/game.php?PHPSES...d=1000010024&PHPSESSID=c18ff1&width=1600&l=en
It's missing the McLaren P1 that Rushy first mentioned in the IGN interview.
Would anyone else prefer it if they dropped the 900 degree lock-to-lock steering wheel animation and opted for something more standard? It looks incredibly loose and twitchy, and i imagine it's even worse with a pad. if they made it a smaller turn to full lock, it would make the handling look and feel much tighter...like in GT.
Jesus. Basing this on 2 tracks? Seriously? Drama queen much? PEACE.I think Evolution has totally failed with the vision of this game. We heard the tracks are 5 minutes long, then what's the point of having global illumination for real time tod? No dynamic wheater, short tracks, the game seems to be missing a lot of effects...
looks very meh atm. This game is failing to capture the exciting that was present in the Motorstorm series. I mean look at these gifs
![]()
![]()
![]()
the developer failed to learn from their own past. the tracks look extreme pedestrian and boring.
I think Evolution has totally failed with the vision of this game. We heard the tracks are 5 minutes long, then what's the point of having global illumination for real time tod? No dynamic wheater, short tracks, the game seems to be missing a lot of effects...
looks very meh atm. This game is failing to capture the exciting that was present in the Motorstorm series. I mean look at these gifs
the developer failed to learn from their own past. the tracks look extreme pedestrian and boring.
Fucking Vimeo. It's not that hard and even their employees use it! Signed in, I can download that linked video which is 1.7GB:Have to disagree. It looks likt the footage was compressed mulitple times. Even 720p footage on Youtube should be able to look better than this.
If you're promoting your game or games in general i think you should investigate how to deliver the best possible quality for streaming.
This is specially aimed at IGN.
It really, really is. Driving around Quebec very much feels like something that would've slotted in well with Driveclub.Man, PGR4 is still incredible after all these years.
My little session has me very hyped for this.
It always bugs me when devs have the M series and AMG performance but not the Cadillac v-series. I know GT6, forza horizon and forza 5 has the coupe but the sedan and wagon variants are awesome too. Wouldn't mind seeing the sedan in this gameWhere are the American muscle cars and Japanese cars? It's a nice list of European sports cars but lacks imagination. Some high performance Japanese cars wouldn't go astray. The more I see of this game the less interesting it becomes.
I'd have much rather they cheated a but with the lighting and or reflections in order to give us this at 60fps
Maybe it was the terrible vídeo compression but in terms of visual it didn't look like this.
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Now, was the gif "fake" per se, or was the vídeo just badly done?
Not trying to hate.
is it just me or the road is really narrow for 12 man race. could be awesome for 1 on 1 match though like that Initial D game I played at arcades.
Maybe it was the terrible vídeo compression but in terms of visual it didn't look like this.
http://gifs.gamersyde.com/gifs/norway_drift.gif
Now, was the gif "fake" per se, or was the vídeo just badly done?
Not trying to hate.
Flashback!A couple more GIFs on the way. Loved the tail lights and the shadows here
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And the sense of speed and environment density right from the start
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No-one knows (or will tell) :/So whats the deal with steering wheel peripherals for this game? I want to invest in a wheel but I'm not even sure whats compatible.
So whats the deal with steering wheel peripherals for this game? I want to invest in a wheel but I'm not even sure whats compatible.
Just the Thrustmaster T500RS.So whats the deal with steering wheel peripherals for this game? I want to invest in a wheel but I'm not even sure whats compatible.
Maybe it was the terrible vídeo compression but in terms of visual it didn't look like this.
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Now, was the gif "fake" per se, or was the vídeo just badly done?
Not trying to hate.
I mean look at these gifs
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I thought it did, at least for the "challenges" where you rack up drift points and stuff to try to beat a score.I just realised what else this game needs: Dem Kudos ticking sounds. Or something similar. Hopefully they find a way to put this in the game for dat visceral feedback.
Flashback!
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This game is basically PGR5. But without the cities (which I'm hoping they add).
Would anyone else prefer it if they dropped the 900 degree lock-to-lock steering wheel animation and opted for something more standard? It looks incredibly loose and twitchy, and i imagine it's even worse with a pad. if they made it a smaller turn to full lock, it would make the handling look and feel much tighter...like in GT.