- Dec 24, 2010
I think it has evolved, just not in the ways that many people - myself included - would have preferred it to.Game-design hasn't evolved since the Xbox 360 was released. Everything is pretty much the same as it was back then. Pretty disappointing indeed.
It's evolved around the economic interests of publishers. It has not evolved out of a passion for the medium. So much of what constitutes 'game design' now is actually an adaption of legacy mechanics and tropes in service of monetisation, extending user engagement, and brand extension/consolidation. You can see it everywhere.
We are in a weird state of affairs where some of the most critically acclaimed games are those which seem uncomfortable with their status as games - stuff like The Last Of Us 2, which has aspirations towards being the gaming equivalent of 'great art', but demonstrates little interest in that pesky game stuff. The evolution in that space has largely been in service of revenue generation on one hand, and addressing the inferiority complexes of wannabe filmmakers like Neil Druckmann on the other.