After having periods of hating a lot of them, I now really like all the maps. They all have something worthwhile to offer.
The only one I'll regularly veto is Team Slayer on Snowbound, but it's not the map's fault that some retard on my team will always go -10 trying to kill the shotgun guy. I'm also not a big fan of Team Slayer on Last Resort. Finally, I'm very suspicious of Foundry's spawns, but I've only played 6v6 (ugh) and one game of 2v2 in matchmaking.
I love the verticality of Construct, it encourages comprehensive map control. Epitaph would be an amazing map with fewer/zero shield doors. It's pretty great as-is with no radar and the maulers gone. Narrows has really grown on me, although I still think it would be improved if the rockets and shotgun were swapped. Isolation is an interesting idea for a map, and reminds me of Narrows more than Snowbound---no end-to-end lines of sight up-top, three routes from base to base.
I don't understand why people want remakes of Halo 2 maps. Sure, Lockout was great, but Halo 3 is a different enough game that old maps just won't play the same any more. I'm glad we're getting new ideas instead. Standoff is my new favourite map ever.
The only one I'll regularly veto is Team Slayer on Snowbound, but it's not the map's fault that some retard on my team will always go -10 trying to kill the shotgun guy. I'm also not a big fan of Team Slayer on Last Resort. Finally, I'm very suspicious of Foundry's spawns, but I've only played 6v6 (ugh) and one game of 2v2 in matchmaking.
I love the verticality of Construct, it encourages comprehensive map control. Epitaph would be an amazing map with fewer/zero shield doors. It's pretty great as-is with no radar and the maulers gone. Narrows has really grown on me, although I still think it would be improved if the rockets and shotgun were swapped. Isolation is an interesting idea for a map, and reminds me of Narrows more than Snowbound---no end-to-end lines of sight up-top, three routes from base to base.
I don't understand why people want remakes of Halo 2 maps. Sure, Lockout was great, but Halo 3 is a different enough game that old maps just won't play the same any more. I'm glad we're getting new ideas instead. Standoff is my new favourite map ever.