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The Official Halo 3 Thread

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I could really care less what the weapon start is, but there's enough Carbine's/BRs on the large maps that you could pretty much call it BR start. :lol
 
Mr Vociferous said:
I agree with every single point you made Ghaleon. It's quite clear to me that Halo 2 has the best story out of all of them and it wasn't even executed to its greatest detail. Concepts like the suspicious attitude of Miranda to the Chief, the understanding of the Covenant story and the epic finale into the Ark against Truth would have made for a perfect conclusion to the story.

While Halo 3 is a fantastic game, clearly head-and-shoulders above any competition in terms of overall product, a lot of the high concept story is glossed over by assumption. The details, even the ones present in the bullishly depicted Halo: Combat Evolved story, are not here (save for the powerful terminals which should be somewhere buried in the cinematics instead - they're that fucking awesome). The encounters and scale of Halo 3 are certainly to write home about, but the fact that the story isn't fleshed out to any degree on a cinematic level is frustrating to the grounds-roots fans who eat, breath and drink this stuff. For the cursory fan or even the everyday Halo fan, Halo 3 probably successfully blows their doors out. For the fans who found Halo 2's complex and fascinating narrative amazing, Halo 3's story execution feels like paint by numbers.

As a joke amongst close friends, I wrote a script for Halo 3 meant to be a believable rough draft (bad spelling and cheesy lines included). It left my hands and found its way onto the internet through some tomfoolery of my crew and eventually was believed, despite the horrendous writing (my bad, Staten) to be the actual script. Although my script didn't come near to being as amazing as any of Staten's work, it did have one thing: a complex story with a complex look at the characters involved. I had one section where Keyes and the Gravemind are revealed to be one in the same, and he was brought to Delta Halo by none other than the Arbiter.

The internets were fooled and personal apologies were issued to Frank and Bungie for having to decant it (even though they were working on the real deal), I can't help but feel that they really moved quickly and recklessly over the Gravemind, Cortana's peril (was it even there?) and they pushed the Arbiter behind a glass barricade: 'Yes, you can see him, he's awesome, but we're listening to the assholes who don't like him this time around. Arbiter, sit down.'

(Yeah, and I'm not trying to peddle the script up there, trust me. I deleted it off my hard drive a long time ago and had to physically look on the web to find it (where it still exists at alarmingly high numbers even though the very different game has been released months ago). When you read it - if you do, and I don't necessarily recommend it - you'll see why it took me less than a week to write it and why I laugh whenever anyone actually 'buys' that its the real deal.)

For what it's worth, the guys at Ascendant Justice and I were talking about the Legendary ending and the music (which I agree, it also pissed me off). I won't purchase another game with the Chief and/or Coranta as the main protagonists. I just won't do it. The hushed casket ending was perfect (despite the weird aggro Chief comment to Cortana bit) and I'd rather not know if they ever were rescued. Let the Chief's story end there.

I would consider any of the below ideas however, and here's an excerpt of one of my last comments about the terminal ending and its significance from the GameTap interview:



Well then the answer to the question isn't 'AR starts,' but rather not to play with noobs.


Haha! The BR-starts saved Halo 2 for me. The BR-starts in Halo 3 are even better.

I personally don't care how matchmaking is played. When I do play online, I like to play with and against my friends.

Holy shit YOU wrote that script? I still have it on my hard drive! :lol

There were definitely parts of it that I liked back when I read it. Such as Shameful Anomaly, the explanation you gave for the flood and the flashback to Truth and Reconcilliation.

I thought the story in HALO 3 was good and ended perfectly - but definitely missed the depth of the first two games. There was also no climax for Chief. In the course of the story, Arbiter got to kill both Tartarus and Truth - enemies which meant something to the character. I think of the 343 fight as abysmal, it's over in a matter of seconds and there's no build up to it. Had they not done the whole '343 gets angry' it could've been a much more satisfying experience to finally put 343 out of his misery. Had he maintained his cold, machine-like protocol-enacting tone when he decided it was in the best interest of the HALO for Sarge and Chief to die. the fight could've had that feeling of betrayal that says 'Oh you fucker, you're not doing this again!'. I wouldn't have minded some sentinels for that encounter either. Make me duck for cover or something.

Chief needed his showdown with Gravemind.
 
This thread needs more Contact Harvest discussion guys, it's a great book not just by video game standards. Biggest gaming related surprise of the year for me, easily.

Much more in-depth than the games and quite a bit more in-depth than the other novels.

It contains some unexpected stuff regarding the Harvest incident that wasn't even hinted at in Nylund's books. I'm just about to continue reading it before I go to bed.
 
Frenck said:
This thread needs more Contact Harvest discussion guys, it's a great book not just by video game standards. Biggest gaming related surprise of the year for me, easily.

Much more in-depth than the games and quite a bit more in-depth than the other novels.

It contains some unexpected stuff regarding the Harvest incident that wasn't even hinted at in Nylund's books. I'm just about to continue reading it before I go to bed.

Contact Harvest is out? Since when? What's the story behind it anyways?
 
Mr Vociferous said:
I agree with every single point you made Ghaleon. It's quite clear to me that Halo 2 has the best story out of all of them and it wasn't even executed to its greatest detail. Concepts like the suspicious attitude of Miranda to the Chief, the understanding of the Covenant story and the epic finale into the Ark against Truth would have made for a perfect conclusion to the story.

While Halo 3 is a fantastic game, clearly head-and-shoulders above any competition in terms of overall product, a lot of the high concept story is glossed over by assumption. The details, even the ones present in the bullishly depicted Halo: Combat Evolved story, are not here (save for the powerful terminals which should be somewhere buried in the cinematics instead - they're that fucking awesome). The encounters and scale of Halo 3 are certainly to write home about, but the fact that the story isn't fleshed out to any degree on a cinematic level is frustrating to the grounds-roots fans who eat, breath and drink this stuff. For the cursory fan or even the everyday Halo fan, Halo 3 probably successfully blows their doors out. For the fans who found Halo 2's complex and fascinating narrative amazing, Halo 3's story execution feels like paint by numbers.

As a joke amongst close friends, I wrote a script for Halo 3 meant to be a believable rough draft (bad spelling and cheesy lines included). It left my hands and found its way onto the internet through some tomfoolery of my crew and eventually was believed, despite the horrendous writing (my bad, Staten) to be the actual script. Although my script didn't come near to being as amazing as any of Staten's work, it did have one thing: a complex story with a complex look at the characters involved. I had one section where Keyes and the Gravemind are revealed to be one in the same, and he was brought to Delta Halo by none other than the Arbiter.

The internets were fooled and personal apologies were issued to Frank and Bungie for having to decant it (even though they were working on the real deal), I can't help but feel that they really moved quickly and recklessly over the Gravemind, Cortana's peril (was it even there?) and they pushed the Arbiter behind a glass barricade: 'Yes, you can see him, he's awesome, but we're listening to the assholes who don't like him this time around. Arbiter, sit down.'

(Yeah, and I'm not trying to peddle the script up there, trust me. I deleted it off my hard drive a long time ago and had to physically look on the web to find it (where it still exists at alarmingly high numbers even though the very different game has been released months ago). When you read it - if you do, and I don't necessarily recommend it - you'll see why it took me less than a week to write it and why I laugh whenever anyone actually 'buys' that its the real deal.)

For what it's worth, the guys at Ascendant Justice and I were talking about the Legendary ending and the music (which I agree, it also pissed me off). I won't purchase another game with the Chief and/or Coranta as the main protagonists. I just won't do it. The hushed casket ending was perfect (despite the weird aggro Chief comment to Cortana bit) and I'd rather not know if they ever were rescued. Let the Chief's story end there.
I'll need to track down your script; I actually remember reading about it on HBO back in the day, but me being the spoiler dodging guy I am never read it. Should be a hoot to go back to.

As for where Halo is going, I'm not quite in the same place as you. The Halo series has made me a fan of Bungie, and despite my problems with the Halo 3 story, I'm more of a Bungie fan now than ever; every other aspect of the title I find simply incredible. But this is separate and distinct from being a fan of Halo. I mentioned this once before, but to reiterate the parallel: James Cameron is my favorite director, and so the first two Terminator movies are among my favorite films. I never saw the third one, though. I'm a fan of his work, and the universe he created, but that doesn't necessarily extend to the work of others in the same universe; separate installments need to stand on their own, and I never saw anything about T3 that made me want to see it.

So it is with Halo. Halo Wars needs to clear the same bar that any other title I purchase does. But odds are good I'm going to buy whatever the heck it is that Bungie puts out next, because I trust the quality of the work these guys put out more than any other studio I've encountered. If they do another Halo game, I'm there.
 
I want Carbine starts. Carbine is generally my go-to weapon over the BR because the higher rate of fire(even though I know the BR is more powerful). I find the BR great over medium to long dist. but the Carbine is pretty good short, medium and medium-long.
 
Hey Bungie, personal request:

Please make it so when I'm playing a game of Halo 3 Multiplayer, and the latency is so bad all I do is die and wait to respawn (which can take several minutes), all while having no fun at all, I have the option of 'PRESS X TO BUG OUT OF THIS PIECE OF CRAP GAME'

Thanks!
 
Mr Vociferous said:
As a joke amongst close friends, I wrote a script for Halo 3 meant to be a believable rough draft (bad spelling and cheesy lines included). It left my hands and found its way onto the internet through some tomfoolery of my crew and eventually was believed, despite the horrendous writing (my bad, Staten) to be the actual script. Although my script didn't come near to being as amazing as any of Staten's work, it did have one thing: a complex story with a complex look at the characters involved. I had one section where Keyes and the Gravemind are revealed to be one in the same, and he was brought to Delta Halo by none other than the Arbiter.

If true, I thought your script had an overall better story than the one we got in Halo 3. I liked how the Forerunners were handled as a surprise villain midway through the game, similar to Halo 1. Though I could have done without the giant Brute or the evil reincarnation of Cortana (your Legendary ending, I guess). :lol
 
rance said:
People don't want BR starts because it'll completely change how the game plays.

For a single playlist though, like say, Team Hardcore, that would be perfectly fine.

Yea, I think that would be cool.

At least the MLG moaners would have their own place to play.

voltron said:
I want Carbine starts. Carbine is generally my go-to weapon over the BR because the higher rate of fire(even though I know the BR is more powerful). I find the BR great over medium to long dist. but the Carbine is pretty good short, medium and medium-long.

Carbine is now a better weapon than the BR, in my opinion. I find myself always picking it up on small but open maps like Guardian, it's my go-to medium range weapon. Still, the BR looks much cooler. :D
 
Matchmaking is broken in team objectif once you play with a party of 4, level 36-43 in objectif it can take us more then 30 min to find a game WTF
 
Frenck said:
This thread needs more Contact Harvest discussion guys, it's a great book not just by video game standards. Biggest gaming related surprise of the year for me, easily.

Much more in-depth than the games and quite a bit more in-depth than the other novels.

It contains some unexpected stuff regarding the Harvest incident that wasn't even hinted at in Nylund's books. I'm just about to continue reading it before I go to bed.

Listed for Oct 30th, but still unavailable! (Amazon UK) I've checked a few other places, not out in the UK :(.

There needs to be a game based in the Haloverse where you play as a marine. I love your idea Mr Vociferous, the stranded marines would make for some potentially awesome dialog as they get more and more desperate. It's got huge potential and comes without the baggage of doing a game where you're the Chief (and therefore be involved in something epic). I'd love for the other Spartans to be seen, maybe not to fight with but just to see from an external view point.
 
OverHeat said:
Matchmaking is broken in team objectif once you play with a party of 4, level 36-43 in objectif it can take us more then 30 min to find a game WTF

I think it's due to the population size. I ran into the same problem last night. I noticed Team Objective had a population of 3k, where Team Slayer had a population of 40k (I think, maybe it was more).
 
if ONE THING needs to be patched and it's NOT the melees, it is undeniably, indisputably, inarguably, irrefutably, indubitably, unquestionably, 100% clearly the option for FLAG "TOUCH" RETURN in custom games. being 5 feet away from the flag through a floor and a wall is NOT touching a flag. please frankie, luke, bungie, anyone who'll listen, fix it, and make halo 3 the best game ever created by humans or celestial beings. restore capture the flag to its former glory.
 
I'm a huge Halo fan and I love Halo 3 in general, but I wish Bungie would make an optional "turn off cinematic interruption during gameplay" for those of us who enjoy re-playing the campaign. Right now it's almost a nightmare to replay the campaign because of the Cortana and Gravemind interruptions.
 
GhaleonEB said:
Should be a hoot to go back to.
Or a horror story - depending on how you look at it. To be perfectly honest, I remember very little about it, other than the fact that it was a fun thing to write. It's actually linked in my initial response, so you don't have to do too much digging.

My critique is less of Bungie than the potential bastardization of the characters of the Master Chief and Cortana - if they try to use the inertia of the trilogy to push those two icons forward into a new title or series. If Bungie does this, I feel it would be a mistake and would negatively impact my opinion of their overall creativity.

Let's face it, I, even like many people who have since been employed by Bungie, learned about their studio the second before the opening title of Halo: Combat Evolved - the terms Myth, Oni and Marathon only became apparent to me after I did research. I've become a devout fan of Bungie since then and hope to continue being one in the future. But that being said, I still hold them accountable to not do what many other franchises have done in the past and that is, take a good thing and run it into the ground until it is a bloodied stump of what it once was.

To take Ghaleon's Terminator analogy, I won't discard the Halo Trilogy if Bungie decides to create Forerunner Planetoid: The Adventures of Master Chief and his sidekick, the lovably nude Cortana, but I'm not exactly going to buy it either. When people finished watching Luke Skywalker rescue his father from the clutches of the Emperor, they didn't exactly embrace this:

ewok.jpg


I still love the original trilogy and I actually dig the prequels, but Star Wars, the icon of all space operas, wasn't able to defeat the inevitable crap turds that fall down the rectal shoot of commercialism. Opening the 'hushed casket' once more would be a disservice to the Chief and by proxy, Cortana.

In the words of Didact: The atrocity we plan, the last resort: I pray that it doesn't come to that. I pray that the Contender succeeds where others have failed. So Bungie, simple task: Succeed where others have failed.
 
Now, Halo 3 is awesome. Don't get me wrong, it's an amazing game, with a shitload of replay value. But it is by no means perfect. Here's a few things I've thought over during my 360 down time.


Forge
Forge, while amazingly fun, has some pretty stupid limitations sometimes. Take the fire items for example. I can put 20 explosive objects, but only 4 firebomb grenades and a single flamethrower? What the fuck? And why can I only spawn active gravity lifts? Why not bubble shields? That's not a hardware issue at all. Hell, a friend and I have deployed a good 20 Bubble Shields at once in a single area, and the scenery objects(shield doors, man cannons/grav lifts, holograms, etc.) disappear. But that's with an ungodly amount. Why not let me spawn 4 active Bubble Shields, and limit my number of deployable Bubble Shields(when there are active Bubble Shields on the map)? It's little things like that that bug me about Forge. That, and the fact that it HAS to be played on teams. But that's not a big deal.


Also, Forge needs more barriers/different crates. Hell, give me a fence that slams into the ground like the drop pods. I'd be happy with that. Or a fence that's..just a fence! ANYTHING that can block movement, and is hard/impossible to just force aside. Metal panels would be nice, too.

Vehicle placement that actually makes SENSE would be a welcomed addition. Hornets on Construct? No. Prowler on Valhalla? Yes.


Saved Films
I only have two complaints about these. First of all, I dislike the fact that when recording a clip, you can't slow it down. If I'm recording a relatively short segment of gameplay, and I want to do something fancy with the camera, it's a bit tedious, to get it right the first time. Especially if I'm following say, a plasma grenade. That's probably something that can't be fixed, since you aren't REALLY recording anything. You're just cutting out a segment of information...

My second little gripe about the saved films is that I can only switch to first person view for the clip's author. I'd be willing to let the file size jump a megabyte or two if it means getting the FP view for every player.

Campaign
I don't have that many problems with the Campaign. The story was solid, and very good. The gameplay was great. And the vehicle combat was awesome. Level design was good. The areas that weren't completely open always had multiple ways of approach. The Scarab battles were really fun and intense at times. Everything felt right...except maybe a few things...

1. Hunters. There were what, six Hunters total? Three encounters. That's it. The first encounter should have been followed by a massive battle or something. They could've been an amazing intro to an awesome fight. But no. They were thrown at you in a wide open warehouse. They basically stayed within 20 feet of the entrance, and shot at you. Not really all that fun. Granted, on Legendary it's a bit more interesting, but still, they're pretty much pushovers.
Now the second encounter was a little bit better. It was still in an open area, but the boulders kind of made it a closer fight. THAT Hunter fight wasn't bad. I didn't really like that they used the Hunters as more of a last resort thing. You clear all the troops, and THEN the Hunters come in. It makes sense that you wouldn't want any troops NEAR the Hunters. Friendly fire would be a bitch. But I mean, you could throw in maybe five or six Grunts, and it would play out well. You'd have to dodge the Hunter's Fuel Rod Cannon, and get close enough to kill it, all while fighting off a few annoying Grunts with Plasma Pistols.

Third encounter doesn't even count. That one was ridiculous. I feared the DRONES more than I did the Hunters.

Where additional Hunter fights should have been:

The Ark. At the very end, where you fight the Brute Chieftain, and all those jetpack Brutes. Once you clear out the Brutes, two Phantoms should have come in with two Hunters each, and a handful of Grunts. A four Hunter fight. Right there in that arena-like area. THAT would be fucking awesome. Yes, it's an OPEN area, but it would still be awesome. Maybe on Legendary, a few Drones could be thrown in. Holy shit, want.

Somewhere during Crow's Nest. Inside the tunnel. Tight space, lots of vehicles and crap to get stuck on. Fun. Again, maybe a few Drones or Grunts thrown in...:lol


2. Flood and Covenant…together. Flood levels are ONLY Flood. I mean, I know the Flood could just infect the Covenant, but seriously, ALL of them? No way. A handful of Humans held out and survived, there’s no reason the Covenant couldn’t survive.

If I remember correctly, on The Covenant, you fight Flood for like a minute, if that. Then it’s suddenly all safe and human-y. Then you fight more Covenant. The fight at the end of The Covenant doesn’t even count.
They’re on YOUR side.


3. 343 Guilty Spark.


I could just say that, and you’d know why I dislike that fight. It’s WTF simple, and stupid. I’ve wanted to kill that little floating bastard since Halo Combat Evolved. He comes back, says “OH HAI GUY. SORRY ABOUT ALL THAT STUFF I DID. YOU KNOW, PROTOCOL. YOU WERE A THREAT. I COULDN’T HAVE YOU FUCKING UP MAH RING, YO. LOLOLOLOLOLOL”, and then turns out to be all badass with his random laser thing that he suddenly has. Where was that when I was getting my ass handed to me in The Library? Huh? HUH? Fucker.

Anyway. The fight with Spark could have been a lot more fun. He starts out by somehow pushing you up against a wall. He doesn’t do anything else. Just pushes you. I suppose you can fall off the edge or something, but that’s really, really rare. When that first happened I thought “…is he going to rape me? He’s holding me up against a wall. If it’s gonna happen, it’s gonna happen now.”

Nothing happened. He just pushes you. Then flies off. He could have said “Yeah, what now, bitch?” and that might’ve made up for the excessive gayness of that little event. But no.

So now you run over to Johnson, who is somehow on his deathbed after getting hit by a single burst from Spark’s laser. You grab his Spartan Laser, (which somehow causes him to pass out) and head up to Spark. You’re thinking “This guy can fly. This might be somewhat difficult, considering he’s such a small and fast target. Cool, this fight might be good!” And then he proceeds to just float there. Barely moving 10 feet from his original floating point. Occasionally taking shots at you that tickle more than sting. You hit him with a few laser shots, and suddenly he starts sparking, speaking random jibberish, and finally explodes. Yeah. Not quite the fight I wanted.


That fight COULD have been awesome. Have a bunch of Flood burst through the door, and start rushing you. Sentinels come rushing out of holes in the walls to fight them off. Some of them start attacking you. Now you have the Flood, Sentinels, AND Spark to deal with. THAT would epic. But no. You get a floating blue ball of gay that’s downed in a few shots from a Spartan Laser. Bleh.


</bigass wall o' text>:lol
 
Hey guys, I might get banned by Teknopathetic. I cannot stand his shit and if he keeps trolling and acting like a freaking Nazi I will just call him on it. Nice knowing you.
 
Buttonbasher said:
I'm pleased that the Terminals and possibly the ARG are tied into Contact Harvest.:D

What! WHAT!?

Fuck, there is so much story discussion in here right now... I don't know where to begin. I'll have to eventually sit down and right out my thoughts.
 
godhandiscen said:
Hey guys, I might get banned by Teknopathetic. I cannot stand his shit and if he keeps trolling and acting like a freaking Nazi I will just call him on it. Nice knowing you.

Eh, I'd just leave it be. Not worth it.
 
DoctorWho said:
What! WHAT!?

Fuck, there is so much story discussion in here right now... I don't know where to begin. I'll have to eventually sit down and right out my thoughts.
From what I've read the Terminals are directly referenced and the glyph is brought up too (in an interesting way)
 
godhandiscen said:
Hey guys, I might get banned by Teknopathetic. I cannot stand his shit and if he keeps trolling and acting like a freaking Nazi I will just call him on it. Nice knowing you.
Dude, it bothers me too, but... there's nothing we can do. Don't get banned just so you can call him out. That's probably why he says those things - to get people riled up.
 
urk said:
Eh, I'd just leave it be. Not worth it.
It's the smartest curse of action, but I am just in a bad mood since today I am working 9 hours because I forgot of the daylight saving and I arrived at work one hour earlier (for which I won't get paid).
 
godhandiscen said:
Hey guys, I might get banned by Teknopathetic. I cannot stand his shit and if he keeps trolling and acting like a freaking Nazi I will just call him on it. Nice knowing you.
I thought of posting something, but it's really not going to do anything. It bothers me too, but he's done this for awhile, and the mods clearly have no interest in stopping him.

If I trolled SMG the way he trolls Halo, I'd probably be gone for a long time, but that's just how it goes, and you just have to accept it and try to ignore him. Don't get yourself into too much trouble. ;-)
 
I just wanted to post a couple of things that I had pointed out in the last couple of pages of the "Who is Adjutant Reflex? thread:

DoctorWho said:
My theory is that Gravemind was an AI developed by the forerunners. The Flood were an extra-galactic infestation that started to spread and take over our galaxy. Gravemind, fearing rampancy, found a way to transfer his "consciousness" into The Flood and spread his knowledge, information and thought processes through their network.

Cortana, now stranded with Gravemind, may find herself tempted at the possibility of avoiding rampancy as well. She may attempt to meld with gravemind and achieve the same immortality that he did.

HALO FUCKING SOLVED!

I just blew my mind.

EDIT: I think at the end of Halo 3, Cortana will sacrifice herself for the cause and turn against Gravemind.

What if Cortana is the Sacrifice and not MASTER CHIEF? You know, I would love an ending with Master Chief living out his days and raising a family after the war is over. I know that wont happen but it would be a happy ending.

You know, I don't think I was completely off the mark with my theory here. Instead of Gravemind being the AI itself, it was MB who was developed by the forerunners and eventually succumbed to Gravemind and the Flood.

Also:

DoctorWho said:
What has been bugging me since the outset of Halo is why the 7 rings were built to support all sorts of life. They aren't just installations that were meant to be manned by personnel who were strictly there to fire the weapon - they are simulations of Earth.

Why would you build a weapon like that?

Stinkles reply to "Why would you build a weapon like that?":

Stinkles said:
An excellent question.

Did we ever get a real answer to this question? I'm going to assume that during the process of cataloguing all the species in the galaxy for transport to the Ark that the Halos acted as a waypoint. Speculation? I remember Cortana specifically asking why the Halos required different types of weather patterns*. Couldn't they have just developed the instillation to be clear and sunny all the way around?

Anyways, just some thoughts.

*
Cortana: Interesting. The weather patterns here seem natural, not artificial.
I wonder if the ring's environment systems are malfunctioning or if the
designers wanted the installation to have inclement weather.
 
the disgruntled gamer said:
In a few minutes.

I'm editing Snowbound and watching NFL.

A few minutes, eh?

godhandiscen said:
Hey guys, I might get banned by Teknopathetic. I cannot stand his shit and if he keeps trolling and acting like a freaking Nazi I will just call him on it. Nice knowing you.

Don't do it. In the end, it just isn't worth it, and we'd miss you around here.
 
DoctorWho said:
Cortana: Interesting. The weather patterns here seem natural, not artificial.
I wonder if the ring's environment systems are malfunctioning or if the
designers wanted the installation to have inclement weather.
Ah... I can hear that phrase in my mind, crystal clear. Halo 1 FTW.
 
The Wispy Scoundrel said:
There are an equal amount of things to love and get pissed off with in Halo 3, but all I really want is a fucking rewind and 'skip chapter' feature in the Campaign Saved film mode.
y it not der?
From a b.net article:

Why can&#8217;t I go backwards in a Campaign Saved Film?

Because Campaign mode loads in a linear fashion &#8211; to skip back, you&#8217;d have to reload a previously played area. Which would take ages, suck and ruin the experience of watching the film in the first place. It also has to do with multiple checkpoints and the pseudo-determinism used in Combat Dialog, but we won&#8217;t frighten or bore you with that. In Multiplayer, the entire map is in memory, hence the ability to go back as well as forward.
 
I was at EB today picking up a few older games and I noticed the Halo 3 strategy guide dropped in price. It's now $9.99, so I decided to pick it up to see what it had to offer. I normally don't pickup strategy guides.

It does not have a lot of new information for the seasoned Halo 3 player, but it is interesting reading about how another person approaches playing Halo 3. In addition, it goes into great depth to describe a lot of the aspects of Halo 3. For example, it dedicates 15 pages to campaign scoring, and a few small sections to the default item respawn rates in the multiplayer maps. The thing I like the most is how he walks you through how he approaches all the major encounters in campaign. The way he does the hard section on Tasvo Highway was really good.

It is all information you can find online, but it is nice having a physical copy you can pull out when playing. I would recommend it since it is only $9.99, and it has a lot of pretty pictures.
 
Man, I am SO much better at H3 than H2. My K/D is better, and just playing, I have a much better time.
armubaba said:
A few minutes, eh?
I was there, you wasn't. I leveled up to Lt, and then quit. Sorry, you missed out.

"Your team" is playing well. A respectful good luck to them in the near future.
 
tak said:
It is all information you can find online, but it is nice having a physical copy you can pull out when playing. I would recommend it since it is only $9.99, and it has a lot of pretty pictures.
Speaking of pretty pictures, is anyone else experiencing a lag in getting their images uploaded to bungie.net? I took a few last night of some MP antics and they're still not up. I managed a rare, three-man stop with the Power Drain (as opposed to the ritual suicide I frequented upon myself in the Beta), which I documented for posterity.
 
the disgruntled gamer said:
Man, I am SO much better at H3 than H2. My K/D is better, and just playing, I have a much better time.

I was there, you wasn't. I leveled up to Lt, and then quit. Sorry, you missed out.

"Your team" is playing well. A respectful good luck to them in the near future.

Agreed with the Halo 3 thing. In Halo 2, I peaked at around a 25, and that was at my best. Now, I'm a 41, my K/D ratio is much better, and, just like you, I am having much more fun.

As for the "me being not there thing" I WAS WAITING FOR YOU! You went into matchmaking, I sent you some invites, and, to my great sadness, none were answered. A single tear rolled down my cheek.

And as for "my team," let's just hope they step it up when they play your team. I don't want another abortion of a game like last year. Every OSU-Michigan game I've been to, we've won, so let's hope the tradition continues.
 
GhaleonEB said:
Speaking of pretty pictures, is anyone else experiencing a lag in getting their images uploaded to bungie.net? I took a few last night of some MP antics and they're still not up. I managed a rare, three-man stop with the Power Drain (as opposed to the ritual suicide I frequented upon myself in the Beta), which I documented for posterity.
They seem to go faster when you put them in your fileshare, but it takes different time for different people.
 
I noticed this back when I first finished Halo 3, and it's been bugging me that nobody else I played with ever noticed it.


crackdownmbmb.jpg


:lol


Is that one of the Crackdown guys, or am I seeing things?
 
Buttonbasher said:
CLONES.jpg


Why is that marine there twice? He even looks confused about it.:lol
I can see at least 3 pictures twice in that mural. Were they running out of texture memory or what? Kinda sad though. If they couldn't even have enough texture memory for that cinematic, I guess that asking for more polygons in the admiral's head must be too much of a stretch.
 
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