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The Official Halo 3 Thread

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Vehicle surfing ... in style ...

2a65du9.jpg
 
Tieno, those pictures were awesome. Fanstatic climax with the 'hog jump.
 
my legendary playthrough managed to be a fresh and enjoyable experience, even on the heels of a heroic playthrough -- that's rarely true of top-end difficulty levels, which are often somehow broken or inadequately differentiated. halo 3's campaign disappointed me in a number of ways -- the passive halo twoish ai behavior, the unfortunate writing, the absence of those three-party battles i liked so much in the earlier games, the disastrous final levels -- but after legendary, i think it'll be my goty anyway. and replaying half-life 2 -- which is an excellent game in its own way -- really accentuates the richness of halo's combat.

the terminal text is interesting too -- i kind of skimmed it while i was playing the game, but i've been reading the transcripts. it's too bad the actual game gave us lines like admiral hans moleman's 'EARTH IS ALL WE HAVE LEFT' instead of that good terminal mojo. the forerunner stuff -- the idea perhaps of humanity's alien origin -- is fascinating, resonant material, and i was expecting more to come of that installation buried in africa. i thought halo 2's writing was a good deal better -- i don't think many people agree with me, but i liked the interplay of the covenant races and their individual personalities, and the way they counterpointed johnson's wisecracks and the chief's particular nonchalance. halo 3's story is a series of attempted action movie moments -- attempted. probably its best scene is a wordless exchange of human and covenant weaponry -- it reminded me of halo 2.
 
uh, maybe he dislikes conceptual sculptor jeff koons -- xbl users are often passionate about contemporary art
 
Just listened to the new podcast. Very upsetting:
1. Baseball is wonderful.
2. Futbol/Soccer is wonderful.
3 What's wrong with people with "xx" in their Gamertag?
 
A stupid intern co worker lazy as mother***** spoiled Halo 3's ending for me. Then he looked at me and said "It just a game" and "I didn't think you were going to play it" I felt like punching him in the face and asked him how he would feel if he knew the ending to a movie he was looking forward too, he said he didn't care about stuff like that. The guy is so stupid and kind of looks up to me so I can't really stay mad at him, he just seems so oblivious to the fact that spoiling stuff like that is stupid.

:/

PS: I work in a computer store on the weekends, you'd think people working there aren't as retarded. But then again he is a fresh intern.
 
the disgruntled gamer said:
Just listened to the new podcast. Very upsetting:
1. Baseball is wonderful.
2. Futbol/Soccer is wonderful.
3 What's wrong with people with "xx" in their Gamertag?

Dunno what podcast you listened to!
Baseball sucks, soccer sucks, NFL is god, people with X's in their tags are emo!
 
Thanks for the nice comments guys!
PedroLumpy said:
I love jumping the Mongoose on that scarab on that level. I want to get me and my buddy to do it while he has the Spartan Laser, and smoothly takeoff, land, drive around back, blow it up, and drive off without falling off the mongoose.

I tell ya, you got some balls doing that on legendary. I took the path of least resistance and grabbed a Hornet to blow em both up.
First I wanted to land a hornet on a scarab and safely take off again but it fell off the times I tried. The warthog jump (compared to the chopper) felt the most epic because it was one continuous run from getting in, straight to the ramp and then the jump. Plus I had my marines with me and they were fighting and shooting during the whole thing.

Scarabs are so much better in Halo 3. At the time I liked them in Halo 2 because you jumped on them and then had this tough elite fight on a moving platform. The idea is the same, but the implementation is so much better, open ended and unpredictable. You only have to destroy the weak spot everytime, I think, the rest you can fill in yourself.


So far I find the Hero Hammer Brutes the toughest. They only appear in close quarters and there I prefer to seperate brutes, try to get near them (when it's possible) forcing them to resort to melee and /or kill them off with my shotgun. Try that with a Hammer brute and you're dead instantly.
Pick off the supporting brutes and then it's best to find a power/explosive weapon and always keep moving, stay at a distance and try not to get stuck behind geometry.
 
LukeSmith said:
Dunno what podcast you listened to!
Baseball sucks, soccer sucks, NFL is god, people with X's in their tags are emo!
Baseball is god, soccer can only be appreciated by non-americans, NFL is only for fair-weather fans of football, and I am not emo!
 
Frenck said:
That reminds me of this H3 Alpha image.

The planet in the upper right corner looks familiar, right? :D
The only problem with that theory is that you're fighting in covenant structures. I don't think the covenant have a presence close to the Ark's location, assuming the planet the chief drifts to is close to the Ark.
 
what a glitch I just found... so I was in the middle of an intense battle with almost zero ammo (Legendary mode) in Tsavo Highway with lots of brutes and a Wraith making things even harder and then here I go jumping through some kind of pipes on the right past all of them and when I turn my back after picking some weapons I notice the familiar "loading / checkpoint" messages and two Pelicans land where all the brutes/wraith should be to drop a couple of warthogs and boy all enemys are suddenly gone, the place is desert :lol that was easy indeed
 
Buttonbasher said:
I just noticed have one Campaign scoring achievement left I just noticed. Although Level 8 should be fairly easy to get 15,000 right?

Do you remember which mission Mission 8 is?


Hint:
Tunnel full of dicks.
 
RPS37 said:
Do you remember which mission Mission 8 is?


Hint:
Tunnel full of dicks.
I understand what you did there! :lol

Yeah it shouldn't be hard. I don't really mind that level. Plus I still need to access the
secret terminal
there.
 
oo Kosma oo said:
A stupid intern co worker lazy as mother***** spoiled Halo 3's ending for me. Then he looked at me and said "It just a game" and "I didn't think you were going to play it" I felt like punching him in the face and asked him how he would feel if he knew the ending to a movie he was looking forward too, he said he didn't care about stuff like that. The guy is so stupid and kind of looks up to me so I can't really stay mad at him, he just seems so oblivious to the fact that spoiling stuff like that is stupid.

:/

PS: I work in a computer store on the weekends, you'd think people working there aren't as retarded. But then again he is a fresh intern.

Why haven't you finished the game already? It's your own fault really.
 
drohne said:
the terminal text is interesting too -- i kind of skimmed it while i was playing the game, but i've been reading the transcripts. it's too bad the actual game gave us lines like admiral hans moleman's 'EARTH IS ALL WE HAVE LEFT' instead of that good terminal mojo. the forerunner stuff -- the idea perhaps of humanity's alien origin -- is fascinating, resonant material, and i was expecting more to come of that installation buried in africa. i thought halo 2's writing was a good deal better -- i don't think many people agree with me, but i liked the interplay of the covenant races and their individual personalities, and the way they counterpointed johnson's wisecracks and the chief's particular nonchalance. halo 3's story is a series of attempted action movie moments -- attempted. probably its best scene is a wordless exchange of human and covenant weaponry -- it reminded me of halo 2.
I largely agree here. I wanted so much more of the history that's been kept on the fringes of the series to step forward in Halo 3 - the installation on earth, the Forerunner history, the Flood. So much of the Covenant was shown in Halo 2, it felt like a revelation. The universe was richer, the characters were well crafted and evolved with subtlety. In Halo 3, there's some good stuff is in the terminals, and I like that Bungie catered to the hardcore fans who dissect that stuff (hi Voc), but the overall narrative arc of Halo 3 wasn't as interesting as I had hoped. (My personal favorite scene is
Cortana and Chief's reunion - great writing and timing there - but then I think about what came before it and...more on that in a sec.
) And of course, the worst line in the game, MC saying "The rings will kill us all," on the second level is repeated by Keyes on mission seven.

I think my biggest disappointment with the story is Cortana, though. From the announcement trailer on, I've been wondering what was wrong with her. The cryptic messages, the voice (what Marty calls the "satanic voice"). Frank said in the first vidoc in reference to her, "Something seems wrong...." All through Halo 3, the same kind of broken messages come, escalating in their abstraction and intensity (including her sobbing at one point). As Bungie said, she's been in the clutches of the Gravemind - we don't know what's happened to her since Halo 2. It felt like the setup to something significant.

And when the MC finally finds her,
she says, "...but so much of me is wrong...." and I was really worried - what's going to happen? Then she recognizes the Chief, stands up, and is okay. Nothing's wrong with her, she's fine, and remains so through the rest of the game. There's no payoff to the hinting that came before, both inside and outside of the game. The dialog between the MC and Cortana is excellent, and the whole scene feels authentic. But I feel like that plot line was teased for a year and a half and then across eight missions of the game, and then forgotten. She's fine. The messages throughout the game and in the announcement trailer don't take on any kind of new context after finding her, it's a trail of breadcrumbs that doesn't lead anywhere.
 
GhaleonEB said:

The Gravemind had her.. for what? One entire day?

She couldn't have gotten messed up too bad by him..

But I don't think it really felt right. She had been messing up since she got the information from the first Halo, right? I guess she went rampant during the level "Cortana"? I didn't like the way the information given to us... It was just sort of weird, and I didn't really understand. It was just like "lol i am crazy now and say weird stuff"

I would have liked it to show her screw up REALLY bad, then start rebuilding and becoming the old Cortana+ more

Also:
You know the noise one of the engines makes before it explodes? It would have been the most epic thing ever if they would have lead into an instrumental version of the song "Knights of Cydonia" by Muse (sort of what they did like whatever that one song was in Halo 2, where you have that big stand off with Brutes and Elites.)

I know it probably wouldn't have worked, but it would have made me feel like "omg yes I saved Cortana, and I'm about to pwn a fuckton of flood and blow up the Gravemind!"
 
I replayed the campaign co-op on Legendary and enjoyed it a lot more than on Heroic. After two times, I'm certain that this game would've been better if they had opened up the levels and ditched the majority of the corridors. I'd love to see the beginning of The Covenant taken even further - more of a 360 degree feel, more terrain changes, etc.
 
Tieno said:
First I wanted to land a hornet on a scarab and safely take off again but it fell off the times I tried. The warthog jump (compared to the chopper) felt the most epic because it was one continuous run from getting in, straight to the ramp and then the jump. Plus I had my marines with me and they were fighting and shooting during the whole thing.

I was playing with a couple Gaffers (I think) 4 player coop yesterday on legendary. I was driving one guy in the Warthog, but we stopped at the hornets. Not wanting to be total dicks and hog both hornets, I hopped on the wing so I could be dropped off on one while he takes out the other. Unfortunately I miss timed my jump off and landed on the ground. I'm definitely trying it again sometime though, could make a pretty epic screenshot.
 
has anyone made a 1-bomb assault map? I'm trying to make one on sandtrap where the spawn point is on one side, and the plant point is on an elephant, but its just not working.
 
GhaleonEB said:
Cortana and Chief's reunion - great writing and timing there -
"I thought I'd shoot my way out, y'know, mix it up a little." Clearly the best line in the entire series and it's a shame we only had that one line since there's plenty of other opportunities in the three games to flesh the character out in that effect.
 
Buttonbasher said:
I understand what you did there! :lol

Yeah it shouldn't be hard. I don't really mind that level. Plus I still need to access the
secret terminal
there.

WHAT!

Theres no secret terminal on lvl 8 "Cortana" is there?
 
voltron said:
WHAT!

Theres no secret terminal on lvl 8 "Cortana" is there?
It's not a Terminal in the sense that one would think. It's just a
a hidden phrase from Cortana. It's under the floor of the room with the skull. Next to the Hammer. The glowing pad. Hit RB to access terminal, and Cortana will share the secret phrase.

It's kinda rad. Making references to the novels.
 
GhaleonEB said:
I largely agree here. I wanted so much more of the history that's been kept on the fringes of the series to step forward in Halo 3 - the installation on earth, the Forerunner history, the Flood. So much of the Covenant was shown in Halo 2, it felt like a revelation. The universe was richer, the characters were well crafted and evolved with subtlety. In Halo 3, there's some good stuff is in the terminals, and I like that Bungie catered to the hardcore fans who dissect that stuff (hi Voc), but the overall narrative arc of Halo 3 wasn't as interesting as I had hoped. (My personal favorite scene is
Cortana and Chief's reunion - great writing and timing there - but then I think about what came before it and...more on that in a sec.
) And of course, the worst line in the game, MC saying "The rings will kill us all," on the second level is repeated by Keyes on mission seven.

I think my biggest disappointment with the story is Cortana, though. From the announcement trailer on, I've been wondering what was wrong with her. The cryptic messages, the voice (what Marty calls the "satanic voice"). Frank said in the first vidoc in reference to her, "Something seems wrong...." All through Halo 3, the same kind of broken messages come, escalating in their abstraction and intensity (including her sobbing at one point). As Bungie said, she's been in the clutches of the Gravemind - we don't know what's happened to her since Halo 2. It felt like the setup to something significant.

And when the MC finally finds her,
she says, "...but so much of me is wrong...." and I was really worried - what's going to happen? Then she recognizes the Chief, stands up, and is okay. Nothing's wrong with her, she's fine, and remains so through the rest of the game. There's no payoff to the hinting that came before, both inside and outside of the game. The dialog between the MC and Cortana is excellent, and the whole scene feels authentic. But I feel like that plot line was teased for a year and a half and then across eight missions of the game, and then forgotten. She's fine. The messages throughout the game and in the announcement trailer don't take on any kind of new context after finding her, it's a trail of breadcrumbs that doesn't lead anywhere.
My take on the whole thing was that
Gravemind was trying to break Cortana, but was finding it to be a lot harder than he thought, and he needed more time. So he began to send messages to the MC that made it seem like Cortana was lost, and that their was no use coming to rescue her because she is already gone. Another possibility for this theory is that Cortana kept trying to speak to contact you, but Gravemind would always distort the message, in order for MC to think that Cortana was rampant and she should be disregarded.
 
Buttonbasher said:
I understand what you did there! :lol

Yeah it shouldn't be hard. I don't really mind that level. Plus I still need to access the
secret terminal
there.

Wait, there is a terminal on 8 now? This is what happens when I play Half-Life 2 for a week.

EDIT:NVM
 
DoctorWho said:
Wait, there is a terminal on 8 now? This is what happens when I play Half-Life 2 for a week.

EDIT:NVM
I only called it a terminal because of the "Press RB to Access Terminal"

It's technically something else, and not required for the Marathon Man Achievement.
 
Buttonbasher said:
I just noticed have one Campaign scoring achievement left I just noticed. Although Level 8 should be fairly easy to get 15,000 right?

You probably did it already, but yes it's very easy to get the acheivement on, I had a 4.5x bonus from skulls and no time bonus and finished with almost 20k.

I also died a lot.

I suck really bad.


Numbers has proof.
 
McBradders said:
You probably did it already, but yes it's very easy to get the acheivement on, I had a 4.5x bonus from skulls and no time bonus and finished with almost 20k.

I also died a lot.

I suck really bad.


Numbers has proof.
Which Difficulty were guys on? I've been doing them on Normal and Heroic. None have been particularly hard enough to warrant upping the difficulty.

EDIT: God I hate the
ceiling sniper flood

Got the Achievement. First half I got 18,000. Last Half, jump ran my way out of there with no shields all the while yelling "**** **** **** **** **** ****"

I like the level though, except for the snipers.

In Campaign, which level is the best to try to get the Headshot Honcho one?
 
What the heck are those things found on image 99 on the limited edition bonus disk?

There are a few other strange structures I cannot identify.
 
Buttonbasher said:
It's not a Terminal in the sense that one would think. It's just a
a hidden phrase from Cortana. It's under the floor of the room with the skull. Next to the Hammer. The glowing pad. Hit RB to access terminal, and Cortana will share the secret phrase.

It's kinda rad. Making references to the novels.

Yeah that is super rad. I totally didnt know about that, tks.
 
Buttonbasher said:
Which Difficulty were guys on? I've been doing them on Normal and Heroic. None have been particularly hard enough to warrant upping the difficulty.

EDIT: God I hate the
ceiling sniper flood

Got the Achievement. First half I got 18,000. Last Half, jump ran my way out of there with no shields all the while yelling "**** **** **** **** **** ****"

I like the level though, except for the snipers.

In Campaign, which level is the best to try to get the Headshot Honcho one?

I did all of mine on normal because I am pussy deluxe :(

And I got Headshot Honcho on Sierra 117. Same with Used Car Salesman.
 
Ghaleon, I see what's goin' on with the OP. I know. You think you're cool, mischeivious, rebellious. I see what's going on. I know your little secret. I took a screen of it in case you deny it. Your little game is over, my friend.

I know who you are.
 

Not my pic, but saw this on Community Files Spotlight. "High Skyjacking", probably done in co-op. Very cool!

the disgruntled gamer said:
Ghaleon, I see what's goin' on with the OP. I know. You think you're cool, mischeivious, rebellious. I see what's going on. I know your little secret. I took a screen of it in case you deny it. Your little game is over, my friend.
heheh
 
the disgruntled gamer said:
Ghaleon, I see what's goin' on with the OP. I know. You think you're cool, mischeivious, rebellious. I see what's going on. I know your little secret. I took a screen of it in case you deny it. Your little game is over, my friend.

I know who you are.

Indeed haha
 
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