Numbers said:I started working my own Terminal remake.. but I think I may have been a bit too ambitious![]()
just make a terminal-inspired map!!
Numbers said:I started working my own Terminal remake.. but I think I may have been a bit too ambitious![]()
K2Valor said:Random kill balls flying across the map instead of the train. :lol
Yeah, it's a real shame Killballs can't move once placed. I had a sweet idea for a volcano map which would spew out killballs. Totally works in Forge, but whenever I save the killball freezes-Yeti said:Too bad that wouldn't work seeing as how Kill Balls are static objects.
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i'll crash one of your forge sessions sometime and see if i can help/encourage youNumbers said:I started working my own Terminal remake.. but I think I may have been a bit too ambitious![]()
so do i but i think it was dualx that was making itGrimm Fandango said:I remember this Terminal discussion like a couple hundred pages back :lol
Fusion coils might do the job.
My forge sessions are just filled with save, quit, restart, and repeat as I try to place single objects over and over again. It's something no one should have to sit and witness.vhfive said:i'll crash one of your forge sessions sometime and see if i can help/encourage you
don't feel bad about join my forge sessions i enjoy the company. i set it to invite only when i don't want to be bothered
Think the scale might be off there. It'd be easier/better to just time how long it takes you to run across both.Butane123 said:I wanted to see how long Neosho was, so I found a game I played and looked at the gameviewer. Seems like its about twice as long at the main floor of Sandbox.
Right after I posted that I had the same thought.EazyB said:DualX
Think the scale might be off there. It'd be easier/better to just time how long it takes you to run across both.
urk said:New stuff soon.
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Oh snaps, now you've done it. :lolNumbers said:ViDoc: CONFIRMED.
Kibbles said:Oh snaps, now you've done it. :lol
Holy shit.urk said:
Looks interesting.pet said:a really cool mlg map just came out called chromatic. even if you don't like mlg i'm sure it'd play well on normal settings too, so check it out!!
Awesome quote.Vidoc Post said:These ODSTs may be headed feet first into hell, but theyre going to make damn sure its crowded with Covenant when they get there
The video is the thing boners are made of.Stormtrooper30 said:Awesome quote.
Downloading right now. Didn't realize how near Urk actually meant. Awesome surprise.
Yup. He was on the last Bungie podcast (and was hilarious throughout), if you missed it.Gui_PT said:Loved the mixed personalities
Btw, is that Nathan Fillion from Firefly?
BladedExpert said:ViDoc was awesome! Hype rising...
In other news, I spent the last few days (6 days) re-building Mage from the ground up (hoping not to run into item limits and budget restraints this time). Mage v3.0 is now in my 'share for anyone interested.
lazytonberry said:Is the ViDoc gonna be up on Xbox Marketplace like they've been in the past? I really enjoy watching them that way, and I kept all the videos released so far on my hard drive.
I posted the web link in the other topic.lazytonberry said:Dammit I wish the site weren't blocked for me at work.
At least that download link for the podcast isn't, for some reason. Guess Websense didn't catch it. Thanks for that link GhaleonEB; I never got around to listening to it before.
Is the ViDoc gonna be up on Xbox Marketplace like they've been in the past? I really enjoy watching them that way, and I kept all the videos released so far on my hard drive.
BerserkerBarage said:DL'ing it later tonight. I thought the prior 2 versions were really well put together. What did you do differently to avoid the budget-blues?
~B.B.
Blueblur1 said:The backdrop in the last vidoc scene reminded me of the environment outside of Ivory Tower'd windows. Dammit, I want an Ivory Tower remake and we're never gonna get it.![]()
I'll pull a few strings and make sure it's still active come September.LosDaddie said:Anyway, I hope this thread is still active once ODST drops.