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The Official Halo 3 Thread

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xxjuicesxx said:
STFU Louis Wu, just because you run some website I'm not gunna appreciate the fact that you come in here and be a dick to me because I messed up a game of Grifball two months ago and you blew a fucking gasket. Seriously you've been nothing but a dick to me and you are supposed to be the "mature" one.
rofl - yeah, it was because of that one grifball game that I have trouble taking you seriously. Really. (No, not really.)

Botolf said it pretty well a few posts up - if I'd seen his post before writing mine, I probably wouldn't have hit Submit, because that's really all that needed to be said.

I wasn't being a dick to Dax, if hes going to make outlandish statements about MLG then I can call him an ignorant 12 year old (which he is)
When you call someone a fucking ignorant 12 year old, you're being a dick. There really aren't two ways about that.

And because you're bad and got yelled at in MLG doesn't mean you shouldn't play it turn the fucking voice off or mute them and try and get better. Do you just give up in everything in life that you don't excel at instantly?

Seriously "I got yelled at so I left" is your reason? Thats beyond pathetic.
Way to totally miss the point.

If I gave up at everything I didn't excel at instantly, I'd have stopped playing Halo 8 years ago.

I left the MLG list not because I wasn't good at it - but because the people in it are generally assholes. (Yes, I have a single data point of personal experience for that generalization - but I gotta tell you, every single piece of anecdotal info I've ever heard backs it up.)

I don't enjoy playing seriously competitive people - because 1) I'm not seriously competitive (I play Halo for FUN, not to beat other people), and 2) because seriously competitive people tend to suck at being supportive of new people. I don't need to play a hundred games to figure that out. And I don't feel like I'm lacking variety by skipping the playlist - so where's the harm? (You should be happy - it's one less scrub for you to have to deal with.)
 
For the record, my sniper rifle comment was utter sarcasm. I was lamenting my lack of skill with it and tendency to get shot in the head.

I thought for sure it would be apparent. But it wasn't. Sarcasm detectors must be out of warranty or something.

And for the ensuing chaos, I'm deeply grateful. :lol
 
xxjuicesxx said:
And sorry but yes I'm being a dick to you, when you decide to respect me maybe I'll play nice towards you.

Yeah. C'mon guys, respect juices.
 
*rolleyes*

HaloGaf is depressingly cyclical with 'stuff' like this.
Just... just when I thought we'd all ride the love-in train to ODST.

Ah well, bottoms up :D
 
Crazy last page or so lol.

Ok so, MLG gametypes staleness. I play a fuck ton of MLG games and it still doesn't get stale/boring for me. I don't get bored of it because I guess I just really enjoy the gametypes. They're fast paced and require a ton of teamwork. The MLG gametypes in my opinion can't be truthfully judged unless you play a competitive 4v4 match with people you know, where everyone is communicating and calling things out. It's when strategies are executed with precision. Weapon and power up respawns are timed, rushes are coordinated, teammates lives are saved with falling sniping headshots, flags are run to perfection. MLG can't be truly appreciated until you've played MLG CTF Pit and you push the enemy base with your team. You've got a Sniper on middle bridge, a guy at green box a guy on plat and a guy in flag running it. You just killed 2 guys at needler and you nade Mauler/Shotty so the team doesn't respawn there guaranteeing sniper/court spawns. The flag runner hops up to plat (thanks to the genius crates put inside flag room) drops flag, picks it up, drops it again, late grabs it to get a speed boost and tosses the flag to green box along with himself. One spawns in court and your sniper drops him instantly. Your teammate on their plat is now helping out as the other team frantically tries to stop the flag by going the only way they could which is under bridge and onto your training. But by then, it's too late, the flag has been jumped onto plat and is dropped into flag where it is capped. And if you're efficient enough, you can even run it again immediately.

Until your team has done things like that, you haven't really experienced what MLG gametypes are all about.

Now, I get that a large part of the MLG community is incredibly childish (which is what will hold them back from being taken seriously as a sport I think) but these shouldn't hold you back from enjoying the playlist or its games. Go in with a group of 3 or 4 total and play it a few times like it's meant to be played.

So much is expected in MLG gametypes that it's such a huge barrier to people who haven't played before to get in. If you're playing against a decent team and you don't know all of the call outs, usual map setups, weapon respawn times, player respawns and flag running routes, you're fucked. Oh yea and you need to be able to 4/5 shot people on a consistent basis. It's a shame that a lot of people in the MLG community are not very helpful towards these new players. I wish everyone could enjoy MLG gametypes as much as I do.

Also, about playing for fun not playing to beat others. Sometimes they can go hand in hand, and for me, they almost always do. Having fun in Halo to me is playing my hardest in an MLG gametype and playing against a team of equal and higher skill. That's just me. But don't get me wrong, if I was all about that, I wouldn't play in the GAF custom games.

Objective beatdowns: 2 is the way to go, 1 is really fucking cheap. I did like the head beatdown with objective in Halo 2. I really do wish the system were still in place, not really though because all of you guys that play Bumper Jumper would fuck me up lol.

Also, Ram, I see you playing MLG every now and then all alone and I feel your pain. It's rough going into MLG alone. lol, hit me up whenever, I'm always down for MLG games.

Moral of the story, play more MLG with friends!!
 
backflip10019 said:
Maybe if you gave it a chance, you'd see how fun and satisfying the playlist can be. There's nothing better than wiping out a team on Narrows, sitting top center with a sniper and then spawn killing for a multi-kill.


For BTB games or larger custom games, I'll agree with you that one-hit beatdowns aren't that bad as you rarely encounter these bubble shield situations. I'm talking more about smaller 4v4 or FFA games. In these smaller games, one-hit beatdowns are ridiculous.
I agree on both counts. Before a week ago, I could care less about the MLG hopper. Then after watching Tashi kick ass on his live stream I decided to play some MLG matches. I leveled up 6 times and won 8 matches in a row with only randoms on my team. Hell, even when my teammates didn't have mics they listened to me -- specifically my instructions and callouts during the match. It was a blessing. But regardless of the details, I had a blast.

Havok said:
On the subject of objective beatdowns: I miss the momentum-based damage model for melees in Halo 2. Jumping melees did more than running melees, which did more than standing melees. If you jumped and then whacked with the flag in Halo 2, it was a one hit kill, I think (its been so long, I might be completely off base), which was sort of a unique way to handle making the objective carrier not quite defenseless. Having said that, if that model isn't present, I do like the one hit kills with the objective items in Halo 3, so that everybody can't just rush the bomb/flag guy with no negative consequences (with a team that's essentially one man bigger).
And a jumping Rocket Launcher melee was also a one-hit kill but then they patched it and made it weaker. :( Before the patch, I sometimes would hold onto the RL even if it were empty just for the one-hit melee. Standing melees pissed me off a lot though. On several occasions I would be running toward a player and performed a melee attack only to see it do standing melee damage. D:

Domino Theory said:
I just enjoy BR starts with no radar.

Everything else put on the map (needlers, Regens, Fusion Coils) is fine by me as long as I have my BR with no radar.
Hell yeah. BR/No motion sensor are the basics and that's all you need. That's how I like my Halo 1 and Halo 2 multiplayer action. (Obviously, with the Pistol in Halo 1.)

Oh and popcorn.gif
 
Tashi0106 said:
Long ass but very correct post.
I agree. I love perfectly executed flag runs. But then again 2/3 of what you just said will go way over the heads of many of the casual/social players in this thread.

In non-Halo
but still HaloGAF
ShinAmano was in my group of four while playing 1 vs 100 earlier tonight completely by random. He kicked my ass
although I did join when the 20th question was being read
.
 
backflip10019 said:
I agree. I love perfectly executed flag runs. But then again 2/3 of what you just said will go way over the heads of many of the casual/social players in this thread.

In non-Halo
but still HaloGAF
ShinAmano was in my group of four while playing 1 vs 100 earlier tonight completely by random. He kicked my ass
although I did join when the 20th question was being read
.
On Saturday night I was playing with my cousin Devil dog and all of a sudden Mimic880 showed up. :lol

I also got matched up with dax the other day in Action Sack. he got like 3 kills. :lol
 
idoprime said:
Sniper is Cheap? :lol:lol

You know what IS cheap. The Laser. It is like having a Long Range 1 shot kill weapon combined with the ultimate anti vehicle weapon.
Which is why I wished they kept lock-on Rockets, actually. Perhaps maybe even have two versions of one locking on and one without.

At least you can't use the Rockets as a Sniper in Standoff.
 
Striker said:
Which is why I wished they kept lock-on Rockets, actually. Perhaps maybe even have two versions of one locking on and one without.

At least you can't use the Rockets as a Sniper in Standoff.
The missile pod is Halo 3 equivalent of the lock-on rockets. The problem with Halo 2's rockets is that they were not only great for taking down vehicles, but also people. Ring a bell?
Spartan laser.

Halo 3 has enough anti-vehicle tools, the laser's presence is inexcusable.
 
Striker said:
Which is why I wished they kept lock-on Rockets, actually. Perhaps maybe even have two versions of one locking on and one without.

At least you can't use the Rockets as a Sniper in Standoff.
Or improve the Missile Pod significantly and remove the Laser.
 
I see your point, but the factor with the lock-on Rockets is they couldn't home on infantry, and act as a Sniper on huge maps.

Ugh, can you tell I despise the laser. :)
 
Striker said:
I see your point, but the factor with the lock-on Rockets is they couldn't home on infantry, and act as a Sniper on huge maps.

Ugh, can you tell I despise the laser. :)
It's the one thing I'd change about Valhalla
, other then the inclusion of choppers but that's a given,
take out the laser and replace with rockets.

The laser is a chopper spree ending, no skill requiring, piece of shit.
 
Tashi0106 said:
Crazy last page or so lol.

Ok so, MLG gametypes staleness. I play a fuck ton of MLG games and it still doesn't get stale/boring for me. I don't get bored of it because I guess I just really enjoy the gametypes. They're fast paced and require a ton of teamwork. The MLG gametypes in my opinion can't be truthfully judged unless you play a competitive 4v4 match with people you know, where everyone is communicating and calling things out. It's when strategies are executed with precision. Weapon and power up respawns are timed, rushes are coordinated, teammates lives are saved with falling sniping headshots, flags are run to perfection. MLG can't be truly appreciated until you've played MLG CTF Pit and you push the enemy base with your team. You've got a Sniper on middle bridge, a guy at green box a guy on plat and a guy in flag running it. You just killed 2 guys at needler and you nade Mauler/Shotty so the team doesn't respawn there guaranteeing sniper/court spawns. The flag runner hops up to plat (thanks to the genius crates put inside flag room) drops flag, picks it up, drops it again, late grabs it to get a speed boost and tosses the flag to green box along with himself. One spawns in court and your sniper drops him instantly. Your teammate on their plat is now helping out as the other team frantically tries to stop the flag by going the only way they could which is under bridge and onto your training. But by then, it's too late, the flag has been jumped onto plat and is dropped into flag where it is capped. And if you're efficient enough, you can even run it again immediately.
i guess ill never truly appreciate mlg then because honestly i dont want that level of competitiveness when i play halo. i play halo to have fun and relax. you find joy in perfect flag runs and i find joy in triple kills with the needler and driving a teammate to a running riot. we like different styles thats fine. there are playlist like mlg and actionsack because of these different styles of play. halo is awesome like that
and yes i do like to play competitive sometimes but ill just jump into team slayer because honestly your much more likely to find nicer people there.

juices if you ever want people to take you seriously take notes from tashi
 
vhfive said:
i guess ill never truly appreciate mlg then because honestly i dont want that level of competitiveness when i play halo. i play halo to have fun and relax. you find joy in perfect flag runs and i find joy in triple kills with the needler and driving a teammate to a running riot. we like different styles thats fine. there are playlist like mlg and actionsack because of these different styles of play. halo is awesome like that
and yes i do like to play competitive sometimes but ill just jump into team slayer because honestly your much more likely to find nicer people there.

juices if you ever want people to take you seriously take notes from tashi

I like all that stuff too. Triple kill with a needler? I wish I could get a triple kill with a needler. Also, I love driving the Warthog, more so in Halo 2 though.

Oh and Juices is a good guy. Even though he doesn't show it, deep down, he's got a good heart.
 
Tashi0106 said:
I like all that stuff too. Triple kill with a needler? I wish I could get a triple kill with a needler. Also, I love driving the Warthog, more so in Halo 2 though.

Oh and Juices is a good guy. Even though he doesn't show it, deep down, he's got a good heart.
Juices is nicer on XBL than he is on GAF.
 
Self Induced said:
Yeah... I've learned the rocket launcher is the least alcohol-friendly weapon in the game, unfortunately.

For instance, remember this one?
The greatest amount of "what the fuck"s I've ever witnessed in such a short period of time. The stupid thing is you didn't receive a betrayal for any one of those...

SpudBud said:
I noticed that the AR has no aim sight to speak of. So how the hell do marines aim that thing?
What does the AR have to do with aiming?
 
Man, Snipers is the worst. The maps are alright (besides Standoff) but the people in matchmaking are awful. I don't know how they get such high levels.
 
Tashi0106 said:
Man, Snipers is the worst. The maps are alright (besides Standoff) but the people in matchmaking are awful. I don't know how they get such high levels.
Wait, you don't like Snipeoff? What about the steel cages in random spots or random shield doors don't you like? :(

Or... or the spawns at helipad that virtues no cover. :lol
 
SpudBud said:
I noticed that the AR has no aim sight to speak of. So how the hell do marines aim that thing?

Well look at the weapon, you'll notice it has a compass. Just aim roughly in one of those directions and you are using it right.
 
Self Induced said:
Yeah... I've learned the rocket launcher is the least alcohol-friendly weapon in the game, unfortunately.

For instance, remember this one?


Hahaha. I love how after everyone is dead, you back up and look around. It's like you're trying to hide.
 
Tashi0106 said:
Man, Snipers is the worst. The maps are alright (besides Standoff) but the people in matchmaking are awful. I don't know how they get such high levels.
90% are awful players.

5% are decent to good.

5% are Very good to extremely good.
 
Dani said:
Well look at the weapon, you'll notice it has a compass. Just aim roughly in one of those directions and you are using it right.

No joke. I was playing on Dikembatahrushna Mutayelumnatee earlier today and I was at Laser bridge, while a guy was near Rockets with an AR and just looked at my direction, pushed the trigger and hoped for the best and ended up taking my shields out. :lol
 
Ramirez said:
Excuses for what? You've already admitted you're bad with it, that's the only reason you dislike it.
No.
Dax01 said:
I'm not any good with it, but that doesn't change the fact that the sniper rifle doesn't need to give its user a degree of risk when using it. Whatever, dude.
Blueblur1 said:
I also got matched up with dax the other day in Action Sack. he got like 3 kills. :lol
huhwat
 
Dax01 said:
I'm not any good with it, but that doesn't change the fact that the sniper rifle doesn't need to give its user a degree of risk when using it. Whatever, dude.

When you put it this eloquently I can't see how anyone could disagree with you, Dax.
 
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