Introducing
Centrifugal.
Finished rebuilding it for the second time.
Concept: Opposing bases are elevated and difficult to get into, and there is no direct way through the center of the map. All routes wrap around the sides (thus the name). Only direct way into a base is from a single bridge. The center elevated platform can be reached from high and low roads on either side, and can be used to leap into the base. Final third way: use a grav lift to enter the base from below.
Alternately, save them for the most direct way to cap a flag:
Lower level, showing the ramps heading up to the top route to the center and the low route (under the overhang).
The lower level of the center contains the rockets, which when taken to the elevated platform make the occupants of the opposing base the proverbial fish in a barrel.
It's a very simple layout that was extraordinarily complex to build; my biggest fear is that it's
too simple and combat just isn't very interesting on it. Map movement flows well though.
Note: There are some rough edges. Some elevated surfaces have a few bumpy spots. There are some (small) gaps in floors and walls that need fixing. I spent a really long time trying to clean that stuff up - many hours - but it needs another polish pass. This version is intended to get feedback on the layout, and if no major changes are needed I'll polish it up. There are some minor geometry changes I'd like to make, but resources are, shall we say, scarce.
Weapons/Equipment
SMG x 4
Spiker x 2
Plasma Rifle x 4
Plasma Pistol x 2
Needler x 2
Brute Shot x 2
Covenant Carbine x 2
Mauler x 2
Rockets x 1
Plasma Grenade x 4
Spike Grenade x 4
Regenerator x 1
Power Drain x 1
Grav Lift x 2
I've got $3 of budget left. Considering adding a shotty or an overshield. Gotta pick just one.
Weapon start recommendation: BR with AR secondary.
Flag return: 15 seconds.