There should also be a way to go to an individual's XBL profile and rating that person's behavior. Perhaps it would allow the user to prefer or avoid the player based on their in-game behavior, voice communications, and profile content. If they had a working system like that, XBL as a whole would be a better place.Dirtbag 504 said:Brilliant.
I'd also love to see a player controlled reward system built into the actual game.
I dont know how you achieve it, but it'd be neat if there was a sportmanship medal. Maybe something that happens in the postgame lobby that involves rating the last match -- like ipod star rating like system pops up or something (has to be quick / seamless though.. nothing as slow moving as the avoid player thing). I'll leave this to the experts, but there is got to be a way to promote it within the actual game as well.
Just means he quit out of a bunch of games. He could also be doing the negative exp to level up others.fin said:So last night this dude had 0 exp and was at level 44. Is this bannable behavior? Is there a list somewhere that names all things bannable?
In the latest BWU they say:
Another thing wed file under the peace of mind changes portion of TU2 is that well be taking a much closer look at habitual quitters and their contribution to the Halo 3 population. Its no secret that players quitting out of a game makes a suboptimal experience for those left behind, from black screen host migrations, to the general sour-taste losing while down-a-man actually leaves. For the purposes of this weeks update, this isnt a dont quit or youll be banned threat but instead, a courteous notification that this is something were investigating and intend to continue investigating in the coming months.