Insaniac said:boy, claiming to be a bungie employee. He must not be very smart. And harassing me constantly.
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Oh man... :lol
The things kids do and say sometimes...
Insaniac said:boy, claiming to be a bungie employee. He must not be very smart. And harassing me constantly.
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Lone Wolves
- Player count increases from six players to 8 players.
I tried to avoid Lockout whenever possible in Halo 2, and disliking itTashi0106 said:We got Blackout 3 and 1/2 years after we played Lockout... I can't count how many times I played Lockout, I could run around the map blindfolded. Little things make all the difference.
I'm sorry, but is AR starts better for the gameplay that is Halo more so than BR starts? Yes it is. Cry moar.EazyB said:2) Lack out BR spawns. In Halo 2 you always spawned with a BR so it wasn't an issue, but now they think the AR is a godly replacement for the BR we had in Halo 2. Because of this, the fact that there are only two BRs on the map make it nearly impossible to get a hold of one.
No it doesn't.The AR makes assaulting the BR tower a suicide mission if the other team manages to snag some BRs.
terribleDax01 said:I'm sorry, but is AR starts better for the gameplay that is Halo more so than BR starts? Yes it is. Cry moar.
No it doesn't.
Oh, trust me, I detest MLG as much as the next guy. It's just that this was a level those MLG children begged, cried and pleaded for but once they saw how terribly Halo 3 handles spawns in small maps, they realized it wasn't fit for any sort of competitive matches.Sir Fragula said:EDIT: EazyB - Bungie should feel not one gram of sadness over anything MLG says or does.
I liked your attempt at using the english language to formulate a response. You should've kept with that instead of replacing it with a smiley.Dax01 post-edit said::lol Cry moar.
Much better. I suggest you continue to write embarrassingly horrible counterarguments instead of smiley's.Dax01 pre-edit said:I'm sorry, but is AR starts better for the gameplay that is Halo more so than BR starts? Yes it is. Cry moar.
Thank youDax01 post-post-edit said:I'm sorry, but is AR starts better for the gameplay that is Halo more so than BR starts? Yes it is. Cry moar.
EazyB said:Much better. I suggest you continue to write embarrassingly horrible counterarguments instead of smiley's.
Anyone can post this: ":lol "
But it takes a very special person to post this: "but is AR starts better for the gameplay that is Halo more so than BR starts? Yes it is."
Look at Spermatic Cord's post, then look at the time of my edit. I did two edits.Stay true to yourself, Dax. Let that inner handicapped kid shine.
Tashi0106 said:Lockout had some incredibly bad spawns also so I don't think it's fair to use that as a big reason. I think Blackout works in Halo 3 but doesn't work as a complete remake of Lockout. Sight lines are different, jumps are different and that changes the way I run around through the map. It changes the gameplay. Also Library window actually have a glass window changes it a lot. I find it to be a lot more hectic than Lockout. I used to play MLG games on Lockout and slayer games (and in team hardcore) would quite often run out of time before someone reached 50 kills. There were strict setups on that map for holding sides of the map for either Team Ball or even slayer. It's definitely different. I think Blackout is a good map but fails as a remake of Lockout for subtle differences.
We got Blackout 3 and 1/2 years after we played Lockout... I can't count how many times I played Lockout, I could run around the map blindfolded. Little things make all the difference.
:OLukeSmith said:Blackout spawns will be fixed in TU2
It plays much better now.
LukeSmith said:Blackout spawns will be fixed in TU2
It plays much better now.
I don't think that's the type of spawn that would be prevented. That guy spawn before any one died there and even before shot were fired. It would be unreasonable to even expect something like that to be "fixed".Dax01 said:
Tashi0106 said:Oh nice...now how about re-texturing it so it looks like the original...I'll wait for it and happily pay for it.
EazyB said:I don't think that's the type of spawn that would be prevented. That guy spawn before any one died there and even before shot were fired. It would be unreasonable to even expect something like that to be "fixed".
Voltron64 said:This video captures a big reason why Blackout doesn't work in Halo 3...
http://www.gamevee.com/viewVideo/Halo_3/GeeVee/picardwtfisthisjpg/687306
LukeSmith said:Blackout spawns will be fixed in TU2
It plays much better now.
This deal is gettingLukeSmith said:Blackout spawns will be fixed in TU2
It plays much better now.
EazyB said:I don't think that's the type of spawn that would be prevented. That guy spawn before any one died there and even before shot were fired. It would be unreasonable to even expect something like that to be "fixed".
That said, it's good to hear the major spawning issues on Blackout are being addressed. Hopefully it's a change in the underlying system and not just a shift in the forged spawn points because while Blackout definitely has the worst spawning issues, it's not the only map that does.
Dax01 said:Hm. You're right.
But something like this is possible to fix, right?
Dirtbag 504 said:How many times do we have to say it...
Level Geometry is different then textures... You guys sound like idiots everytime you refer to additional level geometry as textures.
Grenades do not get stuck on textures, but additional geometry.
It canabalizes any rational argument you are about to make right from the jump.
For a bunch of pro's, MLG doesnt have a clue what they are taking about sometimes, and need a serious lesson in general debating.
I don't like the stairs instead of ramps on blackout either (or most other maps with similar decisions), but you have to at least speak the language to expect someone to listen.
I think that's the moral of the story. Everytime I think of how to fix Blackout spawns, it gets exponentially more complex. I never played high-level Lockout but I can't imagine how they'd get the spawn right on it. It's just the way the level is designed, while it might make an amazing if they somehow managed to get the spawns right, it's extremely hard to do so. Fixing those incredible ridiculous spawns is definitely a start, but I still feel like Blackout will be a map I look forward to playing on.Tashi0106 said:wow, thinking about it so deeply made me realize how hard of a thing it is to get right. It just needs to be constantly tested.
This.Dirtbag 504 said:How many times do we have to say it...
Level Geometry is different then textures... You guys sound like idiots everytime you refer to additional level geometry as textures.
Grenades do not get stuck on textures, but additional geometry.
It canabalizes any rational argument you are about to make right from the jump.
For a bunch of pro's, MLG doesnt have a clue what they are taking about sometimes, and need a serious lesson in general debating.
I don't like the stairs instead of ramps on blackout either (or most other maps with similar decisions), but you have to at least speak the language to expect someone to listen.
On that note - I still think it would have been neat if Blackout and Avalanche referenced each other. On Avalanche, have the Blackout platform visible way down there in the water. On Blackout, show the spire of Avalanche rising above the cliff.Tashi0106 said:I know the difference, and I didn't mean the geometry. I meant the textures, color patterns, the forerunner look. The pale blue. I wasn't complaining about the grenades.
Yep. I can't imagine what the guys at Bungie have done to make it better. It must have taken a lot of hard work.EazyB said:I think that's the moral of the story. Everytime I think of how to fix Blackout spawns, it gets exponentially more complex.
GhaleonEB said:On that note - I still think it would have been neat if Blackout and Avalanche referenced each other. On Avalanche, have the Blackout platform visible way down there in the water. On Blackout, show the spire of Avalanche rising above the cliff.
Tashi0106 said:I know the difference, and I didn't mean the geometry. I meant the textures, color patterns, the forerunner look. The pale blue. I wasn't complaining about the grenades.
Domino Theory said:For your safety, Lintendo, avoid all "they/justcallme___".
They're not good folks.
Le'go my Eggs LInsaniac said:indeed.
BTW are you Egg L now?
To be fair this probably works its fair share of the time.Insaniac said:![]()
lol the guy says he's YOU luke!
GhaleonEB said:Tell you what. Let's do a head to head match. You drive the Mongoose, I'll drive the Chopper. If you win, I'll give you Recon.
So what did you think of the map I made? I know it wasn't made for two people, but it was doing better than I expected.Merguson said:I'll do that, without a prize. I'll show you how l33t I am with the chopper... or the mongoose if you wish. :lol
xxjuicesxx said:http://www.mlgpro.com/asx/stream_a.asx
Watch good players. See them play. See the lack of AR. Love it.
The 'pro' style of play looks boring as sin. I play to have fun.xxjuicesxx said:http://www.mlgpro.com/asx/stream_a.asx
Watch good players. See them play. See the lack of AR. Love it.
Sir Fragula said:The 'pro' style of play looks boring as sin. I play to have fun.
It depends.Merguson said:Can we stop this AR vs BR "discussion" already?
GhaleonEB said:It depends.
I agree. This talk of actual elements of the gameplay is getting so tiring. Can we please go back to mindlessly complaining about lag and spawns, and posting videos of how awesome we are?Merguson said:Can we stop this AR vs BR "discussion" already?
GhaleonEB said:It depends.
Can we please go back to mindlessly complaining about lag and spawns, and posting videos of how awesome we are?
TDG said:I agree. This talk of actual elements of the gameplay is getting so tiring. Can we please go back to mindlessly complaining about lag and spawns, and posting videos of how awesome we are?
Merguson said:http://haloscreenshots.net/cache/medium/18BC0EEE411066A63334427AE6C311AB.jpg[/IMG
Discuss.[/QUOTE]
Hmm... something seems fishy about this screenshot. Could it mean something?
Merguson said:![]()
Discuss.