I was reading the
5 ways to fix Halo 2 by Lukems he wrote awhile back at 1up.com and its funny reading them.
"Halo: CE was designed so that on most maps and in most situations, players already had the best weapon-the human pistol. While the pistol is tremendously overpowered (two body shots and a headshot is a kill), everyone starts with one in most situations (Wizard was an example of where they didn't). By starting everyone with an equally powerful weapon, Bungie's map design demanded performance from the players. Victory is determined by skill rather than the randomness of the weapon. After all, if everyone has the same weapon, it's a Tombstone-style shoot-out. "
I guess having different jobs will make you change your opinion?