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The Official Halo 3 Thread

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EazyB said:
BTB has potential. It just needs less VIP, Covies, Territories, and Slayer replaced by more CTF, Heavies, and Valhalla.
Pretend I quoted this over 9000 times.
 
The Lamonster said:
anyway, why do I never get Construct and Epitaph when I play matchmaking? I never get to play those maps :(
Oh God, I hate Epitaph. For me, it always ends in frustration, and I definitely know that I play worse on that map because of it My least favorite map, easily.

Construct, on the other hand, <3. I used to hate it, but now I love it.
 
Dax01 said:
A team using teamwork?!?!?! That's... unthinkable!

Edit:


By less Covies, you mean more Covies.

No.. Less covies is the right answer.

Needs to be

-Slayer (15%)
-Slayer Heavy (15%)
-CTF (15%)
-CTF Heavy (15%)
-Assualt (15%)
-Assualt Heavy (15%)

-VIP (2%)
-Neutral (Bomb, flag) (2%)
-Territories (2%)
-Covies (2%)

edit: FIXED
 
Nutter said:
We have
-2 Snipers
-2 Shotguns
-1 laser

I think there should be Rockets on the map, maybe inside the base?
Hell yeah, more power weapons would definitely make that map play better for 4v4 games. Perhaps there should be a couple fuel rod cannons, one by garage, the other at batteries; maybe an energy sword by broken wall; and a wraith!

Nutter said:
No.. Less covies is the right answer.

Needs to be

-Slayer (20%)
-Slayer Heavy (20%)
-CTF (20%)
-CTF Heavy (20%)
-Assualt (20%)
-Assualt Heavy (20%)

-VIP (10%)
-Neutral (Bomb, flag) (10%)
-Terratories (10%)
-Covies (10%)
Crazy precentages are CRAZY.
 
All of those 10%s need to be, like, 2%, Nutter. I still don't understand - is there anyone that would prefer to play VIP over CTF? If the majority - the vast majority - of players prefer CTF, then why aren't the playlists weighted overwhelming for that? With VIP and Terrible-tories getting one or two games out of every fifteen or twenty?
 
EazyB said:
Hell yeah, more power weapons would definitely make that map play better for 4v4 games. Perhaps there should be a couple fuel rod cannons, one by garage, the other at batteries; maybe an energy sword by broken wall; and a wraith!
The sword is not a bad, idea at all. It is a good counter for the shotgun.
Also do not forget, there was a sword in the original.
 
the disgruntled gamer said:
Last Resort: great for one-sided objective games. Nothing else.

Last Resort is good for everything. It's the perfect Halo map (as was Zanzibar).

It makes a fantastic Team Slayer map; so many gameplay options and strategic spots on this map. My personal favorite? Needler + high ground.

The Lamonster said:
anyway, why do I never get Construct and Epitaph when I play matchmaking? I never get to play those maps :(

I'm a big fan of Epitaph. Great map. Any hate that map receives is unwarranted. It's sad to not see it in Team Slayer. I hate Team Snipers but that would be an interesting Team Snipers map at the very least.
 
Nutter, I count 160%.
Revengeance said:
Oh God, I hate Epitaph. For me, it always ends in frustration, and I definitely know that I play worse on that map because of it My least favorite map, easily.

Construct, on the other hand, <3. I used to hate it, but now I love it.
I always go through stretches where some maps just won't show up, and some maps show up constantly. It's weird, but it probably ends up evening out.

BTW, I love Construct. Great map. I cheer everytime it shows up in Doubles.
 
Cocopjojo said:
All of those 10%s need to be, like, 2%, Nutter. I still don't understand - is there anyone that would prefer to play VIP over CTF? If the majority - the vast majority - of players prefer CTF, then why aren't the playlists weighted overwhelming for that? With VIP and Terrible-tories getting one or two games out of every fifteen or twenty?

Bungie keeps them in there, and the amount of times they're likely to come up so high, for the lulz IMO.
 
Thermite said:
Bungie keeps them in there, and the amount of times they're likely to come up so high, for the lulz IMO.
:lol

I can see how controlling MM could lead to much lmaonade. If I ever got a hold of MM it would be non-stop lulz for me, heavy weighting for phantom needles on Epitaph in the MLG playlist would tide me over for life.
 
EazyB said:
:lol

I can see how controlling MM could lead to much lmaonade. If I ever got a hold of MM it would be non-stop lulz for me, heavy weighting for phantom needles on Epitaph in the MLG playlist would tide me over for life.
I would yank BRs from all maps, and make every game Team Plasma Pistols (no grenades) on Snowbound.

Seriously, we get mad about the playlists, but Shishka's actually displaying a lot of restraint.
 
Cocopjojo said:
All of those 10%s need to be, like, 2%, Nutter. I still don't understand - is there anyone that would prefer to play VIP over CTF? If the majority - the vast majority - of players prefer CTF, then why aren't the playlists weighted overwhelming for that? With VIP and Terrible-tories getting one or two games out of every fifteen or twenty?
This might be one of those cases where anecdotal evidence is outweighed by data. I don't know if this is something Shishka/Bungie is willing to share, but I'm very interested to see what gets majority vetoed the most, and the least. I have a feeling that some of the answers to these questions are a simple data point.

Just last night I had a VIP game that wasn't vetoed because they were worried it would be assault/CTF/Territories, and VIP was "close enough" to slayer - which is what most wanted - that it didn't get voted down. It goes both ways in my experience. But speaking for myself, I don't ever want to play Territories again, (and I loved Three Plots in Halo 2), and would rather play an Escort variation of VIP, which forces the teams to move around the map, not hole up in the bases.

It's partly for that same reason that I love Neutral Assault on Valhalla. Few things bring me more joy than hopping on a Mongoose and blowing past the opposing team out in the middle of the map while the search for the bomb. The tug of war on that game type/map is fun.

Boy I don't envy Shishka. All the hate, and none of the love. But I wouldn't play the game so damn often if it wasn't doing something right. :p
 
Shishka said:
Yeah, it sucks when total strangers that can't work together are beaten by teams that can.

So stop having your matchmaking system put a party of people against randoms. Perhaps you should also require everyone to have a mic when they enter a team playlist? How about disallowing private chats too?

Seems like everyone missed my point completely which is okay since it's all the regulars. Use some sense people... Not everyone has a friend's list that is brimming with people waiting to play with you in matchmaking. Deciding to play a few random games shouldn't be a pain because you're not part of party.

My original point: Last Resort or Valhalla are more strategic and less skill oriented than some of the smaller maps due to their size.
 
LunaticPuma said:
So stop having your matchmaking system put a party of people against randoms. Perhaps you should also require everyone to have a mic when they enter a team playlist? How about disallowing private chats too?
That would fundamentally break matchmaking. It's sometimes tricky to get games going in the playlists with small populations as it is, and closing the party restrictions would make it almost impossible. That was one of the ongoing issues with RBTB. It's one of those areas where there is no ideal solution. But in my experience, half the time I'm on a team that's mostly made up of a party, and half the time I'm not. It works out.

Seems like everyone missed my point completely which is okay since it's all the regulars. Use some sense people... Not everyone has a friend's list that is brimming with people waiting to play with you in matchmaking. Deciding to play a few random games shouldn't be a pain because you're not part of party.
I think we got your point. But here you're contradicting your previous paragraph. On the one hand, you hate being on a team of randoms placed against a team consisting of a party. On the other hand, here you are arguing that not everyone has a big friends list - which supports the notion that solo players should be able to find a game easily. It's exactly this balance that Bungie has to strike in matchmaking.

My original point: Last Resort or Valhalla are more strategic and less skill oriented than some of the smaller maps due to their size.
Map control is just as critical on The Pit as it is on Sandtrap. A team that uses the proper tactics to spread and control any map will do better than one that does not, regardless of the size of the map.
 
Revengeance said:
Oh God, I hate Epitaph. For me, it always ends in frustration, and I definitely know that I play worse on that map because of it My least favorite map, easily.

Construct, on the other hand, <3. I used to hate it, but now I love it.

I can't quite put my finger on why.......but I like you
 
LunaticPuma said:
So stop having your matchmaking system put a party of people against randoms. Perhaps you should also require everyone to have a mic when they enter a team playlist? How about disallowing private chats too?

Seems like everyone missed my point completely which is okay since it's all the regulars. Use some sense people... Not everyone has a friend's list that is brimming with people waiting to play with you in matchmaking. Deciding to play a few random games shouldn't be a pain because you're not part of party.

My original point: Last Resort or Valhalla are more strategic and less skill oriented than some of the smaller maps due to their size.

It's either

1.) Get matched up really quick with random people vs. teams
or
2.) Look for matches forever.

Take your pick.
 
Chinner said:
holy shit one flag on valhalla just got vetoed and now we're playing big team slayer on standoff.

no fair
Some people just do not know what is good and what is not. Apparently the only thing that people want is to blow shit up. (slayer) but what is funny is that in the rare occasional CTF and Bomb games that we end up playing, majority of the players are playing "slayer" rather than worrying about the flag or bomb. So its not as if they should worry that the "gametype" is not slayer, CTF on Valhalla is so damn awesome and its a shame we have it vetoed as frequently as it does due to some jerks.
 
EazyB said:
:lol

I can see how controlling MM could lead to much lmaonade. If I ever got a hold of MM it would be non-stop lulz for me, heavy weighting for phantom needles on Epitaph in the MLG playlist would tide me over for life.

:lol :lol
 
GhaleonEB said:
This might be one of those cases where anecdotal evidence is outweighed by data. I don't know if this is something Shishka/Bungie is willing to share, but I'm very interested to see what gets majority vetoed the most, and the least. I have a feeling that some of the answers to these questions are a simple data point.
I don't understand why they wouldn't release veto data. I think it would definitely help explain some of the more controversial decisions they've made and in turn relieve some of the frustration those players feel.

LunaticPuma said:
So stop having your matchmaking system put a party of people against randoms. Perhaps you should also require everyone to have a mic when they enter a team playlist? How about disallowing private chats too?
You got jumped, son.

I kinda see your point now though. I disagree with a lot of the things you've said still. Encouraging teamwork should not an trait that counts against a map. You're problem lies in the MM process. I'll agree here, teaming parties with randoms rarely leads to a fair fight. I can honestly say that if I didn't have any groups to regularly play with I'd have probably given up Halo for another game. I find it frustrating as hell and rarely have fun losing because of randoms' actions. Halo is such a win/lose game that if you're not winning then you accomplish nothing and this can lead to many a sadface and Halo to CoD converts.
 
Cap7ain Blood said:
I can't quite put my finger on why.......but I like you
:lol It's funny how much my perceptions of the maps have changed as I've played. I used to hate Isolation, now I tolerate it, almost like it. I used to love Epitaph (so pretty), but that opinion changed quick. Valhalla went from neutral to amazing, and so on.

Also, to Puma, if you're nice, and a good team player, it's pretty easy to party up with strangers and work well as a team. Then just decline their friend request later :p
 
LunaticPuma said:
So stop having your matchmaking system put a party of people against randoms. Perhaps you should also require everyone to have a mic when they enter a team playlist? How about disallowing private chats too?

Seems like everyone missed my point completely which is okay since it's all the regulars. Use some sense people... Not everyone has a friend's list that is brimming with people waiting to play with you in matchmaking. Deciding to play a few random games shouldn't be a pain because you're not part of party.

My original point: Last Resort or Valhalla are more strategic and less skill oriented than some of the smaller maps due to their size.

But that's why partying-up exists. If you find competent people, they're competent, regardless of whether you win or lose the first game or two.

*shrug*
 
GhaleonEB said:
That would fundamentally break matchmaking. It's sometimes tricky to get games going in the playlists with small populations as it is, and closing the party restrictions would make it almost impossible. That was one of the ongoing issues with RBTB. It's one of those areas where there is no ideal solution. But in my experience, half the time I'm on a team that's mostly made up of a party, and half the time I'm not. It works out.

I understand the contraints. I just found it funny how everyone was focused on my statement that teams will beat randoms which is an obvious statement. I wasn't debating that point at all.

GhaleonEB said:
I think we got your point. But here you're contradicting your previous paragraph. On the one hand, you hate being on a team of randoms placed against a team consisting of a party. On the other hand, here you are arguing that not everyone has a big friends list - which supports the notion that solo players should be able to find a game easily. It's exactly this balance that Bungie has to strike in matchmaking.

I wasn't trying to open up the matchmaking debate. I was simply saying that larger maps exacerbate the teams vs. randoms dilemma. There was a heavy hint of sarcasm that may not have come across in my first paragraph.

GhaleonEB said:
Map control is just as critical on The Pit as it is on Sandtrap. A team that uses the proper tactics to spread and control any map will do better than one that does not, regardless of the size of the map.

It's an obvious statement that map control matters for Halo. I just personally think map control is more important for some maps than others.
 
Any chance of having a playlist similar to the minor clan battles from Halo 2? I absolutely loved 3v3 or 4v4 with a mix of objective and slayer.

Does Bungie have any plans to help increase the population for Team Objective? It's really hard to find a match with a party of 4 ranked in the upper 30s. I would love a playlist dedicated to only CTF games.
 
Nutter said:
No.. Less covies is the right answer.

Needs to be

-Slayer (15%)
-Slayer Heavy (15%)
-CTF (15%)
-CTF Heavy (15%)
-Assualt (15%)
-Assualt Heavy (15%)

-VIP (2%)
-Neutral (Bomb, flag) (2%)
-Territories (2%)
-Covies (2%)

edit: FIXED
wow, that is PERFECT for BTB. Looks like Halo 2 BTB, which was sublime.


all we need now is Terminal and Waterworks :'(
 
EazyB said:
I can honestly say that if I didn't have any groups to regularly play with I'd have probably given up Halo for another game. I find it frustrating as hell and rarely have fun losing because of randoms' actions. Halo is such a win/lose game that if you're not winning then you accomplish nothing and this can lead to many a sadface and Halo to CoD converts.


This is why I stopped playing Halo. Most of my friends don't have 360's so my online play mostly consist of random mm. Halo random games suck and for the most part is why I stopped playing. Last night was the first time in a long time I join a group of people and played with them the rest of the night. That was by far the most fun I have ever had playing Halo. Actually playing as a team and communicating made a world of difference.

I don't know what it is but for me atleast it seems the Halo pug scene just sucks compared to anything I have played. I have no idea why but COD4 doesn't seem as bad. Last night made me see what Halo 3 multi can really be.
 
Nutter said:
In all honesty. Bring back Midship and I will never complain again! :D
Each one of your quenched complaints would be replaced by the blood-curdling screams of one angry elite.

KiKaL said:
This is why I stopped playing Halo. Most of my friends don't have 360's so my online play mostly consist of random mm. Halo random games suck and for the most part is why I stopped playing. Last night was the first time in a long time I join a group of people and played with them the rest of the night. That was by far the most fun I have ever had playing Halo. Actually playing as a team and communicating made a world of difference.

I don't know what it is but for me atleast it seems the Halo pug scene just sucks compared to anything I have played. I have no idea why but COD4 doesn't seem as bad. Last night made me see what Halo 3 multi can really be.
I feel ya man. The only thing you can do is be a decent team-player and hope you can get randomly matched up with similar players. Send friend requests to those players and see if you can't establish a group. COD4 is nice to go in by yourself because winning and losing don't matter; everyone gets points regardless. You can just hop into a game midway, run around lone-wolf style and spray a few guys down and rank up. There's something to be said about that kind of laid back, casual-friendly experience.
 
I'm probably late to the spam party here, but have you guys been getting chain mail recon messages?

It's a screenshot of some dude standing there with recon, and the message, titled RECON5 claims that if you recommend the screenshot to 50 people you'll get recon. At first, it was amusing, now that I've got like 10 of them, from random people, it's not so much.
 
Played a good bit of H3 multi over the past couple of days with the new maps and I really, REALLY like avalanche.

Anyway, here's two complaints I have with H3 and these expansion maps.

A) Why does it take so long to load these things off the HDD? And in matchmaking this takes twice as long (seemingly) and the "progress bar" comes and goes.

B) Why not declare the match and gametype, ask for vetos, THEN load the damn thing if needed. As it is it loads the map which takes several minutes, then it gets vetoed 60% of the time, and it takes several more minutes to load the replacement. Stupid! Ask for Veto BEFORE loading the map.
 
I agree- when you're on a losing streak/playing badly, Halo 3 can be extremely frustrating. But on the flip side, when you win- you feel pretty damn good.

I guess that's why a while ago I learned to sop caring about rank and the like, and generally stick to socials. For me, fucking around with TGS or others in BTB or DLC is infinitely more fun than trying to get to 50.
 
EazyB said:
I feel ya man. The only thing you can do is be a decent team-player and hope you can get randomly matched up with similar players. Send friend requests to those players and see if you can't establish a group. COD4 is nice to go in by yourself because winning and losing don't matter; everyone gets points regardless. You can just hop into a game midway, run around lone-wolf style and spray a few guys down and rank up. There's something to be said about that kind of laid back, casual-friendly experience.


Yea thats what I ended up doing. I added all the guys from the group to my friendslist so hopefully I can build up a decent crew to play with.

Now that I think about it your exactly right about COD4.
 
Dax01 said:
Gemini>Midship
That is why you fail.
qxnnue.jpg
 
Dax01 said:
Ah Yoda. The only Star Wars character that isn't shitty.

I never understood the love for Midship. I had much more fun with Gemini.
:lol

I can see why. No need for you to understand the love for Midship, It was a well rounded competitive map. And no I do not care how many Elites will cry if we ever get it.
 
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