Shake Appeal
Member
I don't even try to talk to him anymore.SailorDaravon said:Urk's too cool to play with the old crew anymore though![]()
I don't even try to talk to him anymore.SailorDaravon said:Urk's too cool to play with the old crew anymore though![]()
It was pretty -- how can I put this? -- overwhelming to see that before Wednesday, the playlist never got above 6,000 people, then on Thursday, there were 25,000-38,000 people.GhaleonEB said:Halo 3 Players Online: 256,876
Unique Players (Last 24 Hours): 955,641
I'd say the new maps brought some folks out. Over 60k in the Mythic playlist when I was on ealier.
gg Luke, Urk, Sketch. Thanks for going easy on us.![]()
They were probably going for the "from the grave" achievement. Doesn't change the fact that you beat them up good, though.INTERNET said:Got my maps, donged the heck out of some GK (good kids) on orbital, they wanted us to believe they were going for some "achievements" but only seemed to try to stick us. Totally owned them, they mad, they called us "bad kids" cawg
Since when?Kibbles said:Woah, Silver members can play Social and Double EXP? That's pretty cool.
GhaleonEB said:BTW, I pulled down Sandstorm. I was working on a replacement, but *instert Forge rant*
Yeah, they were released yesterday.Birbo said:Wait, are the new maps available on the marketplace now?! Sorry if I missed that somewhere.
EazyB said:Oh, I see now Bladed, I was confused earlier because they're both labeled v2.1 so I thought the link was up to date. I'll fix that and remove Ghals map now.
Yeah, they were released yesterday.
Ghaleon, didn't you have a Mythic map thread a while back? You may want to bump it or just make a new thread so everyone knows.
EazyB said:Yeah, they were released yesterday.
Birbo said:Awesome news! So what's the general consensus about them? I'm sure I'll download them regardless, but was wondering what everyone thought of them.
NOKYARD said:first, make sure the blocks are placed with the same side down
next, check to see if they are placed on sand piles - if so, turn off the higher of the 2 blocks and start a new round - with the higher block temporarily hidden place a gold column (or 3) on top of the lower block so that the higher block spawns slightly inside of the columns when it comes back - when the block reappears tap it once, it should get pushed into the sand and drop down to the other block's level - always save right before you do the tap - before you remove the gold columns do a save-n-quit to be sure the blocks remain in position after you return - it also helps if you frame the block you are moving with gold columns to keep it from squirming out of position
GhaleonEB said:But I don't think I have the patience to lock 70+ blocks together...
The general consensus is very positive. Many think it's the best map pack yet (though if it weren't for sandbox I'd say the Legendary pack is comparable).Birbo said:Awesome news! So what's the general consensus about them? I'm sure I'll download them regardless, but was wondering what everyone thought of them.
So you're saying I should decline the friend request he sent me right after the match?urk said:lol
The guy on our squad was king of douches. You should invest in a mic, homey.
Yeah, it's out there. But I'll let someone else bump it.EazyB said:Ghaleon, didn't you have a Mythic map thread a while back? You may want to bump it or just make a new thread so everyone knows.
completely agree with assembly and sandbox but come on orbital really isn't that bad. It's not the best map but i don't think it's one of the worst either (epitaph, isolation, and snowbound). I think wider halls and two lifts to go from low to high (one on both sides) would drastically improve this map but i do love it for swatEazyB said:The general consensus is very positive. Many think it's the best map pack yet (though if it weren't for sandbox I'd say the Legendary pack is comparable).
My opinion:
Assembly - a great addition as there aren't any good arena maps for Halo 3. A little too cluttered for my taste but definitely something new and refreshing.
totally agree with this
Sandbox - Default setup is passable but the real sell here is the forging features. And unlike Foundry variants, which only a few, mostly mediocre ones found their way into matchmaking, Bungie already has 6 other map variants made by them waiting (for whoever wants to actually put decent DLC playlists up). Also take a look at some of the things us GAFers were able to create over the month.
Orbital - Absolute garbage. It looks amazing, but the level design is unlike anything seem before. Think of it as Isolation's retarded aborted fetus.
Overall: You'll be happy you purchased it.
awesome thanks a lot. i will most definitely be using this on my next map.NOKYARD said:please feel free to use the (more or less) smooth floor as a base for your creations, although it does use most of the Block Huge and Block Doubles and is extremely close to the kill volume
and is this true if so that is awesome news for my brotherKibbles said:Woah, Silver members can play Social and Double EXP? That's pretty cool.
Assembly - great small/mid symmetrical arena mapToyMachine228 said:So how are the Mythic Maps? Any general feedback for someone who's considering getting back into H3 and buying them?
They're awesome and just about all the regular posters in this thread have 'em.ToyMachine228 said:So how are the Mythic Maps? Any general feedback for someone who's considering getting back into H3 and buying them?
NOKYARD said:my Skybubble Grifball map has been released (with video)
please feel free to use the (more or less) smooth floor as a base for your creations, although it does use most of the Block Huge and Block Doubles and is extremely close to the kill volume
Adam Pisani (LBCountry) of Achievement Hunter made that amazing video - i thought he was just going to encode some game play footage but he went all awesome and made a complete introduction video - i will have to ask him where he found that stunning acoustic guitar track when he returns from his skiing tripRevengeance said:Awesome video as well.
changed it to 10 second respawn with no other changes (except some of the clips in the video were using a low-g game variant)FourDoor said:how did you handle the ball respawn time since it's in the air?
I like it, although I kind of wish a Rocket wasn't on the map. At least it if is, put it in a place that isn't so heavily covered and a piece of defensive equipment below (Bubble Shield). I would have rather it be in place of the Regen, and the Regen be placed below that structure. (at least with a Regen below, you can still kill the person on the Regen with BR fire and grenades).Oozer3993 said:It's unfathomable to me the amount of love Assembly gets. I absolutely hate it. It's easily the worst map in Halo 3. I have yet to have a fun moment on it let alone a fun game. It's atrocious.
Awesome! I've been waiting for a grifball court up in the sky since I first downloaded the maps.NOKYARD said:my Skybubble Grifball map has been released (with video)
please feel free to use the (more or less) smooth floor as a base for your creations, although it does use most of the Block Huge and Block Doubles and is extremely close to the kill volume
EazyB said:Sixthsubset's GAF map blog.
Map maker - Map(s)
Alisdair Bnet - Aspirite v2
Bladed Expert Bnet Mage v2.1
Butane123 Bnet - Neosho v1.2
Dax01 Bnet The Map Formally Known as Age of Empires, Geminie
EazyB Bnet- Ber Ber Creek, Ber Ber Customs, Rise v3.1
Exfixate Bnet - Gangplank Galley
Fin Bnet - Refuge v1
FourDoor Bnet - Air Stream 0.2
Ghaleon Bnet - Centrifugal, Entrenched
GM Bullfrog Bnet Kulkukan
Grimm Fandango Bnet Turf II v2
Havok Bnet - Agartha, Phaeton
Insaniac Bnet - Sky Perch
Metroidvania Bnet - Mountain 1.03
Merguson Bnet Firmament v1.2
Nokyard Bnet - Grifball Palace
Oozer Bnet - Remnant a1.0
Spirit Bnet Pitfall V2, Worship
Spudbud Bnet - gave up on life
Vhfive Bnet - Platform, Sanctum, Flying Dutchman
Vociferous Bnet - Abaddon
Tools
Fourdoor - All default objects moved to crypt
Vociferous - All objects on the ground moved aside so that they aren't in the way.
Vociferous - All default objects moved to the skybubble
My friend, have you not played on Narrows? A five year old could have designed it.Oozer3993 said:It's unfathomable to me the amount of love Assembly gets. I absolutely hate it. It's easily the worst map in Halo 3. I have yet to have a fun moment on it let alone a fun game. It's atrocious.
Blueblur1 said:My friend, have you not played on Narrows? A five year old could have designed it.
EazyB said:4.3 Dax's Age of Empires renamed
Sixthsubset's GAF map blog.
Map maker - Map(s)
Alisdair Bnet - Aspirite v2
Bladed Expert Bnet Mage v2.1
Dax01 Bnet The Map Formally Known as Age of Empires, Geminie
EazyB Bnet- Ber Ber Creek, Ber Ber Customs, Rise v3.1
Exfixate Bnet - Gangplank Galley
Fin Bnet - Refuge v1
FourDoor Bnet - Air Stream 0.2
Ghaleon Bnet - Centrifugal, Entrenched
GM Bullfrog Bnet Kulkukan
Grimm Fandango Bnet Turf II v2
Havok Bnet - Agartha, Phaeton
Insaniac Bnet - Sky Perch
Metroidvania Bnet - Mountain 1.03
Merguson Bnet Firmament v1.2
Nokyard Bnet - Grifball Palace
Oozer Bnet - Remnant a1.0
Spirit Bnet Pitfall V2, Worship
Spudbud Bnet - gave up on life
Vhfive Bnet - Platform, Sanctum, Flying Dutchman
Vociferous Bnet - Abaddon
Tools
Fourdoor - All default objects moved to crypt
Vociferous - All objects on the ground moved aside so that they aren't in the way.
Vociferous - All default objects moved to the skybubble
Blueblur1 said:My friend, have you not played on Narrows? A five year old could have designed it.
CrazedArabMan said:Am I the only one here who hates assembly, I just don't find it fun, I know it is supposed to be an arena style but I just think it plays badly, sight lines suck, the one way glass is kinda retarded. I hate not knowing if there is a guy camping on the other side of the glass or not and he can see you but you can't see him at all. Rockets also should not be on the map. Maybe I need to play it more or something but overall, its my least favorite, and even BR starts on it doesn't make it worth my while to play it.
The other 2 are great, except the Rockets on Sandbox seem to spawn to quick, even though they are at 90 second respawn I believe. Orbital is also a blast for swat games too and looks amazing.
u madDax01 said:Please stop doing this. Age of Empire has been renamed as "Outskirts."
Dude, you are crazy. Narrows is the most uninspired simple and derivative Halo map in history.Oozer3993 said:Narrows is a blast. Assembly is torture every time I play it.
Lavpa Jasai said:Are the mythic maps in social/ranked team slayer yet? I have yet to come across one...(yes I have the pack)
April Matchmaking Update
For those wondering what the upcoming April Matchmaking Changelist looks like, here's the scoop from Shishka:
General
Default Orbital updated to address hiding spots and issue with players killing themselves when they touch the ceiling in the lower base
Default Sandbox updated to address issue with Rocket Launchers spawning with different timing
Ranked
Team Doubles (Mythic Map Pack added but not required)
All objective gametypes set to skip after veto
Added Assembly
Added Sandbox variants Cubed, Plurality, Tundra, Vessel
Team Objective
Team Flag on Smashed removed
Social
Rumble Pit (Mythic Map Pack added but not required)
Added Assembly (default), Sandbox (default)
Added Sandbox variant Cubed
Added infection gametype Save One Bullet
Added infection variants Dismemberment (Assembly), Andromeda (Orbital), and Spooky House (Sandbox)
Removed Hammerzeit
Hardcore
Team Swat (Mythic Map Pack added but not required)
Added SWATssembly, SWArbital, Tundra SWAT
MLG
Updated to v6 map variants
Team Snipers
Grenades removed from Team Snipers gametype
Double EXP Weekends for April (In Order)
Team Flag
Grifball
Team Melee (Mythic Map Pack added but not required)
Living Dead (Mythic Map Pack added but not required)
Fiesta (Mythic Map Pack added but not required)
7 on the 7th
Avalanche (for the last time, I promise)
Footnote
When you see a hopper with Mythic appearing as not required, expect that to mean that Mythic will be required the following month. For Double EXP weekends, this means that the next time they are used, they will require the Mythic Map Pack.
Team Mythic isn't going anywhere in April. You'll still be able to play all Mythic, all the time under its tweaked title, Mythic DLC, for the remainder of the month. From May onward, we'll be looking to integrate the Mythic maps into Matchmaking in a more permanent sense as noted above, with more and more Playlists soon requiring the Mythic Map Pack.
Opps, didn't even realize I left the quote brackets in there.EazyB said:Butane, thanks for providing links and setting up your post to fit the existing format but I can't copy it unless the info is outside of quotes. So simply PMing me the info or posting it by itself is the best way to go.
No. Irritated, yes. Eazy, please change it to its proper name.Trasher said:u mad
Dax01 said:No. Irritated, yes. Eazy, please change it to its proper name.
Not trying to be mean, but you actually think people are going to play that map? Changing its name isn't going to even matter. The actual map needs to be changed.Dax01 said:No. Irritated, yes. Eazy, please change it to its proper name.
Names are important, and he is talking about a name, not the map's play or layout. Quit prodding.Trasher said:Not trying to be mean, but you actually think people are going to play that map? Changing its name isn't going to even matter. The actual map needs to be changed.