FF:Enhanced_Reality
Member
I had a pretty interesting discussion today with a few friends over a game of FF:Stranger of Paradise - please don't judge us too harshly for playing that. We just gotta kill chaos, kay?
Gaming discussion ensues and we talk about the biggest things that have happened in the console business before the proposed ABK acquisition and honestly, the biggest thing I could think of was when SEGA hung up their boots and called it a day as a console manufacturer. I genuinely couldn't think of anything that was as BIG as that.
We've seen studio closures. Publishers sold to other publishers such as Eidos to Square and then Embracer etc. Publishers that have gone out of business completely. Consoles have come and go. OnLive and Gaikai both ended up under Sony but no Cloud gaming service has really had a major impact on the industry. Google I think we all knew would close Stadia. VR has been interesting so far but I think it's a ways off having a huge industry impact. Ouya never fulfilled it's promise. Mobile gaming is pretty big but I'm talking specifically console, Cloud gaming has been a part of consoles. I mean even the Zynga acqusition was around $12 billion, nevermind nearly $70 billion.
I mean acquisitions have taken place throughout the industry for years, but never on this scale. This past couple of years have been crazy.
Please don't be an ass and make sarcastic comments. If you don't agree, please do something constructive and tell us what you think is the biggest event in the console business since SEGA bowed out and why. Or if you feel there's been something bigger then throw it out there. Given Atari were never as successful as SEGA at any period of time, I can't really include them. Especially considering they contributed to the video game crash in the States.
Gaming discussion ensues and we talk about the biggest things that have happened in the console business before the proposed ABK acquisition and honestly, the biggest thing I could think of was when SEGA hung up their boots and called it a day as a console manufacturer. I genuinely couldn't think of anything that was as BIG as that.
We've seen studio closures. Publishers sold to other publishers such as Eidos to Square and then Embracer etc. Publishers that have gone out of business completely. Consoles have come and go. OnLive and Gaikai both ended up under Sony but no Cloud gaming service has really had a major impact on the industry. Google I think we all knew would close Stadia. VR has been interesting so far but I think it's a ways off having a huge industry impact. Ouya never fulfilled it's promise. Mobile gaming is pretty big but I'm talking specifically console, Cloud gaming has been a part of consoles. I mean even the Zynga acqusition was around $12 billion, nevermind nearly $70 billion.
I mean acquisitions have taken place throughout the industry for years, but never on this scale. This past couple of years have been crazy.
Please don't be an ass and make sarcastic comments. If you don't agree, please do something constructive and tell us what you think is the biggest event in the console business since SEGA bowed out and why. Or if you feel there's been something bigger then throw it out there. Given Atari were never as successful as SEGA at any period of time, I can't really include them. Especially considering they contributed to the video game crash in the States.