This is brilliant news. AMD needs this for future chips, what with Apple being industry leaders for Performance/Watt for chips at the moment. There needs to be more competition and things like FSR2 could get them there.
Considering that XeSS is still distant in the future, and Intel keeps delaying it's release and it's new Arch GPUs, FSR 2.0 is the best solution for Intel users.
in the article they say "I'd even go so far as to say FSR 2.0 looked better than native, at least using the default very low settings that disable temporal AA", so I guess it was at least not making it much worse.
It is 2 year old internal Intel graphics, so no one expects anything tbh...
in the article they say "I'd even go so far as to say FSR 2.0 looked better than native, at least using the default very low settings that disable temporal AA", so I guess it was at least not making it much worse.
It is 2 year old internal Intel graphics, so no one expects anything tbh...
They tested with TAA and CAS as well.
When youve got a small screen with relatively low resolution and abysmal power driving said screen;
Simply getting to 30fps without a massive visual downgrade is a godsend.
They tested with TAA and CAS as well.
When youve got a small screen with relatively low resolution and abysmal power driving said screen;
Simply getting to 30fps without a massive visual downgrade is a godsend.
of course it's great to get to a playable state, but at that point you are playing a really bad version of a game, and I wouldn't be surprised if the game stutters like hell on such an overwhelmed piece of hardware
with APUs like that the fight over system memory in modern games has to be really bad