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Starfield has 'Mixed' reviews on Steam (Up: 'Recent' reviews are Mostly Negative)

https://steamcommunity.com/discussions/forum/1/143387886729883999/ You should be refused as that is the official policy. LOL

Steam would have to be unbelievably stupid to give a refund to someone with 30+ hours in. If the game is playable by you, it was released to you and you have your 120 minutes to test it.

Steam is unbelievably stupid I guess. They'll probably have to change the policy some, now that MS is normalizing this "early access" shitty practice.

 

Topher

Gold Member
I'm telling you, people got full refunds and showed the screenshots. Early Access is not counted as the game releasing.

That's fine. In any case, your suggestion that positive reviews are related to this is a quite a reach.

Season 5 Nbc GIF by The Office


The policy for early access games changed around the time of the cyberpunk fiasco because of the mess that created.

Ah....ok, fair enough.
 

DaGwaphics

Member
So a policy that is in place to protect the consumers who have spent the most and are most likely to have been duped by the publisher/developer is "stupid" now? I've heard it all.

Yes! That would be incredibly stupid because early access games aren't considered pre-purchases in the steam system and devs must release a playable game at the time of purchase. At that point the user has (should have) the standard two hours to test the game and see if they want to keep it. Letting a user complete a game (which on almost all games you certainly could in a week or two of early access) and then refund it is "Stupid". That's like letting someone get a refund on a movie ticket after they watched the entire movie, it's that kind of brainless.

Obviously buyers should be a bit more forgiving to early access games that are still in development (which Starfield wasn't but many early access games are), they should realize they are buying something buggy.
 
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feynoob

Member
Enter ship *cutscene*, sit down *cutscene*, launch *cutscene*, jump to next area in space *cutscene*, dock at space station *cutscene* , exit space station *cutscene*, jump to next planet *cutscene*, land on planet *cutscene*, get out of chair *cutscene*, exit ship *cutscene*,

you may now proceed to walk around the planet. No there are no ground vehicles so you have to walk, have fun.

Game is a glorified loading screen, you can't fly to locations in space, this is on top of the combat still being the same left click spam for melee, and the exact same shooting as fallout4, fallout3, NV etc.

Imagine spending 10 years making this game and calling it your biggest game ever. Good job Todd.

Just let modders fix your game. Again. Oh yeah the performance is horrible, the textures are trash and there isn't even an FOV slider. Like I said, good job Todd.
Essentially what people are complaining about the game.
Expectation is going to be the downfall of this game.
 

feynoob

Member
Yes! That would be incredibly stupid because early access games aren't considered pre-purchases in the steam system and devs must release a playable game at the time of purchase. At that point the user has (should have) the standard two hours to test the game and see if they want to keep it. Letting a user complete a game (which on almost all games you certainly could in a week or two of early access) and then refund it is "Stupid". That's like letting someone get a refund on a movie ticket after they watched the entire movie, it's that kind of brainless.
I dont care. It helps as consumer. Good job steam.
 

Bernoulli

M2 slut

I’m playing the gamepass version on 6800xt with the latest drivers and so far no issues at all
[/QUOTE]
Yeah the game is running better on AMD gpus
 

Heisenberg007

Gold Journalism
At the time of your post, Starfield had 17k reviews and I'm looking right now where you pulled your numbers and Skyrim has over 300k reviews and Fallout New Vegas has 185k reviews for example. And you want the OP to update with your comparison afer, what, 12 hours for Starfield? You need to take a walk outside or something because holy.
What a stupid comment, man.

By that logic, this shouldn't even be a thread at this point because there are only so few reviews that it's not even worth talking about.
 

GHG

Gold Member
Yes! That would be incredibly stupid because early access games aren't considered pre-purchases in the steam system and devs must release a playable game at the time of purchase. At that point the user has (should have) the standard two hours to test the game and see if they want to keep it. Letting a user complete a game (which on almost all games you certainly could in a week or two of early access) and then refund it is "Stupid". That's like letting someone get a refund on a movie ticket after they watched the entire movie, it's that kind of brainless.

Obviously buyers should be a bit more forgiving to early access games that are still in development (which Starfield wasn't but many early access games are), they should realize they are buying something buggy.

You have this backwards.

The onus is on the developer/publisher to not sell an unworthy/unfinished product at a premium to "early access" buyers.

The only reason why you would be against this policy is if you are affiliated with the developer/publisher. In which case you would be better off advising them to fix up and/or, better yet, not offer these ridiculous premium "early access" periods.
 

SF Kosmo

Al Jazeera Special Reporter
A little surprised considering the outrage over DLSS/AMD sponsorship and the performance issues that exacerbates, but I am really enjoying the game personally
 

DaGwaphics

Member
You have this backwards.

The onus is on the developer/publisher to not sell an unworthy/unfinished product at a premium to "early access" buyers.

The only reason why you would be against this policy is if you are affiliated with the developer/publisher. In which case you would be better off advising them to fix up and/or, better yet, not offer these ridiculous premium "early access" periods.

That's a laughable position. If the user played the game to completion and games the system for a refund, there was obviously not a lot wrong with the game. The users is simply finished with it.

Again, that's like letting someone get a refund on a movie they didn't like, you would have a bunch of people watching and enjoying the movie for free since they can say it was "no good" and get the refund. The Onus should be both on the dev and the buyer, the dev needs to release something that makes itself worthwhile enough in that first two hours to make a player hang in there and the player has to make the most of that time to make a decision on the content.
 

Heisenberg007

Gold Journalism
Yes! That would be incredibly stupid because early access games aren't considered pre-purchases in the steam system and devs must release a playable game at the time of purchase. At that point the user has (should have) the standard two hours to test the game and see if they want to keep it. Letting a user complete a game (which on almost all games you certainly could in a week or two of early access) and then refund it is "Stupid". That's like letting someone get a refund on a movie ticket after they watched the entire movie, it's that kind of brainless.

Obviously buyers should be a bit more forgiving to early access games that are still in development (which Starfield wasn't but many early access games are), they should realize they are buying something buggy.
Early access gamers are premium consumers who pay extra money for the game. They should not be getting an inferior version.
 

DaGwaphics

Member
You want corporate like cdpr and bethesda to take advantage of consumers?

LOL, some of you are insane. In a situation where a buyer is playing a game to completion and then getting a refund for it, it isn't CDPR or Bethesda that is the one taking advantage. These should be treated just like a standard purchase, which gives the buyer a time to trial the game but not enough to complete most games (if a dev makes a crazy short game that is on them).
 

Topher

Gold Member
That's a laughable position. If the user played the game to completion and games the system for a refund, there was obviously not a lot wrong with the game. The users is simply finished with it.

Again, that's like letting someone get a refund on a movie they didn't like, you would have a bunch of people watching and enjoying the movie for free since they can say it was "no good" and get the refund. The Onus should be both on the dev and the buyer, the dev needs to release something that makes itself worthwhile enough in that first two hours to make a player hang in there and the player has to make the most of that time to make a decision on the content.

Every refund made is a request that Steam has to approve. Not sure we can call something that Steam approves as "gaming the system".
 

Heisenberg007

Gold Journalism
Especially after having a friend have so much trouble getting his refund from MS store after telling him the first 2 times he "owned" the game for more than 14 days since he preordered it as soon as that was live and it counted those days
Exactly that. Steam sometimes just bends its policy and gets out of its way to accommodate their consumers, and that's just great to see.
 

DaGwaphics

Member
Early access gamers are premium consumers who pay extra money for the game. They should not be getting an inferior version.

Most early access games are sold at a discount to the final release price. Not sure what world you are living in there.

And in the case of Early Access as a premium perk, everyone is getting the same game.
 

HeisenbergFX4

Gold Member
Exactly that. Steam sometimes just bends its policy and gets out of its way to accommodate their consumers, and that's just great to see.
Its sad though that MS has an appeal process on the rejection email you get that supposedly gets actually looked at by a human and for that person to say you owned it too long on the very night it first released in early access
 

Heisenberg007

Gold Journalism
Its sad though that MS has an appeal process on the rejection email you get that supposedly gets actually looked at by a human and for that person to say you owned it too long on the very night it first released in early access
Sony is the same way. Both these console companies (and Nintendo) have a lot to learn about refund policies and customer support from Steam.
 

feynoob

Member
LOL, some of you are insane. In a situation where a buyer is playing a game to completion and then getting a refund for it, it isn't CDPR or Bethesda that is the one taking advantage. These should be treated just like a standard purchase, which gives the buyer a time to trial the game but not enough to complete most games (if a dev makes a crazy short game that is on them).
I guess you were in coma, when cdpr released that garbage version of cyberpunk and sold it to consumers as a complete game.
 

RiccochetJ

Gold Member
What a stupid comment, man.

By that logic, this shouldn't even be a thread at this point because there are only so few reviews that it's not even worth talking about.
LOL, you're so desperate you can't even grasp context. Read the thread title again you intellectual titan. Your comparison would only work if you had the numbers of the first 12 hours of reviews of those games you listed.
 

Heisenberg007

Gold Journalism
Most early access games are sold at a discount to the final release price. Not sure what world you are living in there.

And in the case of Early Access as a premium perk, everyone is getting the same game.
What are you talking about?

The Standard edition (without the early access) cost $70.

The $100 or the $300 edition allowed early access.
 

Heisenberg007

Gold Journalism
LOL, you're so desperate you can't even grasp context. Read the thread title again you intellectual titan. Your comparison would only work if you had the numbers of the first 12 hours of reviews of those games you listed.
Wow. You do realize that the average user review score for Starfield is going down the more Steam user reviews are coming in, right?

It was at 85% when there were <10K reviews. 82% with ~14K reviews. And now 80% with 19K reviews. So if I shared this "comparison" later, it'd look even worse.
 
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timothet

Member
Wow. You do realize that the average user review score for Starfield is going down the more Steam user reviews are coming in, right?

It was at 85% when there were <10K reviews. 82% with ~14K reviews. And now 80% with 19K reviews. So if I shared this "comparison" later, it'd look even worse.
I saw it at 89% with like 6k reviews around 8h ago. Now I see that it's at 85% with 14k reviews. I guess Steam is removing some negative reviews. The trend is still downward though.
 

GHG

Gold Member
That's a laughable position. If the user played the game to completion and games the system for a refund, there was obviously not a lot wrong with the game. The users is simply finished with it.

Again, that's like letting someone get a refund on a movie they didn't like, you would have a bunch of people watching and enjoying the movie for free since they can say it was "no good" and get the refund. The Onus should be both on the dev and the buyer, the dev needs to release something that makes itself worthwhile enough in that first two hours to make a player hang in there and the player has to make the most of that time to make a decision on the content.

The policy is in place to protect the gamers who are on the "front line" so to speak when it comes to games releases, and in particular these pay more for "early access" policies. These are gamers who will not have had the opportunity to see what state the game is before they press play, they are for all intents and purposes paying to beta test the game for everyone else and report to the rest of us what state it's in. They deserve the most amount of leeway when it comes to refunds.

Like I said, the onus is on the developer to ensure the game is not one that a consumer will even want to consider refunding. Especially so if they are cheeky enough to charge customers more to take on more risk and play before the rest of us (and/or for reviews and real gameplay footage to get out there).

There's an easy solution here if you're a publisher/developer - don't offer a paid "early access" period for your game.
 
The fact that the game is a reskin of last few Bethesda games with nothing new to the table. NMS does space exploration better, countless other RPGs do story and character interaction better. Settlements are copy paste feature from Fallout 4 or NMS.
Planets are procedurally generated within a small radius from your landing site. Abandoned research stations, mining complexes, etc. are copy pasted with same enemy placement and same layout.

It’s a 8/10 game at most and disappointment if you expected anything more than “Skyrim with guns”.
I hope you never get a job in the gaming industry if you ever plan too. Otherwise, I'll have too label every game you have your credits in a reskin. Because clearly, you are very good at game develolment and have the proper credentials and a set of skills and understanding of what is a reskin and what is not.
 

Topher

Gold Member
Observations from the steam reviews.

24.5k reviews overall: 81% positive
10k reviews from those who purchased the game outside Steam: 75% positive
14.7k review Steam purchased: 85% positive
22k reviews played over 2 hours: 85% positive
21k reviews played over 5 hours: 86% positive
19.5k reviews played over 8 hours: 88% positive
19.4k reviews played over 10 hours: 89% positive
15k reviews played over 20 hours: 90% positive
7k reviews played over 40 hours: 92% positive
 
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